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kakoune/src/input_handler.cc

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#include "input_handler.hh"
#include "context.hh"
#include "editor.hh"
#include "register_manager.hh"
#include "utf8.hh"
#include <unordered_map>
namespace Kakoune
{
extern std::unordered_map<Key, std::function<void (Context& context)>> keymap;
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class InputMode
{
public:
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InputMode(InputHandler& input_handler) : m_input_handler(input_handler) {}
virtual ~InputMode() {}
InputMode(const InputMode&) = delete;
InputMode& operator=(const InputMode&) = delete;
virtual void on_key(const Key& key, Context& context) = 0;
protected:
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void reset_normal_mode();
private:
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InputHandler& m_input_handler;
};
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namespace InputModes
{
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class Normal : public InputMode
{
public:
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Normal(InputHandler& input_handler)
: InputMode(input_handler)
{
}
void on_key(const Key& key, Context& context) override
{
if (key.modifiers == Key::Modifiers::None and isdigit(key.key))
m_count = m_count * 10 + key.key - '0';
else
{
auto it = keymap.find(key);
if (it != keymap.end())
{
context.numeric_param() = m_count;
// it's important to do that before calling the command,
// as we may die during the command execution.
m_count = 0;
it->second(context);
}
else
m_count = 0;
}
}
private:
int m_count = 0;
};
class LineEditor
{
public:
void handle_key(const Key& key)
{
if (key == Key::Left or
key == Key{Key::Modifiers::Control, 'b'})
{
if (m_cursor_pos > 0)
--m_cursor_pos;
}
else if (key == Key::Right or
key == Key{Key::Modifiers::Control, 'f'})
{
if (m_cursor_pos < m_line.char_length())
++m_cursor_pos;
}
else if (key == Key::Backspace)
{
if (m_cursor_pos != 0)
{
m_line = m_line.substr(0, m_cursor_pos - 1)
+ m_line.substr(m_cursor_pos);
--m_cursor_pos;
}
}
else
{
std::string keystr;
auto inserter = back_inserter(keystr);
utf8::dump(inserter, key.key);
m_line = m_line.substr(0, m_cursor_pos) + keystr
+ m_line.substr(m_cursor_pos);
++m_cursor_pos;
}
}
void insert(const String& str)
{
insert_from(m_cursor_pos, str);
}
void insert_from(CharCount start, const String& str)
{
assert(start <= m_cursor_pos);
m_line = m_line.substr(0, start) + str
+ m_line.substr(m_cursor_pos);
m_cursor_pos = start + str.char_length();
}
void reset(String line)
{
m_line = std::move(line);
m_cursor_pos = m_line.char_length();
}
const String& line() const { return m_line; }
CharCount cursor_pos() const { return m_cursor_pos; }
private:
CharCount m_cursor_pos = 0;
String m_line;
};
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class Menu : public InputMode
{
public:
Menu(Context& context, const memoryview<String>& choices,
MenuCallback callback)
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: InputMode(context.input_handler()),
m_callback(callback), m_choices(choices.begin(), choices.end()),
m_selected(m_choices.begin())
{
DisplayCoord menu_pos{ context.window().dimensions().line, 0_char };
context.ui().menu_show(choices, menu_pos, MenuStyle::Prompt);
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}
void on_key(const Key& key, Context& context) override
{
auto match_filter = [this](const String& str) {
return boost::regex_match(str.begin(), str.end(), m_filter);
};
if (key == Key(Key::Modifiers::Control, 'm'))
{
context.ui().menu_hide();
context.ui().print_status("");
// save callback as reset_normal_mode will delete this
MenuCallback callback = std::move(m_callback);
int selected = m_selected - m_choices.begin();
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reset_normal_mode();
callback(selected, context);
return;
}
else if (key == Key::Escape)
{
if (m_edit_filter)
{
m_edit_filter = false;
m_filter = boost::regex(".*");
m_filter_editor.reset("");
context.ui().print_status("");
}
else
{
context.ui().menu_hide();
reset_normal_mode();
}
}
else if (key == Key::Down or
key == Key(Key::Modifiers::Control, 'i') or
key == Key(Key::Modifiers::Control, 'n') or
key == Key(Key::Modifiers::None, 'j'))
{
auto it = std::find_if(m_selected+1, m_choices.end(), match_filter);
if (it == m_choices.end())
it = std::find_if(m_choices.begin(), m_selected+1, match_filter);
m_selected = it;
context.ui().menu_select(m_selected - m_choices.begin());
}
else if (key == Key::Up or
key == Key::BackTab or
key == Key(Key::Modifiers::Control, 'p') or
key == Key(Key::Modifiers::None, 'k'))
{
ChoiceList::const_reverse_iterator selected(m_selected);
auto it = std::find_if(selected, m_choices.rend(), match_filter);
if (it == m_choices.rend())
it = std::find_if(m_choices.rbegin(), selected, match_filter);
m_selected = it.base()-1;
context.ui().menu_select(m_selected - m_choices.begin());
}
else if (key == '/' and not m_edit_filter)
{
m_edit_filter = true;
}
else if (m_edit_filter)
{
m_filter_editor.handle_key(key);
auto search = ".*" + m_filter_editor.line() + ".*";
m_filter = boost::regex(search.begin(), search.end());
auto it = std::find_if(m_selected, m_choices.end(), match_filter);
if (it == m_choices.end())
it = std::find_if(m_choices.begin(), m_selected, match_filter);
m_selected = it;
context.ui().menu_select(m_selected - m_choices.begin());
}
if (m_edit_filter)
context.ui().print_status("/" + m_filter_editor.line(),
m_filter_editor.cursor_pos() + 1);
}
private:
MenuCallback m_callback;
using ChoiceList = std::vector<String>;
const ChoiceList m_choices;
ChoiceList::const_iterator m_selected;
boost::regex m_filter = boost::regex(".*");
bool m_edit_filter = false;
LineEditor m_filter_editor;
};
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class Prompt : public InputMode
{
public:
Prompt(Context& context, const String& prompt,
Completer completer, PromptCallback callback)
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: InputMode(context.input_handler()), m_prompt(prompt),
m_completer(completer), m_callback(callback)
{
m_history_it = ms_history[m_prompt].end();
context.ui().print_status(m_prompt, m_prompt.char_length());
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}
void on_key(const Key& key, Context& context) override
{
std::vector<String>& history = ms_history[m_prompt];
const String& line = m_line_editor.line();
if (key == Key{Key::Modifiers::Control, 'm'}) // enter
{
std::vector<String>::iterator it;
while ((it = find(history, line)) != history.end())
history.erase(it);
history.push_back(line);
context.ui().print_status("");
context.ui().menu_hide();
// save callback as reset_normal_mode will delete this
PromptCallback callback = std::move(m_callback);
String result = line;
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reset_normal_mode();
// call callback after reset_normal_mode so that callback
// may change the mode
callback(result, context);
return;
}
else if (key == Key::Escape)
{
context.ui().print_status("");
context.ui().menu_hide();
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reset_normal_mode();
return;
}
else if (key == Key{Key::Modifiers::Control, 'r'})
{
Key k = context.ui().get_key();
String reg = RegisterManager::instance()[k.key].values(context)[0];
m_line_editor.insert(reg);
}
else if (key == Key::Up or
key == Key{Key::Modifiers::Control, 'p'})
{
if (m_history_it != history.begin())
{
if (m_history_it == history.end())
m_prefix = line;
auto it = m_history_it;
// search for the previous history entry matching typed prefix
ByteCount prefix_length = m_prefix.length();
do
{
--it;
if (it->substr(0, prefix_length) == m_prefix)
{
m_history_it = it;
m_line_editor.reset(*it);
break;
}
} while (it != history.begin());
}
}
else if (key == Key::Down or // next
key == Key{Key::Modifiers::Control, 'n'})
{
if (m_history_it != history.end())
{
ByteCount prefix_length = m_prefix.length();
// search for the next history entry matching typed prefix
++m_history_it;
while (m_history_it != history.end() and
m_history_it->substr(0, prefix_length) != m_prefix)
++m_history_it;
if (m_history_it != history.end())
m_line_editor.reset(*m_history_it);
else
m_line_editor.reset(m_prefix);
}
}
else if (key == Key(Key::Modifiers::Control, 'i') or // tab completion
key == Key::BackTab)
{
const bool reverse = (key == Key::BackTab);
CandidateList& candidates = m_completions.candidates;
// first try, we need to ask our completer for completions
if (m_current_completion == -1)
{
m_completions = m_completer(context, line,
line.byte_count_to(m_line_editor.cursor_pos()));
if (candidates.empty())
return;
context.ui().menu_hide();
DisplayCoord menu_pos{ context.window().dimensions().line, 0_char };
context.ui().menu_show(candidates, menu_pos, MenuStyle::Prompt);
String prefix = line.substr(m_completions.start,
m_completions.end - m_completions.start);
if (not contains(candidates, prefix))
candidates.push_back(std::move(prefix));
}
if (not reverse and ++m_current_completion >= candidates.size())
m_current_completion = 0;
if (reverse and --m_current_completion < 0)
m_current_completion = candidates.size()-1;
const String& completion = candidates[m_current_completion];
context.ui().menu_select(m_current_completion);
m_line_editor.insert_from(line.char_count_to(m_completions.start),
completion);
}
else
{
context.ui().menu_hide();
m_current_completion = -1;
m_line_editor.handle_key(key);
}
context.ui().print_status(m_prompt + line,
m_prompt.char_length() + m_line_editor.cursor_pos());
}
private:
PromptCallback m_callback;
Completer m_completer;
const String m_prompt;
Completions m_completions;
int m_current_completion = -1;
String m_prefix;
LineEditor m_line_editor;
static std::unordered_map<String, std::vector<String>> ms_history;
std::vector<String>::iterator m_history_it;
};
std::unordered_map<String, std::vector<String>> Prompt::ms_history;
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class NextKey : public InputMode
{
public:
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NextKey(InputHandler& input_handler, KeyCallback callback)
: InputMode(input_handler), m_callback(callback) {}
void on_key(const Key& key, Context& context) override
{
// save callback as reset_normal_mode will delete this
KeyCallback callback = std::move(m_callback);
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reset_normal_mode();
callback(key, context);
}
private:
KeyCallback m_callback;
};
class WordCompleter
{
public:
void select(const Context& context, int offset)
{
if (not setup_ifn(context))
return;
context.buffer().erase(m_position, m_position + m_completions[m_current_completion].length());
m_current_completion = (m_current_completion + offset) % m_completions.size();
context.buffer().insert(m_position, m_completions[m_current_completion]);
context.ui().menu_select(m_current_completion);
}
void reset(const Context& context)
{
m_position = BufferIterator();
context.ui().menu_hide();
}
private:
bool setup_ifn(const Context& context)
{
if (not m_position.is_valid())
{
BufferIterator end = context.editor().selections().back().last();
BufferIterator begin = end-1;
while (not begin.is_begin() and is_word(*begin))
--begin;
if (not is_word(*begin))
++begin;
String prefix = context.buffer().string(begin, end);
m_completions = complete_word(context, prefix, begin);
if (m_completions.empty())
return false;
m_position = begin;
DisplayCoord menu_pos = context.window().display_position(m_position);
context.ui().menu_show(m_completions, menu_pos, MenuStyle::Inline);
m_completions.push_back(prefix);
m_current_completion = m_completions.size() - 1;
}
return true;
}
CandidateList complete_word(const Context& context,
const String& prefix,
const BufferIterator& pos)
{
String ex = "\\<\\Q" + prefix + "\\E\\w+\\>";
Regex re(ex.begin(), ex.end());
Buffer& buffer = context.buffer();
boost::regex_iterator<BufferIterator> it(buffer.begin(), buffer.end(), re);
boost::regex_iterator<BufferIterator> end;
CandidateList result;
for (; it != end; ++it)
{
auto& match = (*it)[0];
if (match.first <= pos and pos < match.second)
continue;
String content = buffer.string(match.first, match.second);
if (not contains(result, content))
result.emplace_back(std::move(content));
}
std::sort(result.begin(), result.end());
return result;
}
BufferIterator m_position;
CandidateList m_completions;
int m_current_completion = -1;
};
String codepoint_to_str(Codepoint cp)
{
std::string str;
auto it = back_inserter(str);
utf8::dump(it, cp);
return String(str);
}
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class Insert : public InputMode
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{
public:
Insert(Context& context, InsertMode mode)
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: InputMode(context.input_handler()),
m_inserter(context.editor(), mode)
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{
context.last_insert().first = mode;
context.last_insert().second.clear();
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}
void on_key(const Key& key, Context& context) override
{
context.last_insert().second.push_back(key);
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if (m_insert_reg)
{
if (key.modifiers == Key::Modifiers::None)
m_inserter.insert(RegisterManager::instance()[key.key].values(context));
m_insert_reg = false;
return;
}
bool reset_completer = true;
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switch (key.modifiers)
{
case Key::Modifiers::None:
switch (key.key)
{
case Key::Escape:
m_completer.reset(context);
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reset_normal_mode();
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return;
case Key::Backspace:
m_inserter.erase();
break;
case Key::Left:
m_inserter.move_cursors({0, -1});
break;
case Key::Right:
m_inserter.move_cursors({0, 1});
break;
case Key::Up:
m_inserter.move_cursors({-1, 0});
break;
case Key::Down:
m_inserter.move_cursors({ 1, 0});
break;
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default:
m_inserter.insert(codepoint_to_str(key.key));
if (m_inserter.editor().selections().size() == 1 and
is_word(key.key))
{
m_completer.reset(context);
reset_completer = false;
m_completer.select(context, 0);
}
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}
break;
case Key::Modifiers::Control:
switch (key.key)
{
case 'r':
m_insert_reg = true;
break;
case 'm':
m_inserter.insert(String() + '\n');
break;
case 'i':
m_inserter.insert(String() + '\t');
break;
case 'n':
m_completer.select(context, 1);
reset_completer = false;
break;
case 'p':
m_completer.select(context, -1);
reset_completer = false;
break;
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}
break;
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default:
break;
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}
if (reset_completer)
m_completer.reset(context);
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}
private:
bool m_insert_reg = false;
IncrementalInserter m_inserter;
WordCompleter m_completer;
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};
}
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void InputMode::reset_normal_mode()
{
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m_input_handler.m_mode.reset(new InputModes::Normal(m_input_handler));
}
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InputHandler::InputHandler()
: m_mode(new InputModes::Normal(*this))
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{
}
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InputHandler::~InputHandler()
{
}
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void InputHandler::insert(Context& context, InsertMode mode)
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{
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assert(&context.input_handler() == this);
m_mode.reset(new InputModes::Insert(context, mode));
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}
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void InputHandler::repeat_last_insert(Context& context)
{
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assert(&context.input_handler() == this);
Context::Insertion& last_insert = context.last_insert();
if (last_insert.second.empty())
return;
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std::vector<Key> keys;
swap(keys, last_insert.second);
// context.last_insert will be refilled by the new Insert
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// this is very inefficient.
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m_mode.reset(new InputModes::Insert(context, last_insert.first));
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for (auto& key : keys)
m_mode->on_key(key, context);
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assert(dynamic_cast<InputModes::Normal*>(m_mode.get()) != nullptr);
}
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void InputHandler::prompt(const String& prompt, Completer completer,
PromptCallback callback, Context& context)
{
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assert(&context.input_handler() == this);
m_mode.reset(new InputModes::Prompt(context, prompt, completer, callback));
}
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void InputHandler::menu(const memoryview<String>& choices,
MenuCallback callback, Context& context)
{
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assert(&context.input_handler() == this);
m_mode.reset(new InputModes::Menu(context, choices, callback));
}
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void InputHandler::on_next_key(KeyCallback callback)
{
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m_mode.reset(new InputModes::NextKey(*this, callback));
}
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void InputHandler::handle_next_input(Context& context)
{
Key key = context.ui().get_key();
if (key != Key::Invalid)
m_mode->on_key(key, context);
context.draw_ifn();
}
}