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74 lines
2.7 KiB
Plaintext
74 lines
2.7 KiB
Plaintext
# lucius theme
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%sh{
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# first we define the lucius colors as named colors
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lucius_darker_grey="rgb:303030"
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lucius_dark_grey="rgb:444444"
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lucius_grey="rgb:808080"
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lucius_light_grey="rgb:b2b2b2"
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lucius_lighter_grey="rgb:d7d7d7"
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lucius_dark_red="rgb:870000"
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lucius_light_red="rgb:ff8787"
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lucius_orange="rgb:d78700"
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lucius_purple="rgb:d7afd7"
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lucius_dark_green="rgb:5f875f"
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lucius_bright_green="rgb:87af00"
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lucius_green="rgb:afd787"
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lucius_light_green="rgb:d7d7af"
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lucius_dark_blue="rgb:005f87"
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lucius_blue="rgb:87afd7"
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lucius_light_blue="rgb:87d7ff"
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echo "
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# then we map them to code
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face value ${lucius_light_green}
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face type ${lucius_blue}
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face variable ${lucius_green}
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face module ${lucius_green}
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face function ${lucius_light_blue}
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face string ${lucius_light_green}
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face keyword ${lucius_light_blue}
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face operator ${lucius_green}
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face attribute ${lucius_light_blue}
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face comment ${lucius_grey}
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face meta ${lucius_purple}
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face builtin default+b
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# and markup
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face title ${lucius_light_blue}
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face header ${lucius_light_green}
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face bold ${lucius_blue}
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face italic ${lucius_green}
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face mono ${lucius_light_green}
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face block ${lucius_light_blue}
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face link ${lucius_light_green}
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face bullet ${lucius_green}
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face list ${lucius_blue}
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# and built in faces
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face Default ${lucius_lighter_grey},${lucius_darker_grey}
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face PrimarySelection ${lucius_darker_grey},${lucius_orange}
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face SecondarySelection ${lucius_lighter_grey},${lucius_dark_blue}
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face PrimaryCursor ${lucius_darker_grey},${lucius_lighter_grey}
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face SecondaryCursor ${lucius_darker_grey},${lucius_lighter_grey}
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face LineNumbers ${lucius_grey},${lucius_dark_grey}
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face LineNumberCursor ${lucius_grey},${lucius_dark_grey}+b
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face MenuForeground ${lucius_blue},${lucius_dark_blue}
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face MenuBackground ${lucius_darker_grey},${lucius_light_grey}
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face MenuInfo ${lucius_grey}
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face Information ${lucius_lighter_grey},${lucius_dark_green}
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face Error ${lucius_light_red},${lucius_dark_red}
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face StatusLine ${lucius_lighter_grey},${lucius_dark_grey}
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face StatusLineMode ${lucius_lighter_grey},${lucius_dark_green}+b
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face StatusLineInfo ${lucius_dark_grey},${lucius_lighter_grey}
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face StatusLineValue ${lucius_lighter_grey}
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face StatusCursor default,${lucius_blue}
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face Prompt ${lucius_lighter_grey}
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face MatchingChar ${lucius_lighter_grey},${lucius_bright_green}
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face BufferPadding ${lucius_green},${lucius_darker_grey}
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"
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}
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