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kakoune/src/remote.cc

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#include "remote.hh"
#include "display_buffer.hh"
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#include "debug.hh"
#include "client_manager.hh"
#include "event_manager.hh"
#include <sys/types.h>
#include <sys/socket.h>
namespace Kakoune
{
enum class RemoteUIMsg
{
PrintStatus,
MenuShow,
MenuSelect,
MenuHide,
InfoShow,
InfoHide,
Draw
};
struct socket_error{};
class Message
{
public:
Message(int sock) : m_socket(sock) {}
~Message()
{
if (m_stream.size() == 0)
return;
int res = ::write(m_socket, m_stream.data(), m_stream.size());
if (res == 0)
throw peer_disconnected{};
}
void write(const char* val, size_t size)
{
m_stream.insert(m_stream.end(), val, val + size);
}
template<typename T>
void write(const T& val)
{
write((const char*)&val, sizeof(val));
};
void write(const String& str)
{
write(str.length());
write(str.c_str(), (int)str.length());
};
template<typename T>
void write(const memoryview<T>& view)
{
write<uint32_t>(view.size());
for (auto& val : view)
write(val);
};
template<typename T>
void write(const std::vector<T>& vec)
{
write(memoryview<T>(vec));
}
void write(const DisplayAtom& atom)
{
write(atom.fg_color);
write(atom.bg_color);
write(atom.attribute);
write(atom.content.content());
}
void write(const DisplayLine& line)
{
write(line.atoms());
}
void write(const DisplayBuffer& display_buffer)
{
write(display_buffer.lines());
}
private:
std::vector<char> m_stream;
int m_socket;
};
void read(int socket, char* buffer, size_t size)
{
while (size)
{
int res = ::read(socket, buffer, size);
if (res == 0)
throw peer_disconnected{};
if (res < 0)
throw socket_error{};
buffer += res;
size -= res;
}
}
template<typename T>
T read(int socket)
{
char value[sizeof(T)];
read(socket, value, sizeof(T));
return *(T*)(value);
};
template<>
String read<String>(int socket)
{
ByteCount length = read<ByteCount>(socket);
if (length == 0)
return String{};
char buffer[2048];
assert(length < 2048);
read(socket, buffer, (int)length);
return String(buffer, buffer+(int)length);
};
template<typename T>
std::vector<T> read_vector(int socket)
{
uint32_t size = read<uint32_t>(socket);
std::vector<T> res;
res.reserve(size);
while (size--)
res.push_back(read<T>(socket));
return res;
};
template<>
DisplayAtom read<DisplayAtom>(int socket)
{
Color fg_color = read<Color>(socket);
Color bg_color = read<Color>(socket);
Attribute attribute = read<Attribute>(socket);
DisplayAtom atom(AtomContent(read<String>(socket)));
atom.fg_color = fg_color;
atom.bg_color = bg_color;
atom.attribute = attribute;
return atom;
}
template<>
DisplayLine read<DisplayLine>(int socket)
{
return DisplayLine(0, read_vector<DisplayAtom>(socket));
}
template<>
DisplayBuffer read<DisplayBuffer>(int socket)
{
DisplayBuffer db;
db.lines() = read_vector<DisplayLine>(socket);
return db;
}
class RemoteUI : public UserInterface
{
public:
RemoteUI(int socket);
~RemoteUI();
void print_status(const String& status, CharCount cursor_pos) override;
void menu_show(const memoryview<String>& choices,
const DisplayCoord& anchor, MenuStyle style) override;
void menu_select(int selected) override;
void menu_hide() override;
void info_show(const String& content,
const DisplayCoord& anchor, MenuStyle style) override;
void info_hide() override;
void draw(const DisplayBuffer& display_buffer,
const String& mode_line) override;
bool is_key_available() override;
Key get_key() override;
DisplayCoord dimensions() override;
private:
int m_socket;
DisplayCoord m_dimensions;
};
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RemoteUI::RemoteUI(int socket)
: m_socket(socket)
{
write_debug("remote client connected: " + int_to_str(m_socket));
}
RemoteUI::~RemoteUI()
{
write_debug("remote client disconnected: " + int_to_str(m_socket));
}
void RemoteUI::print_status(const String& status, CharCount cursor_pos)
{
Message msg(m_socket);
msg.write(RemoteUIMsg::PrintStatus);
msg.write(status);
msg.write(cursor_pos);
}
void RemoteUI::menu_show(const memoryview<String>& choices,
const DisplayCoord& anchor, MenuStyle style)
{
Message msg(m_socket);
msg.write(RemoteUIMsg::MenuShow);
msg.write(choices);
msg.write(anchor);
msg.write(style);
}
void RemoteUI::menu_select(int selected)
{
Message msg(m_socket);
msg.write(RemoteUIMsg::MenuSelect);
msg.write(selected);
}
void RemoteUI::menu_hide()
{
Message msg(m_socket);
msg.write(RemoteUIMsg::MenuHide);
}
void RemoteUI::info_show(const String& content,
const DisplayCoord& anchor, MenuStyle style)
{
Message msg(m_socket);
msg.write(RemoteUIMsg::InfoShow);
msg.write(content);
msg.write(anchor);
msg.write(style);
}
void RemoteUI::info_hide()
{
Message msg(m_socket);
msg.write(RemoteUIMsg::InfoHide);
}
void RemoteUI::draw(const DisplayBuffer& display_buffer,
const String& mode_line)
{
Message msg(m_socket);
msg.write(RemoteUIMsg::Draw);
msg.write(display_buffer);
msg.write(mode_line);
}
static const Key::Modifiers resize_modifier = (Key::Modifiers)0x80;
bool RemoteUI::is_key_available()
{
timeval tv;
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(m_socket, &rfds);
tv.tv_sec = 0;
tv.tv_usec = 0;
int res = select(m_socket+1, &rfds, NULL, NULL, &tv);
return res == 1;
}
Key RemoteUI::get_key()
{
Key key = read<Key>(m_socket);
if (key.modifiers == resize_modifier)
{
m_dimensions = { (int)(key.key >> 16), (int)(key.key & 0xFFFF) };
return Key::Invalid;
}
return key;
}
DisplayCoord RemoteUI::dimensions()
{
return m_dimensions;
}
RemoteClient::RemoteClient(int socket, UserInterface* ui,
const String& init_command)
: m_socket(socket), m_ui(ui), m_dimensions(ui->dimensions())
{
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Message msg(socket);
msg.write(init_command);
Key key{ resize_modifier, Codepoint(((int)m_dimensions.line << 16) | (int)m_dimensions.column) };
msg.write(key);
}
void RemoteClient::process_next_message()
{
RemoteUIMsg msg = read<RemoteUIMsg>(m_socket);
switch (msg)
{
case RemoteUIMsg::PrintStatus:
{
auto status = read<String>(m_socket);
auto cursor_pos = read<CharCount>(m_socket);
m_ui->print_status(status, cursor_pos);
break;
}
case RemoteUIMsg::MenuShow:
{
auto choices = read_vector<String>(m_socket);
auto anchor = read<DisplayCoord>(m_socket);
auto style = read<MenuStyle>(m_socket);
m_ui->menu_show(choices, anchor, style);
break;
}
case RemoteUIMsg::MenuSelect:
m_ui->menu_select(read<int>(m_socket));
break;
case RemoteUIMsg::MenuHide:
m_ui->menu_hide();
break;
case RemoteUIMsg::InfoShow:
{
auto choices = read<String>(m_socket);
auto anchor = read<DisplayCoord>(m_socket);
auto style = read<MenuStyle>(m_socket);
m_ui->info_show(choices, anchor, style);
break;
}
case RemoteUIMsg::InfoHide:
m_ui->info_hide();
break;
case RemoteUIMsg::Draw:
{
DisplayBuffer display_buffer = read<DisplayBuffer>(m_socket);
String mode_line = read<String>(m_socket);
m_ui->draw(display_buffer, mode_line);
break;
}
}
}
void RemoteClient::write_next_key()
{
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Message msg(m_socket);
// do that before checking dimensions as get_key may
// handle a resize event.
msg.write(m_ui->get_key());
DisplayCoord dimensions = m_ui->dimensions();
if (dimensions != m_dimensions)
{
m_dimensions = dimensions;
Key key{ resize_modifier, Codepoint(((int)dimensions.line << 16) | (int)dimensions.column) };
msg.write(key);
}
}
void handle_remote(int socket)
{
String init_command = read<String>(socket);
RemoteUI* ui = new RemoteUI{socket};
EventManager::instance().unwatch(socket);
ClientManager::instance().create_client(
std::unique_ptr<UserInterface>{ui}, socket, init_command);
}
}