mirror of
https://github.com/material-components/material-web.git
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1f55d4111f
PiperOrigin-RevId: 578297611
339 lines
9.6 KiB
TypeScript
339 lines
9.6 KiB
TypeScript
/**
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* @license
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* Copyright 2021 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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import '../../focus/md-focus-ring.js';
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import '../../ripple/ripple.js';
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import {html, isServer, LitElement, nothing, TemplateResult} from 'lit';
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import {property, query} from 'lit/decorators.js';
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import {ClassInfo, classMap} from 'lit/directives/class-map.js';
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import {requestUpdateOnAriaChange} from '../../internal/aria/delegate.js';
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import {
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dispatchActivationClick,
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isActivationClick,
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redispatchEvent,
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} from '../../internal/controller/events.js';
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import {
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internals,
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mixinElementInternals,
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} from '../../labs/behaviors/element-internals.js';
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import {
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getFormState,
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getFormValue,
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mixinFormAssociated,
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} from '../../labs/behaviors/form-associated.js';
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// Separate variable needed for closure.
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const switchBaseClass = mixinFormAssociated(mixinElementInternals(LitElement));
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/**
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* @fires input {InputEvent} Fired whenever `selected` changes due to user
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* interaction (bubbles and composed).
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* @fires change {Event} Fired whenever `selected` changes due to user
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* interaction (bubbles).
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*/
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export class Switch extends switchBaseClass {
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static {
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requestUpdateOnAriaChange(Switch);
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}
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/** @nocollapse */
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static override shadowRootOptions: ShadowRootInit = {
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mode: 'open',
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delegatesFocus: true,
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};
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/**
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* Puts the switch in the selected state and sets the form submission value to
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* the `value` property.
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*/
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@property({type: Boolean}) selected = false;
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/**
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* Shows both the selected and deselected icons.
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*/
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@property({type: Boolean}) icons = false;
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/**
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* Shows only the selected icon, and not the deselected icon. If `true`,
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* overrides the behavior of the `icons` property.
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*/
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@property({type: Boolean, attribute: 'show-only-selected-icon'})
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showOnlySelectedIcon = false;
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/**
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* When true, require the switch to be selected when participating in
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* form submission.
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*
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* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input/checkbox#validation
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*/
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@property({type: Boolean}) required = false;
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/**
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* The value associated with this switch on form submission. `null` is
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* submitted when `selected` is `false`.
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*/
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@property() value = 'on';
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/**
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* Returns a ValidityState object that represents the validity states of the
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* switch.
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*
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* Note that switches will only set `valueMissing` if `required` and not
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* selected.
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*
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* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input/checkbox#validation
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*/
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get validity() {
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this.syncValidity();
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return this[internals].validity;
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}
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/**
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* Returns the native validation error message.
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*
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* https://developer.mozilla.org/en-US/docs/Web/HTML/Constraint_validation#constraint_validation_process
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*/
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get validationMessage() {
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this.syncValidity();
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return this[internals].validationMessage;
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}
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/**
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* Returns whether an element will successfully validate based on forms
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* validation rules and constraints.
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*
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* https://developer.mozilla.org/en-US/docs/Web/HTML/Constraint_validation#constraint_validation_process
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*/
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get willValidate() {
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this.syncValidity();
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return this[internals].willValidate;
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}
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@query('input') private readonly input!: HTMLInputElement | null;
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// Needed for Safari, see https://bugs.webkit.org/show_bug.cgi?id=261432
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// Replace with this[internals].validity.customError when resolved.
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private hasCustomValidityError = false;
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constructor() {
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super();
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if (!isServer) {
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this.addEventListener('click', (event: MouseEvent) => {
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if (!isActivationClick(event)) {
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return;
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}
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this.focus();
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dispatchActivationClick(this.input!);
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});
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}
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}
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/**
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* Checks the switch's native validation and returns whether or not the
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* element is valid.
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*
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* If invalid, this method will dispatch the `invalid` event.
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*
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* https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement/checkValidity
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*
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* @return true if the switch is valid, or false if not.
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*/
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checkValidity() {
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this.syncValidity();
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return this[internals].checkValidity();
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}
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/**
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* Checks the switch's native validation and returns whether or not the
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* element is valid.
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*
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* If invalid, this method will dispatch the `invalid` event.
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*
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* The `validationMessage` is reported to the user by the browser. Use
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* `setCustomValidity()` to customize the `validationMessage`.
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*
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* https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement/reportValidity
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*
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* @return true if the switch is valid, or false if not.
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*/
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reportValidity() {
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this.syncValidity();
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return this[internals].reportValidity();
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}
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/**
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* Sets the switch's native validation error message. This is used to
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* customize `validationMessage`.
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*
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* When the error is not an empty string, the switch is considered invalid
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* and `validity.customError` will be true.
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*
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* https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement/setCustomValidity
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*
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* @param error The error message to display.
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*/
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setCustomValidity(error: string) {
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this.hasCustomValidityError = !!error;
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this[internals].setValidity({customError: !!error}, error, this.getInput());
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}
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protected override render(): TemplateResult {
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// NOTE: buttons must use only [phrasing
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// content](https://html.spec.whatwg.org/multipage/dom.html#phrasing-content)
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// children, which includes custom elements, but not `div`s
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return html`
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<div class="switch ${classMap(this.getRenderClasses())}">
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<input
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id="switch"
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class="touch"
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type="checkbox"
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role="switch"
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aria-label=${(this as ARIAMixin).ariaLabel || nothing}
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?checked=${this.selected}
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?disabled=${this.disabled}
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?required=${this.required}
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@change=${this.handleChange} />
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<md-focus-ring part="focus-ring" for="switch"></md-focus-ring>
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<span class="track"> ${this.renderHandle()} </span>
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</div>
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`;
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}
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protected override updated() {
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// Sync validity when properties change, since validation properties may
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// have changed.
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this.syncValidity();
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}
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private getRenderClasses(): ClassInfo {
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return {
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'selected': this.selected,
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'unselected': !this.selected,
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'disabled': this.disabled,
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};
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}
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private renderHandle() {
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const classes = {
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'with-icon': this.showOnlySelectedIcon ? this.selected : this.icons,
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};
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return html`
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${this.renderTouchTarget()}
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<span class="handle-container">
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<md-ripple for="switch" ?disabled="${this.disabled}"></md-ripple>
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<span class="handle ${classMap(classes)}">
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${this.shouldShowIcons() ? this.renderIcons() : html``}
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</span>
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</span>
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`;
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}
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private renderIcons() {
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return html`
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<div class="icons">
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${this.renderOnIcon()}
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${this.showOnlySelectedIcon ? html`` : this.renderOffIcon()}
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</div>
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`;
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}
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/**
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* https://fonts.google.com/icons?selected=Material%20Symbols%20Outlined%3Acheck%3AFILL%400%3Bwght%40500%3BGRAD%400%3Bopsz%4024
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*/
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private renderOnIcon() {
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return html`
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<svg class="icon icon--on" viewBox="0 0 24 24">
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<path
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d="M9.55 18.2 3.65 12.3 5.275 10.675 9.55 14.95 18.725 5.775 20.35 7.4Z" />
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</svg>
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`;
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}
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/**
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* https://fonts.google.com/icons?selected=Material%20Symbols%20Outlined%3Aclose%3AFILL%400%3Bwght%40500%3BGRAD%400%3Bopsz%4024
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*/
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private renderOffIcon() {
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return html`
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<svg class="icon icon--off" viewBox="0 0 24 24">
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<path
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d="M6.4 19.2 4.8 17.6 10.4 12 4.8 6.4 6.4 4.8 12 10.4 17.6 4.8 19.2 6.4 13.6 12 19.2 17.6 17.6 19.2 12 13.6Z" />
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</svg>
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`;
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}
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private renderTouchTarget() {
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return html`<span class="touch"></span>`;
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}
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private shouldShowIcons(): boolean {
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return this.icons || this.showOnlySelectedIcon;
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}
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private handleChange(event: Event) {
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const target = event.target as HTMLInputElement;
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this.selected = target.checked;
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redispatchEvent(this, event);
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}
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private syncValidity() {
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// Sync the internal <input>'s validity and the host's ElementInternals
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// validity. We do this to re-use native `<input>` validation messages.
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const input = this.getInput();
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if (this.hasCustomValidityError) {
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input.setCustomValidity(this[internals].validationMessage);
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} else {
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input.setCustomValidity('');
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}
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this[internals].setValidity(
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input.validity,
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input.validationMessage,
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this.getInput(),
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);
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}
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private getInput() {
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if (!this.input) {
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// If the input is not yet defined, synchronously render.
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this.connectedCallback();
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this.performUpdate();
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}
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if (this.isUpdatePending) {
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// If there are pending updates, synchronously perform them. This ensures
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// that constraint validation properties (like `required`) are synced
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// before interacting with input APIs that depend on them.
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this.scheduleUpdate();
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}
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return this.input!;
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}
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// Writable mixin properties for lit-html binding, needed for lit-analyzer
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declare disabled: boolean;
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declare name: string;
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override [getFormValue]() {
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return this.selected ? this.value : null;
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}
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override [getFormState]() {
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return String(this.selected);
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}
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override formResetCallback() {
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// The selected property does not reflect, so the original attribute set by
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// the user is used to determine the default value.
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this.selected = this.hasAttribute('selected');
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}
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override formStateRestoreCallback(state: string) {
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this.selected = state === 'true';
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}
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}
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