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72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
#ifndef keymap_manager_hh_INCLUDED
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#define keymap_manager_hh_INCLUDED
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#include "array_view.hh"
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#include "keys.hh"
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#include "hash.hh"
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#include "string.hh"
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#include "hash_map.hh"
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#include "vector.hh"
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namespace Kakoune
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{
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enum class KeymapMode : char
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{
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None,
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Normal,
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Insert,
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Prompt,
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Menu,
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Goto,
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View,
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User,
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Object,
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FirstUserMode,
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};
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class KeymapManager
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{
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public:
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KeymapManager(KeymapManager& parent) : m_parent(&parent) {}
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using KeyList = Vector<Key, MemoryDomain::Mapping>;
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void map_key(Key key, KeymapMode mode, KeyList mapping, String docstring);
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void unmap_key(Key key, KeymapMode mode);
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void unmap_keys(KeymapMode mode);
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bool is_mapped(Key key, KeymapMode mode) const;
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KeyList get_mapped_keys(KeymapMode mode) const;
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struct KeymapInfo
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{
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KeyList keys;
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String docstring;
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};
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const KeymapInfo& get_mapping(Key key, KeymapMode mode) const;
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using UserModeList = Vector<String>;
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UserModeList& user_modes() {
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if (m_parent)
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return m_parent->user_modes();
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return m_user_modes;
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}
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void add_user_mode(const String user_mode_name);
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private:
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KeymapManager()
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: m_parent(nullptr) {}
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// the only one allowed to construct a root map manager
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friend class Scope;
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KeymapManager* m_parent;
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using KeyAndMode = std::pair<Key, KeymapMode>;
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HashMap<KeyAndMode, KeymapInfo, MemoryDomain::Mapping> m_mapping;
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UserModeList m_user_modes;
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};
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}
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#endif // keymap_manager_hh_INCLUDED
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