1
1
mirror of https://github.com/mawww/kakoune.git synced 2024-12-18 08:51:46 +03:00
kakoune/doc/coding-style.asciidoc
2014-10-07 09:34:40 +01:00

73 lines
1.8 KiB
Plaintext

C++ Coding Style
================
Kakoune is written in C++11, here are the main coding style points:
* Avoid external dependencies besides posix/stdc++/ncurses
- That means avoid depending on boost, it is only allowed for regex
support until stdc++ regex are more widely available.
* 4 spaces for indentation, no tabs
* public interface before private methods/data when defining a class
* use +override+ keyword for overriden virtual methods
* opening brackets on their own lines by default, except when declaring
an object where the opening bracket follows the equal sign.
-----
int func()
{
if (condition)
{
...
}
else
statement;
}
int array[] = {
...
};
-----
* End lines with an operator when continuing on the next line
----
if (condition1 ||
condition2)
----
* Try to keep under 80 columns, even though this is not a strict limit.
* CamelCase for types, snake_case for variables/function names
* prefix fields with m_, static ones with ms_ except for dumb structs
(struct with every field public) where these prefixes can be dropped.
* use const and constexpr liberally
Kakrc coding style
==================
* kak scripts can depend on tools that can be reasonable expected for
their use context:
- mime.kak which handles file type detection uses the +file+ command
which is deemed ubiquitous enough.
- clang.kak provides c++ completion using clang,
* It is better to keep kak scripts POSIX. Consider %sh{...} blocks
as executed by a POSIX shell. Avoid non posix extensions to common
tools.
* Avoid too much comlexity/logic in kak scripts. They are not meant
to implement generic tools, only to transform a general tool output
to Kakoune commands.
- Write generic, editor independent tools as a separate project,
Add kakoune support as a kak script.