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kakoune/colors/lucius.kak
2016-11-24 17:06:45 +03:00

72 lines
2.7 KiB
Plaintext

# lucius theme
%sh{
# first we define the lucius colors as named colors
lucius_darker_grey="rgb:303030"
lucius_dark_grey="rgb:444444"
lucius_grey="rgb:808080"
lucius_light_grey="rgb:b2b2b2"
lucius_lighter_grey="rgb:d7d7d7"
lucius_dark_red="rgb:870000"
lucius_light_red="rgb:ff8787"
lucius_orange="rgb:d78700"
lucius_purple="rgb:d7afd7"
lucius_dark_green="rgb:5f875f"
lucius_bright_green="rgb:87af00"
lucius_green="rgb:afd787"
lucius_light_green="rgb:d7d7af"
lucius_dark_blue="rgb:005f87"
lucius_blue="rgb:87afd7"
lucius_light_blue="rgb:87d7ff"
echo "
# then we map them to code
face value ${lucius_light_green}
face type ${lucius_blue}
face identifier ${lucius_green}
face string ${lucius_light_green}
face keyword ${lucius_light_blue}
face operator ${lucius_green}
face attribute ${lucius_light_blue}
face comment ${lucius_grey}
face meta ${lucius_purple}
face builtin default+b
# and markup
face title ${lucius_light_blue}
face header ${lucius_light_green}
face bold ${lucius_blue}
face italic ${lucius_green}
face mono ${lucius_light_green}
face block ${lucius_light_blue}
face link ${lucius_light_green}
face bullet ${lucius_green}
face list ${lucius_blue}
# and built in faces
face Default ${lucius_lighter_grey},${lucius_darker_grey}
face PrimarySelection ${lucius_darker_grey},${lucius_orange}
face SecondarySelection ${lucius_lighter_grey},${lucius_dark_blue}
face PrimaryCursor ${lucius_darker_grey},${lucius_lighter_grey}
face SecondaryCursor ${lucius_darker_grey},${lucius_lighter_grey}
face LineNumbers ${lucius_grey},${lucius_dark_grey}
face LineNumberCursor ${lucius_grey},${lucius_dark_grey}+b
face MenuForeground ${lucius_blue},${lucius_dark_blue}
face MenuBackground ${lucius_darker_grey},${lucius_light_grey}
face MenuInfo ${lucius_grey}
face Information ${lucius_lighter_grey},${lucius_dark_green}
face Error ${lucius_light_red},${lucius_dark_red}
face StatusLine ${lucius_lighter_grey},${lucius_dark_grey}
face StatusLineMode ${lucius_lighter_grey},${lucius_dark_green}+b
face StatusLineInfo ${lucius_dark_grey},${lucius_lighter_grey}
face StatusLineValue ${lucius_lighter_grey}
face StatusCursor default,${lucius_blue}
face Prompt ${lucius_lighter_grey}
face MatchingChar ${lucius_lighter_grey},${lucius_bright_green}
face BufferPadding ${lucius_green},${lucius_darker_grey}
"
}