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mirror of https://github.com/mawww/kakoune.git synced 2024-12-25 12:36:11 +03:00

expose exec_keys function in commands.hh

This commit is contained in:
Maxime Coste 2013-02-18 18:57:08 +01:00
parent 9936ace0db
commit 577734dae7
2 changed files with 76 additions and 71 deletions

View File

@ -472,77 +472,6 @@ void set_option(OptionManager& options, const CommandParameters& params,
options.set_option(params[0], Option(params[1]));
}
class RegisterRestorer
{
public:
RegisterRestorer(char name, const Context& context)
: m_name(name)
{
memoryview<String> save = RegisterManager::instance()[name].values(context);
m_save = std::vector<String>(save.begin(), save.end());
}
~RegisterRestorer()
{ RegisterManager::instance()[m_name] = m_save; }
private:
std::vector<String> m_save;
char m_name;
};
class BatchUI : public UserInterface
{
public:
BatchUI(const KeyList& keys)
: m_keys(keys), m_pos(0) {}
Key get_key() override
{
assert(m_pos < m_keys.size());
return m_keys[m_pos++];
}
bool is_key_available() override { return m_pos < m_keys.size(); }
void print_status(const String& , CharCount) override {}
void draw(const DisplayBuffer&, const String&) override {}
void menu_show(const memoryview<String>&,
const DisplayCoord&, MenuStyle) override {}
void menu_select(int) override {}
void menu_hide() override {}
void info_show(const String&, const DisplayCoord&, MenuStyle) override {}
void info_hide() override {}
DisplayCoord dimensions() override { return { 0, 0 }; }
void set_input_callback(InputCallback callback) {}
private:
const KeyList& m_keys;
size_t m_pos;
};
void exec_keys(const KeyList& keys, Context& context)
{
RegisterRestorer quote('"', context);
RegisterRestorer slash('/', context);
scoped_edition edition(context.editor());
BatchUI batch_ui(keys);
InputHandler batch_input_handler(batch_ui);
batch_input_handler.context().change_editor(context.editor());
batch_input_handler.handle_available_inputs();
auto& new_editor = batch_input_handler.context().editor();
if (&new_editor != &context.editor())
{
context.push_jump();
context.change_editor(new_editor);
}
}
template<typename Func>
void context_wrap(const CommandParameters& params, Context& context, Func func)
{
@ -691,6 +620,77 @@ void set_client_name(const CommandParameters& params, Context& context)
ClientManager::instance().set_client_name(context, params[0]);
}
class RegisterRestorer
{
public:
RegisterRestorer(char name, const Context& context)
: m_name(name)
{
memoryview<String> save = RegisterManager::instance()[name].values(context);
m_save = std::vector<String>(save.begin(), save.end());
}
~RegisterRestorer()
{ RegisterManager::instance()[m_name] = m_save; }
private:
std::vector<String> m_save;
char m_name;
};
class BatchUI : public UserInterface
{
public:
BatchUI(const KeyList& keys)
: m_keys(keys), m_pos(0) {}
Key get_key() override
{
assert(m_pos < m_keys.size());
return m_keys[m_pos++];
}
bool is_key_available() override { return m_pos < m_keys.size(); }
void print_status(const String& , CharCount) override {}
void draw(const DisplayBuffer&, const String&) override {}
void menu_show(const memoryview<String>&,
const DisplayCoord&, MenuStyle) override {}
void menu_select(int) override {}
void menu_hide() override {}
void info_show(const String&, const DisplayCoord&, MenuStyle) override {}
void info_hide() override {}
DisplayCoord dimensions() override { return { 0, 0 }; }
void set_input_callback(InputCallback callback) {}
private:
const KeyList& m_keys;
size_t m_pos;
};
}
void exec_keys(const KeyList& keys, Context& context)
{
RegisterRestorer quote('"', context);
RegisterRestorer slash('/', context);
scoped_edition edition(context.editor());
BatchUI batch_ui(keys);
InputHandler batch_input_handler(batch_ui);
batch_input_handler.context().change_editor(context.editor());
batch_input_handler.handle_available_inputs();
auto& new_editor = batch_input_handler.context().editor();
if (&new_editor != &context.editor())
{
context.push_jump();
context.change_editor(new_editor);
}
}
void register_commands()

View File

@ -1,10 +1,15 @@
#ifndef commands_hh_INCLUDED
#define commands_hh_INCLUDED
#include "keys.hh"
namespace Kakoune
{
struct Context;
void register_commands();
void exec_keys(const KeyList& keys, Context& context);
}