@@ -45,12 +45,11 @@ kernel void
4545
4646 float weightedLink = 0.6 * link * edgeWeight;
4747
48−
49− sum += mix(0.0, 1.0, step(0.5, weightedValue + weightedLink));
48+ sum += step(0.5, weightedValue + weightedLink);
5049 }
5150 }
5251
53− float result = mix(0.0, 1.0, step(0.4, sum));
52+ float result = step(0.4, sum);
5453
5554 outTexture.write(float4(result, result / 2, 0, 1), gid);
5655}