# CSS Concepts and where to find them This library creates a new language around layout and style, though if you're already used to CSS, you're probably wondering where certain concepts lie. > I know how I can do it in CSS, but how could I approach the problem using Style Elements? CSS | Style Elements | Description -------|------------------|------------ `position:absolute` | `above`, `below`, `onRight`, `onLeft`, `inFront`, `behindContent` | In Style Elements we can attach elements relative to another element. They won't affect normal flow, just like `position:absolute` `position:fixed` | `inFront` if it's attached to the `Element.layout` element. | `position:fixed` needs to be at the top of your view or else it can break in seemingly random ways. Did you know `position:fixed` will position something relative to the viewport *OR* any parent that uses `filter`, `transform` or `perspective`? So you add a blur effect and your layout breaks... `z-index` | __N/A__ | One of the goals of the library was to make `z-index` a behind-the-scenes detail. If you ever encounter a situation where you feel like you actually need it, let me know on slack or through the issues. `float:left` `float:right` | `alignLeft` or `alignRight` when inside a `paragraph` or a `textColumn` | `opacity` | `alpha` | `margin` | __N/A__ Instead, check out `padding` and `spacing` | `margin` in CSS was designed to fight with `padding`. This library was designed to minimize override logic and properties that fight with each other in order to create a layout language that is predictable and easy to think about. The result is that in style elements, there's generally only *one place* where an effect can happen. `:hover`, `:focus`, `:active` | `mouseOver`, `focused`, `mouseDown` | Only certain styles are allowed to be in a pseudo state. They have the type `Attr decorative msg`, which means they can be either an `Attribute` or a `Decoration`. `
` | __N/a__ | __Elm__ already has a mechanism for submiting data to a server, namely the `Http` package. There has been some mention that the `form` element might be beneficial accessibility-wise, which I'm definitely open to hearing about! `onSubmit` | __N/A__ | Similar to ``, there is no `onSubmit` behavior. Likely if you're attempting to capture some of the keybaord related behavior of `onSubmit`, you're likely better just crafting a keyboard event handler in the first place!