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mirror of https://github.com/mawww/kakoune.git synced 2024-11-30 23:37:17 +03:00

Fix shell context capture that was accessing dead parameters

Fixes #1156
This commit is contained in:
Maxime Coste 2017-01-24 20:20:50 +00:00
parent bbbb513990
commit 8a62ec12af

View File

@ -1686,6 +1686,17 @@ const CommandDesc eval_string_cmd = {
}
};
struct CapturedShellContext
{
explicit CapturedShellContext(const ShellContext& sc)
: params{sc.params.begin(), sc.params.end()}, env_vars{sc.env_vars} {}
Vector<String> params;
EnvVarMap env_vars;
operator ShellContext() const { return { params, env_vars }; }
};
const CommandDesc prompt_cmd = {
"prompt",
nullptr,
@ -1735,8 +1746,7 @@ const CommandDesc prompt_cmd = {
const auto flags = parser.get_switch("password") ?
PromptFlags::Password : PromptFlags::None;
// const cast so that lambda capute is mutable
ShellContext& sc = const_cast<ShellContext&>(shell_context);
CapturedShellContext sc{shell_context};
context.input_handler().prompt(
parser[0], initstr.str(), get_face("Prompt"),
flags, std::move(completer),
@ -1803,14 +1813,15 @@ const CommandDesc menu_cmd = {
select_cmds.push_back(parser[i+2]);
}
CapturedShellContext sc{shell_context};
context.input_handler().menu(std::move(choices),
[=](int choice, MenuEvent event, Context& context) {
ScopedSetBool disable_history{context.history_disabled()};
if (event == MenuEvent::Validate and choice >= 0 and choice < commands.size())
CommandManager::instance().execute(commands[choice], context, shell_context);
CommandManager::instance().execute(commands[choice], context, sc);
if (event == MenuEvent::Select and choice >= 0 and choice < select_cmds.size())
CommandManager::instance().execute(select_cmds[choice], context, shell_context);
CommandManager::instance().execute(select_cmds[choice], context, sc);
});
}
};
@ -1828,8 +1839,7 @@ const CommandDesc on_key_cmd = {
{
String command = parser[0];
// const cast so that the lambda capute is mutable
ShellContext& sc = const_cast<ShellContext&>(shell_context);
CapturedShellContext sc{shell_context};
context.input_handler().on_next_key(
KeymapMode::None, [=](Key key, Context& context) mutable {
sc.env_vars["key"] = key_to_str(key);