git.iko.soy/metal-metaballs
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Refined todo list.
5709d95vinivendra
PixelImage/MetalMetaballRenderer.swift+5−1
@@ -1,4 +1,8 @@
1−// TODO: Make graphics have edges only according to graph (instead of being a complete graph)
1+// TODO: Create graph api w/ adj matrix and copy value
2+// TODO: Change shader to adopt graph logic
3+// TODO: Create matrix class to enable reference value
4+// TODO: Make graph swap matrices: one for rendering, one for updating
5+// TODO: Try animation for adding/removing edges
2
6
3// TODO: Interpolate metaball colors
7// TODO: Interpolate metaball colors
4// TODO: Use metaballs as mask: apply strong blur inside, weak blur outside
8// TODO: Use metaballs as mask: apply strong blur inside, weak blur outside