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Move some only used once inline functions directly in their caller
No need to have that in a header, and not really selectors anyway
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@ -1355,27 +1355,53 @@ void select_whole_buffer(Context& context, NormalParams)
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void keep_selection(Context& context, NormalParams p)
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{
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keep_selection(context.selections(), p.count ? p.count-1 : context.selections().main_index());
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auto& selections = context.selections();
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const int index = p.count ? p.count-1 : selections.main_index();
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if (index < selections.size())
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selections = SelectionList{ selections.buffer(), std::move(selections[index]) };
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selections.check_invariant();
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}
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void remove_selection(Context& context, NormalParams p)
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{
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remove_selection(context.selections(), p.count ? p.count-1 : context.selections().main_index());
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auto& selections = context.selections();
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const int index = p.count ? p.count-1 : selections.main_index();
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if (selections.size() > 1 and index < selections.size())
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{
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selections.remove(index);
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size_t main_index = selections.main_index();
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if (index < main_index or main_index == selections.size())
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selections.set_main_index(main_index - 1);
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}
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selections.check_invariant();
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}
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void clear_selections(Context& context, NormalParams)
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{
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clear_selections(context.selections());
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for (auto& sel : context.selections())
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sel.anchor() = sel.cursor();
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}
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void flip_selections(Context& context, NormalParams)
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{
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flip_selections(context.selections());
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for (auto& sel : context.selections())
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{
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const ByteCoord tmp = sel.anchor();
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sel.anchor() = sel.cursor();
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sel.cursor() = tmp;
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}
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context.selections().check_invariant();
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}
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void ensure_forward(Context& context, NormalParams)
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{
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ensure_forward(context.selections());
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for (auto& sel : context.selections())
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{
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const ByteCoord min = sel.min(), max = sel.max();
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sel.anchor() = min;
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sel.cursor() = max;
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}
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context.selections().check_invariant();
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}
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static NormalCmdDesc cmds[] =
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@ -18,53 +18,6 @@ inline Selection keep_direction(Selection res, const Selection& ref)
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return res;
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}
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inline void clear_selections(SelectionList& selections)
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{
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for (auto& sel : selections)
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sel.anchor() = sel.cursor();
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}
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inline void flip_selections(SelectionList& selections)
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{
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for (auto& sel : selections)
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{
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const ByteCoord tmp = sel.anchor();
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sel.anchor() = sel.cursor();
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sel.cursor() = tmp;
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}
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selections.check_invariant();
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}
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inline void ensure_forward(SelectionList& selections)
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{
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for (auto& sel : selections)
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{
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const ByteCoord min = sel.min(), max = sel.max();
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sel.anchor() = min;
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sel.cursor() = max;
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}
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selections.check_invariant();
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}
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inline void keep_selection(SelectionList& selections, int index)
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{
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if (index < selections.size())
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selections = SelectionList{ selections.buffer(), std::move(selections[index]) };
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selections.check_invariant();
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}
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inline void remove_selection(SelectionList& selections, int index)
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{
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if (selections.size() > 1 and index < selections.size())
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{
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selections.remove(index);
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size_t main_index = selections.main_index();
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if (index < main_index or main_index == selections.size())
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selections.set_main_index(main_index - 1);
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}
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selections.check_invariant();
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}
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using Utf8Iterator = utf8::iterator<BufferIterator, utf8::InvalidPolicy::Pass>;
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inline Selection utf8_range(const Utf8Iterator& first, const Utf8Iterator& last)
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