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Add some more force inlines to some buffer methods
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@ -177,9 +177,11 @@ private:
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struct LineList : std::vector<String>
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{
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[[gnu::always_inline]]
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String& operator[](LineCount line)
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{ return std::vector<String>::operator[]((int)line); }
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[[gnu::always_inline]]
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const String& operator[](LineCount line) const
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{ return std::vector<String>::operator[]((int)line); }
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};
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@ -6,6 +6,7 @@
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namespace Kakoune
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{
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[[gnu::always_inline]]
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inline char Buffer::byte_at(ByteCoord c) const
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{
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kak_assert(c.line < line_count() and c.column < m_lines[c.line].length());
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@ -82,6 +83,7 @@ inline BufferIterator Buffer::end() const
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return BufferIterator(*this, { line_count() - 1, m_lines.back().length() });
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}
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[[gnu::always_inline]]
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inline LineCount Buffer::line_count() const
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{
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return LineCount(m_lines.size());
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@ -148,6 +150,7 @@ inline bool BufferIterator::operator>=(const BufferIterator& iterator) const
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return (m_coord >= iterator.m_coord);
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}
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[[gnu::always_inline]]
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inline char BufferIterator::operator*() const
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{
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return m_buffer->byte_at(m_coord);
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