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https://github.com/mawww/kakoune.git
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Handle <c-l> redrawing on the server side
That way we can force a redraw at any moment, including during batch execution.
This commit is contained in:
parent
26e81976d3
commit
f1fb2114da
@ -77,6 +77,8 @@ void Client::handle_available_input(EventMode mode)
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{
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if (*key == ctrl('c'))
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killpg(getpgrp(), SIGINT);
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if (*key == ctrl('l'))
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redraw_ifn(true);
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else if (*key == Key::FocusIn)
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context().hooks().run_hook("FocusIn", context().name(), context());
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else if (*key == Key::FocusOut)
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@ -171,18 +173,18 @@ static bool is_inline(InfoStyle style)
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style == InfoStyle::InlineBelow;
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}
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void Client::redraw_ifn()
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void Client::redraw_ifn(bool force)
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{
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Window& window = context().window();
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const bool needs_redraw = window.needs_redraw(context());
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if (needs_redraw)
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if (needs_redraw or force)
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{
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auto window_pos = window.position();
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m_ui->draw(window.update_display_buffer(context()), get_face("Default"));
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// window moved, reanchor eventual menu and info
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if (window_pos != window.position())
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if (force or window_pos != window.position())
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{
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if (not m_menu.items.empty() and m_menu.style == MenuStyle::Inline)
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{
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@ -199,7 +201,7 @@ void Client::redraw_ifn()
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}
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DisplayLine mode_line = generate_mode_line();
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if (needs_redraw or
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if (force or needs_redraw or
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m_status_line.atoms() != m_pending_status_line.atoms() or
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mode_line.atoms() != m_mode_line.atoms())
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{
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@ -210,10 +212,10 @@ void Client::redraw_ifn()
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m_ui_dirty = true;
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}
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if (m_ui_dirty)
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if (m_ui_dirty or force)
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{
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m_ui_dirty = false;
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m_ui->refresh();
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m_ui->refresh(force);
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}
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}
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@ -46,7 +46,7 @@ public:
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CharCoord dimensions() const { return m_ui->dimensions(); }
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void force_redraw();
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void redraw_ifn();
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void redraw_ifn(bool force = false);
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void check_if_buffer_needs_reloading();
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@ -197,9 +197,9 @@ void JsonUI::info_hide()
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rpc_call("info_hide");
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}
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void JsonUI::refresh()
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void JsonUI::refresh(bool force)
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{
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rpc_call("refresh");
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rpc_call("refresh", force);
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}
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void JsonUI::set_input_callback(InputCallback callback)
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@ -39,7 +39,7 @@ public:
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InfoStyle style) override;
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void info_hide() override;
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void refresh() override;
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void refresh(bool force) override;
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void set_input_callback(InputCallback callback) override;
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@ -296,7 +296,7 @@ std::unique_ptr<UserInterface> create_local_ui(bool dummy_ui)
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CharCoord dimensions() override { return {24,80}; }
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bool is_key_available() override { return false; }
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Key get_key() override { return Key::Invalid; }
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void refresh() override {}
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void refresh(bool) override {}
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void set_input_callback(InputCallback) override {}
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void set_ui_options(const Options&) override {}
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};
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@ -301,9 +301,12 @@ void NCursesUI::redraw()
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doupdate();
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}
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void NCursesUI::refresh()
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void NCursesUI::refresh(bool force)
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{
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if (m_dirty)
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if (force)
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redrawwin(m_window);
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if (m_dirty or force)
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redraw();
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m_dirty = false;
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}
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@ -491,11 +494,6 @@ Key NCursesUI::get_key()
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if (c > 0 and c < 27)
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{
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if (c == control('l'))
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{
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redrawwin(m_window);
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redraw();
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}
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if (c == control('z'))
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{
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raise(SIGTSTP);
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@ -43,7 +43,7 @@ public:
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InfoStyle style) override;
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void info_hide() override;
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void refresh() override;
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void refresh(bool force) override;
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void set_input_callback(InputCallback callback) override;
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@ -255,7 +255,7 @@ public:
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const DisplayLine& mode_line,
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const Face& default_face) override;
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void refresh() override;
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void refresh(bool force) override;
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bool is_key_available() override;
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Key get_key() override;
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@ -353,10 +353,11 @@ void RemoteUI::draw_status(const DisplayLine& status_line,
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msg.write(default_face);
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}
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void RemoteUI::refresh()
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void RemoteUI::refresh(bool force)
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{
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Message msg(m_socket_watcher.fd());
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msg.write(RemoteUIMsg::Refresh);
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msg.write(force);
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}
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void RemoteUI::set_ui_options(const Options& options)
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@ -516,7 +517,7 @@ void RemoteClient::process_next_message()
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break;
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}
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case RemoteUIMsg::Refresh:
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m_ui->refresh();
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m_ui->refresh(read<bool>(socket));
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break;
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case RemoteUIMsg::SetOptions:
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m_ui->set_ui_options(read_idmap<String, MemoryDomain::Options>(socket));
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@ -63,7 +63,7 @@ public:
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virtual bool is_key_available() = 0;
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virtual Key get_key() = 0;
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virtual void refresh() = 0;
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virtual void refresh(bool force) = 0;
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virtual void set_input_callback(InputCallback callback) = 0;
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