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Clamp m_anchor in mouse handler, nothing garantees that it is still valid
Fixes #350
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parent
5f115c90ff
commit
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@ -72,11 +72,12 @@ struct MouseHandler
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if (not context.has_window())
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return false;
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Buffer& buffer = context.buffer();
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if (key.modifiers == Key::Modifiers::MousePress)
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{
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m_dragging = true;
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m_anchor = context.window().buffer_coord(key.mouse_coord());
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context.selections_write_only() = SelectionList{ context.buffer(), m_anchor };
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context.selections_write_only() = SelectionList{ buffer, m_anchor };
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return true;
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}
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if (key.modifiers == Key::Modifiers::MouseRelease)
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@ -85,7 +86,8 @@ struct MouseHandler
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return true;
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m_dragging = false;
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auto cursor = context.window().buffer_coord(key.mouse_coord());
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context.selections_write_only() = SelectionList{ context.buffer(), Selection{m_anchor, cursor} };
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context.selections_write_only() =
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SelectionList{ buffer, Selection{buffer.clamp(m_anchor), cursor} };
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return true;
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}
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if (key.modifiers == Key::Modifiers::MousePos)
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@ -93,7 +95,8 @@ struct MouseHandler
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if (not m_dragging)
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return true;
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auto cursor = context.window().buffer_coord(key.mouse_coord());
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context.selections_write_only() = SelectionList{ context.buffer(), Selection{m_anchor, cursor} };
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context.selections_write_only() =
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SelectionList{ buffer, Selection{buffer.clamp(m_anchor), cursor} };
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return true;
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}
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if (key.modifiers == Key::Modifiers::MouseWheelDown)
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