playwright/tests/config/experimental.d.ts

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// This file is generated by /utils/generate_types/index.js
declare module 'playwright-core' {
// This file is generated by /utils/generate_types/index.js
/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { Protocol } from 'playwright-core/types/protocol';
import { ChildProcess } from 'child_process';
import { EventEmitter } from 'events';
import { Readable } from 'stream';
import { ReadStream } from 'fs';
import { Serializable, EvaluationArgument, PageFunction, PageFunctionOn, SmartHandle, ElementHandleForTag, BindingSource } from 'playwright-core/types/structs';
type PageWaitForSelectorOptionsNotHidden = PageWaitForSelectorOptions & {
state?: 'visible'|'attached';
};
type ElementHandleWaitForSelectorOptionsNotHidden = ElementHandleWaitForSelectorOptions & {
state?: 'visible'|'attached';
};
/**
* - extends: [EventEmitter]
*
* Page provides methods to interact with a single tab in a [Browser], or an
* [extension background page](https://developer.chrome.com/extensions/background_pages) in Chromium. One [Browser]
* instance might have multiple [Page] instances.
*
* This example creates a page, navigates it to a URL, and then saves a screenshot:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
*
* (async () => {
* const browser = await webkit.launch();
* const context = await browser.newContext();
* const page = await context.newPage();
* await page.goto('https://example.com');
* await page.screenshot({path: 'screenshot.png'});
* await browser.close();
* })();
* ```
*
* The Page class emits various events (described below) which can be handled using any of Node's native
* [`EventEmitter`](https://nodejs.org/api/events.html#events_class_eventemitter) methods, such as `on`, `once` or
* `removeListener`.
*
* This example logs a message for a single page `load` event:
*
* ```js
* page.once('load', () => console.log('Page loaded!'));
* ```
*
* To unsubscribe from events use the `removeListener` method:
*
* ```js
* function logRequest(interceptedRequest) {
* console.log('A request was made:', interceptedRequest.url());
* }
* page.on('request', logRequest);
* // Sometime later...
* page.removeListener('request', logRequest);
* ```
*
*/
export interface Page {
/**
* Returns the value of the `pageFunction` invocation.
*
* If the function passed to the
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) returns a [Promise], then
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) would wait for the
* promise to resolve and return its value.
*
* If the function passed to the
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) returns a
* non-[Serializable] value, then
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) resolves to `undefined`.
* Playwright also supports transferring some additional values that are not serializable by `JSON`: `-0`, `NaN`,
* `Infinity`, `-Infinity`.
*
* Passing argument to `pageFunction`:
*
* ```js
* const result = await page.evaluate(([x, y]) => {
* return Promise.resolve(x * y);
* }, [7, 8]);
* console.log(result); // prints "56"
* ```
*
* A string can also be passed in instead of a function:
*
* ```js
* console.log(await page.evaluate('1 + 2')); // prints "3"
* const x = 10;
* console.log(await page.evaluate(`1 + ${x}`)); // prints "11"
* ```
*
* [ElementHandle] instances can be passed as an argument to the
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate):
*
* ```js
* const bodyHandle = await page.evaluate('document.body');
* const html = await page.evaluate(([body, suffix]) => body.innerHTML + suffix, [bodyHandle, 'hello']);
* await bodyHandle.dispose();
* ```
*
* Shortcut for main frame's
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate).
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the value of the `pageFunction` invocation.
*
* If the function passed to the
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) returns a [Promise], then
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) would wait for the
* promise to resolve and return its value.
*
* If the function passed to the
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) returns a
* non-[Serializable] value, then
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) resolves to `undefined`.
* Playwright also supports transferring some additional values that are not serializable by `JSON`: `-0`, `NaN`,
* `Infinity`, `-Infinity`.
*
* Passing argument to `pageFunction`:
*
* ```js
* const result = await page.evaluate(([x, y]) => {
* return Promise.resolve(x * y);
* }, [7, 8]);
* console.log(result); // prints "56"
* ```
*
* A string can also be passed in instead of a function:
*
* ```js
* console.log(await page.evaluate('1 + 2')); // prints "3"
* const x = 10;
* console.log(await page.evaluate(`1 + ${x}`)); // prints "11"
* ```
*
* [ElementHandle] instances can be passed as an argument to the
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate):
*
* ```js
* const bodyHandle = await page.evaluate('document.body');
* const html = await page.evaluate(([body, suffix]) => body.innerHTML + suffix, [bodyHandle, 'hello']);
* await bodyHandle.dispose();
* ```
*
* Shortcut for main frame's
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate).
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R>(pageFunction: PageFunction<void, R>, arg?: any): Promise<R>;
/**
* Returns the value of the `pageFunction` invocation as a [JSHandle].
*
* The only difference between
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) and
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) is that
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) returns
* [JSHandle].
*
* If the function passed to the
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) returns a
* [Promise], then
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) would wait
* for the promise to resolve and return its value.
*
* ```js
* const aWindowHandle = await page.evaluateHandle(() => Promise.resolve(window));
* aWindowHandle; // Handle for the window object.
* ```
*
* A string can also be passed in instead of a function:
*
* ```js
* const aHandle = await page.evaluateHandle('document'); // Handle for the 'document'
* ```
*
* [JSHandle] instances can be passed as an argument to the
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle):
*
* ```js
* const aHandle = await page.evaluateHandle(() => document.body);
* const resultHandle = await page.evaluateHandle(body => body.innerHTML, aHandle);
* console.log(await resultHandle.jsonValue());
* await resultHandle.dispose();
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg): Promise<SmartHandle<R>>;
/**
* Returns the value of the `pageFunction` invocation as a [JSHandle].
*
* The only difference between
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) and
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) is that
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) returns
* [JSHandle].
*
* If the function passed to the
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) returns a
* [Promise], then
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) would wait
* for the promise to resolve and return its value.
*
* ```js
* const aWindowHandle = await page.evaluateHandle(() => Promise.resolve(window));
* aWindowHandle; // Handle for the window object.
* ```
*
* A string can also be passed in instead of a function:
*
* ```js
* const aHandle = await page.evaluateHandle('document'); // Handle for the 'document'
* ```
*
* [JSHandle] instances can be passed as an argument to the
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle):
*
* ```js
* const aHandle = await page.evaluateHandle(() => document.body);
* const resultHandle = await page.evaluateHandle(body => body.innerHTML, aHandle);
* console.log(await resultHandle.jsonValue());
* await resultHandle.dispose();
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R>(pageFunction: PageFunction<void, R>, arg?: any): Promise<SmartHandle<R>>;
/**
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects and web-first assertions instead.
*
* The method finds an element matching the specified selector within the page. If no elements match the selector, the
* return value resolves to `null`. To wait for an element on the page, use
* [locator.waitFor([options])](https://playwright.dev/docs/api/class-locator#locator-wait-for).
*
* Shortcut for main frame's
* [frame.$(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-query-selector).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
$<K extends keyof HTMLElementTagNameMap>(selector: K, options?: { strict: boolean }): Promise<ElementHandleForTag<K> | null>;
/**
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects and web-first assertions instead.
*
* The method finds an element matching the specified selector within the page. If no elements match the selector, the
* return value resolves to `null`. To wait for an element on the page, use
* [locator.waitFor([options])](https://playwright.dev/docs/api/class-locator#locator-wait-for).
*
* Shortcut for main frame's
* [frame.$(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-query-selector).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
$(selector: string, options?: { strict: boolean }): Promise<ElementHandle<SVGElement | HTMLElement> | null>;
/**
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects and web-first assertions instead.
*
* The method finds all elements matching the specified selector within the page. If no elements match the selector, the
* return value resolves to `[]`.
*
* Shortcut for main frame's [frame.$$(selector)](https://playwright.dev/docs/api/class-frame#frame-query-selector-all).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$$<K extends keyof HTMLElementTagNameMap>(selector: K): Promise<ElementHandleForTag<K>[]>;
/**
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects and web-first assertions instead.
*
* The method finds all elements matching the specified selector within the page. If no elements match the selector, the
* return value resolves to `[]`.
*
* Shortcut for main frame's [frame.$$(selector)](https://playwright.dev/docs/api/class-frame#frame-query-selector-all).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$$(selector: string): Promise<ElementHandle<SVGElement | HTMLElement>[]>;
/**
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the page and passes it as a first argument to
* `pageFunction`. If no elements match the selector, the method throws an error. Returns the value of `pageFunction`.
*
* If `pageFunction` returns a [Promise], then
* [page.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await page.$eval('#search', el => el.value);
* const preloadHref = await page.$eval('link[rel=preload]', el => el.href);
* const html = await page.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* // In TypeScript, this example requires an explicit type annotation (HTMLLinkElement) on el:
* const preloadHrefTS = await page.$eval('link[rel=preload]', (el: HTMLLinkElement) => el.href);
* ```
*
* Shortcut for main frame's
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<K extends keyof HTMLElementTagNameMap, R, Arg>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K], Arg, R>, arg: Arg): Promise<R>;
/**
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the page and passes it as a first argument to
* `pageFunction`. If no elements match the selector, the method throws an error. Returns the value of `pageFunction`.
*
* If `pageFunction` returns a [Promise], then
* [page.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await page.$eval('#search', el => el.value);
* const preloadHref = await page.$eval('link[rel=preload]', el => el.href);
* const html = await page.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* // In TypeScript, this example requires an explicit type annotation (HTMLLinkElement) on el:
* const preloadHrefTS = await page.$eval('link[rel=preload]', (el: HTMLLinkElement) => el.href);
* ```
*
* Shortcut for main frame's
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E, Arg, R>, arg: Arg): Promise<R>;
/**
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the page and passes it as a first argument to
* `pageFunction`. If no elements match the selector, the method throws an error. Returns the value of `pageFunction`.
*
* If `pageFunction` returns a [Promise], then
* [page.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await page.$eval('#search', el => el.value);
* const preloadHref = await page.$eval('link[rel=preload]', el => el.href);
* const html = await page.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* // In TypeScript, this example requires an explicit type annotation (HTMLLinkElement) on el:
* const preloadHrefTS = await page.$eval('link[rel=preload]', (el: HTMLLinkElement) => el.href);
* ```
*
* Shortcut for main frame's
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<K extends keyof HTMLElementTagNameMap, R>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K], void, R>, arg?: any): Promise<R>;
/**
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the page and passes it as a first argument to
* `pageFunction`. If no elements match the selector, the method throws an error. Returns the value of `pageFunction`.
*
* If `pageFunction` returns a [Promise], then
* [page.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await page.$eval('#search', el => el.value);
* const preloadHref = await page.$eval('link[rel=preload]', el => el.href);
* const html = await page.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* // In TypeScript, this example requires an explicit type annotation (HTMLLinkElement) on el:
* const preloadHrefTS = await page.$eval('link[rel=preload]', (el: HTMLLinkElement) => el.href);
* ```
*
* Shortcut for main frame's
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector).
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E, void, R>, arg?: any): Promise<R>;
/**
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the page and passes an array of matched elements as
* a first argument to `pageFunction`. Returns the result of `pageFunction` invocation.
*
* If `pageFunction` returns a [Promise], then
* [page.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-eval-on-selector-all) would
* wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divCounts = await page.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<K extends keyof HTMLElementTagNameMap, R, Arg>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K][], Arg, R>, arg: Arg): Promise<R>;
/**
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the page and passes an array of matched elements as
* a first argument to `pageFunction`. Returns the result of `pageFunction` invocation.
*
* If `pageFunction` returns a [Promise], then
* [page.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-eval-on-selector-all) would
* wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divCounts = await page.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E[], Arg, R>, arg: Arg): Promise<R>;
/**
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the page and passes an array of matched elements as
* a first argument to `pageFunction`. Returns the result of `pageFunction` invocation.
*
* If `pageFunction` returns a [Promise], then
* [page.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-eval-on-selector-all) would
* wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divCounts = await page.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<K extends keyof HTMLElementTagNameMap, R>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K][], void, R>, arg?: any): Promise<R>;
/**
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the page and passes an array of matched elements as
* a first argument to `pageFunction`. Returns the result of `pageFunction` invocation.
*
* If `pageFunction` returns a [Promise], then
* [page.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-eval-on-selector-all) would
* wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divCounts = await page.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E[], void, R>, arg?: any): Promise<R>;
/**
* Returns when the `pageFunction` returns a truthy value. It resolves to a JSHandle of the truthy value.
*
* The
* [page.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-wait-for-function)
* can be used to observe viewport size change:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
*
* (async () => {
* const browser = await webkit.launch();
* const page = await browser.newPage();
* const watchDog = page.waitForFunction(() => window.innerWidth < 100);
* await page.setViewportSize({width: 50, height: 50});
* await watchDog;
* await browser.close();
* })();
* ```
*
* To pass an argument to the predicate of
* [page.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-wait-for-function)
* function:
*
* ```js
* const selector = '.foo';
* await page.waitForFunction(selector => !!document.querySelector(selector), selector);
* ```
*
* Shortcut for main frame's
* [frame.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-wait-for-function).
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
waitForFunction<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg, options?: PageWaitForFunctionOptions): Promise<SmartHandle<R>>;
/**
* Returns when the `pageFunction` returns a truthy value. It resolves to a JSHandle of the truthy value.
*
* The
* [page.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-wait-for-function)
* can be used to observe viewport size change:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
*
* (async () => {
* const browser = await webkit.launch();
* const page = await browser.newPage();
* const watchDog = page.waitForFunction(() => window.innerWidth < 100);
* await page.setViewportSize({width: 50, height: 50});
* await watchDog;
* await browser.close();
* })();
* ```
*
* To pass an argument to the predicate of
* [page.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-wait-for-function)
* function:
*
* ```js
* const selector = '.foo';
* await page.waitForFunction(selector => !!document.querySelector(selector), selector);
* ```
*
* Shortcut for main frame's
* [frame.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-wait-for-function).
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
waitForFunction<R>(pageFunction: PageFunction<void, R>, arg?: any, options?: PageWaitForFunctionOptions): Promise<SmartHandle<R>>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector<K extends keyof HTMLElementTagNameMap>(selector: K, options?: PageWaitForSelectorOptionsNotHidden): Promise<ElementHandleForTag<K>>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector(selector: string, options?: PageWaitForSelectorOptionsNotHidden): Promise<ElementHandle<SVGElement | HTMLElement>>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector<K extends keyof HTMLElementTagNameMap>(selector: K, options: PageWaitForSelectorOptions): Promise<ElementHandleForTag<K> | null>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector(selector: string, options: PageWaitForSelectorOptions): Promise<null|ElementHandle<SVGElement | HTMLElement>>;
/**
* The method adds a function called `name` on the `window` object of every frame in this page. When called, the function
* executes `callback` and returns a [Promise] which resolves to the return value of `callback`. If the `callback` returns
* a [Promise], it will be awaited.
*
* The first argument of the `callback` function contains information about the caller: `{ browserContext: BrowserContext,
* page: Page, frame: Frame }`.
*
* See
* [browserContext.exposeBinding(name, callback[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-expose-binding)
* for the context-wide version.
*
* > NOTE: Functions installed via
* [page.exposeBinding(name, callback[, options])](https://playwright.dev/docs/api/class-page#page-expose-binding) survive
* navigations.
*
* An example of exposing page URL to all frames in a page:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
*
* (async () => {
* const browser = await webkit.launch({ headless: false });
* const context = await browser.newContext();
* const page = await context.newPage();
* await page.exposeBinding('pageURL', ({ page }) => page.url());
* await page.setContent(`
* <script>
* async function onClick() {
* document.querySelector('div').textContent = await window.pageURL();
* }
* </script>
* <button onclick="onClick()">Click me</button>
* <div></div>
* `);
* await page.click('button');
* })();
* ```
*
* An example of passing an element handle:
*
* ```js
* await page.exposeBinding('clicked', async (source, element) => {
* console.log(await element.textContent());
* }, { handle: true });
* await page.setContent(`
* <script>
* document.addEventListener('click', event => window.clicked(event.target));
* </script>
* <div>Click me</div>
* <div>Or click me</div>
* `);
* ```
*
* @param name Name of the function on the window object.
* @param callback Callback function that will be called in the Playwright's context.
* @param options
*/
exposeBinding(name: string, playwrightBinding: (source: BindingSource, arg: JSHandle) => any, options: { handle: true }): Promise<void>;
/**
* The method adds a function called `name` on the `window` object of every frame in this page. When called, the function
* executes `callback` and returns a [Promise] which resolves to the return value of `callback`. If the `callback` returns
* a [Promise], it will be awaited.
*
* The first argument of the `callback` function contains information about the caller: `{ browserContext: BrowserContext,
* page: Page, frame: Frame }`.
*
* See
* [browserContext.exposeBinding(name, callback[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-expose-binding)
* for the context-wide version.
*
* > NOTE: Functions installed via
* [page.exposeBinding(name, callback[, options])](https://playwright.dev/docs/api/class-page#page-expose-binding) survive
* navigations.
*
* An example of exposing page URL to all frames in a page:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
*
* (async () => {
* const browser = await webkit.launch({ headless: false });
* const context = await browser.newContext();
* const page = await context.newPage();
* await page.exposeBinding('pageURL', ({ page }) => page.url());
* await page.setContent(`
* <script>
* async function onClick() {
* document.querySelector('div').textContent = await window.pageURL();
* }
* </script>
* <button onclick="onClick()">Click me</button>
* <div></div>
* `);
* await page.click('button');
* })();
* ```
*
* An example of passing an element handle:
*
* ```js
* await page.exposeBinding('clicked', async (source, element) => {
* console.log(await element.textContent());
* }, { handle: true });
* await page.setContent(`
* <script>
* document.addEventListener('click', event => window.clicked(event.target));
* </script>
* <div>Click me</div>
* <div>Or click me</div>
* `);
* ```
*
* @param name Name of the function on the window object.
* @param callback Callback function that will be called in the Playwright's context.
* @param options
*/
exposeBinding(name: string, playwrightBinding: (source: BindingSource, ...args: any[]) => any, options?: { handle?: boolean }): Promise<void>;
/**
* Emitted when the page closes.
*/
on(event: 'close', listener: (page: Page) => void): this;
/**
* Emitted when JavaScript within the page calls one of console API methods, e.g. `console.log` or `console.dir`. Also
* emitted if the page throws an error or a warning.
*
* The arguments passed into `console.log` appear as arguments on the event handler.
*
* An example of handling `console` event:
*
* ```js
* page.on('console', async msg => {
* const values = [];
* for (const arg of msg.args())
* values.push(await arg.jsonValue());
* console.log(...values);
* });
* await page.evaluate(() => console.log('hello', 5, {foo: 'bar'}));
* ```
*
*/
on(event: 'console', listener: (consoleMessage: ConsoleMessage) => void): this;
/**
* Emitted when the page crashes. Browser pages might crash if they try to allocate too much memory. When the page crashes,
* ongoing and subsequent operations will throw.
*
* The most common way to deal with crashes is to catch an exception:
*
* ```js
* try {
* // Crash might happen during a click.
* await page.click('button');
* // Or while waiting for an event.
* await page.waitForEvent('popup');
* } catch (e) {
* // When the page crashes, exception message contains 'crash'.
* }
* ```
*
*/
on(event: 'crash', listener: (page: Page) => void): this;
/**
* Emitted when a JavaScript dialog appears, such as `alert`, `prompt`, `confirm` or `beforeunload`. Listener **must**
* either [dialog.accept([promptText])](https://playwright.dev/docs/api/class-dialog#dialog-accept) or
* [dialog.dismiss()](https://playwright.dev/docs/api/class-dialog#dialog-dismiss) the dialog - otherwise the page will
* [freeze](https://developer.mozilla.org/en-US/docs/Web/JavaScript/EventLoop#never_blocking) waiting for the dialog, and
* actions like click will never finish.
*
* ```js
* page.on('dialog', dialog => {
* dialog.accept();
* });
* ```
*
* > NOTE: When no [page.on('dialog')](https://playwright.dev/docs/api/class-page#page-event-dialog) listeners are present,
* all dialogs are automatically dismissed.
*/
on(event: 'dialog', listener: (dialog: Dialog) => void): this;
/**
* Emitted when the JavaScript [`DOMContentLoaded`](https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded)
* event is dispatched.
*/
on(event: 'domcontentloaded', listener: (page: Page) => void): this;
/**
* Emitted when attachment download started. User can access basic file operations on downloaded content via the passed
* [Download] instance.
*/
on(event: 'download', listener: (download: Download) => void): this;
/**
* Emitted when a file chooser is supposed to appear, such as after clicking the `<input type=file>`. Playwright can
* respond to it via setting the input files using
* [fileChooser.setFiles(files[, options])](https://playwright.dev/docs/api/class-filechooser#file-chooser-set-files) that
* can be uploaded after that.
*
* ```js
* page.on('filechooser', async (fileChooser) => {
* await fileChooser.setFiles('/tmp/myfile.pdf');
* });
* ```
*
*/
on(event: 'filechooser', listener: (fileChooser: FileChooser) => void): this;
/**
* Emitted when a frame is attached.
*/
on(event: 'frameattached', listener: (frame: Frame) => void): this;
/**
* Emitted when a frame is detached.
*/
on(event: 'framedetached', listener: (frame: Frame) => void): this;
/**
* Emitted when a frame is navigated to a new url.
*/
on(event: 'framenavigated', listener: (frame: Frame) => void): this;
/**
* Emitted when the JavaScript [`load`](https://developer.mozilla.org/en-US/docs/Web/Events/load) event is dispatched.
*/
on(event: 'load', listener: (page: Page) => void): this;
/**
* Emitted when an uncaught exception happens within the page.
*
* ```js
* // Log all uncaught errors to the terminal
* page.on('pageerror', exception => {
* console.log(`Uncaught exception: "${exception}"`);
* });
*
* // Navigate to a page with an exception.
* await page.goto('data:text/html,<script>throw new Error("Test")</script>');
* ```
*
*/
on(event: 'pageerror', listener: (error: Error) => void): this;
/**
* Emitted when the page opens a new tab or window. This event is emitted in addition to the
* [browserContext.on('page')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-page), but only
* for popups relevant to this page.
*
* The earliest moment that page is available is when it has navigated to the initial url. For example, when opening a
* popup with `window.open('http://example.com')`, this event will fire when the network request to "http://example.com" is
* done and its response has started loading in the popup.
*
* ```js
* // Note that Promise.all prevents a race condition
* // between evaluating and waiting for the popup.
* const [popup] = await Promise.all([
* // It is important to call waitForEvent first.
* page.waitForEvent('popup'),
* // Opens the popup.
* page.evaluate(() => window.open('https://example.com')),
* ]);
* console.log(await popup.evaluate('location.href'));
* ```
*
* > NOTE: Use
* [page.waitForLoadState([state, options])](https://playwright.dev/docs/api/class-page#page-wait-for-load-state) to wait
* until the page gets to a particular state (you should not need it in most cases).
*/
on(event: 'popup', listener: (page: Page) => void): this;
/**
* Emitted when a page issues a request. The [request] object is read-only. In order to intercept and mutate requests, see
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route) or
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route).
*/
on(event: 'request', listener: (request: Request) => void): this;
/**
* Emitted when a request fails, for example by timing out.
*
* ```js
* page.on('requestfailed', request => {
* console.log(request.url() + ' ' + request.failure().errorText);
* });
* ```
*
* > NOTE: HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will
* complete with [page.on('requestfinished')](https://playwright.dev/docs/api/class-page#page-event-request-finished) event
* and not with [page.on('requestfailed')](https://playwright.dev/docs/api/class-page#page-event-request-failed). A request
* will only be considered failed when the client cannot get an HTTP response from the server, e.g. due to network error
* net::ERR_FAILED.
*/
on(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Emitted when a request finishes successfully after downloading the response body. For a successful response, the
* sequence of events is `request`, `response` and `requestfinished`.
*/
on(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Emitted when [response] status and headers are received for a request. For a successful response, the sequence of events
* is `request`, `response` and `requestfinished`.
*/
on(event: 'response', listener: (response: Response) => void): this;
/**
* Emitted when [WebSocket] request is sent.
*/
on(event: 'websocket', listener: (webSocket: WebSocket) => void): this;
/**
* Emitted when a dedicated [WebWorker](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) is spawned by the
* page.
*/
on(event: 'worker', listener: (worker: Worker) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'console', listener: (consoleMessage: ConsoleMessage) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'crash', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'dialog', listener: (dialog: Dialog) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'domcontentloaded', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'download', listener: (download: Download) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'filechooser', listener: (fileChooser: FileChooser) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'frameattached', listener: (frame: Frame) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'framedetached', listener: (frame: Frame) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'framenavigated', listener: (frame: Frame) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'load', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'pageerror', listener: (error: Error) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'popup', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'request', listener: (request: Request) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'response', listener: (response: Response) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'websocket', listener: (webSocket: WebSocket) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'worker', listener: (worker: Worker) => void): this;
/**
* Emitted when the page closes.
*/
addListener(event: 'close', listener: (page: Page) => void): this;
/**
* Emitted when JavaScript within the page calls one of console API methods, e.g. `console.log` or `console.dir`. Also
* emitted if the page throws an error or a warning.
*
* The arguments passed into `console.log` appear as arguments on the event handler.
*
* An example of handling `console` event:
*
* ```js
* page.on('console', async msg => {
* const values = [];
* for (const arg of msg.args())
* values.push(await arg.jsonValue());
* console.log(...values);
* });
* await page.evaluate(() => console.log('hello', 5, {foo: 'bar'}));
* ```
*
*/
addListener(event: 'console', listener: (consoleMessage: ConsoleMessage) => void): this;
/**
* Emitted when the page crashes. Browser pages might crash if they try to allocate too much memory. When the page crashes,
* ongoing and subsequent operations will throw.
*
* The most common way to deal with crashes is to catch an exception:
*
* ```js
* try {
* // Crash might happen during a click.
* await page.click('button');
* // Or while waiting for an event.
* await page.waitForEvent('popup');
* } catch (e) {
* // When the page crashes, exception message contains 'crash'.
* }
* ```
*
*/
addListener(event: 'crash', listener: (page: Page) => void): this;
/**
* Emitted when a JavaScript dialog appears, such as `alert`, `prompt`, `confirm` or `beforeunload`. Listener **must**
* either [dialog.accept([promptText])](https://playwright.dev/docs/api/class-dialog#dialog-accept) or
* [dialog.dismiss()](https://playwright.dev/docs/api/class-dialog#dialog-dismiss) the dialog - otherwise the page will
* [freeze](https://developer.mozilla.org/en-US/docs/Web/JavaScript/EventLoop#never_blocking) waiting for the dialog, and
* actions like click will never finish.
*
* ```js
* page.on('dialog', dialog => {
* dialog.accept();
* });
* ```
*
* > NOTE: When no [page.on('dialog')](https://playwright.dev/docs/api/class-page#page-event-dialog) listeners are present,
* all dialogs are automatically dismissed.
*/
addListener(event: 'dialog', listener: (dialog: Dialog) => void): this;
/**
* Emitted when the JavaScript [`DOMContentLoaded`](https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded)
* event is dispatched.
*/
addListener(event: 'domcontentloaded', listener: (page: Page) => void): this;
/**
* Emitted when attachment download started. User can access basic file operations on downloaded content via the passed
* [Download] instance.
*/
addListener(event: 'download', listener: (download: Download) => void): this;
/**
* Emitted when a file chooser is supposed to appear, such as after clicking the `<input type=file>`. Playwright can
* respond to it via setting the input files using
* [fileChooser.setFiles(files[, options])](https://playwright.dev/docs/api/class-filechooser#file-chooser-set-files) that
* can be uploaded after that.
*
* ```js
* page.on('filechooser', async (fileChooser) => {
* await fileChooser.setFiles('/tmp/myfile.pdf');
* });
* ```
*
*/
addListener(event: 'filechooser', listener: (fileChooser: FileChooser) => void): this;
/**
* Emitted when a frame is attached.
*/
addListener(event: 'frameattached', listener: (frame: Frame) => void): this;
/**
* Emitted when a frame is detached.
*/
addListener(event: 'framedetached', listener: (frame: Frame) => void): this;
/**
* Emitted when a frame is navigated to a new url.
*/
addListener(event: 'framenavigated', listener: (frame: Frame) => void): this;
/**
* Emitted when the JavaScript [`load`](https://developer.mozilla.org/en-US/docs/Web/Events/load) event is dispatched.
*/
addListener(event: 'load', listener: (page: Page) => void): this;
/**
* Emitted when an uncaught exception happens within the page.
*
* ```js
* // Log all uncaught errors to the terminal
* page.on('pageerror', exception => {
* console.log(`Uncaught exception: "${exception}"`);
* });
*
* // Navigate to a page with an exception.
* await page.goto('data:text/html,<script>throw new Error("Test")</script>');
* ```
*
*/
addListener(event: 'pageerror', listener: (error: Error) => void): this;
/**
* Emitted when the page opens a new tab or window. This event is emitted in addition to the
* [browserContext.on('page')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-page), but only
* for popups relevant to this page.
*
* The earliest moment that page is available is when it has navigated to the initial url. For example, when opening a
* popup with `window.open('http://example.com')`, this event will fire when the network request to "http://example.com" is
* done and its response has started loading in the popup.
*
* ```js
* // Note that Promise.all prevents a race condition
* // between evaluating and waiting for the popup.
* const [popup] = await Promise.all([
* // It is important to call waitForEvent first.
* page.waitForEvent('popup'),
* // Opens the popup.
* page.evaluate(() => window.open('https://example.com')),
* ]);
* console.log(await popup.evaluate('location.href'));
* ```
*
* > NOTE: Use
* [page.waitForLoadState([state, options])](https://playwright.dev/docs/api/class-page#page-wait-for-load-state) to wait
* until the page gets to a particular state (you should not need it in most cases).
*/
addListener(event: 'popup', listener: (page: Page) => void): this;
/**
* Emitted when a page issues a request. The [request] object is read-only. In order to intercept and mutate requests, see
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route) or
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route).
*/
addListener(event: 'request', listener: (request: Request) => void): this;
/**
* Emitted when a request fails, for example by timing out.
*
* ```js
* page.on('requestfailed', request => {
* console.log(request.url() + ' ' + request.failure().errorText);
* });
* ```
*
* > NOTE: HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will
* complete with [page.on('requestfinished')](https://playwright.dev/docs/api/class-page#page-event-request-finished) event
* and not with [page.on('requestfailed')](https://playwright.dev/docs/api/class-page#page-event-request-failed). A request
* will only be considered failed when the client cannot get an HTTP response from the server, e.g. due to network error
* net::ERR_FAILED.
*/
addListener(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Emitted when a request finishes successfully after downloading the response body. For a successful response, the
* sequence of events is `request`, `response` and `requestfinished`.
*/
addListener(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Emitted when [response] status and headers are received for a request. For a successful response, the sequence of events
* is `request`, `response` and `requestfinished`.
*/
addListener(event: 'response', listener: (response: Response) => void): this;
/**
* Emitted when [WebSocket] request is sent.
*/
addListener(event: 'websocket', listener: (webSocket: WebSocket) => void): this;
/**
* Emitted when a dedicated [WebWorker](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) is spawned by the
* page.
*/
addListener(event: 'worker', listener: (worker: Worker) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'console', listener: (consoleMessage: ConsoleMessage) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'crash', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'dialog', listener: (dialog: Dialog) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'domcontentloaded', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'download', listener: (download: Download) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'filechooser', listener: (fileChooser: FileChooser) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'frameattached', listener: (frame: Frame) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'framedetached', listener: (frame: Frame) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'framenavigated', listener: (frame: Frame) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'load', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'pageerror', listener: (error: Error) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'popup', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'request', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'response', listener: (response: Response) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'websocket', listener: (webSocket: WebSocket) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'worker', listener: (worker: Worker) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'console', listener: (consoleMessage: ConsoleMessage) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'crash', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'dialog', listener: (dialog: Dialog) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'domcontentloaded', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'download', listener: (download: Download) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'filechooser', listener: (fileChooser: FileChooser) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'frameattached', listener: (frame: Frame) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'framedetached', listener: (frame: Frame) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'framenavigated', listener: (frame: Frame) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'load', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'pageerror', listener: (error: Error) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'popup', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'request', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'response', listener: (response: Response) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'websocket', listener: (webSocket: WebSocket) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'worker', listener: (worker: Worker) => void): this;
accessibility: Accessibility;
/**
* Adds a script which would be evaluated in one of the following scenarios:
* - Whenever the page is navigated.
* - Whenever the child frame is attached or navigated. In this case, the script is evaluated in the context of the newly
* attached frame.
*
* The script is evaluated after the document was created but before any of its scripts were run. This is useful to amend
* the JavaScript environment, e.g. to seed `Math.random`.
*
* An example of overriding `Math.random` before the page loads:
*
* ```js browser
* // preload.js
* Math.random = () => 42;
* ```
*
* ```js
* // In your playwright script, assuming the preload.js file is in same directory
* await page.addInitScript({ path: './preload.js' });
* ```
*
* > NOTE: The order of evaluation of multiple scripts installed via
* [browserContext.addInitScript(script[, arg])](https://playwright.dev/docs/api/class-browsercontext#browser-context-add-init-script)
* and [page.addInitScript(script[, arg])](https://playwright.dev/docs/api/class-page#page-add-init-script) is not defined.
* @param script Script to be evaluated in the page.
* @param arg Optional argument to pass to `script` (only supported when passing a function).
*/
addInitScript(script: Function|string|{
/**
* Path to the JavaScript file. If `path` is a relative path, then it is resolved relative to the current working
* directory. Optional.
*/
path?: string;
/**
* Raw script content. Optional.
*/
content?: string;
}, arg?: Serializable): Promise<void>;
/**
* Adds a `<script>` tag into the page with the desired url or content. Returns the added tag when the script's onload
* fires or when the script content was injected into frame.
*
* Shortcut for main frame's
* [frame.addScriptTag([options])](https://playwright.dev/docs/api/class-frame#frame-add-script-tag).
* @param options
*/
addScriptTag(options?: {
/**
* Raw JavaScript content to be injected into frame.
*/
content?: string;
/**
* Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
* current working directory.
*/
path?: string;
/**
* Script type. Use 'module' in order to load a Javascript ES6 module. See
* [script](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script) for more details.
*/
type?: string;
/**
* URL of a script to be added.
*/
url?: string;
}): Promise<ElementHandle>;
/**
* Adds a `<link rel="stylesheet">` tag into the page with the desired url or a `<style type="text/css">` tag with the
* content. Returns the added tag when the stylesheet's onload fires or when the CSS content was injected into frame.
*
* Shortcut for main frame's
* [frame.addStyleTag([options])](https://playwright.dev/docs/api/class-frame#frame-add-style-tag).
* @param options
*/
addStyleTag(options?: {
/**
* Raw CSS content to be injected into frame.
*/
content?: string;
/**
* Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
* current working directory.
*/
path?: string;
/**
* URL of the `<link>` tag.
*/
url?: string;
}): Promise<ElementHandle>;
/**
* Brings page to front (activates tab).
*/
bringToFront(): Promise<void>;
/**
* This method checks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already
* checked, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* Shortcut for main frame's [frame.check(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-check).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
check(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* This method clicks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element, or
* the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* Shortcut for main frame's [frame.click(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-click).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
click(selector: string, options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* defaults to 1. See [UIEvent.detail].
*/
clickCount?: number;
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* If `runBeforeUnload` is `false`, does not run any unload handlers and waits for the page to be closed. If
* `runBeforeUnload` is `true` the method will run unload handlers, but will **not** wait for the page to close.
*
* By default, `page.close()` **does not** run `beforeunload` handlers.
*
* > NOTE: if `runBeforeUnload` is passed as true, a `beforeunload` dialog might be summoned and should be handled manually
* via [page.on('dialog')](https://playwright.dev/docs/api/class-page#page-event-dialog) event.
* @param options
*/
close(options?: {
/**
* Defaults to `false`. Whether to run the
* [before unload](https://developer.mozilla.org/en-US/docs/Web/Events/beforeunload) page handlers.
*/
runBeforeUnload?: boolean;
}): Promise<void>;
/**
* Gets the full HTML contents of the page, including the doctype.
*/
content(): Promise<string>;
/**
* Get the browser context that the page belongs to.
*/
context(): BrowserContext;
/**
* > NOTE: Only available for Chromium atm.
*
* Browser-specific Coverage implementation. See [Coverage](#class-coverage) for more details.
*/
coverage: Coverage;
/**
* This method double clicks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to double click in the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set. Note that if the
* first click of the `dblclick()` triggers a navigation event, this method will throw.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: `page.dblclick()` dispatches two `click` events and a single `dblclick` event.
*
* Shortcut for main frame's
* [frame.dblclick(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-dblclick).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
dblclick(selector: string, options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* The snippet below dispatches the `click` event on the element. Regardless of the visibility state of the element,
* `click` is dispatched. This is equivalent to calling
* [element.click()](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
*
* ```js
* await page.dispatchEvent('button#submit', 'click');
* ```
*
* Under the hood, it creates an instance of an event based on the given `type`, initializes it with `eventInit` properties
* and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.
*
* Since `eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:
* - [DragEvent](https://developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
* - [FocusEvent](https://developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
* - [KeyboardEvent](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
* - [MouseEvent](https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
* - [PointerEvent](https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
* - [TouchEvent](https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
* - [Event](https://developer.mozilla.org/en-US/docs/Web/API/Event/Event)
*
* You can also specify `JSHandle` as the property value if you want live objects to be passed into the event:
*
* ```js
* // Note you can only create DataTransfer in Chromium and Firefox
* const dataTransfer = await page.evaluateHandle(() => new DataTransfer());
* await page.dispatchEvent('#source', 'dragstart', { dataTransfer });
* ```
*
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param type DOM event type: `"click"`, `"dragstart"`, etc.
* @param eventInit Optional event-specific initialization properties.
* @param options
*/
dispatchEvent(selector: string, type: string, eventInit?: EvaluationArgument, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* @param source
* @param target
* @param options
*/
dragAndDrop(source: string, target: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
* specified, some visible point of the element is used.
*/
sourcePosition?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
* specified, some visible point of the element is used.
*/
targetPosition?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* This method changes the `CSS media type` through the `media` argument, and/or the `'prefers-colors-scheme'` media
* feature, using the `colorScheme` argument.
*
* ```js
* await page.evaluate(() => matchMedia('screen').matches);
* // → true
* await page.evaluate(() => matchMedia('print').matches);
* // → false
*
* await page.emulateMedia({ media: 'print' });
* await page.evaluate(() => matchMedia('screen').matches);
* // → false
* await page.evaluate(() => matchMedia('print').matches);
* // → true
*
* await page.emulateMedia({});
* await page.evaluate(() => matchMedia('screen').matches);
* // → true
* await page.evaluate(() => matchMedia('print').matches);
* // → false
* ```
*
* ```js
* await page.emulateMedia({ colorScheme: 'dark' });
* await page.evaluate(() => matchMedia('(prefers-color-scheme: dark)').matches);
* // → true
* await page.evaluate(() => matchMedia('(prefers-color-scheme: light)').matches);
* // → false
* await page.evaluate(() => matchMedia('(prefers-color-scheme: no-preference)').matches);
* // → false
* ```
*
* @param options
*/
emulateMedia(options?: {
/**
* Emulates `'prefers-colors-scheme'` media feature, supported values are `'light'`, `'dark'`, `'no-preference'`. Passing
* `null` disables color scheme emulation.
*/
colorScheme?: null|"light"|"dark"|"no-preference";
/**
* Emulates `'forced-colors'` media feature, supported values are `'active'` and `'none'`. Passing `null` disables forced
* colors emulation.
*
* > NOTE: It's not supported in WebKit, see [here](https://bugs.webkit.org/show_bug.cgi?id=225281) in their issue tracker.
*/
forcedColors?: null|"active"|"none";
/**
* Changes the CSS media type of the page. The only allowed values are `'screen'`, `'print'` and `null`. Passing `null`
* disables CSS media emulation.
*/
media?: null|"screen"|"print";
/**
* Emulates `'prefers-reduced-motion'` media feature, supported values are `'reduce'`, `'no-preference'`. Passing `null`
* disables reduced motion emulation.
*/
reducedMotion?: null|"reduce"|"no-preference";
}): Promise<void>;
/**
* The method adds a function called `name` on the `window` object of every frame in the page. When called, the function
* executes `callback` and returns a [Promise] which resolves to the return value of `callback`.
*
* If the `callback` returns a [Promise], it will be awaited.
*
* See
* [browserContext.exposeFunction(name, callback)](https://playwright.dev/docs/api/class-browsercontext#browser-context-expose-function)
* for context-wide exposed function.
*
* > NOTE: Functions installed via
* [page.exposeFunction(name, callback)](https://playwright.dev/docs/api/class-page#page-expose-function) survive
* navigations.
*
* An example of adding a `sha256` function to the page:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
* const crypto = require('crypto');
*
* (async () => {
* const browser = await webkit.launch({ headless: false });
* const page = await browser.newPage();
* await page.exposeFunction('sha256', text => crypto.createHash('sha256').update(text).digest('hex'));
* await page.setContent(`
* <script>
* async function onClick() {
* document.querySelector('div').textContent = await window.sha256('PLAYWRIGHT');
* }
* </script>
* <button onclick="onClick()">Click me</button>
* <div></div>
* `);
* await page.click('button');
* })();
* ```
*
* @param name Name of the function on the window object
* @param callback Callback function which will be called in Playwright's context.
*/
exposeFunction(name: string, callback: Function): Promise<void>;
/**
* This method waits for an element matching `selector`, waits for [actionability](https://playwright.dev/docs/actionability) checks, focuses the
* element, fills it and triggers an `input` event after filling. Note that you can pass an empty string to clear the input
* field.
*
* If the target element is not an `<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error.
* However, if the element is inside the `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled
* instead.
*
* To send fine-grained keyboard events, use
* [page.type(selector, text[, options])](https://playwright.dev/docs/api/class-page#page-type).
*
* Shortcut for main frame's
* [frame.fill(selector, value[, options])](https://playwright.dev/docs/api/class-frame#frame-fill).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param value Value to fill for the `<input>`, `<textarea>` or `[contenteditable]` element.
* @param options
*/
fill(selector: string, value: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method fetches an element with `selector` and focuses it. If there's no element matching `selector`, the method
* waits until a matching element appears in the DOM.
*
* Shortcut for main frame's [frame.focus(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-focus).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
focus(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Returns frame matching the specified criteria. Either `name` or `url` must be specified.
*
* ```js
* const frame = page.frame('frame-name');
* ```
*
* ```js
* const frame = page.frame({ url: /.*domain.*\/ });
* ```
*
* @param frameSelector Frame name or other frame lookup options.
*/
frame(frameSelector: string|{
/**
* Frame name specified in the `iframe`'s `name` attribute. Optional.
*/
name?: string;
/**
* A glob pattern, regex pattern or predicate receiving frame's `url` as a [URL] object. Optional.
*/
url?: string|RegExp|((url: URL) => boolean);
}): null|Frame;
/**
* When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements in
* that iframe. Following snippet locates element with text "Submit" in the iframe with id `my-frame`, like `<iframe
* id="my-frame">`:
*
* ```js
* const locator = page.frameLocator('#my-iframe').locator('text=Submit');
* await locator.click();
* ```
*
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
frameLocator(selector: string): FrameLocator;
/**
* An array of all frames attached to the page.
*/
frames(): Array<Frame>;
/**
* Returns element attribute value.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param name Attribute name to get the value for.
* @param options
*/
getAttribute(selector: string, name: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<null|string>;
/**
* Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the
* last redirect. If can not go back, returns `null`.
*
* Navigate to the previous page in history.
* @param options
*/
goBack(options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<null|Response>;
/**
* Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the
* last redirect. If can not go forward, returns `null`.
*
* Navigate to the next page in history.
* @param options
*/
goForward(options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<null|Response>;
/**
* Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the
* last redirect.
*
* The method will throw an error if:
* - there's an SSL error (e.g. in case of self-signed certificates).
* - target URL is invalid.
* - the `timeout` is exceeded during navigation.
* - the remote server does not respond or is unreachable.
* - the main resource failed to load.
*
* The method will not throw an error when any valid HTTP status code is returned by the remote server, including 404 "Not
* Found" and 500 "Internal Server Error". The status code for such responses can be retrieved by calling
* [response.status()](https://playwright.dev/docs/api/class-response#response-status).
*
* > NOTE: The method either throws an error or returns a main resource response. The only exceptions are navigation to
* `about:blank` or navigation to the same URL with a different hash, which would succeed and return `null`.
* > NOTE: Headless mode doesn't support navigation to a PDF document. See the
* [upstream issue](https://bugs.chromium.org/p/chromium/issues/detail?id=761295).
*
* Shortcut for main frame's [frame.goto(url[, options])](https://playwright.dev/docs/api/class-frame#frame-goto)
* @param url URL to navigate page to. The url should include scheme, e.g. `https://`. When a `baseURL` via the context options was provided and the passed URL is a path, it gets merged via the
* [`new URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL) constructor.
* @param options
*/
goto(url: string, options?: {
/**
* Referer header value. If provided it will take preference over the referer header value set by
* [page.setExtraHTTPHeaders(headers)](https://playwright.dev/docs/api/class-page#page-set-extra-http-headers).
*/
referer?: string;
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<null|Response>;
/**
* This method hovers over an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to hover over the center of the element,
* or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* Shortcut for main frame's [frame.hover(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-hover).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
hover(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns `element.innerHTML`.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
innerHTML(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns `element.innerText`.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
innerText(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns `input.value` for the selected `<input>` or `<textarea>` or `<select>` element. Throws for non-input elements.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
inputValue(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isChecked(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Indicates that the page has been closed.
*/
isClosed(): boolean;
/**
* Returns whether the element is disabled, the opposite of [enabled](https://playwright.dev/docs/actionability#enabled).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isDisabled(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [editable](https://playwright.dev/docs/actionability#editable).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isEditable(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [enabled](https://playwright.dev/docs/actionability#enabled).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isEnabled(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is hidden, the opposite of [visible](https://playwright.dev/docs/actionability#visible). `selector` that does not
* match any elements is considered hidden.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isHidden(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* **DEPRECATED** This option is ignored.
* [page.isHidden(selector[, options])](https://playwright.dev/docs/api/class-page#page-is-hidden) does not wait for the
* element to become hidden and returns immediately.
* @deprecated
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [visible](https://playwright.dev/docs/actionability#visible). `selector` that does not match any elements is
* considered not visible.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isVisible(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* **DEPRECATED** This option is ignored.
* [page.isVisible(selector[, options])](https://playwright.dev/docs/api/class-page#page-is-visible) does not wait for the
* element to become visible and returns immediately.
* @deprecated
*/
timeout?: number;
}): Promise<boolean>;
keyboard: Keyboard;
/**
* The method returns an element locator that can be used to perform actions on the page. Locator is resolved to the
* element immediately before performing an action, so a series of actions on the same locator can in fact be performed on
* different DOM elements. That would happen if the DOM structure between those actions has changed.
*
* Shortcut for main frame's
* [frame.locator(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-locator).
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
locator(selector: string, options?: {
/**
* Matches elements containing an element that matches an inner locator. Inner locator is queried against the outer one.
* For example, `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
*
* Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
*/
has?: Locator;
/**
* Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When passed a
* [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
* `<article><div>Playwright</div></article>`.
*/
hasText?: string|RegExp;
}): Locator;
/**
* The page's main frame. Page is guaranteed to have a main frame which persists during navigations.
*/
mainFrame(): Frame;
mouse: Mouse;
/**
* Returns the opener for popup pages and `null` for others. If the opener has been closed already the returns `null`.
*/
opener(): Promise<null|Page>;
/**
* Pauses script execution. Playwright will stop executing the script and wait for the user to either press 'Resume' button
* in the page overlay or to call `playwright.resume()` in the DevTools console.
*
* User can inspect selectors or perform manual steps while paused. Resume will continue running the original script from
* the place it was paused.
*
* > NOTE: This method requires Playwright to be started in a headed mode, with a falsy `headless` value in the
* [browserType.launch([options])](https://playwright.dev/docs/api/class-browsertype#browser-type-launch).
*/
pause(): Promise<void>;
/**
* Returns the PDF buffer.
*
* > NOTE: Generating a pdf is currently only supported in Chromium headless.
*
* `page.pdf()` generates a pdf of the page with `print` css media. To generate a pdf with `screen` media, call
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) before calling
* `page.pdf()`:
*
* > NOTE: By default, `page.pdf()` generates a pdf with modified colors for printing. Use the
* [`-webkit-print-color-adjust`](https://developer.mozilla.org/en-US/docs/Web/CSS/-webkit-print-color-adjust) property to
* force rendering of exact colors.
*
* ```js
* // Generates a PDF with 'screen' media type.
* await page.emulateMedia({media: 'screen'});
* await page.pdf({path: 'page.pdf'});
* ```
*
* The `width`, `height`, and `margin` options accept values labeled with units. Unlabeled values are treated as pixels.
*
* A few examples:
* - `page.pdf({width: 100})` - prints with width set to 100 pixels
* - `page.pdf({width: '100px'})` - prints with width set to 100 pixels
* - `page.pdf({width: '10cm'})` - prints with width set to 10 centimeters.
*
* All possible units are:
* - `px` - pixel
* - `in` - inch
* - `cm` - centimeter
* - `mm` - millimeter
*
* The `format` options are:
* - `Letter`: 8.5in x 11in
* - `Legal`: 8.5in x 14in
* - `Tabloid`: 11in x 17in
* - `Ledger`: 17in x 11in
* - `A0`: 33.1in x 46.8in
* - `A1`: 23.4in x 33.1in
* - `A2`: 16.54in x 23.4in
* - `A3`: 11.7in x 16.54in
* - `A4`: 8.27in x 11.7in
* - `A5`: 5.83in x 8.27in
* - `A6`: 4.13in x 5.83in
*
* > NOTE: `headerTemplate` and `footerTemplate` markup have the following limitations: > 1. Script tags inside templates
* are not evaluated. > 2. Page styles are not visible inside templates.
* @param options
*/
pdf(options?: {
/**
* Display header and footer. Defaults to `false`.
*/
displayHeaderFooter?: boolean;
/**
* HTML template for the print footer. Should use the same format as the `headerTemplate`.
*/
footerTemplate?: string;
/**
* Paper format. If set, takes priority over `width` or `height` options. Defaults to 'Letter'.
*/
format?: string;
/**
* HTML template for the print header. Should be valid HTML markup with following classes used to inject printing values
* into them:
* - `'date'` formatted print date
* - `'title'` document title
* - `'url'` document location
* - `'pageNumber'` current page number
* - `'totalPages'` total pages in the document
*/
headerTemplate?: string;
/**
* Paper height, accepts values labeled with units.
*/
height?: string|number;
/**
* Paper orientation. Defaults to `false`.
*/
landscape?: boolean;
/**
* Paper margins, defaults to none.
*/
margin?: {
/**
* Top margin, accepts values labeled with units. Defaults to `0`.
*/
top?: string|number;
/**
* Right margin, accepts values labeled with units. Defaults to `0`.
*/
right?: string|number;
/**
* Bottom margin, accepts values labeled with units. Defaults to `0`.
*/
bottom?: string|number;
/**
* Left margin, accepts values labeled with units. Defaults to `0`.
*/
left?: string|number;
};
/**
* Paper ranges to print, e.g., '1-5, 8, 11-13'. Defaults to the empty string, which means print all pages.
*/
pageRanges?: string;
/**
* The file path to save the PDF to. If `path` is a relative path, then it is resolved relative to the current working
* directory. If no path is provided, the PDF won't be saved to the disk.
*/
path?: string;
/**
* Give any CSS `@page` size declared in the page priority over what is declared in `width` and `height` or `format`
* options. Defaults to `false`, which will scale the content to fit the paper size.
*/
preferCSSPageSize?: boolean;
/**
* Print background graphics. Defaults to `false`.
*/
printBackground?: boolean;
/**
* Scale of the webpage rendering. Defaults to `1`. Scale amount must be between 0.1 and 2.
*/
scale?: number;
/**
* Paper width, accepts values labeled with units.
*/
width?: string|number;
}): Promise<Buffer>;
/**
* Focuses the element, and then uses [keyboard.down(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-down)
* and [keyboard.up(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-up).
*
* `key` can specify the intended [keyboardEvent.key](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key)
* value or a single character to generate the text for. A superset of the `key` values can be found
* [here](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
*
* `F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`,
* `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
*
* Following modification shortcuts are also supported: `Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.
*
* Holding down `Shift` will type the text that corresponds to the `key` in the upper case.
*
* If `key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective
* texts.
*
* Shortcuts such as `key: "Control+o"` or `key: "Control+Shift+T"` are supported as well. When specified with the
* modifier, modifier is pressed and being held while the subsequent key is being pressed.
*
* ```js
* const page = await browser.newPage();
* await page.goto('https://keycode.info');
* await page.press('body', 'A');
* await page.screenshot({ path: 'A.png' });
* await page.press('body', 'ArrowLeft');
* await page.screenshot({ path: 'ArrowLeft.png' });
* await page.press('body', 'Shift+O');
* await page.screenshot({ path: 'O.png' });
* await browser.close();
* ```
*
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param key Name of the key to press or a character to generate, such as `ArrowLeft` or `a`.
* @param options
*/
press(selector: string, key: string, options?: {
/**
* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method reloads the current page, in the same way as if the user had triggered a browser refresh. Returns the main
* resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect.
* @param options
*/
reload(options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<null|Response>;
/**
* API testing helper associated with this page. This method returns the same instance as
* [browserContext.request](https://playwright.dev/docs/api/class-browsercontext#browser-context-request) on the page's
* context. See [browserContext.request](https://playwright.dev/docs/api/class-browsercontext#browser-context-request) for
* more details.
*/
request: APIRequestContext;
/**
* Routing provides the capability to modify network requests that are made by a page.
*
* Once routing is enabled, every request matching the url pattern will stall unless it's continued, fulfilled or aborted.
*
* > NOTE: The handler will only be called for the first url if the response is a redirect.
* > NOTE: [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route) will not intercept
* requests intercepted by Service Worker. See [this](https://github.com/microsoft/playwright/issues/1090) issue. We
* recommend disabling Service Workers when using request interception. Via `await context.addInitScript(() => delete
* window.navigator.serviceWorker);`
*
* An example of a naive handler that aborts all image requests:
*
* ```js
* const page = await browser.newPage();
* await page.route('**\/*.{png,jpg,jpeg}', route => route.abort());
* await page.goto('https://example.com');
* await browser.close();
* ```
*
* or the same snippet using a regex pattern instead:
*
* ```js
* const page = await browser.newPage();
* await page.route(/(\.png$)|(\.jpg$)/, route => route.abort());
* await page.goto('https://example.com');
* await browser.close();
* ```
*
* It is possible to examine the request to decide the route action. For example, mocking all requests that contain some
* post data, and leaving all other requests as is:
*
* ```js
* await page.route('/api/**', route => {
* if (route.request().postData().includes('my-string'))
* route.fulfill({ body: 'mocked-data' });
* else
* route.continue();
* });
* ```
*
* Page routes take precedence over browser context routes (set up with
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route))
* when request matches both handlers.
*
* To remove a route with its handler you can use
* [page.unroute(url[, handler])](https://playwright.dev/docs/api/class-page#page-unroute).
*
* > NOTE: Enabling routing disables http cache.
* @param url A glob pattern, regex pattern or predicate receiving [URL] to match while routing. When a `baseURL` via the context options was provided and the passed URL is a path, it gets merged via the
* [`new URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL) constructor.
* @param handler handler function to route the request.
* @param options
*/
route(url: string|RegExp|((url: URL) => boolean), handler: ((route: Route, request: Request) => void), options?: {
/**
* How often a route should be used. By default it will be used every time.
*/
times?: number;
}): Promise<void>;
/**
* Returns the buffer with the captured screenshot.
* @param options
*/
screenshot(options?: PageScreenshotOptions): Promise<Buffer>;
/**
* This method waits for an element matching `selector`, waits for [actionability](https://playwright.dev/docs/actionability) checks, waits until
* all specified options are present in the `<select>` element and selects these options.
*
* If the target element is not a `<select>` element, this method throws an error. However, if the element is inside the
* `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.
*
* Returns the array of option values that have been successfully selected.
*
* Triggers a `change` and `input` event once all the provided options have been selected.
*
* ```js
* // single selection matching the value
* page.selectOption('select#colors', 'blue');
*
* // single selection matching the label
* page.selectOption('select#colors', { label: 'Blue' });
*
* // multiple selection
* page.selectOption('select#colors', ['red', 'green', 'blue']);
*
* ```
*
* Shortcut for main frame's
* [frame.selectOption(selector, values[, options])](https://playwright.dev/docs/api/class-frame#frame-select-option).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param values Options to select. If the `<select>` has the `multiple` attribute, all matching options are selected, otherwise only the first option matching one of the passed options is selected. String values are equivalent to `{value:'string'}`. Option
* is considered matching if all specified properties match.
* @param options
*/
selectOption(selector: string, values: null|string|ElementHandle|Array<string>|{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}|Array<ElementHandle>|Array<{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}>, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<Array<string>>;
/**
* This method checks or unchecks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws.
* 1. If the element already has the right checked state, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked or unchecked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* Shortcut for main frame's
* [frame.setChecked(selector, checked[, options])](https://playwright.dev/docs/api/class-frame#frame-set-checked).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param checked Whether to check or uncheck the checkbox.
* @param options
*/
setChecked(selector: string, checked: boolean, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* @param html HTML markup to assign to the page.
* @param options
*/
setContent(html: string, options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<void>;
/**
* This setting will change the default maximum navigation time for the following methods and related shortcuts:
* - [page.goBack([options])](https://playwright.dev/docs/api/class-page#page-go-back)
* - [page.goForward([options])](https://playwright.dev/docs/api/class-page#page-go-forward)
* - [page.goto(url[, options])](https://playwright.dev/docs/api/class-page#page-goto)
* - [page.reload([options])](https://playwright.dev/docs/api/class-page#page-reload)
* - [page.setContent(html[, options])](https://playwright.dev/docs/api/class-page#page-set-content)
* - [page.waitForNavigation([options])](https://playwright.dev/docs/api/class-page#page-wait-for-navigation)
* - [page.waitForURL(url[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-url)
*
* > NOTE:
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* takes priority over
* [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* and
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout).
* @param timeout Maximum navigation time in milliseconds
*/
setDefaultNavigationTimeout(timeout: number): void;
/**
* This setting will change the default maximum time for all the methods accepting `timeout` option.
*
* > NOTE:
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* takes priority over
* [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout).
* @param timeout Maximum time in milliseconds
*/
setDefaultTimeout(timeout: number): void;
/**
* The extra HTTP headers will be sent with every request the page initiates.
*
* > NOTE: [page.setExtraHTTPHeaders(headers)](https://playwright.dev/docs/api/class-page#page-set-extra-http-headers) does
* not guarantee the order of headers in the outgoing requests.
* @param headers An object containing additional HTTP headers to be sent with every request. All header values must be strings.
*/
setExtraHTTPHeaders(headers: { [key: string]: string; }): Promise<void>;
/**
* This method expects `selector` to point to an
* [input element](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input).
*
* Sets the value of the file input to these file paths or files. If some of the `filePaths` are relative paths, then they
* are resolved relative to the the current working directory. For empty array, clears the selected files.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param files
* @param options
*/
setInputFiles(selector: string, files: string|Array<string>|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}|Array<{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}>, options?: {
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* In the case of multiple pages in a single browser, each page can have its own viewport size. However,
* [browser.newContext([options])](https://playwright.dev/docs/api/class-browser#browser-new-context) allows to set
* viewport size (and more) for all pages in the context at once.
*
* [page.setViewportSize(viewportSize)](https://playwright.dev/docs/api/class-page#page-set-viewport-size) will resize the
* page. A lot of websites don't expect phones to change size, so you should set the viewport size before navigating to the
* page. [page.setViewportSize(viewportSize)](https://playwright.dev/docs/api/class-page#page-set-viewport-size) will also
* reset `screen` size, use
* [browser.newContext([options])](https://playwright.dev/docs/api/class-browser#browser-new-context) with `screen` and
* `viewport` parameters if you need better control of these properties.
*
* ```js
* const page = await browser.newPage();
* await page.setViewportSize({
* width: 640,
* height: 480,
* });
* await page.goto('https://example.com');
* ```
*
* @param viewportSize
*/
setViewportSize(viewportSize: {
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
}): Promise<void>;
/**
* This method taps an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.touchscreen](https://playwright.dev/docs/api/class-page#page-touchscreen) to tap the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: [page.tap(selector[, options])](https://playwright.dev/docs/api/class-page#page-tap) requires that the
* `hasTouch` option of the browser context be set to true.
*
* Shortcut for main frame's [frame.tap(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-tap).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
tap(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns `element.textContent`.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
textContent(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<null|string>;
/**
* Returns the page's title. Shortcut for main frame's
* [frame.title()](https://playwright.dev/docs/api/class-frame#frame-title).
*/
title(): Promise<string>;
touchscreen: Touchscreen;
/**
* Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text. `page.type` can be used to send
* fine-grained keyboard events. To fill values in form fields, use
* [page.fill(selector, value[, options])](https://playwright.dev/docs/api/class-page#page-fill).
*
* To press a special key, like `Control` or `ArrowDown`, use
* [keyboard.press(key[, options])](https://playwright.dev/docs/api/class-keyboard#keyboard-press).
*
* ```js
* await page.type('#mytextarea', 'Hello'); // Types instantly
* await page.type('#mytextarea', 'World', {delay: 100}); // Types slower, like a user
* ```
*
* Shortcut for main frame's
* [frame.type(selector, text[, options])](https://playwright.dev/docs/api/class-frame#frame-type).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param text A text to type into a focused element.
* @param options
*/
type(selector: string, text: string, options?: {
/**
* Time to wait between key presses in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method unchecks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already
* unchecked, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now unchecked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* Shortcut for main frame's
* [frame.uncheck(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-uncheck).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
uncheck(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Removes a route created with
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route). When `handler` is not
* specified, removes all routes for the `url`.
* @param url A glob pattern, regex pattern or predicate receiving [URL] to match while routing.
* @param handler Optional handler function to route the request.
*/
unroute(url: string|RegExp|((url: URL) => boolean), handler?: ((route: Route, request: Request) => void)): Promise<void>;
/**
* Shortcut for main frame's [frame.url()](https://playwright.dev/docs/api/class-frame#frame-url).
*/
url(): string;
/**
* Video object associated with this page.
*/
video(): null|Video;
viewportSize(): null|{
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
/**
* Emitted when the page closes.
*/
waitForEvent(event: 'close', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Emitted when JavaScript within the page calls one of console API methods, e.g. `console.log` or `console.dir`. Also
* emitted if the page throws an error or a warning.
*
* The arguments passed into `console.log` appear as arguments on the event handler.
*
* An example of handling `console` event:
*
* ```js
* page.on('console', async msg => {
* const values = [];
* for (const arg of msg.args())
* values.push(await arg.jsonValue());
* console.log(...values);
* });
* await page.evaluate(() => console.log('hello', 5, {foo: 'bar'}));
* ```
*
*/
waitForEvent(event: 'console', optionsOrPredicate?: { predicate?: (consoleMessage: ConsoleMessage) => boolean | Promise<boolean>, timeout?: number } | ((consoleMessage: ConsoleMessage) => boolean | Promise<boolean>)): Promise<ConsoleMessage>;
/**
* Emitted when the page crashes. Browser pages might crash if they try to allocate too much memory. When the page crashes,
* ongoing and subsequent operations will throw.
*
* The most common way to deal with crashes is to catch an exception:
*
* ```js
* try {
* // Crash might happen during a click.
* await page.click('button');
* // Or while waiting for an event.
* await page.waitForEvent('popup');
* } catch (e) {
* // When the page crashes, exception message contains 'crash'.
* }
* ```
*
*/
waitForEvent(event: 'crash', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Emitted when a JavaScript dialog appears, such as `alert`, `prompt`, `confirm` or `beforeunload`. Listener **must**
* either [dialog.accept([promptText])](https://playwright.dev/docs/api/class-dialog#dialog-accept) or
* [dialog.dismiss()](https://playwright.dev/docs/api/class-dialog#dialog-dismiss) the dialog - otherwise the page will
* [freeze](https://developer.mozilla.org/en-US/docs/Web/JavaScript/EventLoop#never_blocking) waiting for the dialog, and
* actions like click will never finish.
*
* ```js
* page.on('dialog', dialog => {
* dialog.accept();
* });
* ```
*
* > NOTE: When no [page.on('dialog')](https://playwright.dev/docs/api/class-page#page-event-dialog) listeners are present,
* all dialogs are automatically dismissed.
*/
waitForEvent(event: 'dialog', optionsOrPredicate?: { predicate?: (dialog: Dialog) => boolean | Promise<boolean>, timeout?: number } | ((dialog: Dialog) => boolean | Promise<boolean>)): Promise<Dialog>;
/**
* Emitted when the JavaScript [`DOMContentLoaded`](https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded)
* event is dispatched.
*/
waitForEvent(event: 'domcontentloaded', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Emitted when attachment download started. User can access basic file operations on downloaded content via the passed
* [Download] instance.
*/
waitForEvent(event: 'download', optionsOrPredicate?: { predicate?: (download: Download) => boolean | Promise<boolean>, timeout?: number } | ((download: Download) => boolean | Promise<boolean>)): Promise<Download>;
/**
* Emitted when a file chooser is supposed to appear, such as after clicking the `<input type=file>`. Playwright can
* respond to it via setting the input files using
* [fileChooser.setFiles(files[, options])](https://playwright.dev/docs/api/class-filechooser#file-chooser-set-files) that
* can be uploaded after that.
*
* ```js
* page.on('filechooser', async (fileChooser) => {
* await fileChooser.setFiles('/tmp/myfile.pdf');
* });
* ```
*
*/
waitForEvent(event: 'filechooser', optionsOrPredicate?: { predicate?: (fileChooser: FileChooser) => boolean | Promise<boolean>, timeout?: number } | ((fileChooser: FileChooser) => boolean | Promise<boolean>)): Promise<FileChooser>;
/**
* Emitted when a frame is attached.
*/
waitForEvent(event: 'frameattached', optionsOrPredicate?: { predicate?: (frame: Frame) => boolean | Promise<boolean>, timeout?: number } | ((frame: Frame) => boolean | Promise<boolean>)): Promise<Frame>;
/**
* Emitted when a frame is detached.
*/
waitForEvent(event: 'framedetached', optionsOrPredicate?: { predicate?: (frame: Frame) => boolean | Promise<boolean>, timeout?: number } | ((frame: Frame) => boolean | Promise<boolean>)): Promise<Frame>;
/**
* Emitted when a frame is navigated to a new url.
*/
waitForEvent(event: 'framenavigated', optionsOrPredicate?: { predicate?: (frame: Frame) => boolean | Promise<boolean>, timeout?: number } | ((frame: Frame) => boolean | Promise<boolean>)): Promise<Frame>;
/**
* Emitted when the JavaScript [`load`](https://developer.mozilla.org/en-US/docs/Web/Events/load) event is dispatched.
*/
waitForEvent(event: 'load', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Emitted when an uncaught exception happens within the page.
*
* ```js
* // Log all uncaught errors to the terminal
* page.on('pageerror', exception => {
* console.log(`Uncaught exception: "${exception}"`);
* });
*
* // Navigate to a page with an exception.
* await page.goto('data:text/html,<script>throw new Error("Test")</script>');
* ```
*
*/
waitForEvent(event: 'pageerror', optionsOrPredicate?: { predicate?: (error: Error) => boolean | Promise<boolean>, timeout?: number } | ((error: Error) => boolean | Promise<boolean>)): Promise<Error>;
/**
* Emitted when the page opens a new tab or window. This event is emitted in addition to the
* [browserContext.on('page')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-page), but only
* for popups relevant to this page.
*
* The earliest moment that page is available is when it has navigated to the initial url. For example, when opening a
* popup with `window.open('http://example.com')`, this event will fire when the network request to "http://example.com" is
* done and its response has started loading in the popup.
*
* ```js
* // Note that Promise.all prevents a race condition
* // between evaluating and waiting for the popup.
* const [popup] = await Promise.all([
* // It is important to call waitForEvent first.
* page.waitForEvent('popup'),
* // Opens the popup.
* page.evaluate(() => window.open('https://example.com')),
* ]);
* console.log(await popup.evaluate('location.href'));
* ```
*
* > NOTE: Use
* [page.waitForLoadState([state, options])](https://playwright.dev/docs/api/class-page#page-wait-for-load-state) to wait
* until the page gets to a particular state (you should not need it in most cases).
*/
waitForEvent(event: 'popup', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Emitted when a page issues a request. The [request] object is read-only. In order to intercept and mutate requests, see
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route) or
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route).
*/
waitForEvent(event: 'request', optionsOrPredicate?: { predicate?: (request: Request) => boolean | Promise<boolean>, timeout?: number } | ((request: Request) => boolean | Promise<boolean>)): Promise<Request>;
/**
* Emitted when a request fails, for example by timing out.
*
* ```js
* page.on('requestfailed', request => {
* console.log(request.url() + ' ' + request.failure().errorText);
* });
* ```
*
* > NOTE: HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will
* complete with [page.on('requestfinished')](https://playwright.dev/docs/api/class-page#page-event-request-finished) event
* and not with [page.on('requestfailed')](https://playwright.dev/docs/api/class-page#page-event-request-failed). A request
* will only be considered failed when the client cannot get an HTTP response from the server, e.g. due to network error
* net::ERR_FAILED.
*/
waitForEvent(event: 'requestfailed', optionsOrPredicate?: { predicate?: (request: Request) => boolean | Promise<boolean>, timeout?: number } | ((request: Request) => boolean | Promise<boolean>)): Promise<Request>;
/**
* Emitted when a request finishes successfully after downloading the response body. For a successful response, the
* sequence of events is `request`, `response` and `requestfinished`.
*/
waitForEvent(event: 'requestfinished', optionsOrPredicate?: { predicate?: (request: Request) => boolean | Promise<boolean>, timeout?: number } | ((request: Request) => boolean | Promise<boolean>)): Promise<Request>;
/**
* Emitted when [response] status and headers are received for a request. For a successful response, the sequence of events
* is `request`, `response` and `requestfinished`.
*/
waitForEvent(event: 'response', optionsOrPredicate?: { predicate?: (response: Response) => boolean | Promise<boolean>, timeout?: number } | ((response: Response) => boolean | Promise<boolean>)): Promise<Response>;
/**
* Emitted when [WebSocket] request is sent.
*/
waitForEvent(event: 'websocket', optionsOrPredicate?: { predicate?: (webSocket: WebSocket) => boolean | Promise<boolean>, timeout?: number } | ((webSocket: WebSocket) => boolean | Promise<boolean>)): Promise<WebSocket>;
/**
* Emitted when a dedicated [WebWorker](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) is spawned by the
* page.
*/
waitForEvent(event: 'worker', optionsOrPredicate?: { predicate?: (worker: Worker) => boolean | Promise<boolean>, timeout?: number } | ((worker: Worker) => boolean | Promise<boolean>)): Promise<Worker>;
/**
* Returns when the required load state has been reached.
*
* This resolves when the page reaches a required load state, `load` by default. The navigation must have been committed
* when this method is called. If current document has already reached the required state, resolves immediately.
*
* ```js
* await page.click('button'); // Click triggers navigation.
* await page.waitForLoadState(); // The promise resolves after 'load' event.
* ```
*
* ```js
* const [popup] = await Promise.all([
* // It is important to call waitForEvent before click to set up waiting.
* page.waitForEvent('popup'),
* // Click triggers a popup.
* page.locator('button').click(),
* ])
* await popup.waitForLoadState('domcontentloaded'); // The promise resolves after 'domcontentloaded' event.
* console.log(await popup.title()); // Popup is ready to use.
* ```
*
* Shortcut for main frame's
* [frame.waitForLoadState([state, options])](https://playwright.dev/docs/api/class-frame#frame-wait-for-load-state).
* @param state Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current document, the method resolves immediately. Can be one of:
* - `'load'` - wait for the `load` event to be fired.
* - `'domcontentloaded'` - wait for the `DOMContentLoaded` event to be fired.
* - `'networkidle'` - wait until there are no network connections for at least `500` ms.
* @param options
*/
waitForLoadState(state?: "load"|"domcontentloaded"|"networkidle", options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Waits for the main frame navigation and returns the main resource response. In case of multiple redirects, the
* navigation will resolve with the response of the last redirect. In case of navigation to a different anchor or
* navigation due to History API usage, the navigation will resolve with `null`.
*
* This resolves when the page navigates to a new URL or reloads. It is useful for when you run code which will indirectly
* cause the page to navigate. e.g. The click target has an `onclick` handler that triggers navigation from a `setTimeout`.
* Consider this example:
*
* ```js
* // Note that Promise.all prevents a race condition
* // between clicking and waiting for the navigation.
* const [response] = await Promise.all([
* // It is important to call waitForNavigation before click to set up waiting.
* page.waitForNavigation(),
* // Clicking the link will indirectly cause a navigation.
* page.locator('a.delayed-navigation').click(),
* ]);
* ```
*
* > NOTE: Usage of the [History API](https://developer.mozilla.org/en-US/docs/Web/API/History_API) to change the URL is
* considered a navigation.
*
* Shortcut for main frame's
* [frame.waitForNavigation([options])](https://playwright.dev/docs/api/class-frame#frame-wait-for-navigation).
* @param options
*/
waitForNavigation(options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if the
* parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly equal to
* the string.
*/
url?: string|RegExp|((url: URL) => boolean);
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<null|Response>;
/**
* Waits for the matching request and returns it. See [waiting for event](https://playwright.dev/docs/events#waiting-for-event) for more details
* about events.
*
* ```js
* // Note that Promise.all prevents a race condition
* // between clicking and waiting for the request.
* const [request] = await Promise.all([
* // Waits for the next request with the specified url
* page.waitForRequest('https://example.com/resource'),
* // Triggers the request
* page.click('button.triggers-request'),
* ]);
*
* // Alternative way with a predicate.
* const [request] = await Promise.all([
* // Waits for the next request matching some conditions
* page.waitForRequest(request => request.url() === 'https://example.com' && request.method() === 'GET'),
* // Triggers the request
* page.click('button.triggers-request'),
* ]);
* ```
*
* @param urlOrPredicate Request URL string, regex or predicate receiving [Request] object.
* @param options
*/
waitForRequest(urlOrPredicate: string|RegExp|((request: Request) => boolean|Promise<boolean>), options?: {
/**
* Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can be
* changed by using the
* [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) method.
*/
timeout?: number;
}): Promise<Request>;
/**
* Returns the matched response. See [waiting for event](https://playwright.dev/docs/events#waiting-for-event) for more details about events.
*
* ```js
* // Note that Promise.all prevents a race condition
* // between clicking and waiting for the response.
* const [response] = await Promise.all([
* // Waits for the next response with the specified url
* page.waitForResponse('https://example.com/resource'),
* // Triggers the response
* page.click('button.triggers-response'),
* ]);
*
* // Alternative way with a predicate.
* const [response] = await Promise.all([
* // Waits for the next response matching some conditions
* page.waitForResponse(response => response.url() === 'https://example.com' && response.status() === 200),
* // Triggers the response
* page.click('button.triggers-response'),
* ]);
* ```
*
* @param urlOrPredicate Request URL string, regex or predicate receiving [Response] object. When a `baseURL` via the context options was provided and the passed URL is a path, it gets merged via the
* [`new URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL) constructor.
* @param options
*/
waitForResponse(urlOrPredicate: string|RegExp|((response: Response) => boolean|Promise<boolean>), options?: {
/**
* Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can be
* changed by using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<Response>;
/**
* Waits for the given `timeout` in milliseconds.
*
* Note that `page.waitForTimeout()` should only be used for debugging. Tests using the timer in production are going to be
* flaky. Use signals such as network events, selectors becoming visible and others instead.
*
* ```js
* // wait for 1 second
* await page.waitForTimeout(1000);
* ```
*
* Shortcut for main frame's
* [frame.waitForTimeout(timeout)](https://playwright.dev/docs/api/class-frame#frame-wait-for-timeout).
* @param timeout A timeout to wait for
*/
waitForTimeout(timeout: number): Promise<void>;
/**
* Waits for the main frame to navigate to the given URL.
*
* ```js
* await page.click('a.delayed-navigation'); // Clicking the link will indirectly cause a navigation
* await page.waitForURL('**\/target.html');
* ```
*
* Shortcut for main frame's
* [frame.waitForURL(url[, options])](https://playwright.dev/docs/api/class-frame#frame-wait-for-url).
* @param url A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly equal to
* the string.
* @param options
*/
waitForURL(url: string|RegExp|((url: URL) => boolean), options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<void>;
/**
* This method returns all of the dedicated [WebWorkers](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API)
* associated with the page.
*
* > NOTE: This does not contain ServiceWorkers
*/
workers(): Array<Worker>;}
/**
* At every point of time, page exposes its current frame tree via the
* [page.mainFrame()](https://playwright.dev/docs/api/class-page#page-main-frame) and
* [frame.childFrames()](https://playwright.dev/docs/api/class-frame#frame-child-frames) methods.
*
* [Frame] object's lifecycle is controlled by three events, dispatched on the page object:
* - [page.on('frameattached')](https://playwright.dev/docs/api/class-page#page-event-frame-attached) - fired when the
* frame gets attached to the page. A Frame can be attached to the page only once.
* - [page.on('framenavigated')](https://playwright.dev/docs/api/class-page#page-event-frame-navigated) - fired when the
* frame commits navigation to a different URL.
* - [page.on('framedetached')](https://playwright.dev/docs/api/class-page#page-event-frame-detached) - fired when the
* frame gets detached from the page. A Frame can be detached from the page only once.
*
* An example of dumping frame tree:
*
* ```js
* const { firefox } = require('playwright'); // Or 'chromium' or 'webkit'.
*
* (async () => {
* const browser = await firefox.launch();
* const page = await browser.newPage();
* await page.goto('https://www.google.com/chrome/browser/canary.html');
* dumpFrameTree(page.mainFrame(), '');
* await browser.close();
*
* function dumpFrameTree(frame, indent) {
* console.log(indent + frame.url());
* for (const child of frame.childFrames()) {
* dumpFrameTree(child, indent + ' ');
* }
* }
* })();
* ```
*
*/
export interface Frame {
/**
* Returns the return value of `pageFunction`.
*
* If the function passed to the
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) returns a [Promise],
* then [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) would wait for
* the promise to resolve and return its value.
*
* If the function passed to the
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) returns a
* non-[Serializable] value, then
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) returns `undefined`.
* Playwright also supports transferring some additional values that are not serializable by `JSON`: `-0`, `NaN`,
* `Infinity`, `-Infinity`.
*
* ```js
* const result = await frame.evaluate(([x, y]) => {
* return Promise.resolve(x * y);
* }, [7, 8]);
* console.log(result); // prints "56"
* ```
*
* A string can also be passed in instead of a function.
*
* ```js
* console.log(await frame.evaluate('1 + 2')); // prints "3"
* ```
*
* [ElementHandle] instances can be passed as an argument to the
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate):
*
* ```js
* const bodyHandle = await frame.evaluate('document.body');
* const html = await frame.evaluate(([body, suffix]) => body.innerHTML + suffix, [bodyHandle, 'hello']);
* await bodyHandle.dispose();
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* If the function passed to the
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) returns a [Promise],
* then [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) would wait for
* the promise to resolve and return its value.
*
* If the function passed to the
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) returns a
* non-[Serializable] value, then
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) returns `undefined`.
* Playwright also supports transferring some additional values that are not serializable by `JSON`: `-0`, `NaN`,
* `Infinity`, `-Infinity`.
*
* ```js
* const result = await frame.evaluate(([x, y]) => {
* return Promise.resolve(x * y);
* }, [7, 8]);
* console.log(result); // prints "56"
* ```
*
* A string can also be passed in instead of a function.
*
* ```js
* console.log(await frame.evaluate('1 + 2')); // prints "3"
* ```
*
* [ElementHandle] instances can be passed as an argument to the
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate):
*
* ```js
* const bodyHandle = await frame.evaluate('document.body');
* const html = await frame.evaluate(([body, suffix]) => body.innerHTML + suffix, [bodyHandle, 'hello']);
* await bodyHandle.dispose();
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R>(pageFunction: PageFunction<void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* The only difference between
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) and
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle) is that
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle) returns
* [JSHandle].
*
* If the function, passed to the
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle), returns
* a [Promise], then
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle) would
* wait for the promise to resolve and return its value.
*
* ```js
* const aWindowHandle = await frame.evaluateHandle(() => Promise.resolve(window));
* aWindowHandle; // Handle for the window object.
* ```
*
* A string can also be passed in instead of a function.
*
* ```js
* const aHandle = await frame.evaluateHandle('document'); // Handle for the 'document'.
* ```
*
* [JSHandle] instances can be passed as an argument to the
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle):
*
* ```js
* const aHandle = await frame.evaluateHandle(() => document.body);
* const resultHandle = await frame.evaluateHandle(([body, suffix]) => body.innerHTML + suffix, [aHandle, 'hello']);
* console.log(await resultHandle.jsonValue());
* await resultHandle.dispose();
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg): Promise<SmartHandle<R>>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* The only difference between
* [frame.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate) and
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle) is that
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle) returns
* [JSHandle].
*
* If the function, passed to the
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle), returns
* a [Promise], then
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle) would
* wait for the promise to resolve and return its value.
*
* ```js
* const aWindowHandle = await frame.evaluateHandle(() => Promise.resolve(window));
* aWindowHandle; // Handle for the window object.
* ```
*
* A string can also be passed in instead of a function.
*
* ```js
* const aHandle = await frame.evaluateHandle('document'); // Handle for the 'document'.
* ```
*
* [JSHandle] instances can be passed as an argument to the
* [frame.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-evaluate-handle):
*
* ```js
* const aHandle = await frame.evaluateHandle(() => document.body);
* const resultHandle = await frame.evaluateHandle(([body, suffix]) => body.innerHTML + suffix, [aHandle, 'hello']);
* console.log(await resultHandle.jsonValue());
* await resultHandle.dispose();
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R>(pageFunction: PageFunction<void, R>, arg?: any): Promise<SmartHandle<R>>;
/**
* Returns the ElementHandle pointing to the frame element.
*
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects and web-first assertions instead.
*
* The method finds an element matching the specified selector within the frame. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns `null`.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
$<K extends keyof HTMLElementTagNameMap>(selector: K, options?: { strict: boolean }): Promise<ElementHandleForTag<K> | null>;
/**
* Returns the ElementHandle pointing to the frame element.
*
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects and web-first assertions instead.
*
* The method finds an element matching the specified selector within the frame. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns `null`.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
$(selector: string, options?: { strict: boolean }): Promise<ElementHandle<SVGElement | HTMLElement> | null>;
/**
* Returns the ElementHandles pointing to the frame elements.
*
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects instead.
*
* The method finds all elements matching the specified selector within the frame. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns empty array.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$$<K extends keyof HTMLElementTagNameMap>(selector: K): Promise<ElementHandleForTag<K>[]>;
/**
* Returns the ElementHandles pointing to the frame elements.
*
* > NOTE: The use of [ElementHandle] is discouraged, use [Locator] objects instead.
*
* The method finds all elements matching the specified selector within the frame. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns empty array.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$$(selector: string): Promise<ElementHandle<SVGElement | HTMLElement>[]>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the frame and passes it as a first argument to
* `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, the
* method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await frame.$eval('#search', el => el.value);
* const preloadHref = await frame.$eval('link[rel=preload]', el => el.href);
* const html = await frame.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<K extends keyof HTMLElementTagNameMap, R, Arg>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K], Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the frame and passes it as a first argument to
* `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, the
* method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await frame.$eval('#search', el => el.value);
* const preloadHref = await frame.$eval('link[rel=preload]', el => el.href);
* const html = await frame.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E, Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the frame and passes it as a first argument to
* `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, the
* method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await frame.$eval('#search', el => el.value);
* const preloadHref = await frame.$eval('link[rel=preload]', el => el.href);
* const html = await frame.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<K extends keyof HTMLElementTagNameMap, R>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K], void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky
* tests. Use
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate), other
* [Locator] helper methods or web-first assertions instead.
*
* The method finds an element matching the specified selector within the frame and passes it as a first argument to
* `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, the
* method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [frame.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const searchValue = await frame.$eval('#search', el => el.value);
* const preloadHref = await frame.$eval('link[rel=preload]', el => el.href);
* const html = await frame.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
$eval<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E, void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the frame and passes an array of matched elements
* as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [frame.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divsCounts = await frame.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<K extends keyof HTMLElementTagNameMap, R, Arg>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K][], Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the frame and passes an array of matched elements
* as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [frame.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divsCounts = await frame.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E[], Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the frame and passes an array of matched elements
* as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [frame.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divsCounts = await frame.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<K extends keyof HTMLElementTagNameMap, R>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K][], void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* > NOTE: In most cases,
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all), other
* [Locator] helper methods and web-first assertions do a better job.
*
* The method finds all elements matching the specified selector within the frame and passes an array of matched elements
* as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [frame.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-frame#frame-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const divsCounts = await frame.$$eval('div', (divs, min) => divs.length >= min, 10);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E[], void, R>, arg?: any): Promise<R>;
/**
* Returns when the `pageFunction` returns a truthy value, returns that value.
*
* The
* [frame.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-wait-for-function)
* can be used to observe viewport size change:
*
* ```js
* const { firefox } = require('playwright'); // Or 'chromium' or 'webkit'.
*
* (async () => {
* const browser = await firefox.launch();
* const page = await browser.newPage();
* const watchDog = page.mainFrame().waitForFunction('window.innerWidth < 100');
* page.setViewportSize({width: 50, height: 50});
* await watchDog;
* await browser.close();
* })();
* ```
*
* To pass an argument to the predicate of `frame.waitForFunction` function:
*
* ```js
* const selector = '.foo';
* await frame.waitForFunction(selector => !!document.querySelector(selector), selector);
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
waitForFunction<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg, options?: PageWaitForFunctionOptions): Promise<SmartHandle<R>>;
/**
* Returns when the `pageFunction` returns a truthy value, returns that value.
*
* The
* [frame.waitForFunction(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-frame#frame-wait-for-function)
* can be used to observe viewport size change:
*
* ```js
* const { firefox } = require('playwright'); // Or 'chromium' or 'webkit'.
*
* (async () => {
* const browser = await firefox.launch();
* const page = await browser.newPage();
* const watchDog = page.mainFrame().waitForFunction('window.innerWidth < 100');
* page.setViewportSize({width: 50, height: 50});
* await watchDog;
* await browser.close();
* })();
* ```
*
* To pass an argument to the predicate of `frame.waitForFunction` function:
*
* ```js
* const selector = '.foo';
* await frame.waitForFunction(selector => !!document.querySelector(selector), selector);
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
waitForFunction<R>(pageFunction: PageFunction<void, R>, arg?: any, options?: PageWaitForFunctionOptions): Promise<SmartHandle<R>>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.mainFrame().waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector<K extends keyof HTMLElementTagNameMap>(selector: K, options?: PageWaitForSelectorOptionsNotHidden): Promise<ElementHandleForTag<K>>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.mainFrame().waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector(selector: string, options?: PageWaitForSelectorOptionsNotHidden): Promise<ElementHandle<SVGElement | HTMLElement>>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.mainFrame().waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector<K extends keyof HTMLElementTagNameMap>(selector: K, options: PageWaitForSelectorOptions): Promise<ElementHandleForTag<K> | null>;
/**
* Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* > NOTE: Playwright automatically waits for element to be ready before performing an action. Using [Locator] objects and
* web-first assertions make the code wait-for-selector-free.
*
* Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at
* the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the
* selector doesn't satisfy the condition for the `timeout` milliseconds, the function will throw.
*
* This method works across navigations:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* for (let currentURL of ['https://google.com', 'https://bbc.com']) {
* await page.goto(currentURL);
* const element = await page.mainFrame().waitForSelector('img');
* console.log('Loaded image: ' + await element.getAttribute('src'));
* }
* await browser.close();
* })();
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector(selector: string, options: PageWaitForSelectorOptions): Promise<null|ElementHandle<SVGElement | HTMLElement>>;
/**
* Returns the added tag when the script's onload fires or when the script content was injected into frame.
*
* Adds a `<script>` tag into the page with the desired url or content.
* @param options
*/
addScriptTag(options?: {
/**
* Raw JavaScript content to be injected into frame.
*/
content?: string;
/**
* Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
* current working directory.
*/
path?: string;
/**
* Script type. Use 'module' in order to load a Javascript ES6 module. See
* [script](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script) for more details.
*/
type?: string;
/**
* URL of a script to be added.
*/
url?: string;
}): Promise<ElementHandle>;
/**
* Returns the added tag when the stylesheet's onload fires or when the CSS content was injected into frame.
*
* Adds a `<link rel="stylesheet">` tag into the page with the desired url or a `<style type="text/css">` tag with the
* content.
* @param options
*/
addStyleTag(options?: {
/**
* Raw CSS content to be injected into frame.
*/
content?: string;
/**
* Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
* current working directory.
*/
path?: string;
/**
* URL of the `<link>` tag.
*/
url?: string;
}): Promise<ElementHandle>;
/**
* This method checks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already
* checked, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
check(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
childFrames(): Array<Frame>;
/**
* This method clicks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element, or
* the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
click(selector: string, options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* defaults to 1. See [UIEvent.detail].
*/
clickCount?: number;
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Gets the full HTML contents of the frame, including the doctype.
*/
content(): Promise<string>;
/**
* This method double clicks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to double click in the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set. Note that if the
* first click of the `dblclick()` triggers a navigation event, this method will throw.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: `frame.dblclick()` dispatches two `click` events and a single `dblclick` event.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
dblclick(selector: string, options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* The snippet below dispatches the `click` event on the element. Regardless of the visibility state of the element,
* `click` is dispatched. This is equivalent to calling
* [element.click()](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
*
* ```js
* await frame.dispatchEvent('button#submit', 'click');
* ```
*
* Under the hood, it creates an instance of an event based on the given `type`, initializes it with `eventInit` properties
* and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.
*
* Since `eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:
* - [DragEvent](https://developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
* - [FocusEvent](https://developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
* - [KeyboardEvent](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
* - [MouseEvent](https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
* - [PointerEvent](https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
* - [TouchEvent](https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
* - [Event](https://developer.mozilla.org/en-US/docs/Web/API/Event/Event)
*
* You can also specify `JSHandle` as the property value if you want live objects to be passed into the event:
*
* ```js
* // Note you can only create DataTransfer in Chromium and Firefox
* const dataTransfer = await frame.evaluateHandle(() => new DataTransfer());
* await frame.dispatchEvent('#source', 'dragstart', { dataTransfer });
* ```
*
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param type DOM event type: `"click"`, `"dragstart"`, etc.
* @param eventInit Optional event-specific initialization properties.
* @param options
*/
dispatchEvent(selector: string, type: string, eventInit?: EvaluationArgument, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* @param source
* @param target
* @param options
*/
dragAndDrop(source: string, target: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
* specified, some visible point of the element is used.
*/
sourcePosition?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
* specified, some visible point of the element is used.
*/
targetPosition?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* This method waits for an element matching `selector`, waits for [actionability](https://playwright.dev/docs/actionability) checks, focuses the
* element, fills it and triggers an `input` event after filling. Note that you can pass an empty string to clear the input
* field.
*
* If the target element is not an `<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error.
* However, if the element is inside the `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled
* instead.
*
* To send fine-grained keyboard events, use
* [frame.type(selector, text[, options])](https://playwright.dev/docs/api/class-frame#frame-type).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param value Value to fill for the `<input>`, `<textarea>` or `[contenteditable]` element.
* @param options
*/
fill(selector: string, value: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method fetches an element with `selector` and focuses it. If there's no element matching `selector`, the method
* waits until a matching element appears in the DOM.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
focus(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Returns the `frame` or `iframe` element handle which corresponds to this frame.
*
* This is an inverse of
* [elementHandle.contentFrame()](https://playwright.dev/docs/api/class-elementhandle#element-handle-content-frame). Note
* that returned handle actually belongs to the parent frame.
*
* This method throws an error if the frame has been detached before `frameElement()` returns.
*
* ```js
* const frameElement = await frame.frameElement();
* const contentFrame = await frameElement.contentFrame();
* console.log(frame === contentFrame); // -> true
* ```
*
*/
frameElement(): Promise<ElementHandle>;
/**
* When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements in
* that iframe. Following snippet locates element with text "Submit" in the iframe with id `my-frame`, like `<iframe
* id="my-frame">`:
*
* ```js
* const locator = frame.frameLocator('#my-iframe').locator('text=Submit');
* await locator.click();
* ```
*
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
frameLocator(selector: string): FrameLocator;
/**
* Returns element attribute value.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param name Attribute name to get the value for.
* @param options
*/
getAttribute(selector: string, name: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<null|string>;
/**
* Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the
* last redirect.
*
* The method will throw an error if:
* - there's an SSL error (e.g. in case of self-signed certificates).
* - target URL is invalid.
* - the `timeout` is exceeded during navigation.
* - the remote server does not respond or is unreachable.
* - the main resource failed to load.
*
* The method will not throw an error when any valid HTTP status code is returned by the remote server, including 404 "Not
* Found" and 500 "Internal Server Error". The status code for such responses can be retrieved by calling
* [response.status()](https://playwright.dev/docs/api/class-response#response-status).
*
* > NOTE: The method either throws an error or returns a main resource response. The only exceptions are navigation to
* `about:blank` or navigation to the same URL with a different hash, which would succeed and return `null`.
* > NOTE: Headless mode doesn't support navigation to a PDF document. See the
* [upstream issue](https://bugs.chromium.org/p/chromium/issues/detail?id=761295).
* @param url URL to navigate frame to. The url should include scheme, e.g. `https://`.
* @param options
*/
goto(url: string, options?: {
/**
* Referer header value. If provided it will take preference over the referer header value set by
* [page.setExtraHTTPHeaders(headers)](https://playwright.dev/docs/api/class-page#page-set-extra-http-headers).
*/
referer?: string;
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<null|Response>;
/**
* This method hovers over an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to hover over the center of the element,
* or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
hover(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns `element.innerHTML`.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
innerHTML(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns `element.innerText`.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
innerText(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns `input.value` for the selected `<input>` or `<textarea>` or `<select>` element. Throws for non-input elements.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
inputValue(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isChecked(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns `true` if the frame has been detached, or `false` otherwise.
*/
isDetached(): boolean;
/**
* Returns whether the element is disabled, the opposite of [enabled](https://playwright.dev/docs/actionability#enabled).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isDisabled(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [editable](https://playwright.dev/docs/actionability#editable).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isEditable(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [enabled](https://playwright.dev/docs/actionability#enabled).
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isEnabled(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is hidden, the opposite of [visible](https://playwright.dev/docs/actionability#visible). `selector` that does not
* match any elements is considered hidden.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isHidden(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* **DEPRECATED** This option is ignored.
* [frame.isHidden(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-is-hidden) does not wait for the
* element to become hidden and returns immediately.
* @deprecated
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [visible](https://playwright.dev/docs/actionability#visible). `selector` that does not match any elements is
* considered not visible.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
isVisible(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* **DEPRECATED** This option is ignored.
* [frame.isVisible(selector[, options])](https://playwright.dev/docs/api/class-frame#frame-is-visible) does not wait for
* the element to become visible and returns immediately.
* @deprecated
*/
timeout?: number;
}): Promise<boolean>;
/**
* The method returns an element locator that can be used to perform actions in the frame. Locator is resolved to the
* element immediately before performing an action, so a series of actions on the same locator can in fact be performed on
* different DOM elements. That would happen if the DOM structure between those actions has changed.
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
locator(selector: string, options?: {
/**
* Matches elements containing an element that matches an inner locator. Inner locator is queried against the outer one.
* For example, `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
*
* Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
*/
has?: Locator;
/**
* Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When passed a
* [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
* `<article><div>Playwright</div></article>`.
*/
hasText?: string|RegExp;
}): Locator;
/**
* Returns frame's name attribute as specified in the tag.
*
* If the name is empty, returns the id attribute instead.
*
* > NOTE: This value is calculated once when the frame is created, and will not update if the attribute is changed later.
*/
name(): string;
/**
* Returns the page containing this frame.
*/
page(): Page;
/**
* Parent frame, if any. Detached frames and main frames return `null`.
*/
parentFrame(): null|Frame;
/**
* `key` can specify the intended [keyboardEvent.key](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key)
* value or a single character to generate the text for. A superset of the `key` values can be found
* [here](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
*
* `F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`,
* `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
*
* Following modification shortcuts are also supported: `Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.
*
* Holding down `Shift` will type the text that corresponds to the `key` in the upper case.
*
* If `key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective
* texts.
*
* Shortcuts such as `key: "Control+o"` or `key: "Control+Shift+T"` are supported as well. When specified with the
* modifier, modifier is pressed and being held while the subsequent key is being pressed.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param key Name of the key to press or a character to generate, such as `ArrowLeft` or `a`.
* @param options
*/
press(selector: string, key: string, options?: {
/**
* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method waits for an element matching `selector`, waits for [actionability](https://playwright.dev/docs/actionability) checks, waits until
* all specified options are present in the `<select>` element and selects these options.
*
* If the target element is not a `<select>` element, this method throws an error. However, if the element is inside the
* `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.
*
* Returns the array of option values that have been successfully selected.
*
* Triggers a `change` and `input` event once all the provided options have been selected.
*
* ```js
* // single selection matching the value
* frame.selectOption('select#colors', 'blue');
*
* // single selection matching both the value and the label
* frame.selectOption('select#colors', { label: 'Blue' });
*
* // multiple selection
* frame.selectOption('select#colors', 'red', 'green', 'blue');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param values Options to select. If the `<select>` has the `multiple` attribute, all matching options are selected, otherwise only the first option matching one of the passed options is selected. String values are equivalent to `{value:'string'}`. Option
* is considered matching if all specified properties match.
* @param options
*/
selectOption(selector: string, values: null|string|ElementHandle|Array<string>|{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}|Array<ElementHandle>|Array<{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}>, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<Array<string>>;
/**
* This method checks or unchecks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws.
* 1. If the element already has the right checked state, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked or unchecked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param checked Whether to check or uncheck the checkbox.
* @param options
*/
setChecked(selector: string, checked: boolean, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* @param html HTML markup to assign to the page.
* @param options
*/
setContent(html: string, options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<void>;
/**
* This method expects `selector` to point to an
* [input element](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input).
*
* Sets the value of the file input to these file paths or files. If some of the `filePaths` are relative paths, then they
* are resolved relative to the the current working directory. For empty array, clears the selected files.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param files
* @param options
*/
setInputFiles(selector: string, files: string|Array<string>|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}|Array<{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}>, options?: {
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method taps an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.touchscreen](https://playwright.dev/docs/api/class-page#page-touchscreen) to tap the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: `frame.tap()` requires that the `hasTouch` option of the browser context be set to true.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
tap(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns `element.textContent`.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
textContent(selector: string, options?: {
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<null|string>;
/**
* Returns the page title.
*/
title(): Promise<string>;
/**
* Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text. `frame.type` can be used to
* send fine-grained keyboard events. To fill values in form fields, use
* [frame.fill(selector, value[, options])](https://playwright.dev/docs/api/class-frame#frame-fill).
*
* To press a special key, like `Control` or `ArrowDown`, use
* [keyboard.press(key[, options])](https://playwright.dev/docs/api/class-keyboard#keyboard-press).
*
* ```js
* await frame.type('#mytextarea', 'Hello'); // Types instantly
* await frame.type('#mytextarea', 'World', {delay: 100}); // Types slower, like a user
* ```
*
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param text A text to type into a focused element.
* @param options
*/
type(selector: string, text: string, options?: {
/**
* Time to wait between key presses in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method checks an element matching `selector` by performing the following steps:
* 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
* 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already
* unchecked, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now unchecked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param selector A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
uncheck(selector: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns frame's url.
*/
url(): string;
/**
* Waits for the required load state to be reached.
*
* This returns when the frame reaches a required load state, `load` by default. The navigation must have been committed
* when this method is called. If current document has already reached the required state, resolves immediately.
*
* ```js
* await frame.click('button'); // Click triggers navigation.
* await frame.waitForLoadState(); // Waits for 'load' state by default.
* ```
*
* @param state Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current document, the method resolves immediately. Can be one of:
* - `'load'` - wait for the `load` event to be fired.
* - `'domcontentloaded'` - wait for the `DOMContentLoaded` event to be fired.
* - `'networkidle'` - wait until there are no network connections for at least `500` ms.
* @param options
*/
waitForLoadState(state?: "load"|"domcontentloaded"|"networkidle", options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Waits for the frame navigation and returns the main resource response. In case of multiple redirects, the navigation
* will resolve with the response of the last redirect. In case of navigation to a different anchor or navigation due to
* History API usage, the navigation will resolve with `null`.
*
* This method waits for the frame to navigate to a new URL. It is useful for when you run code which will indirectly cause
* the frame to navigate. Consider this example:
*
* ```js
* const [response] = await Promise.all([
* frame.waitForNavigation(), // The promise resolves after navigation has finished
* frame.click('a.delayed-navigation'), // Clicking the link will indirectly cause a navigation
* ]);
* ```
*
* > NOTE: Usage of the [History API](https://developer.mozilla.org/en-US/docs/Web/API/History_API) to change the URL is
* considered a navigation.
* @param options
*/
waitForNavigation(options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if the
* parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly equal to
* the string.
*/
url?: string|RegExp|((url: URL) => boolean);
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<null|Response>;
/**
* Waits for the given `timeout` in milliseconds.
*
* Note that `frame.waitForTimeout()` should only be used for debugging. Tests using the timer in production are going to
* be flaky. Use signals such as network events, selectors becoming visible and others instead.
* @param timeout A timeout to wait for
*/
waitForTimeout(timeout: number): Promise<void>;
/**
* Waits for the frame to navigate to the given URL.
*
* ```js
* await frame.click('a.delayed-navigation'); // Clicking the link will indirectly cause a navigation
* await frame.waitForURL('**\/target.html');
* ```
*
* @param url A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly equal to
* the string.
* @param options
*/
waitForURL(url: string|RegExp|((url: URL) => boolean), options?: {
/**
* Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout),
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout),
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When to consider operation succeeded, defaults to `load`. Events can be either:
* - `'domcontentloaded'` - consider operation to be finished when the `DOMContentLoaded` event is fired.
* - `'load'` - consider operation to be finished when the `load` event is fired.
* - `'networkidle'` - consider operation to be finished when there are no network connections for at least `500` ms.
* - `'commit'` - consider operation to be finished when network response is received and the document started loading.
*/
waitUntil?: "load"|"domcontentloaded"|"networkidle"|"commit";
}): Promise<void>;}
/**
* - extends: [EventEmitter]
*
* BrowserContexts provide a way to operate multiple independent browser sessions.
*
* If a page opens another page, e.g. with a `window.open` call, the popup will belong to the parent page's browser
* context.
*
* Playwright allows creating "incognito" browser contexts with
* [browser.newContext([options])](https://playwright.dev/docs/api/class-browser#browser-new-context) method. "Incognito"
* browser contexts don't write any browsing data to disk.
*
* ```js
* // Create a new incognito browser context
* const context = await browser.newContext();
* // Create a new page inside context.
* const page = await context.newPage();
* await page.goto('https://example.com');
* // Dispose context once it's no longer needed.
* await context.close();
* ```
*
*/
export interface BrowserContext {
/**
* The method adds a function called `name` on the `window` object of every frame in every page in the context. When
* called, the function executes `callback` and returns a [Promise] which resolves to the return value of `callback`. If
* the `callback` returns a [Promise], it will be awaited.
*
* The first argument of the `callback` function contains information about the caller: `{ browserContext: BrowserContext,
* page: Page, frame: Frame }`.
*
* See [page.exposeBinding(name, callback[, options])](https://playwright.dev/docs/api/class-page#page-expose-binding) for
* page-only version.
*
* An example of exposing page URL to all frames in all pages in the context:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
*
* (async () => {
* const browser = await webkit.launch({ headless: false });
* const context = await browser.newContext();
* await context.exposeBinding('pageURL', ({ page }) => page.url());
* const page = await context.newPage();
* await page.setContent(`
* <script>
* async function onClick() {
* document.querySelector('div').textContent = await window.pageURL();
* }
* </script>
* <button onclick="onClick()">Click me</button>
* <div></div>
* `);
* await page.click('button');
* })();
* ```
*
* An example of passing an element handle:
*
* ```js
* await context.exposeBinding('clicked', async (source, element) => {
* console.log(await element.textContent());
* }, { handle: true });
* await page.setContent(`
* <script>
* document.addEventListener('click', event => window.clicked(event.target));
* </script>
* <div>Click me</div>
* <div>Or click me</div>
* `);
* ```
*
* @param name Name of the function on the window object.
* @param callback Callback function that will be called in the Playwright's context.
* @param options
*/
exposeBinding(name: string, playwrightBinding: (source: BindingSource, arg: JSHandle) => any, options: { handle: true }): Promise<void>;
/**
* The method adds a function called `name` on the `window` object of every frame in every page in the context. When
* called, the function executes `callback` and returns a [Promise] which resolves to the return value of `callback`. If
* the `callback` returns a [Promise], it will be awaited.
*
* The first argument of the `callback` function contains information about the caller: `{ browserContext: BrowserContext,
* page: Page, frame: Frame }`.
*
* See [page.exposeBinding(name, callback[, options])](https://playwright.dev/docs/api/class-page#page-expose-binding) for
* page-only version.
*
* An example of exposing page URL to all frames in all pages in the context:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
*
* (async () => {
* const browser = await webkit.launch({ headless: false });
* const context = await browser.newContext();
* await context.exposeBinding('pageURL', ({ page }) => page.url());
* const page = await context.newPage();
* await page.setContent(`
* <script>
* async function onClick() {
* document.querySelector('div').textContent = await window.pageURL();
* }
* </script>
* <button onclick="onClick()">Click me</button>
* <div></div>
* `);
* await page.click('button');
* })();
* ```
*
* An example of passing an element handle:
*
* ```js
* await context.exposeBinding('clicked', async (source, element) => {
* console.log(await element.textContent());
* }, { handle: true });
* await page.setContent(`
* <script>
* document.addEventListener('click', event => window.clicked(event.target));
* </script>
* <div>Click me</div>
* <div>Or click me</div>
* `);
* ```
*
* @param name Name of the function on the window object.
* @param callback Callback function that will be called in the Playwright's context.
* @param options
*/
exposeBinding(name: string, playwrightBinding: (source: BindingSource, ...args: any[]) => any, options?: { handle?: boolean }): Promise<void>;
/**
* > NOTE: Only works with Chromium browser's persistent context.
*
* Emitted when new background page is created in the context.
*
* ```js
* const backgroundPage = await context.waitForEvent('backgroundpage');
* ```
*
*/
on(event: 'backgroundpage', listener: (page: Page) => void): this;
/**
* Emitted when Browser context gets closed. This might happen because of one of the following:
* - Browser context is closed.
* - Browser application is closed or crashed.
* - The [browser.close()](https://playwright.dev/docs/api/class-browser#browser-close) method was called.
*/
on(event: 'close', listener: (browserContext: BrowserContext) => void): this;
/**
* The event is emitted when a new Page is created in the BrowserContext. The page may still be loading. The event will
* also fire for popup pages. See also [page.on('popup')](https://playwright.dev/docs/api/class-page#page-event-popup) to
* receive events about popups relevant to a specific page.
*
* The earliest moment that page is available is when it has navigated to the initial url. For example, when opening a
* popup with `window.open('http://example.com')`, this event will fire when the network request to "http://example.com" is
* done and its response has started loading in the popup.
*
* ```js
* const [newPage] = await Promise.all([
* context.waitForEvent('page'),
* page.click('a[target=_blank]'),
* ]);
* console.log(await newPage.evaluate('location.href'));
* ```
*
* > NOTE: Use
* [page.waitForLoadState([state, options])](https://playwright.dev/docs/api/class-page#page-wait-for-load-state) to wait
* until the page gets to a particular state (you should not need it in most cases).
*/
on(event: 'page', listener: (page: Page) => void): this;
/**
* Emitted when a request is issued from any pages created through this context. The [request] object is read-only. To only
* listen for requests from a particular page, use
* [page.on('request')](https://playwright.dev/docs/api/class-page#page-event-request).
*
* In order to intercept and mutate requests, see
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route)
* or [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route).
*/
on(event: 'request', listener: (request: Request) => void): this;
/**
* Emitted when a request fails, for example by timing out. To only listen for failed requests from a particular page, use
* [page.on('requestfailed')](https://playwright.dev/docs/api/class-page#page-event-request-failed).
*
* > NOTE: HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will
* complete with
* [browserContext.on('requestfinished')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-request-finished)
* event and not with
* [browserContext.on('requestfailed')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-request-failed).
*/
on(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Emitted when a request finishes successfully after downloading the response body. For a successful response, the
* sequence of events is `request`, `response` and `requestfinished`. To listen for successful requests from a particular
* page, use [page.on('requestfinished')](https://playwright.dev/docs/api/class-page#page-event-request-finished).
*/
on(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Emitted when [response] status and headers are received for a request. For a successful response, the sequence of events
* is `request`, `response` and `requestfinished`. To listen for response events from a particular page, use
* [page.on('response')](https://playwright.dev/docs/api/class-page#page-event-response).
*/
on(event: 'response', listener: (response: Response) => void): this;
/**
* > NOTE: Service workers are only supported on Chromium-based browsers.
*
* Emitted when new service worker is created in the context.
*/
on(event: 'serviceworker', listener: (worker: Worker) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'backgroundpage', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: (browserContext: BrowserContext) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'page', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'request', listener: (request: Request) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'response', listener: (response: Response) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'serviceworker', listener: (worker: Worker) => void): this;
/**
* > NOTE: Only works with Chromium browser's persistent context.
*
* Emitted when new background page is created in the context.
*
* ```js
* const backgroundPage = await context.waitForEvent('backgroundpage');
* ```
*
*/
addListener(event: 'backgroundpage', listener: (page: Page) => void): this;
/**
* Emitted when Browser context gets closed. This might happen because of one of the following:
* - Browser context is closed.
* - Browser application is closed or crashed.
* - The [browser.close()](https://playwright.dev/docs/api/class-browser#browser-close) method was called.
*/
addListener(event: 'close', listener: (browserContext: BrowserContext) => void): this;
/**
* The event is emitted when a new Page is created in the BrowserContext. The page may still be loading. The event will
* also fire for popup pages. See also [page.on('popup')](https://playwright.dev/docs/api/class-page#page-event-popup) to
* receive events about popups relevant to a specific page.
*
* The earliest moment that page is available is when it has navigated to the initial url. For example, when opening a
* popup with `window.open('http://example.com')`, this event will fire when the network request to "http://example.com" is
* done and its response has started loading in the popup.
*
* ```js
* const [newPage] = await Promise.all([
* context.waitForEvent('page'),
* page.click('a[target=_blank]'),
* ]);
* console.log(await newPage.evaluate('location.href'));
* ```
*
* > NOTE: Use
* [page.waitForLoadState([state, options])](https://playwright.dev/docs/api/class-page#page-wait-for-load-state) to wait
* until the page gets to a particular state (you should not need it in most cases).
*/
addListener(event: 'page', listener: (page: Page) => void): this;
/**
* Emitted when a request is issued from any pages created through this context. The [request] object is read-only. To only
* listen for requests from a particular page, use
* [page.on('request')](https://playwright.dev/docs/api/class-page#page-event-request).
*
* In order to intercept and mutate requests, see
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route)
* or [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route).
*/
addListener(event: 'request', listener: (request: Request) => void): this;
/**
* Emitted when a request fails, for example by timing out. To only listen for failed requests from a particular page, use
* [page.on('requestfailed')](https://playwright.dev/docs/api/class-page#page-event-request-failed).
*
* > NOTE: HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will
* complete with
* [browserContext.on('requestfinished')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-request-finished)
* event and not with
* [browserContext.on('requestfailed')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-request-failed).
*/
addListener(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Emitted when a request finishes successfully after downloading the response body. For a successful response, the
* sequence of events is `request`, `response` and `requestfinished`. To listen for successful requests from a particular
* page, use [page.on('requestfinished')](https://playwright.dev/docs/api/class-page#page-event-request-finished).
*/
addListener(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Emitted when [response] status and headers are received for a request. For a successful response, the sequence of events
* is `request`, `response` and `requestfinished`. To listen for response events from a particular page, use
* [page.on('response')](https://playwright.dev/docs/api/class-page#page-event-response).
*/
addListener(event: 'response', listener: (response: Response) => void): this;
/**
* > NOTE: Service workers are only supported on Chromium-based browsers.
*
* Emitted when new service worker is created in the context.
*/
addListener(event: 'serviceworker', listener: (worker: Worker) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'backgroundpage', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: (browserContext: BrowserContext) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'page', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'request', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'response', listener: (response: Response) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'serviceworker', listener: (worker: Worker) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'backgroundpage', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: (browserContext: BrowserContext) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'page', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'request', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'requestfailed', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'requestfinished', listener: (request: Request) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'response', listener: (response: Response) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'serviceworker', listener: (worker: Worker) => void): this;
/**
* Adds cookies into this browser context. All pages within this context will have these cookies installed. Cookies can be
* obtained via
* [browserContext.cookies([urls])](https://playwright.dev/docs/api/class-browsercontext#browser-context-cookies).
*
* ```js
* await browserContext.addCookies([cookieObject1, cookieObject2]);
* ```
*
* @param cookies
*/
addCookies(cookies: Array<{
name: string;
value: string;
/**
* either url or domain / path are required. Optional.
*/
url?: string;
/**
* either url or domain / path are required Optional.
*/
domain?: string;
/**
* either url or domain / path are required Optional.
*/
path?: string;
/**
* Unix time in seconds. Optional.
*/
expires?: number;
/**
* Optional.
*/
httpOnly?: boolean;
/**
* Optional.
*/
secure?: boolean;
/**
* Optional.
*/
sameSite?: "Strict"|"Lax"|"None";
}>): Promise<void>;
/**
* Adds a script which would be evaluated in one of the following scenarios:
* - Whenever a page is created in the browser context or is navigated.
* - Whenever a child frame is attached or navigated in any page in the browser context. In this case, the script is
* evaluated in the context of the newly attached frame.
*
* The script is evaluated after the document was created but before any of its scripts were run. This is useful to amend
* the JavaScript environment, e.g. to seed `Math.random`.
*
* An example of overriding `Math.random` before the page loads:
*
* ```js browser
* // preload.js
* Math.random = () => 42;
* ```
*
* ```js
* // In your playwright script, assuming the preload.js file is in same directory.
* await browserContext.addInitScript({
* path: 'preload.js'
* });
* ```
*
* > NOTE: The order of evaluation of multiple scripts installed via
* [browserContext.addInitScript(script[, arg])](https://playwright.dev/docs/api/class-browsercontext#browser-context-add-init-script)
* and [page.addInitScript(script[, arg])](https://playwright.dev/docs/api/class-page#page-add-init-script) is not defined.
* @param script Script to be evaluated in all pages in the browser context.
* @param arg Optional argument to pass to `script` (only supported when passing a function).
*/
addInitScript(script: Function|string|{
/**
* Path to the JavaScript file. If `path` is a relative path, then it is resolved relative to the current working
* directory. Optional.
*/
path?: string;
/**
* Raw script content. Optional.
*/
content?: string;
}, arg?: Serializable): Promise<void>;
/**
* > NOTE: Background pages are only supported on Chromium-based browsers.
*
* All existing background pages in the context.
*/
backgroundPages(): Array<Page>;
/**
* Returns the browser instance of the context. If it was launched as a persistent context null gets returned.
*/
browser(): null|Browser;
/**
* Clears context cookies.
*/
clearCookies(): Promise<void>;
/**
* Clears all permission overrides for the browser context.
*
* ```js
* const context = await browser.newContext();
* await context.grantPermissions(['clipboard-read']);
* // do stuff ..
* context.clearPermissions();
* ```
*
*/
clearPermissions(): Promise<void>;
/**
* Closes the browser context. All the pages that belong to the browser context will be closed.
*
* > NOTE: The default browser context cannot be closed.
*/
close(): Promise<void>;
/**
* If no URLs are specified, this method returns all cookies. If URLs are specified, only cookies that affect those URLs
* are returned.
* @param urls Optional list of URLs.
*/
cookies(urls?: string|Array<string>): Promise<Array<Cookie>>;
/**
* The method adds a function called `name` on the `window` object of every frame in every page in the context. When
* called, the function executes `callback` and returns a [Promise] which resolves to the return value of `callback`.
*
* If the `callback` returns a [Promise], it will be awaited.
*
* See [page.exposeFunction(name, callback)](https://playwright.dev/docs/api/class-page#page-expose-function) for page-only
* version.
*
* An example of adding a `sha256` function to all pages in the context:
*
* ```js
* const { webkit } = require('playwright'); // Or 'chromium' or 'firefox'.
* const crypto = require('crypto');
*
* (async () => {
* const browser = await webkit.launch({ headless: false });
* const context = await browser.newContext();
* await context.exposeFunction('sha256', text => crypto.createHash('sha256').update(text).digest('hex'));
* const page = await context.newPage();
* await page.setContent(`
* <script>
* async function onClick() {
* document.querySelector('div').textContent = await window.sha256('PLAYWRIGHT');
* }
* </script>
* <button onclick="onClick()">Click me</button>
* <div></div>
* `);
* await page.click('button');
* })();
* ```
*
* @param name Name of the function on the window object.
* @param callback Callback function that will be called in the Playwright's context.
*/
exposeFunction(name: string, callback: Function): Promise<void>;
/**
* Grants specified permissions to the browser context. Only grants corresponding permissions to the given origin if
* specified.
* @param permissions A permission or an array of permissions to grant. Permissions can be one of the following values: - `'geolocation'`
* - `'midi'`
* - `'midi-sysex'` (system-exclusive midi)
* - `'notifications'`
* - `'camera'`
* - `'microphone'`
* - `'background-sync'`
* - `'ambient-light-sensor'`
* - `'accelerometer'`
* - `'gyroscope'`
* - `'magnetometer'`
* - `'accessibility-events'`
* - `'clipboard-read'`
* - `'clipboard-write'`
* - `'payment-handler'`
* @param options
*/
grantPermissions(permissions: Array<string>, options?: {
/**
* The [origin] to grant permissions to, e.g. "https://example.com".
*/
origin?: string;
}): Promise<void>;
/**
* > NOTE: CDP sessions are only supported on Chromium-based browsers.
*
* Returns the newly created session.
* @param page Target to create new session for. For backwards-compatibility, this parameter is named `page`, but it can be a `Page` or `Frame` type.
*/
newCDPSession(page: Page|Frame): Promise<CDPSession>;
/**
* Creates a new page in the browser context.
*/
newPage(): Promise<Page>;
/**
* Returns all open pages in the context.
*/
pages(): Array<Page>;
/**
* API testing helper associated with this context. Requests made with this API will use context cookies.
*/
request: APIRequestContext;
/**
* Routing provides the capability to modify network requests that are made by any page in the browser context. Once route
* is enabled, every request matching the url pattern will stall unless it's continued, fulfilled or aborted.
*
* > NOTE: [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route) will not intercept
* requests intercepted by Service Worker. See [this](https://github.com/microsoft/playwright/issues/1090) issue. We
* recommend disabling Service Workers when using request interception. Via `await context.addInitScript(() => delete
* window.navigator.serviceWorker);`
*
* An example of a naive handler that aborts all image requests:
*
* ```js
* const context = await browser.newContext();
* await context.route('**\/*.{png,jpg,jpeg}', route => route.abort());
* const page = await context.newPage();
* await page.goto('https://example.com');
* await browser.close();
* ```
*
* or the same snippet using a regex pattern instead:
*
* ```js
* const context = await browser.newContext();
* await context.route(/(\.png$)|(\.jpg$)/, route => route.abort());
* const page = await context.newPage();
* await page.goto('https://example.com');
* await browser.close();
* ```
*
* It is possible to examine the request to decide the route action. For example, mocking all requests that contain some
* post data, and leaving all other requests as is:
*
* ```js
* await context.route('/api/**', route => {
* if (route.request().postData().includes('my-string'))
* route.fulfill({ body: 'mocked-data' });
* else
* route.continue();
* });
* ```
*
* Page routes (set up with [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route))
* take precedence over browser context routes when request matches both handlers.
*
* To remove a route with its handler you can use
* [browserContext.unroute(url[, handler])](https://playwright.dev/docs/api/class-browsercontext#browser-context-unroute).
*
* > NOTE: Enabling routing disables http cache.
* @param url A glob pattern, regex pattern or predicate receiving [URL] to match while routing. When a `baseURL` via the context options was provided and the passed URL is a path, it gets merged via the
* [`new URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL) constructor.
* @param handler handler function to route the request.
* @param options
*/
route(url: string|RegExp|((url: URL) => boolean), handler: ((route: Route, request: Request) => void), options?: {
/**
* How often a route should be used. By default it will be used every time.
*/
times?: number;
}): Promise<void>;
/**
* > NOTE: Service workers are only supported on Chromium-based browsers.
*
* All existing service workers in the context.
*/
serviceWorkers(): Array<Worker>;
/**
* This setting will change the default maximum navigation time for the following methods and related shortcuts:
* - [page.goBack([options])](https://playwright.dev/docs/api/class-page#page-go-back)
* - [page.goForward([options])](https://playwright.dev/docs/api/class-page#page-go-forward)
* - [page.goto(url[, options])](https://playwright.dev/docs/api/class-page#page-goto)
* - [page.reload([options])](https://playwright.dev/docs/api/class-page#page-reload)
* - [page.setContent(html[, options])](https://playwright.dev/docs/api/class-page#page-set-content)
* - [page.waitForNavigation([options])](https://playwright.dev/docs/api/class-page#page-wait-for-navigation)
*
* > NOTE:
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout)
* and [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) take priority
* over
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout).
* @param timeout Maximum navigation time in milliseconds
*/
setDefaultNavigationTimeout(timeout: number): void;
/**
* This setting will change the default maximum time for all the methods accepting `timeout` option.
*
* > NOTE:
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout),
* [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) and
* [browserContext.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-navigation-timeout)
* take priority over
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout).
* @param timeout Maximum time in milliseconds
*/
setDefaultTimeout(timeout: number): void;
/**
* The extra HTTP headers will be sent with every request initiated by any page in the context. These headers are merged
* with page-specific extra HTTP headers set with
* [page.setExtraHTTPHeaders(headers)](https://playwright.dev/docs/api/class-page#page-set-extra-http-headers). If page
* overrides a particular header, page-specific header value will be used instead of the browser context header value.
*
* > NOTE:
* [browserContext.setExtraHTTPHeaders(headers)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-extra-http-headers)
* does not guarantee the order of headers in the outgoing requests.
* @param headers An object containing additional HTTP headers to be sent with every request. All header values must be strings.
*/
setExtraHTTPHeaders(headers: { [key: string]: string; }): Promise<void>;
/**
* Sets the context's geolocation. Passing `null` or `undefined` emulates position unavailable.
*
* ```js
* await browserContext.setGeolocation({latitude: 59.95, longitude: 30.31667});
* ```
*
* > NOTE: Consider using
* [browserContext.grantPermissions(permissions[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-grant-permissions)
* to grant permissions for the browser context pages to read its geolocation.
* @param geolocation
*/
setGeolocation(geolocation: null|{
/**
* Latitude between -90 and 90.
*/
latitude: number;
/**
* Longitude between -180 and 180.
*/
longitude: number;
/**
* Non-negative accuracy value. Defaults to `0`.
*/
accuracy?: number;
}): Promise<void>;
/**
* **DEPRECATED** Browsers may cache credentials after successful authentication. Create a new browser context instead.
* @deprecated
* @param httpCredentials
*/
setHTTPCredentials(httpCredentials: null|{
username: string;
password: string;
}): Promise<void>;
/**
* @param offline Whether to emulate network being offline for the browser context.
*/
setOffline(offline: boolean): Promise<void>;
/**
* Returns storage state for this browser context, contains current cookies and local storage snapshot.
* @param options
*/
storageState(options?: {
/**
* The file path to save the storage state to. If `path` is a relative path, then it is resolved relative to current
* working directory. If no path is provided, storage state is still returned, but won't be saved to the disk.
*/
path?: string;
}): Promise<{
cookies: Array<{
name: string;
value: string;
domain: string;
path: string;
/**
* Unix time in seconds.
*/
expires: number;
httpOnly: boolean;
secure: boolean;
sameSite: "Strict"|"Lax"|"None";
}>;
origins: Array<{
origin: string;
localStorage: Array<{
name: string;
value: string;
}>;
}>;
}>;
tracing: Tracing;
/**
* Removes a route created with
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route).
* When `handler` is not specified, removes all routes for the `url`.
* @param url A glob pattern, regex pattern or predicate receiving [URL] used to register a routing with [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route).
* @param handler Optional handler function used to register a routing with [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route).
*/
unroute(url: string|RegExp|((url: URL) => boolean), handler?: ((route: Route, request: Request) => void)): Promise<void>;
/**
* > NOTE: Only works with Chromium browser's persistent context.
*
* Emitted when new background page is created in the context.
*
* ```js
* const backgroundPage = await context.waitForEvent('backgroundpage');
* ```
*
*/
waitForEvent(event: 'backgroundpage', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Emitted when Browser context gets closed. This might happen because of one of the following:
* - Browser context is closed.
* - Browser application is closed or crashed.
* - The [browser.close()](https://playwright.dev/docs/api/class-browser#browser-close) method was called.
*/
waitForEvent(event: 'close', optionsOrPredicate?: { predicate?: (browserContext: BrowserContext) => boolean | Promise<boolean>, timeout?: number } | ((browserContext: BrowserContext) => boolean | Promise<boolean>)): Promise<BrowserContext>;
/**
* The event is emitted when a new Page is created in the BrowserContext. The page may still be loading. The event will
* also fire for popup pages. See also [page.on('popup')](https://playwright.dev/docs/api/class-page#page-event-popup) to
* receive events about popups relevant to a specific page.
*
* The earliest moment that page is available is when it has navigated to the initial url. For example, when opening a
* popup with `window.open('http://example.com')`, this event will fire when the network request to "http://example.com" is
* done and its response has started loading in the popup.
*
* ```js
* const [newPage] = await Promise.all([
* context.waitForEvent('page'),
* page.click('a[target=_blank]'),
* ]);
* console.log(await newPage.evaluate('location.href'));
* ```
*
* > NOTE: Use
* [page.waitForLoadState([state, options])](https://playwright.dev/docs/api/class-page#page-wait-for-load-state) to wait
* until the page gets to a particular state (you should not need it in most cases).
*/
waitForEvent(event: 'page', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Emitted when a request is issued from any pages created through this context. The [request] object is read-only. To only
* listen for requests from a particular page, use
* [page.on('request')](https://playwright.dev/docs/api/class-page#page-event-request).
*
* In order to intercept and mutate requests, see
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route)
* or [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route).
*/
waitForEvent(event: 'request', optionsOrPredicate?: { predicate?: (request: Request) => boolean | Promise<boolean>, timeout?: number } | ((request: Request) => boolean | Promise<boolean>)): Promise<Request>;
/**
* Emitted when a request fails, for example by timing out. To only listen for failed requests from a particular page, use
* [page.on('requestfailed')](https://playwright.dev/docs/api/class-page#page-event-request-failed).
*
* > NOTE: HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will
* complete with
* [browserContext.on('requestfinished')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-request-finished)
* event and not with
* [browserContext.on('requestfailed')](https://playwright.dev/docs/api/class-browsercontext#browser-context-event-request-failed).
*/
waitForEvent(event: 'requestfailed', optionsOrPredicate?: { predicate?: (request: Request) => boolean | Promise<boolean>, timeout?: number } | ((request: Request) => boolean | Promise<boolean>)): Promise<Request>;
/**
* Emitted when a request finishes successfully after downloading the response body. For a successful response, the
* sequence of events is `request`, `response` and `requestfinished`. To listen for successful requests from a particular
* page, use [page.on('requestfinished')](https://playwright.dev/docs/api/class-page#page-event-request-finished).
*/
waitForEvent(event: 'requestfinished', optionsOrPredicate?: { predicate?: (request: Request) => boolean | Promise<boolean>, timeout?: number } | ((request: Request) => boolean | Promise<boolean>)): Promise<Request>;
/**
* Emitted when [response] status and headers are received for a request. For a successful response, the sequence of events
* is `request`, `response` and `requestfinished`. To listen for response events from a particular page, use
* [page.on('response')](https://playwright.dev/docs/api/class-page#page-event-response).
*/
waitForEvent(event: 'response', optionsOrPredicate?: { predicate?: (response: Response) => boolean | Promise<boolean>, timeout?: number } | ((response: Response) => boolean | Promise<boolean>)): Promise<Response>;
/**
* > NOTE: Service workers are only supported on Chromium-based browsers.
*
* Emitted when new service worker is created in the context.
*/
waitForEvent(event: 'serviceworker', optionsOrPredicate?: { predicate?: (worker: Worker) => boolean | Promise<boolean>, timeout?: number } | ((worker: Worker) => boolean | Promise<boolean>)): Promise<Worker>;
}
/**
* The Worker class represents a [WebWorker](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API). `worker`
* event is emitted on the page object to signal a worker creation. `close` event is emitted on the worker object when the
* worker is gone.
*
* ```js
* page.on('worker', worker => {
* console.log('Worker created: ' + worker.url());
* worker.on('close', worker => console.log('Worker destroyed: ' + worker.url()));
* });
*
* console.log('Current workers:');
* for (const worker of page.workers())
* console.log(' ' + worker.url());
* ```
*
*/
export interface Worker {
/**
* Returns the return value of `pageFunction`.
*
* If the function passed to the
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) returns a
* [Promise], then [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate)
* would wait for the promise to resolve and return its value.
*
* If the function passed to the
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) returns a
* non-[Serializable] value, then
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) returns
* `undefined`. Playwright also supports transferring some additional values that are not serializable by `JSON`: `-0`,
* `NaN`, `Infinity`, `-Infinity`.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* If the function passed to the
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) returns a
* [Promise], then [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate)
* would wait for the promise to resolve and return its value.
*
* If the function passed to the
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) returns a
* non-[Serializable] value, then
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) returns
* `undefined`. Playwright also supports transferring some additional values that are not serializable by `JSON`: `-0`,
* `NaN`, `Infinity`, `-Infinity`.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R>(pageFunction: PageFunction<void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* The only difference between
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) and
* [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle) is
* that [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle)
* returns [JSHandle].
*
* If the function passed to the
* [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle)
* returns a [Promise], then
* [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle) would
* wait for the promise to resolve and return its value.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R, Arg>(pageFunction: PageFunction<Arg, R>, arg: Arg): Promise<SmartHandle<R>>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* The only difference between
* [worker.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate) and
* [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle) is
* that [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle)
* returns [JSHandle].
*
* If the function passed to the
* [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle)
* returns a [Promise], then
* [worker.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-worker#worker-evaluate-handle) would
* wait for the promise to resolve and return its value.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R>(pageFunction: PageFunction<void, R>, arg?: any): Promise<SmartHandle<R>>;
/**
* Emitted when this dedicated [WebWorker](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) is terminated.
*/
on(event: 'close', listener: (worker: Worker) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: (worker: Worker) => void): this;
/**
* Emitted when this dedicated [WebWorker](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) is terminated.
*/
addListener(event: 'close', listener: (worker: Worker) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: (worker: Worker) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: (worker: Worker) => void): this;
url(): string;}
/**
* JSHandle represents an in-page JavaScript object. JSHandles can be created with the
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) method.
*
* ```js
* const windowHandle = await page.evaluateHandle(() => window);
* // ...
* ```
*
* JSHandle prevents the referenced JavaScript object being garbage collected unless the handle is exposed with
* [jsHandle.dispose()](https://playwright.dev/docs/api/class-jshandle#js-handle-dispose). JSHandles are auto-disposed when
* their origin frame gets navigated or the parent context gets destroyed.
*
* JSHandle instances can be used as an argument in
* [page.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-eval-on-selector),
* [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) and
* [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) methods.
*/
export interface JSHandle<T = any> {
/**
* Returns the return value of `pageFunction`.
*
* This method passes this handle as the first argument to `pageFunction`.
*
* If `pageFunction` returns a [Promise], then `handle.evaluate` would wait for the promise to resolve and return its
* value.
*
* Examples:
*
* ```js
* const tweetHandle = await page.$('.tweet .retweets');
* expect(await tweetHandle.evaluate(node => node.innerText)).toBe('10 retweets');
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R, Arg, O extends T = T>(pageFunction: PageFunctionOn<O, Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* This method passes this handle as the first argument to `pageFunction`.
*
* If `pageFunction` returns a [Promise], then `handle.evaluate` would wait for the promise to resolve and return its
* value.
*
* Examples:
*
* ```js
* const tweetHandle = await page.$('.tweet .retweets');
* expect(await tweetHandle.evaluate(node => node.innerText)).toBe('10 retweets');
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R, O extends T = T>(pageFunction: PageFunctionOn<O, void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* This method passes this handle as the first argument to `pageFunction`.
*
* The only difference between `jsHandle.evaluate` and `jsHandle.evaluateHandle` is that `jsHandle.evaluateHandle` returns
* [JSHandle].
*
* If the function passed to the `jsHandle.evaluateHandle` returns a [Promise], then `jsHandle.evaluateHandle` would wait
* for the promise to resolve and return its value.
*
* See [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) for more
* details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R, Arg, O extends T = T>(pageFunction: PageFunctionOn<O, Arg, R>, arg: Arg): Promise<SmartHandle<R>>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* This method passes this handle as the first argument to `pageFunction`.
*
* The only difference between `jsHandle.evaluate` and `jsHandle.evaluateHandle` is that `jsHandle.evaluateHandle` returns
* [JSHandle].
*
* If the function passed to the `jsHandle.evaluateHandle` returns a [Promise], then `jsHandle.evaluateHandle` would wait
* for the promise to resolve and return its value.
*
* See [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) for more
* details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R, O extends T = T>(pageFunction: PageFunctionOn<O, void, R>, arg?: any): Promise<SmartHandle<R>>;
/**
* Returns a JSON representation of the object. If the object has a `toJSON` function, it **will not be called**.
*
* > NOTE: The method will return an empty JSON object if the referenced object is not stringifiable. It will throw an
* error if the object has circular references.
*/
jsonValue(): Promise<T>;
/**
* Returns either `null` or the object handle itself, if the object handle is an instance of [ElementHandle].
*/
asElement(): T extends Node ? ElementHandle<T> : null;
/**
* The `jsHandle.dispose` method stops referencing the element handle.
*/
dispose(): Promise<void>;
/**
* The method returns a map with **own property names** as keys and JSHandle instances for the property values.
*
* ```js
* const handle = await page.evaluateHandle(() => ({window, document}));
* const properties = await handle.getProperties();
* const windowHandle = properties.get('window');
* const documentHandle = properties.get('document');
* await handle.dispose();
* ```
*
*/
getProperties(): Promise<Map<string, JSHandle>>;
/**
* Fetches a single property from the referenced object.
* @param propertyName property to get
*/
getProperty(propertyName: string): Promise<JSHandle>;}
/**
* - extends: [JSHandle]
*
* ElementHandle represents an in-page DOM element. ElementHandles can be created with the
* [page.$(selector[, options])](https://playwright.dev/docs/api/class-page#page-query-selector) method.
*
* > NOTE: The use of ElementHandle is discouraged, use [Locator] objects and web-first assertions instead.
*
* ```js
* const hrefElement = await page.$('a');
* await hrefElement.click();
* ```
*
* ElementHandle prevents DOM element from garbage collection unless the handle is disposed with
* [jsHandle.dispose()](https://playwright.dev/docs/api/class-jshandle#js-handle-dispose). ElementHandles are auto-disposed
* when their origin frame gets navigated.
*
* ElementHandle instances can be used as an argument in
* [page.$eval(selector, pageFunction[, arg, options])](https://playwright.dev/docs/api/class-page#page-eval-on-selector)
* and [page.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate) methods.
*
* The difference between the [Locator] and ElementHandle is that the ElementHandle points to a particular element, while
* [Locator] captures the logic of how to retrieve an element.
*
* In the example below, handle points to a particular DOM element on page. If that element changes text or is used by
* React to render an entirely different component, handle is still pointing to that very DOM element. This can lead to
* unexpected behaviors.
*
* ```js
* const handle = await page.$('text=Submit');
* // ...
* await handle.hover();
* await handle.click();
* ```
*
* With the locator, every time the `element` is used, up-to-date DOM element is located in the page using the selector. So
* in the snippet below, underlying DOM element is going to be located twice.
*
* ```js
* const locator = page.locator('text=Submit');
* // ...
* await locator.hover();
* await locator.click();
* ```
*
*/
export interface ElementHandle<T=Node> extends JSHandle<T> {
/**
* The method finds an element matching the specified selector in the `ElementHandle`'s subtree. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns `null`.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$<K extends keyof HTMLElementTagNameMap>(selector: K, options?: { strict: boolean }): Promise<ElementHandleForTag<K> | null>;
/**
* The method finds an element matching the specified selector in the `ElementHandle`'s subtree. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns `null`.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$(selector: string, options?: { strict: boolean }): Promise<ElementHandle<SVGElement | HTMLElement> | null>;
/**
* The method finds all elements matching the specified selector in the `ElementHandle`s subtree. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns empty array.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$$<K extends keyof HTMLElementTagNameMap>(selector: K): Promise<ElementHandleForTag<K>[]>;
/**
* The method finds all elements matching the specified selector in the `ElementHandle`s subtree. See
* [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the selector, returns empty array.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
$$(selector: string): Promise<ElementHandle<SVGElement | HTMLElement>[]>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds an element matching the specified selector in the `ElementHandle`s subtree and passes it as a first
* argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the
* selector, the method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const tweetHandle = await page.$('.tweet');
* expect(await tweetHandle.$eval('.like', node => node.innerText)).toBe('100');
* expect(await tweetHandle.$eval('.retweets', node => node.innerText)).toBe('10');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$eval<K extends keyof HTMLElementTagNameMap, R, Arg>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K], Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds an element matching the specified selector in the `ElementHandle`s subtree and passes it as a first
* argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the
* selector, the method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const tweetHandle = await page.$('.tweet');
* expect(await tweetHandle.$eval('.like', node => node.innerText)).toBe('100');
* expect(await tweetHandle.$eval('.retweets', node => node.innerText)).toBe('10');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$eval<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E, Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds an element matching the specified selector in the `ElementHandle`s subtree and passes it as a first
* argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the
* selector, the method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const tweetHandle = await page.$('.tweet');
* expect(await tweetHandle.$eval('.like', node => node.innerText)).toBe('100');
* expect(await tweetHandle.$eval('.retweets', node => node.innerText)).toBe('10');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$eval<K extends keyof HTMLElementTagNameMap, R>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K], void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds an element matching the specified selector in the `ElementHandle`s subtree and passes it as a first
* argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details. If no elements match the
* selector, the method throws an error.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const tweetHandle = await page.$('.tweet');
* expect(await tweetHandle.$eval('.like', node => node.innerText)).toBe('100');
* expect(await tweetHandle.$eval('.retweets', node => node.innerText)).toBe('10');
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$eval<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E, void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds all elements matching the specified selector in the `ElementHandle`'s subtree and passes an array of
* matched elements as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```html
* <div class="feed">
* <div class="tweet">Hello!</div>
* <div class="tweet">Hi!</div>
* </div>
* ```
*
* ```js
* const feedHandle = await page.$('.feed');
* expect(await feedHandle.$$eval('.tweet', nodes => nodes.map(n => n.innerText))).toEqual(['Hello!', 'Hi!']);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<K extends keyof HTMLElementTagNameMap, R, Arg>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K][], Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds all elements matching the specified selector in the `ElementHandle`'s subtree and passes an array of
* matched elements as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```html
* <div class="feed">
* <div class="tweet">Hello!</div>
* <div class="tweet">Hi!</div>
* </div>
* ```
*
* ```js
* const feedHandle = await page.$('.feed');
* expect(await feedHandle.$$eval('.tweet', nodes => nodes.map(n => n.innerText))).toEqual(['Hello!', 'Hi!']);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E[], Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds all elements matching the specified selector in the `ElementHandle`'s subtree and passes an array of
* matched elements as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```html
* <div class="feed">
* <div class="tweet">Hello!</div>
* <div class="tweet">Hi!</div>
* </div>
* ```
*
* ```js
* const feedHandle = await page.$('.feed');
* expect(await feedHandle.$$eval('.tweet', nodes => nodes.map(n => n.innerText))).toEqual(['Hello!', 'Hi!']);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<K extends keyof HTMLElementTagNameMap, R>(selector: K, pageFunction: PageFunctionOn<HTMLElementTagNameMap[K][], void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* The method finds all elements matching the specified selector in the `ElementHandle`'s subtree and passes an array of
* matched elements as a first argument to `pageFunction`. See [Working with selectors](https://playwright.dev/docs/selectors) for more details.
*
* If `pageFunction` returns a [Promise], then
* [elementHandle.$$eval(selector, pageFunction[, arg])](https://playwright.dev/docs/api/class-elementhandle#element-handle-eval-on-selector-all)
* would wait for the promise to resolve and return its value.
*
* Examples:
*
* ```html
* <div class="feed">
* <div class="tweet">Hello!</div>
* <div class="tweet">Hi!</div>
* </div>
* ```
*
* ```js
* const feedHandle = await page.$('.feed');
* expect(await feedHandle.$$eval('.tweet', nodes => nodes.map(n => n.innerText))).toEqual(['Hello!', 'Hi!']);
* ```
*
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
$$eval<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(selector: string, pageFunction: PageFunctionOn<E[], void, R>, arg?: any): Promise<R>;
/**
* Returns element specified by selector when it satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* Wait for the `selector` relative to the element handle to satisfy `state` option (either appear/disappear from dom, or
* become visible/hidden). If at the moment of calling the method `selector` already satisfies the condition, the method
* will return immediately. If the selector doesn't satisfy the condition for the `timeout` milliseconds, the function will
* throw.
*
* ```js
* await page.setContent(`<div><span></span></div>`);
* const div = await page.$('div');
* // Waiting for the 'span' selector relative to the div.
* const span = await div.waitForSelector('span', { state: 'attached' });
* ```
*
* > NOTE: This method does not work across navigations, use
* [page.waitForSelector(selector[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-selector) instead.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector<K extends keyof HTMLElementTagNameMap>(selector: K, options?: ElementHandleWaitForSelectorOptionsNotHidden): Promise<ElementHandleForTag<K>>;
/**
* Returns element specified by selector when it satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* Wait for the `selector` relative to the element handle to satisfy `state` option (either appear/disappear from dom, or
* become visible/hidden). If at the moment of calling the method `selector` already satisfies the condition, the method
* will return immediately. If the selector doesn't satisfy the condition for the `timeout` milliseconds, the function will
* throw.
*
* ```js
* await page.setContent(`<div><span></span></div>`);
* const div = await page.$('div');
* // Waiting for the 'span' selector relative to the div.
* const span = await div.waitForSelector('span', { state: 'attached' });
* ```
*
* > NOTE: This method does not work across navigations, use
* [page.waitForSelector(selector[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-selector) instead.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector(selector: string, options?: ElementHandleWaitForSelectorOptionsNotHidden): Promise<ElementHandle<SVGElement | HTMLElement>>;
/**
* Returns element specified by selector when it satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* Wait for the `selector` relative to the element handle to satisfy `state` option (either appear/disappear from dom, or
* become visible/hidden). If at the moment of calling the method `selector` already satisfies the condition, the method
* will return immediately. If the selector doesn't satisfy the condition for the `timeout` milliseconds, the function will
* throw.
*
* ```js
* await page.setContent(`<div><span></span></div>`);
* const div = await page.$('div');
* // Waiting for the 'span' selector relative to the div.
* const span = await div.waitForSelector('span', { state: 'attached' });
* ```
*
* > NOTE: This method does not work across navigations, use
* [page.waitForSelector(selector[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-selector) instead.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector<K extends keyof HTMLElementTagNameMap>(selector: K, options: ElementHandleWaitForSelectorOptions): Promise<ElementHandleForTag<K> | null>;
/**
* Returns element specified by selector when it satisfies `state` option. Returns `null` if waiting for `hidden` or
* `detached`.
*
* Wait for the `selector` relative to the element handle to satisfy `state` option (either appear/disappear from dom, or
* become visible/hidden). If at the moment of calling the method `selector` already satisfies the condition, the method
* will return immediately. If the selector doesn't satisfy the condition for the `timeout` milliseconds, the function will
* throw.
*
* ```js
* await page.setContent(`<div><span></span></div>`);
* const div = await page.$('div');
* // Waiting for the 'span' selector relative to the div.
* const span = await div.waitForSelector('span', { state: 'attached' });
* ```
*
* > NOTE: This method does not work across navigations, use
* [page.waitForSelector(selector[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-selector) instead.
* @param selector A selector to query for. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
waitForSelector(selector: string, options: ElementHandleWaitForSelectorOptions): Promise<null|ElementHandle<SVGElement | HTMLElement>>;
/**
* This method returns the bounding box of the element, or `null` if the element is not visible. The bounding box is
* calculated relative to the main frame viewport - which is usually the same as the browser window.
*
* Scrolling affects the returned bonding box, similarly to
* [Element.getBoundingClientRect](https://developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect). That
* means `x` and/or `y` may be negative.
*
* Elements from child frames return the bounding box relative to the main frame, unlike the
* [Element.getBoundingClientRect](https://developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect).
*
* Assuming the page is static, it is safe to use bounding box coordinates to perform input. For example, the following
* snippet should click the center of the element.
*
* ```js
* const box = await elementHandle.boundingBox();
* await page.mouse.click(box.x + box.width / 2, box.y + box.height / 2);
* ```
*
*/
boundingBox(): Promise<null|{
/**
* the x coordinate of the element in pixels.
*/
x: number;
/**
* the y coordinate of the element in pixels.
*/
y: number;
/**
* the width of the element in pixels.
*/
width: number;
/**
* the height of the element in pixels.
*/
height: number;
}>;
/**
* This method checks the element by performing the following steps:
* 1. Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already checked,
* this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked. If not, this method throws.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
check(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* This method clicks the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element, or
* the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
click(options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* defaults to 1. See [UIEvent.detail].
*/
clickCount?: number;
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns the content frame for element handles referencing iframe nodes, or `null` otherwise
*/
contentFrame(): Promise<null|Frame>;
/**
* This method double clicks the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to double click in the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set. Note that if the
* first click of the `dblclick()` triggers a navigation event, this method will throw.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: `elementHandle.dblclick()` dispatches two `click` events and a single `dblclick` event.
* @param options
*/
dblclick(options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* The snippet below dispatches the `click` event on the element. Regardless of the visibility state of the element,
* `click` is dispatched. This is equivalent to calling
* [element.click()](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
*
* ```js
* await elementHandle.dispatchEvent('click');
* ```
*
* Under the hood, it creates an instance of an event based on the given `type`, initializes it with `eventInit` properties
* and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.
*
* Since `eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:
* - [DragEvent](https://developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
* - [FocusEvent](https://developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
* - [KeyboardEvent](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
* - [MouseEvent](https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
* - [PointerEvent](https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
* - [TouchEvent](https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
* - [Event](https://developer.mozilla.org/en-US/docs/Web/API/Event/Event)
*
* You can also specify `JSHandle` as the property value if you want live objects to be passed into the event:
*
* ```js
* // Note you can only create DataTransfer in Chromium and Firefox
* const dataTransfer = await page.evaluateHandle(() => new DataTransfer());
* await elementHandle.dispatchEvent('dragstart', { dataTransfer });
* ```
*
* @param type DOM event type: `"click"`, `"dragstart"`, etc.
* @param eventInit Optional event-specific initialization properties.
*/
dispatchEvent(type: string, eventInit?: EvaluationArgument): Promise<void>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, focuses the element, fills it and triggers an `input`
* event after filling. Note that you can pass an empty string to clear the input field.
*
* If the target element is not an `<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error.
* However, if the element is inside the `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled
* instead.
*
* To send fine-grained keyboard events, use
* [elementHandle.type(text[, options])](https://playwright.dev/docs/api/class-elementhandle#element-handle-type).
* @param value Value to set for the `<input>`, `<textarea>` or `[contenteditable]` element.
* @param options
*/
fill(value: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Calls [focus](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/focus) on the element.
*/
focus(): Promise<void>;
/**
* Returns element attribute value.
* @param name Attribute name to get the value for.
*/
getAttribute(name: string): Promise<null|string>;
/**
* This method hovers over the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to hover over the center of the element,
* or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
hover(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns the `element.innerHTML`.
*/
innerHTML(): Promise<string>;
/**
* Returns the `element.innerText`.
*/
innerText(): Promise<string>;
/**
* Returns `input.value` for `<input>` or `<textarea>` or `<select>` element. Throws for non-input elements.
* @param options
*/
inputValue(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
*/
isChecked(): Promise<boolean>;
/**
* Returns whether the element is disabled, the opposite of [enabled](https://playwright.dev/docs/actionability#enabled).
*/
isDisabled(): Promise<boolean>;
/**
* Returns whether the element is [editable](https://playwright.dev/docs/actionability#editable).
*/
isEditable(): Promise<boolean>;
/**
* Returns whether the element is [enabled](https://playwright.dev/docs/actionability#enabled).
*/
isEnabled(): Promise<boolean>;
/**
* Returns whether the element is hidden, the opposite of [visible](https://playwright.dev/docs/actionability#visible).
*/
isHidden(): Promise<boolean>;
/**
* Returns whether the element is [visible](https://playwright.dev/docs/actionability#visible).
*/
isVisible(): Promise<boolean>;
/**
* Returns the frame containing the given element.
*/
ownerFrame(): Promise<null|Frame>;
/**
* Focuses the element, and then uses [keyboard.down(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-down)
* and [keyboard.up(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-up).
*
* `key` can specify the intended [keyboardEvent.key](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key)
* value or a single character to generate the text for. A superset of the `key` values can be found
* [here](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
*
* `F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`,
* `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
*
* Following modification shortcuts are also supported: `Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.
*
* Holding down `Shift` will type the text that corresponds to the `key` in the upper case.
*
* If `key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective
* texts.
*
* Shortcuts such as `key: "Control+o"` or `key: "Control+Shift+T"` are supported as well. When specified with the
* modifier, modifier is pressed and being held while the subsequent key is being pressed.
* @param key Name of the key to press or a character to generate, such as `ArrowLeft` or `a`.
* @param options
*/
press(key: string, options?: {
/**
* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Returns the buffer with the captured screenshot.
*
* This method waits for the [actionability](https://playwright.dev/docs/actionability) checks, then scrolls element into view before taking a
* screenshot. If the element is detached from DOM, the method throws an error.
* @param options
*/
screenshot(options?: {
/**
* When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different treatment
* depending on their duration:
* - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
* - infinite animations are canceled to initial state, and then played over after the screenshot.
*
* Defaults to `"allow"` that leaves animations untouched.
*/
animations?: "disabled"|"allow";
/**
* When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be changed.
* Defaults to `"hide"`.
*/
caret?: "hide"|"initial";
/**
* When set to `"ready"`, screenshot will wait for
* [`document.fonts.ready`](https://developer.mozilla.org/en-US/docs/Web/API/FontFaceSet/ready) promise to resolve in all
* frames. Defaults to `"nowait"`.
*/
fonts?: "ready"|"nowait";
/**
* Specify locators that should be masked when the screenshot is taken. Masked elements will be overlayed with a pink box
* `#FF00FF` that completely covers its bounding box.
*/
mask?: Array<Locator>;
/**
* Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
* Defaults to `false`.
*/
omitBackground?: boolean;
/**
* The file path to save the image to. The screenshot type will be inferred from file extension. If `path` is a relative
* path, then it is resolved relative to the current working directory. If no path is provided, the image won't be saved to
* the disk.
*/
path?: string;
/**
* The quality of the image, between 0-100. Not applicable to `png` images.
*/
quality?: number;
/**
* When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this will
* keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so screenhots of
* high-dpi devices will be twice as large or even larger. Defaults to `"device"`.
*/
scale?: "css"|"device";
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* Specify screenshot type, defaults to `png`.
*/
type?: "png"|"jpeg";
}): Promise<Buffer>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, then tries to scroll element into view, unless it is
* completely visible as defined by
* [IntersectionObserver](https://developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API)'s `ratio`.
*
* Throws when `elementHandle` does not point to an element
* [connected](https://developer.mozilla.org/en-US/docs/Web/API/Node/isConnected) to a Document or a ShadowRoot.
* @param options
*/
scrollIntoViewIfNeeded(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, waits until all specified options are present in the
* `<select>` element and selects these options.
*
* If the target element is not a `<select>` element, this method throws an error. However, if the element is inside the
* `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.
*
* Returns the array of option values that have been successfully selected.
*
* Triggers a `change` and `input` event once all the provided options have been selected.
*
* ```js
* // single selection matching the value
* handle.selectOption('blue');
*
* // single selection matching the label
* handle.selectOption({ label: 'Blue' });
*
* // multiple selection
* handle.selectOption(['red', 'green', 'blue']);
* ```
*
* @param values Options to select. If the `<select>` has the `multiple` attribute, all matching options are selected, otherwise only the first option matching one of the passed options is selected. String values are equivalent to `{value:'string'}`. Option
* is considered matching if all specified properties match.
* @param options
*/
selectOption(values: null|string|ElementHandle|Array<string>|{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}|Array<ElementHandle>|Array<{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}>, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<Array<string>>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, then focuses the element and selects all its text
* content.
* @param options
*/
selectText(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method checks or unchecks an element by performing the following steps:
* 1. Ensure that element is a checkbox or a radio input. If not, this method throws.
* 1. If the element already has the right checked state, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked or unchecked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param checked Whether to check or uncheck the checkbox.
* @param options
*/
setChecked(checked: boolean, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* This method expects `elementHandle` to point to an
* [input element](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input).
*
* Sets the value of the file input to these file paths or files. If some of the `filePaths` are relative paths, then they
* are resolved relative to the the current working directory. For empty array, clears the selected files.
* @param files
* @param options
*/
setInputFiles(files: string|Array<string>|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}|Array<{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}>, options?: {
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method taps the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.touchscreen](https://playwright.dev/docs/api/class-page#page-touchscreen) to tap the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: `elementHandle.tap()` requires that the `hasTouch` option of the browser context be set to true.
* @param options
*/
tap(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns the `node.textContent`.
*/
textContent(): Promise<null|string>;
/**
* Focuses the element, and then sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text.
*
* To press a special key, like `Control` or `ArrowDown`, use
* [elementHandle.press(key[, options])](https://playwright.dev/docs/api/class-elementhandle#element-handle-press).
*
* ```js
* await elementHandle.type('Hello'); // Types instantly
* await elementHandle.type('World', {delay: 100}); // Types slower, like a user
* ```
*
* An example of typing into a text field and then submitting the form:
*
* ```js
* const elementHandle = await page.$('input');
* await elementHandle.type('some text');
* await elementHandle.press('Enter');
* ```
*
* @param text A text to type into a focused element.
* @param options
*/
type(text: string, options?: {
/**
* Time to wait between key presses in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method checks the element by performing the following steps:
* 1. Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already
* unchecked, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now unchecked. If not, this method throws.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
uncheck(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns when the element satisfies the `state`.
*
* Depending on the `state` parameter, this method waits for one of the [actionability](https://playwright.dev/docs/actionability) checks to
* pass. This method throws when the element is detached while waiting, unless waiting for the `"hidden"` state.
* - `"visible"` Wait until the element is [visible](https://playwright.dev/docs/actionability#visible).
* - `"hidden"` Wait until the element is [not visible](https://playwright.dev/docs/actionability#visible) or
* [not attached](https://playwright.dev/docs/actionability#attached). Note that waiting for hidden does not throw when the element detaches.
* - `"stable"` Wait until the element is both [visible](https://playwright.dev/docs/actionability#visible) and
* [stable](https://playwright.dev/docs/actionability#stable).
* - `"enabled"` Wait until the element is [enabled](https://playwright.dev/docs/actionability#enabled).
* - `"disabled"` Wait until the element is [not enabled](https://playwright.dev/docs/actionability#enabled).
* - `"editable"` Wait until the element is [editable](https://playwright.dev/docs/actionability#editable).
*
* If the element does not satisfy the condition for the `timeout` milliseconds, this method will throw.
* @param state A state to wait for, see below for more details.
* @param options
*/
waitForElementState(state: "visible"|"hidden"|"stable"|"enabled"|"disabled"|"editable", options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;}
/**
* Locators are the central piece of Playwright's auto-waiting and retry-ability. In a nutshell, locators represent a way
* to find element(s) on the page at any moment. Locator can be created with the
* [page.locator(selector[, options])](https://playwright.dev/docs/api/class-page#page-locator) method.
*
* [Learn more about locators](https://playwright.dev/docs/locators).
*/
export interface Locator {
/**
* Returns the return value of `pageFunction`.
*
* This method passes this handle as the first argument to `pageFunction`.
*
* If `pageFunction` returns a [Promise], then `handle.evaluate` would wait for the promise to resolve and return its
* value.
*
* Examples:
*
* ```js
* const tweets = page.locator('.tweet .retweets');
* expect(await tweets.evaluate(node => node.innerText)).toBe('10 retweets');
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
evaluate<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(pageFunction: PageFunctionOn<E, Arg, R>, arg: Arg, options?: {
timeout?: number;
}): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* This method passes this handle as the first argument to `pageFunction`.
*
* If `pageFunction` returns a [Promise], then `handle.evaluate` would wait for the promise to resolve and return its
* value.
*
* Examples:
*
* ```js
* const tweets = page.locator('.tweet .retweets');
* expect(await tweets.evaluate(node => node.innerText)).toBe('10 retweets');
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
evaluate<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(pageFunction: PageFunctionOn<E, void, R>, options?: {
timeout?: number;
}): Promise<R>;
/**
* The method finds all elements matching the specified locator and passes an array of matched elements as a first argument
* to `pageFunction`. Returns the result of `pageFunction` invocation.
*
* If `pageFunction` returns a [Promise], then
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all) would
* wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const elements = page.locator('div');
* const divCounts = await elements.evaluateAll((divs, min) => divs.length >= min, 10);
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateAll<R, Arg, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(pageFunction: PageFunctionOn<E[], Arg, R>, arg: Arg): Promise<R>;
/**
* The method finds all elements matching the specified locator and passes an array of matched elements as a first argument
* to `pageFunction`. Returns the result of `pageFunction` invocation.
*
* If `pageFunction` returns a [Promise], then
* [locator.evaluateAll(pageFunction[, arg])](https://playwright.dev/docs/api/class-locator#locator-evaluate-all) would
* wait for the promise to resolve and return its value.
*
* Examples:
*
* ```js
* const elements = page.locator('div');
* const divCounts = await elements.evaluateAll((divs, min) => divs.length >= min, 10);
* ```
*
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateAll<R, E extends SVGElement | HTMLElement = SVGElement | HTMLElement>(pageFunction: PageFunctionOn<E[], void, R>): Promise<R>;
/**
* Resolves given locator to the first matching DOM element. If no elements matching the query are visible, waits for them
* up to a given timeout. If multiple elements match the selector, throws.
* @param options
*/
elementHandle(options?: {
timeout?: number;
}): Promise<null|ElementHandle<SVGElement | HTMLElement>>;
/**
* Returns an array of `node.innerText` values for all matching nodes.
*/
allInnerTexts(): Promise<Array<string>>;
/**
* Returns an array of `node.textContent` values for all matching nodes.
*/
allTextContents(): Promise<Array<string>>;
/**
* This method returns the bounding box of the element, or `null` if the element is not visible. The bounding box is
* calculated relative to the main frame viewport - which is usually the same as the browser window.
*
* Scrolling affects the returned bonding box, similarly to
* [Element.getBoundingClientRect](https://developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect). That
* means `x` and/or `y` may be negative.
*
* Elements from child frames return the bounding box relative to the main frame, unlike the
* [Element.getBoundingClientRect](https://developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect).
*
* Assuming the page is static, it is safe to use bounding box coordinates to perform input. For example, the following
* snippet should click the center of the element.
*
* ```js
* const box = await element.boundingBox();
* await page.mouse.click(box.x + box.width / 2, box.y + box.height / 2);
* ```
*
* @param options
*/
boundingBox(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<null|{
/**
* the x coordinate of the element in pixels.
*/
x: number;
/**
* the y coordinate of the element in pixels.
*/
y: number;
/**
* the width of the element in pixels.
*/
width: number;
/**
* the height of the element in pixels.
*/
height: number;
}>;
/**
* This method checks the element by performing the following steps:
* 1. Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already checked,
* this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked. If not, this method throws.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
check(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* This method clicks the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element, or
* the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
click(options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* defaults to 1. See [UIEvent.detail].
*/
clickCount?: number;
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns the number of elements matching given selector.
*/
count(): Promise<number>;
/**
* This method double clicks the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to double click in the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set. Note that if the
* first click of the `dblclick()` triggers a navigation event, this method will throw.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: `element.dblclick()` dispatches two `click` events and a single `dblclick` event.
* @param options
*/
dblclick(options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* The snippet below dispatches the `click` event on the element. Regardless of the visibility state of the element,
* `click` is dispatched. This is equivalent to calling
* [element.click()](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
*
* ```js
* await element.dispatchEvent('click');
* ```
*
* Under the hood, it creates an instance of an event based on the given `type`, initializes it with `eventInit` properties
* and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.
*
* Since `eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:
* - [DragEvent](https://developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
* - [FocusEvent](https://developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
* - [KeyboardEvent](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
* - [MouseEvent](https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
* - [PointerEvent](https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
* - [TouchEvent](https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
* - [Event](https://developer.mozilla.org/en-US/docs/Web/API/Event/Event)
*
* You can also specify `JSHandle` as the property value if you want live objects to be passed into the event:
*
* ```js
* // Note you can only create DataTransfer in Chromium and Firefox
* const dataTransfer = await page.evaluateHandle(() => new DataTransfer());
* await element.dispatchEvent('dragstart', { dataTransfer });
* ```
*
* @param type DOM event type: `"click"`, `"dragstart"`, etc.
* @param eventInit Optional event-specific initialization properties.
* @param options
*/
dispatchEvent(type: string, eventInit?: EvaluationArgument, options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* @param target Locator of the element to drag to.
* @param options
*/
dragTo(target: Locator, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
* specified, some visible point of the element is used.
*/
sourcePosition?: {
x: number;
y: number;
};
/**
* Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
* specified, some visible point of the element is used.
*/
targetPosition?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Resolves given locator to all matching DOM elements.
*/
elementHandles(): Promise<Array<ElementHandle>>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* This method passes this handle as the first argument to `pageFunction`.
*
* The only difference between
* [locator.evaluate(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate) and
* [locator.evaluateHandle(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate-handle)
* is that
* [locator.evaluateHandle(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate-handle)
* returns [JSHandle].
*
* If the function passed to the
* [locator.evaluateHandle(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate-handle)
* returns a [Promise], then
* [locator.evaluateHandle(pageFunction[, arg, options])](https://playwright.dev/docs/api/class-locator#locator-evaluate-handle)
* would wait for the promise to resolve and return its value.
*
* See [page.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-page#page-evaluate-handle) for more
* details.
* @param pageFunction Function to be evaluated in the page context.
* @param arg Optional argument to pass to `pageFunction`.
* @param options
*/
evaluateHandle(pageFunction: Function|string, arg?: EvaluationArgument, options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<JSHandle>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, focuses the element, fills it and triggers an `input`
* event after filling. Note that you can pass an empty string to clear the input field.
*
* If the target element is not an `<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error.
* However, if the element is inside the `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled
* instead.
*
* To send fine-grained keyboard events, use
* [locator.type(text[, options])](https://playwright.dev/docs/api/class-locator#locator-type).
* @param value Value to set for the `<input>`, `<textarea>` or `[contenteditable]` element.
* @param options
*/
fill(value: string, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Returns locator to the first matching element.
*/
first(): Locator;
/**
* Calls [focus](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/focus) on the element.
* @param options
*/
focus(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements in
* that iframe:
*
* ```js
* const locator = page.frameLocator('iframe').locator('text=Submit');
* await locator.click();
* ```
*
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
frameLocator(selector: string): FrameLocator;
/**
* Returns element attribute value.
* @param name Attribute name to get the value for.
* @param options
*/
getAttribute(name: string, options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<null|string>;
/**
* Highlight the corresponding element(s) on the screen. Useful for debugging, don't commit the code that uses
* [locator.highlight()](https://playwright.dev/docs/api/class-locator#locator-highlight).
*/
highlight(): Promise<void>;
/**
* This method hovers over the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to hover over the center of the element,
* or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
hover(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns the `element.innerHTML`.
* @param options
*/
innerHTML(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns the `element.innerText`.
* @param options
*/
innerText(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns `input.value` for `<input>` or `<textarea>` or `<select>` element. Throws for non-input elements.
* @param options
*/
inputValue(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<string>;
/**
* Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
* @param options
*/
isChecked(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is disabled, the opposite of [enabled](https://playwright.dev/docs/actionability#enabled).
* @param options
*/
isDisabled(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [editable](https://playwright.dev/docs/actionability#editable).
* @param options
*/
isEditable(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [enabled](https://playwright.dev/docs/actionability#enabled).
* @param options
*/
isEnabled(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is hidden, the opposite of [visible](https://playwright.dev/docs/actionability#visible).
* @param options
*/
isHidden(options?: {
/**
* **DEPRECATED** This option is ignored.
* [locator.isHidden([options])](https://playwright.dev/docs/api/class-locator#locator-is-hidden) does not wait for the
* element to become hidden and returns immediately.
* @deprecated
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns whether the element is [visible](https://playwright.dev/docs/actionability#visible).
* @param options
*/
isVisible(options?: {
/**
* **DEPRECATED** This option is ignored.
* [locator.isVisible([options])](https://playwright.dev/docs/api/class-locator#locator-is-visible) does not wait for the
* element to become visible and returns immediately.
* @deprecated
*/
timeout?: number;
}): Promise<boolean>;
/**
* Returns locator to the last matching element.
*/
last(): Locator;
/**
* The method finds an element matching the specified selector in the `Locator`'s subtree.
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
locator(selector: string, options?: {
/**
* Matches elements containing an element that matches an inner locator. Inner locator is queried against the outer one.
* For example, `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
*
* Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
*/
has?: Locator;
/**
* Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When passed a
* [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
* `<article><div>Playwright</div></article>`.
*/
hasText?: string|RegExp;
}): Locator;
/**
* Returns locator to the n-th matching element. It's zero based, `nth(0)` selects the first element.
* @param index
*/
nth(index: number): Locator;
/**
* A page this locator belongs to.
*/
page(): Page;
/**
* Focuses the element, and then uses [keyboard.down(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-down)
* and [keyboard.up(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-up).
*
* `key` can specify the intended [keyboardEvent.key](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key)
* value or a single character to generate the text for. A superset of the `key` values can be found
* [here](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
*
* `F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`,
* `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
*
* Following modification shortcuts are also supported: `Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.
*
* Holding down `Shift` will type the text that corresponds to the `key` in the upper case.
*
* If `key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective
* texts.
*
* Shortcuts such as `key: "Control+o"` or `key: "Control+Shift+T"` are supported as well. When specified with the
* modifier, modifier is pressed and being held while the subsequent key is being pressed.
* @param key Name of the key to press or a character to generate, such as `ArrowLeft` or `a`.
* @param options
*/
press(key: string, options?: {
/**
* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* Returns the buffer with the captured screenshot.
*
* This method waits for the [actionability](https://playwright.dev/docs/actionability) checks, then scrolls element into view before taking a
* screenshot. If the element is detached from DOM, the method throws an error.
* @param options
*/
screenshot(options?: LocatorScreenshotOptions): Promise<Buffer>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, then tries to scroll element into view, unless it is
* completely visible as defined by
* [IntersectionObserver](https://developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API)'s `ratio`.
* @param options
*/
scrollIntoViewIfNeeded(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, waits until all specified options are present in the
* `<select>` element and selects these options.
*
* If the target element is not a `<select>` element, this method throws an error. However, if the element is inside the
* `<label>` element that has an associated
* [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.
*
* Returns the array of option values that have been successfully selected.
*
* Triggers a `change` and `input` event once all the provided options have been selected.
*
* ```js
* // single selection matching the value
* element.selectOption('blue');
*
* // single selection matching the label
* element.selectOption({ label: 'Blue' });
*
* // multiple selection
* element.selectOption(['red', 'green', 'blue']);
* ```
*
* @param values Options to select. If the `<select>` has the `multiple` attribute, all matching options are selected, otherwise only the first option matching one of the passed options is selected. String values are equivalent to `{value:'string'}`. Option
* is considered matching if all specified properties match.
* @param options
*/
selectOption(values: null|string|ElementHandle|Array<string>|{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}|Array<ElementHandle>|Array<{
/**
* Matches by `option.value`. Optional.
*/
value?: string;
/**
* Matches by `option.label`. Optional.
*/
label?: string;
/**
* Matches by the index. Optional.
*/
index?: number;
}>, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<Array<string>>;
/**
* This method waits for [actionability](https://playwright.dev/docs/actionability) checks, then focuses the element and selects all its text
* content.
* @param options
*/
selectText(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method checks or unchecks an element by performing the following steps:
* 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws.
* 1. If the element already has the right checked state, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the matched element, unless `force` option is set. If the
* element is detached during the checks, the whole action is retried.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now checked or unchecked. If not, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param checked Whether to check or uncheck the checkbox.
* @param options
*/
setChecked(checked: boolean, options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* This method expects `element` to point to an
* [input element](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input).
*
* Sets the value of the file input to these file paths or files. If some of the `filePaths` are relative paths, then they
* are resolved relative to the the current working directory. For empty array, clears the selected files.
* @param files
* @param options
*/
setInputFiles(files: string|Array<string>|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}|Array<{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}>, options?: {
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method taps the element by performing the following steps:
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.touchscreen](https://playwright.dev/docs/api/class-page#page-touchscreen) to tap the center of the
* element, or the specified `position`.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
*
* > NOTE: `element.tap()` requires that the `hasTouch` option of the browser context be set to true.
* @param options
*/
tap(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current
* modifiers back. If not specified, currently pressed modifiers are used.
*/
modifiers?: Array<"Alt"|"Control"|"Meta"|"Shift">;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns the `node.textContent`.
* @param options
*/
textContent(options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<null|string>;
/**
* Focuses the element, and then sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text.
*
* To press a special key, like `Control` or `ArrowDown`, use
* [locator.press(key[, options])](https://playwright.dev/docs/api/class-locator#locator-press).
*
* ```js
* await element.type('Hello'); // Types instantly
* await element.type('World', {delay: 100}); // Types slower, like a user
* ```
*
* An example of typing into a text field and then submitting the form:
*
* ```js
* const element = page.locator('input');
* await element.type('some text');
* await element.press('Enter');
* ```
*
* @param text A text to type into a focused element.
* @param options
*/
type(text: string, options?: {
/**
* Time to wait between key presses in milliseconds. Defaults to 0.
*/
delay?: number;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
/**
* This method checks the element by performing the following steps:
* 1. Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already
* unchecked, this method returns immediately.
* 1. Wait for [actionability](https://playwright.dev/docs/actionability) checks on the element, unless `force` option is set.
* 1. Scroll the element into view if needed.
* 1. Use [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse) to click in the center of the element.
* 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
* 1. Ensure that the element is now unchecked. If not, this method throws.
*
* If the element is detached from the DOM at any moment during the action, this method throws.
*
* When all steps combined have not finished during the specified `timeout`, this method throws a [TimeoutError]. Passing
* zero timeout disables this.
* @param options
*/
uncheck(options?: {
/**
* Whether to bypass the [actionability](https://playwright.dev/docs/actionability) checks. Defaults to `false`.
*/
force?: boolean;
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the
* element.
*/
position?: {
x: number;
y: number;
};
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* When set, this method only performs the [actionability](https://playwright.dev/docs/actionability) checks and skips the action. Defaults to
* `false`. Useful to wait until the element is ready for the action without performing it.
*/
trial?: boolean;
}): Promise<void>;
/**
* Returns when element specified by locator satisfies the `state` option.
*
* If target element already satisfies the condition, the method returns immediately. Otherwise, waits for up to `timeout`
* milliseconds until the condition is met.
*
* ```js
* const orderSent = page.locator('#order-sent');
* await orderSent.waitFor();
* ```
*
* @param options
*/
waitFor(options?: {
/**
* Defaults to `'visible'`. Can be either:
* - `'attached'` - wait for element to be present in DOM.
* - `'detached'` - wait for element to not be present in DOM.
* - `'visible'` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element without
* any content or with `display:none` has an empty bounding box and is not considered visible.
* - `'hidden'` - wait for element to be either detached from DOM, or have an empty bounding box or `visibility:hidden`.
* This is opposite to the `'visible'` option.
*/
state?: "attached"|"detached"|"visible"|"hidden";
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;}
/**
* BrowserType provides methods to launch a specific browser instance or connect to an existing one. The following is a
* typical example of using Playwright to drive automation:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* await page.goto('https://example.com');
* // other actions...
* await browser.close();
* })();
* ```
*
*/
export interface BrowserType<Unused = {}> {
/**
* This method attaches Playwright to an existing browser instance using the Chrome DevTools Protocol.
*
* The default browser context is accessible via
* [browser.contexts()](https://playwright.dev/docs/api/class-browser#browser-contexts).
*
* > NOTE: Connecting over the Chrome DevTools Protocol is only supported for Chromium-based browsers.
* @param endpointURL A CDP websocket endpoint or http url to connect to. For example `http://localhost:9222/` or `ws://127.0.0.1:9222/devtools/browser/387adf4c-243f-4051-a181-46798f4a46f4`.
* @param options
*/
connectOverCDP(endpointURL: string, options?: ConnectOverCDPOptions): Promise<Browser>;
/**
* Option `wsEndpoint` is deprecated. Instead use `endpointURL`.
* @deprecated
*/
/**
* This method attaches Playwright to an existing browser instance using the Chrome DevTools Protocol.
*
* The default browser context is accessible via
* [browser.contexts()](https://playwright.dev/docs/api/class-browser#browser-contexts).
*
* > NOTE: Connecting over the Chrome DevTools Protocol is only supported for Chromium-based browsers.
* @param endpointURL A CDP websocket endpoint or http url to connect to. For example `http://localhost:9222/` or `ws://127.0.0.1:9222/devtools/browser/387adf4c-243f-4051-a181-46798f4a46f4`.
* @param options
*/
connectOverCDP(options: ConnectOverCDPOptions & { wsEndpoint?: string }): Promise<Browser>;
/**
* This method attaches Playwright to an existing browser instance.
* @param wsEndpoint A browser websocket endpoint to connect to.
* @param options
*/
connect(wsEndpoint: string, options?: ConnectOptions): Promise<Browser>;
/**
* wsEndpoint in options is deprecated. Instead use `wsEndpoint`.
* @param wsEndpoint A browser websocket endpoint to connect to.
* @param options
* @deprecated
*/
/**
* This method attaches Playwright to an existing browser instance.
* @param wsEndpoint A browser websocket endpoint to connect to.
* @param options
*/
connect(options: ConnectOptions & { wsEndpoint?: string }): Promise<Browser>;
/**
* A path where Playwright expects to find a bundled browser executable.
*/
executablePath(): string;
/**
* Returns the browser instance.
*
* You can use `ignoreDefaultArgs` to filter out `--mute-audio` from default arguments:
*
* ```js
* const browser = await chromium.launch({ // Or 'firefox' or 'webkit'.
* ignoreDefaultArgs: ['--mute-audio']
* });
* ```
*
* > **Chromium-only** Playwright can also be used to control the Google Chrome or Microsoft Edge browsers, but it works
* best with the version of Chromium it is bundled with. There is no guarantee it will work with any other version. Use
* `executablePath` option with extreme caution.
* >
* > If Google Chrome (rather than Chromium) is preferred, a
* [Chrome Canary](https://www.google.com/chrome/browser/canary.html) or
* [Dev Channel](https://www.chromium.org/getting-involved/dev-channel) build is suggested.
* >
* > Stock browsers like Google Chrome and Microsoft Edge are suitable for tests that require proprietary media codecs for
* video playback. See
* [this article](https://www.howtogeek.com/202825/what%E2%80%99s-the-difference-between-chromium-and-chrome/) for other
* differences between Chromium and Chrome.
* [This article](https://chromium.googlesource.com/chromium/src/+/lkgr/docs/chromium_browser_vs_google_chrome.md)
* describes some differences for Linux users.
* @param options
*/
launch(options?: LaunchOptions): Promise<Browser>;
/**
* Returns the persistent browser context instance.
*
* Launches browser that uses persistent storage located at `userDataDir` and returns the only context. Closing this
* context will automatically close the browser.
* @param userDataDir Path to a User Data Directory, which stores browser session data like cookies and local storage. More details for [Chromium](https://chromium.googlesource.com/chromium/src/+/master/docs/user_data_dir.md#introduction) and
* [Firefox](https://developer.mozilla.org/en-US/docs/Mozilla/Command_Line_Options#User_Profile). Note that Chromium's user
* data directory is the **parent** directory of the "Profile Path" seen at `chrome://version`. Pass an empty string to use
* a temporary directory instead.
* @param options
*/
launchPersistentContext(userDataDir: string, options?: {
/**
* Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
*/
acceptDownloads?: boolean;
/**
* Additional arguments to pass to the browser instance. The list of Chromium flags can be found
* [here](http://peter.sh/experiments/chromium-command-line-switches/).
*/
args?: Array<string>;
/**
* When using [page.goto(url[, options])](https://playwright.dev/docs/api/class-page#page-goto),
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route),
* [page.waitForURL(url[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-url),
* [page.waitForRequest(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-request), or
* [page.waitForResponse(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-response) it
* takes the base URL in consideration by using the [`URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL)
* constructor for building the corresponding URL. Examples:
* - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
* - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in `http://localhost:3000/foo/bar.html`
* - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
* `http://localhost:3000/bar.html`
*/
baseURL?: string;
/**
* Toggles bypassing page's Content-Security-Policy.
*/
bypassCSP?: boolean;
/**
* Browser distribution channel. Supported values are "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge",
* "msedge-beta", "msedge-dev", "msedge-canary". Read more about using
* [Google Chrome and Microsoft Edge](https://playwright.dev/docs/browsers#google-chrome--microsoft-edge).
*/
channel?: string;
/**
* Enable Chromium sandboxing. Defaults to `false`.
*/
chromiumSandbox?: boolean;
/**
* Emulates `'prefers-colors-scheme'` media feature, supported values are `'light'`, `'dark'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'light'`.
*/
colorScheme?: "light"|"dark"|"no-preference";
/**
* Specify device scale factor (can be thought of as dpr). Defaults to `1`.
*/
deviceScaleFactor?: number;
/**
* **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the `headless`
* option will be set `false`.
*/
devtools?: boolean;
/**
* If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and is
* deleted when browser is closed. In either case, the downloads are deleted when the browser context they were created in
* is closed.
*/
downloadsPath?: string;
/**
* Specify environment variables that will be visible to the browser. Defaults to `process.env`.
*/
env?: { [key: string]: string|number|boolean; };
/**
* Path to a browser executable to run instead of the bundled one. If `executablePath` is a relative path, then it is
* resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium, Firefox
* or WebKit, use at your own risk.
*/
executablePath?: string;
/**
* An object containing additional HTTP headers to be sent with every request.
*/
extraHTTPHeaders?: { [key: string]: string; };
/**
* Emulates `'forced-colors'` media feature, supported values are `'active'`, `'none'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'none'`.
*
* > NOTE: It's not supported in WebKit, see [here](https://bugs.webkit.org/show_bug.cgi?id=225281) in their issue tracker.
*/
forcedColors?: "active"|"none";
geolocation?: {
/**
* Latitude between -90 and 90.
*/
latitude: number;
/**
* Longitude between -180 and 180.
*/
longitude: number;
/**
* Non-negative accuracy value. Defaults to `0`.
*/
accuracy?: number;
};
/**
* Close the browser process on SIGHUP. Defaults to `true`.
*/
handleSIGHUP?: boolean;
/**
* Close the browser process on Ctrl-C. Defaults to `true`.
*/
handleSIGINT?: boolean;
/**
* Close the browser process on SIGTERM. Defaults to `true`.
*/
handleSIGTERM?: boolean;
/**
* Specifies if viewport supports touch events. Defaults to false.
*/
hasTouch?: boolean;
/**
* Whether to run browser in headless mode. More details for
* [Chromium](https://developers.google.com/web/updates/2017/04/headless-chrome) and
* [Firefox](https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Headless_mode). Defaults to `true` unless the
* `devtools` option is `true`.
*/
headless?: boolean;
/**
* Credentials for [HTTP authentication](https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication).
*/
httpCredentials?: {
username: string;
password: string;
};
/**
* If `true`, Playwright does not pass its own configurations args and only uses the ones from `args`. If an array is
* given, then filters out the given default arguments. Dangerous option; use with care. Defaults to `false`.
*/
ignoreDefaultArgs?: boolean|Array<string>;
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Whether the `meta viewport` tag is taken into account and touch events are enabled. Defaults to `false`. Not supported
* in Firefox.
*/
isMobile?: boolean;
/**
* Whether or not to enable JavaScript in the context. Defaults to `true`.
*/
javaScriptEnabled?: boolean;
/**
* Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value, `Accept-Language`
* request header value as well as number and date formatting rules.
*/
locale?: string;
/**
* Logger sink for Playwright logging.
*/
logger?: Logger;
/**
* Whether to emulate network being offline. Defaults to `false`.
*/
offline?: boolean;
/**
* A list of permissions to grant to all pages in this context. See
* [browserContext.grantPermissions(permissions[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-grant-permissions)
* for more details.
*/
permissions?: Array<string>;
/**
* Network proxy settings.
*/
proxy?: {
/**
* Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
* `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
*/
server: string;
/**
* Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
*/
bypass?: string;
/**
* Optional username to use if HTTP proxy requires authentication.
*/
username?: string;
/**
* Optional password to use if HTTP proxy requires authentication.
*/
password?: string;
};
/**
* Enables [HAR](http://www.softwareishard.com/blog/har-12-spec) recording for all pages into `recordHar.path` file. If not
* specified, the HAR is not recorded. Make sure to await
* [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for the HAR to be
* saved.
*/
recordHar?: {
/**
* Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
*/
omitContent?: boolean;
/**
* Path on the filesystem to write the HAR file to.
*/
path: string;
};
/**
* Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded. Make
* sure to await [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for
* videos to be saved.
*/
recordVideo?: {
/**
* Path to the directory to put videos into.
*/
dir: string;
/**
* Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to fit
* into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of each page
* will be scaled down if necessary to fit the specified size.
*/
size?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
};
/**
* Emulates `'prefers-reduced-motion'` media feature, supported values are `'reduce'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'no-preference'`.
*/
reducedMotion?: "reduce"|"no-preference";
/**
* Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the `viewport`
* is set.
*/
screen?: {
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
/**
* Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going on.
*/
slowMo?: number;
/**
* It specified, enables strict selectors mode for this context. In the strict selectors mode all operations on selectors
* that imply single target DOM element will throw when more than one element matches the selector. See [Locator] to learn
* more about the strict mode.
*/
strictSelectors?: boolean;
/**
* Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0` to
* disable timeout.
*/
timeout?: number;
/**
* Changes the timezone of the context. See
* [ICU's metaZones.txt](https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1)
* for a list of supported timezone IDs.
*/
timezoneId?: string;
/**
* If specified, traces are saved into this directory.
*/
tracesDir?: string;
/**
* Specific user agent to use in this context.
*/
userAgent?: string;
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videoSize?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videosPath?: string;
/**
* Emulates consistent viewport for each page. Defaults to an 1280x720 viewport. `null` disables the default viewport.
*/
viewport?: null|{
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
}): Promise<BrowserContext>;
/**
* Returns the browser app instance.
*
* Launches browser server that client can connect to. An example of launching a browser executable and connecting to it
* later:
*
* ```js
* const { chromium } = require('playwright'); // Or 'webkit' or 'firefox'.
*
* (async () => {
* const browserServer = await chromium.launchServer();
* const wsEndpoint = browserServer.wsEndpoint();
* // Use web socket endpoint later to establish a connection.
* const browser = await chromium.connect(wsEndpoint);
* // Close browser instance.
* await browserServer.close();
* })();
* ```
*
* @param options
*/
launchServer(options?: {
/**
* Additional arguments to pass to the browser instance. The list of Chromium flags can be found
* [here](http://peter.sh/experiments/chromium-command-line-switches/).
*/
args?: Array<string>;
/**
* Browser distribution channel. Supported values are "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge",
* "msedge-beta", "msedge-dev", "msedge-canary". Read more about using
* [Google Chrome and Microsoft Edge](https://playwright.dev/docs/browsers#google-chrome--microsoft-edge).
*/
channel?: string;
/**
* Enable Chromium sandboxing. Defaults to `false`.
*/
chromiumSandbox?: boolean;
/**
* **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the `headless`
* option will be set `false`.
*/
devtools?: boolean;
/**
* If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and is
* deleted when browser is closed. In either case, the downloads are deleted when the browser context they were created in
* is closed.
*/
downloadsPath?: string;
/**
* Specify environment variables that will be visible to the browser. Defaults to `process.env`.
*/
env?: { [key: string]: string|number|boolean; };
/**
* Path to a browser executable to run instead of the bundled one. If `executablePath` is a relative path, then it is
* resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium, Firefox
* or WebKit, use at your own risk.
*/
executablePath?: string;
/**
* Firefox user preferences. Learn more about the Firefox user preferences at
* [`about:config`](https://support.mozilla.org/en-US/kb/about-config-editor-firefox).
*/
firefoxUserPrefs?: { [key: string]: string|number|boolean; };
/**
* Close the browser process on SIGHUP. Defaults to `true`.
*/
handleSIGHUP?: boolean;
/**
* Close the browser process on Ctrl-C. Defaults to `true`.
*/
handleSIGINT?: boolean;
/**
* Close the browser process on SIGTERM. Defaults to `true`.
*/
handleSIGTERM?: boolean;
/**
* Whether to run browser in headless mode. More details for
* [Chromium](https://developers.google.com/web/updates/2017/04/headless-chrome) and
* [Firefox](https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Headless_mode). Defaults to `true` unless the
* `devtools` option is `true`.
*/
headless?: boolean;
/**
* If `true`, Playwright does not pass its own configurations args and only uses the ones from `args`. If an array is
* given, then filters out the given default arguments. Dangerous option; use with care. Defaults to `false`.
*/
ignoreDefaultArgs?: boolean|Array<string>;
/**
* Logger sink for Playwright logging.
*/
logger?: Logger;
/**
* Port to use for the web socket. Defaults to 0 that picks any available port.
*/
port?: number;
/**
* Network proxy settings.
*/
proxy?: {
/**
* Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
* `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
*/
server: string;
/**
* Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
*/
bypass?: string;
/**
* Optional username to use if HTTP proxy requires authentication.
*/
username?: string;
/**
* Optional password to use if HTTP proxy requires authentication.
*/
password?: string;
};
/**
* Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0` to
* disable timeout.
*/
timeout?: number;
/**
* If specified, traces are saved into this directory.
*/
tracesDir?: string;
/**
* Path at which to serve the Browser Server. For security, this defaults to an unguessable string.
*
* > NOTE: Any process or web page (including those running in Playwright) with knowledge of the `wsPath` can take control
* of the OS user. For this reason, you should use an unguessable token when using this option.
*/
wsPath?: string;
}): Promise<BrowserServer>;
/**
* Returns browser name. For example: `'chromium'`, `'webkit'` or `'firefox'`.
*/
name(): string;}
/**
* - extends: [EventEmitter]
*
* The `CDPSession` instances are used to talk raw Chrome Devtools Protocol:
* - protocol methods can be called with `session.send` method.
* - protocol events can be subscribed to with `session.on` method.
*
* Useful links:
* - Documentation on DevTools Protocol can be found here:
* [DevTools Protocol Viewer](https://chromedevtools.github.io/devtools-protocol/).
* - Getting Started with DevTools Protocol:
* https://github.com/aslushnikov/getting-started-with-cdp/blob/master/README.md
*
* ```js
* const client = await page.context().newCDPSession(page);
* await client.send('Animation.enable');
* client.on('Animation.animationCreated', () => console.log('Animation created!'));
* const response = await client.send('Animation.getPlaybackRate');
* console.log('playback rate is ' + response.playbackRate);
* await client.send('Animation.setPlaybackRate', {
* playbackRate: response.playbackRate / 2
* });
* ```
*
*/
export interface CDPSession {
on: <T extends keyof Protocol.Events | symbol>(event: T, listener: (payload: T extends symbol ? any : Protocol.Events[T extends keyof Protocol.Events ? T : never]) => void) => this;
addListener: <T extends keyof Protocol.Events | symbol>(event: T, listener: (payload: T extends symbol ? any : Protocol.Events[T extends keyof Protocol.Events ? T : never]) => void) => this;
off: <T extends keyof Protocol.Events | symbol>(event: T, listener: (payload: T extends symbol ? any : Protocol.Events[T extends keyof Protocol.Events ? T : never]) => void) => this;
removeListener: <T extends keyof Protocol.Events | symbol>(event: T, listener: (payload: T extends symbol ? any : Protocol.Events[T extends keyof Protocol.Events ? T : never]) => void) => this;
once: <T extends keyof Protocol.Events | symbol>(event: T, listener: (payload: T extends symbol ? any : Protocol.Events[T extends keyof Protocol.Events ? T : never]) => void) => this;
/**
* @param method Protocol method name.
* @param params Optional method parameters.
*/
send<T extends keyof Protocol.CommandParameters>(
method: T,
params?: Protocol.CommandParameters[T]
): Promise<Protocol.CommandReturnValues[T]>;
/**
* Detaches the CDPSession from the target. Once detached, the CDPSession object won't emit any events and can't be used to
* send messages.
*/
detach(): Promise<void>;}
type DeviceDescriptor = {
viewport: ViewportSize;
userAgent: string;
deviceScaleFactor: number;
isMobile: boolean;
hasTouch: boolean;
defaultBrowserType: 'chromium' | 'firefox' | 'webkit';
};
export namespace errors {
/**
* - extends: [Error]
*
* TimeoutError is emitted whenever certain operations are terminated due to timeout, e.g.
* [locator.waitFor([options])](https://playwright.dev/docs/api/class-locator#locator-wait-for) or
* [browserType.launch([options])](https://playwright.dev/docs/api/class-browsertype#browser-type-launch).
*
* ```js
* const playwright = require('playwright');
*
* (async () => {
* const browser = await playwright.chromium.launch();
* const context = await browser.newContext();
* const page = await context.newPage();
* try {
* await page.click("text=Foo", {
* timeout: 100,
* })
* } catch (error) {
* if (error instanceof playwright.errors.TimeoutError)
* console.log("Timeout!")
* }
* await browser.close();
* })();
* ```
*
*/
class TimeoutError extends Error {}
}
/**
* The Accessibility class provides methods for inspecting Chromium's accessibility tree. The accessibility tree is used by
* assistive technology such as [screen readers](https://en.wikipedia.org/wiki/Screen_reader) or
* [switches](https://en.wikipedia.org/wiki/Switch_access).
*
* Accessibility is a very platform-specific thing. On different platforms, there are different screen readers that might
* have wildly different output.
*
* Rendering engines of Chromium, Firefox and WebKit have a concept of "accessibility tree", which is then translated into
* different platform-specific APIs. Accessibility namespace gives access to this Accessibility Tree.
*
* Most of the accessibility tree gets filtered out when converting from internal browser AX Tree to Platform-specific
* AX-Tree or by assistive technologies themselves. By default, Playwright tries to approximate this filtering, exposing
* only the "interesting" nodes of the tree.
*/
export interface Accessibility {
/**
* Captures the current state of the accessibility tree. The returned object represents the root accessible node of the
* page.
*
* > NOTE: The Chromium accessibility tree contains nodes that go unused on most platforms and by most screen readers.
* Playwright will discard them as well for an easier to process tree, unless `interestingOnly` is set to `false`.
*
* An example of dumping the entire accessibility tree:
*
* ```js
* const snapshot = await page.accessibility.snapshot();
* console.log(snapshot);
* ```
*
* An example of logging the focused node's name:
*
* ```js
* const snapshot = await page.accessibility.snapshot();
* const node = findFocusedNode(snapshot);
* console.log(node && node.name);
*
* function findFocusedNode(node) {
* if (node.focused)
* return node;
* for (const child of node.children || []) {
* const foundNode = findFocusedNode(child);
* if (foundNode)
* return foundNode;
* }
* return null;
* }
* ```
*
* @param options
*/
snapshot(options?: AccessibilitySnapshotOptions): Promise<null|AccessibilityNode>;
}
type AccessibilityNode = {
role: string;
name: string;
value?: string|number;
description?: string;
keyshortcuts?: string;
roledescription?: string;
valuetext?: string;
disabled?: boolean;
expanded?: boolean;
focused?: boolean;
modal?: boolean;
multiline?: boolean;
multiselectable?: boolean;
readonly?: boolean;
required?: boolean;
selected?: boolean;
checked?: boolean|"mixed";
pressed?: boolean|"mixed";
level?: number;
valuemin?: number;
valuemax?: number;
autocomplete?: string;
haspopup?: string;
invalid?: string;
orientation?: string;
children?: AccessibilityNode[];
}
export const devices: Devices & DeviceDescriptor[];
//@ts-ignore this will be any if electron is not installed
type ElectronType = typeof import('electron');
/**
* Electron application representation. You can use
* [electron.launch([options])](https://playwright.dev/docs/api/class-electron#electron-launch) to obtain the application
* instance. This instance you can control main electron process as well as work with Electron windows:
*
* ```js
* const { _electron: electron } = require('playwright');
*
* (async () => {
* // Launch Electron app.
* const electronApp = await electron.launch({ args: ['main.js'] });
*
* // Evaluation expression in the Electron context.
* const appPath = await electronApp.evaluate(async ({ app }) => {
* // This runs in the main Electron process, parameter here is always
* // the result of the require('electron') in the main app script.
* return app.getAppPath();
* });
* console.log(appPath);
*
* // Get the first window that the app opens, wait if necessary.
* const window = await electronApp.firstWindow();
* // Print the title.
* console.log(await window.title());
* // Capture a screenshot.
* await window.screenshot({ path: 'intro.png' });
* // Direct Electron console to Node terminal.
* window.on('console', console.log);
* // Click button.
* await window.click('text=Click me');
* // Exit app.
* await electronApp.close();
* })();
* ```
*
*/
export interface ElectronApplication {
/**
* Returns the return value of `pageFunction`.
*
* If the function passed to the
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* returns a [Promise], then
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* would wait for the promise to resolve and return its value.
*
* If the function passed to the
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* returns a non-[Serializable] value, then
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* returns `undefined`. Playwright also supports transferring some additional values that are not serializable by `JSON`:
* `-0`, `NaN`, `Infinity`, `-Infinity`.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R, Arg>(pageFunction: PageFunctionOn<ElectronType, Arg, R>, arg: Arg): Promise<R>;
/**
* Returns the return value of `pageFunction`.
*
* If the function passed to the
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* returns a [Promise], then
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* would wait for the promise to resolve and return its value.
*
* If the function passed to the
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* returns a non-[Serializable] value, then
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* returns `undefined`. Playwright also supports transferring some additional values that are not serializable by `JSON`:
* `-0`, `NaN`, `Infinity`, `-Infinity`.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluate<R>(pageFunction: PageFunctionOn<ElectronType, void, R>, arg?: any): Promise<R>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* The only difference between
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* and
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* is that
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* returns [JSHandle].
*
* If the function passed to the
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* returns a [Promise], then
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* would wait for the promise to resolve and return its value.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R, Arg>(pageFunction: PageFunctionOn<ElectronType, Arg, R>, arg: Arg): Promise<SmartHandle<R>>;
/**
* Returns the return value of `pageFunction` as a [JSHandle].
*
* The only difference between
* [electronApplication.evaluate(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate)
* and
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* is that
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* returns [JSHandle].
*
* If the function passed to the
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* returns a [Promise], then
* [electronApplication.evaluateHandle(pageFunction[, arg])](https://playwright.dev/docs/api/class-electronapplication#electron-application-evaluate-handle)
* would wait for the promise to resolve and return its value.
* @param pageFunction Function to be evaluated in the worker context.
* @param arg Optional argument to pass to `pageFunction`.
*/
evaluateHandle<R>(pageFunction: PageFunctionOn<ElectronType, void, R>, arg?: any): Promise<SmartHandle<R>>;
/**
* This event is issued when the application closes.
*/
on(event: 'close', listener: () => void): this;
/**
* This event is issued for every window that is created **and loaded** in Electron. It contains a [Page] that can be used
* for Playwright automation.
*/
on(event: 'window', listener: (page: Page) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: () => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'window', listener: (page: Page) => void): this;
/**
* This event is issued when the application closes.
*/
addListener(event: 'close', listener: () => void): this;
/**
* This event is issued for every window that is created **and loaded** in Electron. It contains a [Page] that can be used
* for Playwright automation.
*/
addListener(event: 'window', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'window', listener: (page: Page) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'window', listener: (page: Page) => void): this;
/**
* Returns the BrowserWindow object that corresponds to the given Playwright page.
* @param page Page to retrieve the window for.
*/
browserWindow(page: Page): Promise<JSHandle>;
/**
* Closes Electron application.
*/
close(): Promise<void>;
/**
* This method returns browser context that can be used for setting up context-wide routing, etc.
*/
context(): BrowserContext;
/**
* Convenience method that waits for the first application window to be opened. Typically your script will start with:
*
* ```js
* const electronApp = await electron.launch({
* args: ['main.js']
* });
* const window = await electronApp.firstWindow();
* // ...
* ```
*
*/
firstWindow(): Promise<Page>;
/**
* Returns the main process for this Electron Application.
*/
process(): ChildProcess;
/**
* This event is issued when the application closes.
*/
waitForEvent(event: 'close', optionsOrPredicate?: { predicate?: () => boolean | Promise<boolean>, timeout?: number } | (() => boolean | Promise<boolean>)): Promise<void>;
/**
* This event is issued for every window that is created **and loaded** in Electron. It contains a [Page] that can be used
* for Playwright automation.
*/
waitForEvent(event: 'window', optionsOrPredicate?: { predicate?: (page: Page) => boolean | Promise<boolean>, timeout?: number } | ((page: Page) => boolean | Promise<boolean>)): Promise<Page>;
/**
* Convenience method that returns all the opened windows.
*/
windows(): Array<Page>;}
export type AndroidElementInfo = {
clazz: string;
desc: string;
res: string;
pkg: string;
text: string;
bounds: { x: number, y: number, width: number, height: number };
checkable: boolean;
checked: boolean;
clickable: boolean;
enabled: boolean;
focusable: boolean;
focused: boolean;
longClickable: boolean;
scrollable: boolean;
selected: boolean;
};
export type AndroidSelector = {
checkable?: boolean,
checked?: boolean,
clazz?: string | RegExp,
clickable?: boolean,
depth?: number,
desc?: string | RegExp,
enabled?: boolean,
focusable?: boolean,
focused?: boolean,
hasChild?: { selector: AndroidSelector },
hasDescendant?: { selector: AndroidSelector, maxDepth?: number },
longClickable?: boolean,
pkg?: string | RegExp,
res?: string | RegExp,
scrollable?: boolean,
selected?: boolean,
text?: string | RegExp,
};
export type AndroidKey =
'Unknown' |
'SoftLeft' | 'SoftRight' |
'Home' |
'Back' |
'Call' | 'EndCall' |
'0' | '1' | '2' | '3' | '4' | '5' | '6' | '7' | '8' | '9' |
'Star' | 'Pound' | '*' | '#' |
'DialUp' | 'DialDown' | 'DialLeft' | 'DialRight' | 'DialCenter' |
'VolumeUp' | 'VolumeDown' |
'Power' |
'Camera' |
'Clear' |
'A' | 'B' | 'C' | 'D' | 'E' | 'F' | 'G' | 'H' | 'I' | 'J' | 'K' | 'L' | 'M' |
'N' | 'O' | 'P' | 'Q' | 'R' | 'S' | 'T' | 'U' | 'V' | 'W' | 'X' | 'Y' | 'Z' |
'Comma' | ',' |
'Period' | '.' |
'AltLeft' | 'AltRight' |
'ShiftLeft' | 'ShiftRight' |
'Tab' | '\t' |
'Space' | ' ' |
'Sym' |
'Explorer' |
'Envelop' |
'Enter' | '\n' |
'Del' |
'Grave' |
'Minus' | '-' |
'Equals' | '=' |
'LeftBracket' | '(' |
'RightBracket' | ')' |
'Backslash' | '\\' |
'Semicolon' | ';' |
'Apostrophe' | '`' |
'Slash' | '/' |
'At' | '@' |
'Num' |
'HeadsetHook' |
'Focus' |
'Plus' | '+' |
'Menu' |
'Notification' |
'Search' |
'RecentApps' |
'AppSwitch' |
'Assist' |
'Cut' |
'Copy' |
'Paste';
export const _electron: Electron;
export const _android: Android;
// This is required to not export everything by default. See https://github.com/Microsoft/TypeScript/issues/19545#issuecomment-340490459
export {};
/**
* Playwright has **experimental** support for Android automation. This includes Chrome for Android and Android WebView.
*
* *Requirements*
* - Android device or AVD Emulator.
* - [ADB daemon](https://developer.android.com/studio/command-line/adb) running and authenticated with your device.
* Typically running `adb devices` is all you need to do.
* - [`Chrome 87`](https://play.google.com/store/apps/details?id=com.android.chrome) or newer installed on the device
* - "Enable command line on non-rooted devices" enabled in `chrome://flags`.
*
* *Known limitations*
* - Raw USB operation is not yet supported, so you need ADB.
* - Device needs to be awake to produce screenshots. Enabling "Stay awake" developer mode will help.
* - We didn't run all the tests against the device, so not everything works.
*
* *How to run*
*
* An example of the Android automation script would be:
*
* ```js
* const { _android: android } = require('playwright');
*
* (async () => {
* // Connect to the device.
* const [device] = await android.devices();
* console.log(`Model: ${device.model()}`);
* console.log(`Serial: ${device.serial()}`);
* // Take screenshot of the whole device.
* await device.screenshot({ path: 'device.png' });
*
* {
* // --------------------- WebView -----------------------
*
* // Launch an application with WebView.
* await device.shell('am force-stop org.chromium.webview_shell');
* await device.shell('am start org.chromium.webview_shell/.WebViewBrowserActivity');
* // Get the WebView.
* const webview = await device.webView({ pkg: 'org.chromium.webview_shell' });
*
* // Fill the input box.
* await device.fill({ res: 'org.chromium.webview_shell:id/url_field' }, 'github.com/microsoft/playwright');
* await device.press({ res: 'org.chromium.webview_shell:id/url_field' }, 'Enter');
*
* // Work with WebView's page as usual.
* const page = await webview.page();
* await page.waitForNavigation({ url: /.*microsoft\/playwright.*\/ });
* console.log(await page.title());
* }
*
* {
* // --------------------- Browser -----------------------
*
* // Launch Chrome browser.
* await device.shell('am force-stop com.android.chrome');
* const context = await device.launchBrowser();
*
* // Use BrowserContext as usual.
* const page = await context.newPage();
* await page.goto('https://webkit.org/');
* console.log(await page.evaluate(() => window.location.href));
* await page.screenshot({ path: 'page.png' });
*
* await context.close();
* }
*
* // Close the device.
* await device.close();
* })();
* ```
*
* Note that since you don't need Playwright to install web browsers when testing Android, you can omit browser download
* via setting the following environment variable when installing Playwright:
*
* ```bash js
* PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD=1 npm i -D playwright
* ```
*
*/
export interface Android {
/**
* Returns the list of detected Android devices.
* @param options
*/
devices(options?: {
/**
* Prevents automatic playwright driver installation on attach. Assumes that the drivers have been installed already.
*/
omitDriverInstall?: boolean;
/**
* Optional port to establish ADB server connection.
*/
port?: number;
}): Promise<Array<AndroidDevice>>;
/**
* This setting will change the default maximum time for all the methods accepting `timeout` option.
* @param timeout Maximum time in milliseconds
*/
setDefaultTimeout(timeout: number): void;
}
/**
* [AndroidDevice] represents a connected device, either real hardware or emulated. Devices can be obtained using
* [android.devices([options])](https://playwright.dev/docs/api/class-android#android-devices).
*/
export interface AndroidDevice {
/**
* Emitted when a new WebView instance is detected.
*/
on(event: 'webview', listener: (androidWebView: AndroidWebView) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'webview', listener: (androidWebView: AndroidWebView) => void): this;
/**
* Emitted when a new WebView instance is detected.
*/
addListener(event: 'webview', listener: (androidWebView: AndroidWebView) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'webview', listener: (androidWebView: AndroidWebView) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'webview', listener: (androidWebView: AndroidWebView) => void): this;
/**
* Disconnects from the device.
*/
close(): Promise<void>;
/**
* Drags the widget defined by `selector` towards `dest` point.
* @param selector Selector to drag.
* @param dest Point to drag to.
* @param options
*/
drag(selector: AndroidSelector, dest: {
x: number;
y: number;
}, options?: {
/**
* Optional speed of the drag in pixels per second.
*/
speed?: number;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Fills the specific `selector` input box with `text`.
* @param selector Selector to fill.
* @param text Text to be filled in the input box.
* @param options
*/
fill(selector: AndroidSelector, text: string, options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Flings the widget defined by `selector` in the specified `direction`.
* @param selector Selector to fling.
* @param direction Fling direction.
* @param options
*/
fling(selector: AndroidSelector, direction: "down"|"up"|"left"|"right", options?: {
/**
* Optional speed of the fling in pixels per second.
*/
speed?: number;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Returns information about a widget defined by `selector`.
* @param selector Selector to return information about.
*/
info(selector: AndroidSelector): Promise<AndroidElementInfo>;
input: AndroidInput;
/**
* Installs an apk on the device.
* @param file Either a path to the apk file, or apk file content.
* @param options
*/
installApk(file: string|Buffer, options?: {
/**
* Optional arguments to pass to the `shell:cmd package install` call. Defaults to `-r -t -S`.
*/
args?: Array<string>;
}): Promise<void>;
/**
* Launches Chrome browser on the device, and returns its persistent context.
* @param options
*/
launchBrowser(options?: {
/**
* Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
*/
acceptDownloads?: boolean;
/**
* When using [page.goto(url[, options])](https://playwright.dev/docs/api/class-page#page-goto),
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route),
* [page.waitForURL(url[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-url),
* [page.waitForRequest(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-request), or
* [page.waitForResponse(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-response) it
* takes the base URL in consideration by using the [`URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL)
* constructor for building the corresponding URL. Examples:
* - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
* - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in `http://localhost:3000/foo/bar.html`
* - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
* `http://localhost:3000/bar.html`
*/
baseURL?: string;
/**
* Toggles bypassing page's Content-Security-Policy.
*/
bypassCSP?: boolean;
/**
* Emulates `'prefers-colors-scheme'` media feature, supported values are `'light'`, `'dark'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'light'`.
*/
colorScheme?: "light"|"dark"|"no-preference";
/**
* Optional package name to launch instead of default Chrome for Android.
*/
command?: string;
/**
* Specify device scale factor (can be thought of as dpr). Defaults to `1`.
*/
deviceScaleFactor?: number;
/**
* An object containing additional HTTP headers to be sent with every request.
*/
extraHTTPHeaders?: { [key: string]: string; };
/**
* Emulates `'forced-colors'` media feature, supported values are `'active'`, `'none'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'none'`.
*
* > NOTE: It's not supported in WebKit, see [here](https://bugs.webkit.org/show_bug.cgi?id=225281) in their issue tracker.
*/
forcedColors?: "active"|"none";
geolocation?: {
/**
* Latitude between -90 and 90.
*/
latitude: number;
/**
* Longitude between -180 and 180.
*/
longitude: number;
/**
* Non-negative accuracy value. Defaults to `0`.
*/
accuracy?: number;
};
/**
* Specifies if viewport supports touch events. Defaults to false.
*/
hasTouch?: boolean;
/**
* Credentials for [HTTP authentication](https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication).
*/
httpCredentials?: {
username: string;
password: string;
};
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Whether the `meta viewport` tag is taken into account and touch events are enabled. Defaults to `false`. Not supported
* in Firefox.
*/
isMobile?: boolean;
/**
* Whether or not to enable JavaScript in the context. Defaults to `true`.
*/
javaScriptEnabled?: boolean;
/**
* Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value, `Accept-Language`
* request header value as well as number and date formatting rules.
*/
locale?: string;
/**
* Logger sink for Playwright logging.
*/
logger?: Logger;
/**
* Whether to emulate network being offline. Defaults to `false`.
*/
offline?: boolean;
/**
* A list of permissions to grant to all pages in this context. See
* [browserContext.grantPermissions(permissions[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-grant-permissions)
* for more details.
*/
permissions?: Array<string>;
/**
* Enables [HAR](http://www.softwareishard.com/blog/har-12-spec) recording for all pages into `recordHar.path` file. If not
* specified, the HAR is not recorded. Make sure to await
* [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for the HAR to be
* saved.
*/
recordHar?: {
/**
* Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
*/
omitContent?: boolean;
/**
* Path on the filesystem to write the HAR file to.
*/
path: string;
};
/**
* Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded. Make
* sure to await [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for
* videos to be saved.
*/
recordVideo?: {
/**
* Path to the directory to put videos into.
*/
dir: string;
/**
* Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to fit
* into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of each page
* will be scaled down if necessary to fit the specified size.
*/
size?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
};
/**
* Emulates `'prefers-reduced-motion'` media feature, supported values are `'reduce'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'no-preference'`.
*/
reducedMotion?: "reduce"|"no-preference";
/**
* Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the `viewport`
* is set.
*/
screen?: {
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
/**
* It specified, enables strict selectors mode for this context. In the strict selectors mode all operations on selectors
* that imply single target DOM element will throw when more than one element matches the selector. See [Locator] to learn
* more about the strict mode.
*/
strictSelectors?: boolean;
/**
* Changes the timezone of the context. See
* [ICU's metaZones.txt](https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1)
* for a list of supported timezone IDs.
*/
timezoneId?: string;
/**
* Specific user agent to use in this context.
*/
userAgent?: string;
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videoSize?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videosPath?: string;
/**
* Emulates consistent viewport for each page. Defaults to an 1280x720 viewport. `null` disables the default viewport.
*/
viewport?: null|{
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
}): Promise<BrowserContext>;
/**
* Performs a long tap on the widget defined by `selector`.
* @param selector Selector to tap on.
* @param options
*/
longTap(selector: AndroidSelector, options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Device model.
*/
model(): string;
/**
* Launches a process in the shell on the device and returns a socket to communicate with the launched process.
* @param command
*/
open(command: string): Promise<AndroidSocket>;
/**
* Pinches the widget defined by `selector` in the closing direction.
* @param selector Selector to pinch close.
* @param percent The size of the pinch as a percentage of the widget's size.
* @param options
*/
pinchClose(selector: AndroidSelector, percent: number, options?: {
/**
* Optional speed of the pinch in pixels per second.
*/
speed?: number;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Pinches the widget defined by `selector` in the open direction.
* @param selector Selector to pinch open.
* @param percent The size of the pinch as a percentage of the widget's size.
* @param options
*/
pinchOpen(selector: AndroidSelector, percent: number, options?: {
/**
* Optional speed of the pinch in pixels per second.
*/
speed?: number;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Presses the specific `key` in the widget defined by `selector`.
* @param selector Selector to press the key in.
* @param key The key to press.
* @param options
*/
press(selector: AndroidSelector, key: AndroidKey, options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Copies a file to the device.
* @param file Either a path to the file, or file content.
* @param path Path to the file on the device.
* @param options
*/
push(file: string|Buffer, path: string, options?: {
/**
* Optional file mode, defaults to `644` (`rw-r--r--`).
*/
mode?: number;
}): Promise<void>;
/**
* Returns the buffer with the captured screenshot of the device.
* @param options
*/
screenshot(options?: {
/**
* The file path to save the image to. If `path` is a relative path, then it is resolved relative to the current working
* directory. If no path is provided, the image won't be saved to the disk.
*/
path?: string;
}): Promise<Buffer>;
/**
* Scrolls the widget defined by `selector` in the specified `direction`.
* @param selector Selector to scroll.
* @param direction Scroll direction.
* @param percent Distance to scroll as a percentage of the widget's size.
* @param options
*/
scroll(selector: AndroidSelector, direction: "down"|"up"|"left"|"right", percent: number, options?: {
/**
* Optional speed of the scroll in pixels per second.
*/
speed?: number;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Device serial number.
*/
serial(): string;
/**
* This setting will change the default maximum time for all the methods accepting `timeout` option.
* @param timeout Maximum time in milliseconds
*/
setDefaultTimeout(timeout: number): void;
/**
* Executes a shell command on the device and returns its output.
* @param command Shell command to execute.
*/
shell(command: string): Promise<Buffer>;
/**
* Swipes the widget defined by `selector` in the specified `direction`.
* @param selector Selector to swipe.
* @param direction Swipe direction.
* @param percent Distance to swipe as a percentage of the widget's size.
* @param options
*/
swipe(selector: AndroidSelector, direction: "down"|"up"|"left"|"right", percent: number, options?: {
/**
* Optional speed of the swipe in pixels per second.
*/
speed?: number;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Taps on the widget defined by `selector`.
* @param selector Selector to tap on.
* @param options
*/
tap(selector: AndroidSelector, options?: {
/**
* Optional duration of the tap in milliseconds.
*/
duration?: number;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Waits for the specific `selector` to either appear or disappear, depending on the `state`.
* @param selector Selector to wait for.
* @param options
*/
wait(selector: AndroidSelector, options?: {
/**
* Optional state. Can be either:
* - default - wait for element to be present.
* - `'gone'` - wait for element to not be present.
*/
state?: "gone";
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<void>;
/**
* Emitted when a new WebView instance is detected.
*/
waitForEvent(event: 'webview', optionsOrPredicate?: { predicate?: (androidWebView: AndroidWebView) => boolean | Promise<boolean>, timeout?: number } | ((androidWebView: AndroidWebView) => boolean | Promise<boolean>)): Promise<AndroidWebView>;
/**
* This method waits until [AndroidWebView] matching the `selector` is opened and returns it. If there is already an open
* [AndroidWebView] matching the `selector`, returns immediately.
* @param selector
* @param options
*/
webView(selector: {
/**
* Optional Package identifier.
*/
pkg?: string;
/**
* Optional webview socket name.
*/
socketName?: string;
}, options?: {
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [androidDevice.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-androiddevice#android-device-set-default-timeout)
* method.
*/
timeout?: number;
}): Promise<AndroidWebView>;
/**
* Currently open WebViews.
*/
webViews(): Array<AndroidWebView>;
}
export interface AndroidInput {
/**
* Performs a drag between `from` and `to` points.
* @param from The start point of the drag.
* @param to The end point of the drag.
* @param steps The number of steps in the drag. Each step takes 5 milliseconds to complete.
*/
drag(from: {
x: number;
y: number;
}, to: {
x: number;
y: number;
}, steps: number): Promise<void>;
/**
* Presses the `key`.
* @param key Key to press.
*/
press(key: AndroidKey): Promise<void>;
/**
* Swipes following the path defined by `segments`.
* @param from The point to start swiping from.
* @param segments Points following the `from` point in the swipe gesture.
* @param steps The number of steps for each segment. Each step takes 5 milliseconds to complete, so 100 steps means half a second per each segment.
*/
swipe(from: {
x: number;
y: number;
}, segments: Array<{
x: number;
y: number;
}>, steps: number): Promise<void>;
/**
* Taps at the specified `point`.
* @param point The point to tap at.
*/
tap(point: {
x: number;
y: number;
}): Promise<void>;
/**
* Types `text` into currently focused widget.
* @param text Text to type.
*/
type(text: string): Promise<void>;
}
/**
* [AndroidSocket] is a way to communicate with a process launched on the [AndroidDevice]. Use
* [androidDevice.open(command)](https://playwright.dev/docs/api/class-androiddevice#android-device-open) to open a socket.
*/
export interface AndroidSocket {
/**
* Emitted when the socket is closed.
*/
on(event: 'close', listener: () => void): this;
/**
* Emitted when data is available to read from the socket.
*/
on(event: 'data', listener: (buffer: Buffer) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: () => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'data', listener: (buffer: Buffer) => void): this;
/**
* Emitted when the socket is closed.
*/
addListener(event: 'close', listener: () => void): this;
/**
* Emitted when data is available to read from the socket.
*/
addListener(event: 'data', listener: (buffer: Buffer) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'data', listener: (buffer: Buffer) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'data', listener: (buffer: Buffer) => void): this;
/**
* Closes the socket.
*/
close(): Promise<void>;
/**
* Writes some `data` to the socket.
* @param data Data to write.
*/
write(data: Buffer): Promise<void>;
}
/**
* [AndroidWebView] represents a WebView open on the [AndroidDevice]. WebView is usually obtained using
* [androidDevice.webView(selector[, options])](https://playwright.dev/docs/api/class-androiddevice#android-device-web-view).
*/
export interface AndroidWebView {
/**
* Emitted when the WebView is closed.
*/
on(event: 'close', listener: () => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: () => void): this;
/**
* Emitted when the WebView is closed.
*/
addListener(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: () => void): this;
/**
* Connects to the WebView and returns a regular Playwright [Page] to interact with.
*/
page(): Promise<Page>;
/**
* WebView process PID.
*/
pid(): number;
/**
* WebView package identifier.
*/
pkg(): string;
}
/**
* Exposes API that can be used for the Web API testing. This class is used for creating [APIRequestContext] instance which
* in turn can be used for sending web requests. An instance of this class can be obtained via
* [playwright.request](https://playwright.dev/docs/api/class-playwright#playwright-request). For more information see
* [APIRequestContext].
*/
export interface APIRequest {
/**
* Creates new instances of [APIRequestContext].
* @param options
*/
newContext(options?: {
/**
* Methods like
* [apiRequestContext.get(url[, options])](https://playwright.dev/docs/api/class-apirequestcontext#api-request-context-get)
* take the base URL into consideration by using the [`URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL)
* constructor for building the corresponding URL. Examples:
* - baseURL: `http://localhost:3000` and sending request to `/bar.html` results in `http://localhost:3000/bar.html`
* - baseURL: `http://localhost:3000/foo/` and sending request to `./bar.html` results in
* `http://localhost:3000/foo/bar.html`
* - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
* `http://localhost:3000/bar.html`
*/
baseURL?: string;
/**
* An object containing additional HTTP headers to be sent with every request.
*/
extraHTTPHeaders?: { [key: string]: string; };
/**
* Credentials for [HTTP authentication](https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication).
*/
httpCredentials?: {
username: string;
password: string;
};
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Network proxy settings.
*/
proxy?: {
/**
* Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
* `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
*/
server: string;
/**
* Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
*/
bypass?: string;
/**
* Optional username to use if HTTP proxy requires authentication.
*/
username?: string;
/**
* Optional password to use if HTTP proxy requires authentication.
*/
password?: string;
};
/**
* Populates context with given storage state. This option can be used to initialize context with logged-in information
* obtained via
* [browserContext.storageState([options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-storage-state)
* or
* [apiRequestContext.storageState([options])](https://playwright.dev/docs/api/class-apirequestcontext#api-request-context-storage-state).
* Either a path to the file with saved storage, or the value returned by one of
* [browserContext.storageState([options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-storage-state)
* or
* [apiRequestContext.storageState([options])](https://playwright.dev/docs/api/class-apirequestcontext#api-request-context-storage-state)
* methods.
*/
storageState?: string|{
cookies: Array<{
name: string;
value: string;
domain: string;
path: string;
/**
* Unix time in seconds.
*/
expires: number;
httpOnly: boolean;
secure: boolean;
sameSite: "Strict"|"Lax"|"None";
}>;
origins: Array<{
origin: string;
localStorage: Array<{
name: string;
value: string;
}>;
}>;
};
/**
* Maximum time in milliseconds to wait for the response. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
/**
* Specific user agent to use in this context.
*/
userAgent?: string;
}): Promise<APIRequestContext>;
}
/**
* This API is used for the Web API testing. You can use it to trigger API endpoints, configure micro-services, prepare
* environment or the service to your e2e test.
*
* Each Playwright browser context has associated with it [APIRequestContext] instance which shares cookie storage with the
* browser context and can be accessed via
* [browserContext.request](https://playwright.dev/docs/api/class-browsercontext#browser-context-request) or
* [page.request](https://playwright.dev/docs/api/class-page#page-request). It is also possible to create a new
* APIRequestContext instance manually by calling
* [apiRequest.newContext([options])](https://playwright.dev/docs/api/class-apirequest#api-request-new-context).
*
* **Cookie management**
*
* [APIRequestContext] retuned by
* [browserContext.request](https://playwright.dev/docs/api/class-browsercontext#browser-context-request) and
* [page.request](https://playwright.dev/docs/api/class-page#page-request) shares cookie storage with the corresponding
* [BrowserContext]. Each API request will have `Cookie` header populated with the values from the browser context. If the
* API response contains `Set-Cookie` header it will automatically update [BrowserContext] cookies and requests made from
* the page will pick them up. This means that if you log in using this API, your e2e test will be logged in and vice
* versa.
*
* If you want API requests to not interfere with the browser cookies you shoud create a new [APIRequestContext] by calling
* [apiRequest.newContext([options])](https://playwright.dev/docs/api/class-apirequest#api-request-new-context). Such
* `APIRequestContext` object will have its own isolated cookie storage.
*
*/
export interface APIRequestContext {
/**
* Sends HTTP(S) [DELETE](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/DELETE) request and returns its
* response. The method will populate request cookies from the context and update context cookies from the response. The
* method will automatically follow redirects.
* @param url Target URL.
* @param options
*/
delete(url: string, options?: {
/**
* Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string and
* `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type` header will
* be set to `application/octet-stream` if not explicitly set.
*/
data?: string|Buffer|Serializable;
/**
* Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status codes.
*/
failOnStatusCode?: boolean;
/**
* Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent as
* this request body. If this parameter is specified `content-type` header will be set to
* `application/x-www-form-urlencoded` unless explicitly provided.
*/
form?: { [key: string]: string|number|boolean; };
/**
* Allows to set HTTP headers.
*/
headers?: { [key: string]: string; };
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this request
* body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless explicitly
* provided. File values can be passed either as [`fs.ReadStream`](https://nodejs.org/api/fs.html#fs_class_fs_readstream)
* or as file-like object containing file name, mime-type and its content.
*/
multipart?: { [key: string]: string|number|boolean|ReadStream|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}; };
/**
* Query parameters to be sent with the URL.
*/
params?: { [key: string]: string|number|boolean; };
/**
* Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
}): Promise<APIResponse>;
/**
* All responses returned by
* [apiRequestContext.get(url[, options])](https://playwright.dev/docs/api/class-apirequestcontext#api-request-context-get)
* and similar methods are stored in the memory, so that you can later call
* [apiResponse.body()](https://playwright.dev/docs/api/class-apiresponse#api-response-body). This method discards all
* stored responses, and makes [apiResponse.body()](https://playwright.dev/docs/api/class-apiresponse#api-response-body)
* throw "Response disposed" error.
*/
dispose(): Promise<void>;
/**
* Sends HTTP(S) request and returns its response. The method will populate request cookies from the context and update
* context cookies from the response. The method will automatically follow redirects.
* @param urlOrRequest Target URL or Request to get all parameters from.
* @param options
*/
fetch(urlOrRequest: string|Request, options?: {
/**
* Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string and
* `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type` header will
* be set to `application/octet-stream` if not explicitly set.
*/
data?: string|Buffer|Serializable;
/**
* Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status codes.
*/
failOnStatusCode?: boolean;
/**
* Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent as
* this request body. If this parameter is specified `content-type` header will be set to
* `application/x-www-form-urlencoded` unless explicitly provided.
*/
form?: { [key: string]: string|number|boolean; };
/**
* Allows to set HTTP headers.
*/
headers?: { [key: string]: string; };
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* If set changes the fetch method (e.g. [PUT](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/PUT) or
* [POST](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/POST)). If not specified, GET method is used.
*/
method?: string;
/**
* Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this request
* body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless explicitly
* provided. File values can be passed either as [`fs.ReadStream`](https://nodejs.org/api/fs.html#fs_class_fs_readstream)
* or as file-like object containing file name, mime-type and its content.
*/
multipart?: { [key: string]: string|number|boolean|ReadStream|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}; };
/**
* Query parameters to be sent with the URL.
*/
params?: { [key: string]: string|number|boolean; };
/**
* Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
}): Promise<APIResponse>;
/**
* Sends HTTP(S) [GET](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/GET) request and returns its response. The
* method will populate request cookies from the context and update context cookies from the response. The method will
* automatically follow redirects.
* @param url Target URL.
* @param options
*/
get(url: string, options?: {
/**
* Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status codes.
*/
failOnStatusCode?: boolean;
/**
* Allows to set HTTP headers.
*/
headers?: { [key: string]: string; };
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Query parameters to be sent with the URL.
*/
params?: { [key: string]: string|number|boolean; };
/**
* Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
}): Promise<APIResponse>;
/**
* Sends HTTP(S) [HEAD](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/HEAD) request and returns its response.
* The method will populate request cookies from the context and update context cookies from the response. The method will
* automatically follow redirects.
* @param url Target URL.
* @param options
*/
head(url: string, options?: {
/**
* Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status codes.
*/
failOnStatusCode?: boolean;
/**
* Allows to set HTTP headers.
*/
headers?: { [key: string]: string; };
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Query parameters to be sent with the URL.
*/
params?: { [key: string]: string|number|boolean; };
/**
* Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
}): Promise<APIResponse>;
/**
* Sends HTTP(S) [PATCH](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/PATCH) request and returns its response.
* The method will populate request cookies from the context and update context cookies from the response. The method will
* automatically follow redirects.
* @param url Target URL.
* @param options
*/
patch(url: string, options?: {
/**
* Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string and
* `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type` header will
* be set to `application/octet-stream` if not explicitly set.
*/
data?: string|Buffer|Serializable;
/**
* Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status codes.
*/
failOnStatusCode?: boolean;
/**
* Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent as
* this request body. If this parameter is specified `content-type` header will be set to
* `application/x-www-form-urlencoded` unless explicitly provided.
*/
form?: { [key: string]: string|number|boolean; };
/**
* Allows to set HTTP headers.
*/
headers?: { [key: string]: string; };
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this request
* body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless explicitly
* provided. File values can be passed either as [`fs.ReadStream`](https://nodejs.org/api/fs.html#fs_class_fs_readstream)
* or as file-like object containing file name, mime-type and its content.
*/
multipart?: { [key: string]: string|number|boolean|ReadStream|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}; };
/**
* Query parameters to be sent with the URL.
*/
params?: { [key: string]: string|number|boolean; };
/**
* Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
}): Promise<APIResponse>;
/**
* Sends HTTP(S) [POST](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/POST) request and returns its response.
* The method will populate request cookies from the context and update context cookies from the response. The method will
* automatically follow redirects.
* @param url Target URL.
* @param options
*/
post(url: string, options?: {
/**
* Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string and
* `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type` header will
* be set to `application/octet-stream` if not explicitly set.
*/
data?: string|Buffer|Serializable;
/**
* Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status codes.
*/
failOnStatusCode?: boolean;
/**
* Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent as
* this request body. If this parameter is specified `content-type` header will be set to
* `application/x-www-form-urlencoded` unless explicitly provided.
*/
form?: { [key: string]: string|number|boolean; };
/**
* Allows to set HTTP headers.
*/
headers?: { [key: string]: string; };
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this request
* body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless explicitly
* provided. File values can be passed either as [`fs.ReadStream`](https://nodejs.org/api/fs.html#fs_class_fs_readstream)
* or as file-like object containing file name, mime-type and its content.
*/
multipart?: { [key: string]: string|number|boolean|ReadStream|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}; };
/**
* Query parameters to be sent with the URL.
*/
params?: { [key: string]: string|number|boolean; };
/**
* Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
}): Promise<APIResponse>;
/**
* Sends HTTP(S) [PUT](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/PUT) request and returns its response. The
* method will populate request cookies from the context and update context cookies from the response. The method will
* automatically follow redirects.
* @param url Target URL.
* @param options
*/
put(url: string, options?: {
/**
* Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string and
* `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type` header will
* be set to `application/octet-stream` if not explicitly set.
*/
data?: string|Buffer|Serializable;
/**
* Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status codes.
*/
failOnStatusCode?: boolean;
/**
* Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent as
* this request body. If this parameter is specified `content-type` header will be set to
* `application/x-www-form-urlencoded` unless explicitly provided.
*/
form?: { [key: string]: string|number|boolean; };
/**
* Allows to set HTTP headers.
*/
headers?: { [key: string]: string; };
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this request
* body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless explicitly
* provided. File values can be passed either as [`fs.ReadStream`](https://nodejs.org/api/fs.html#fs_class_fs_readstream)
* or as file-like object containing file name, mime-type and its content.
*/
multipart?: { [key: string]: string|number|boolean|ReadStream|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}; };
/**
* Query parameters to be sent with the URL.
*/
params?: { [key: string]: string|number|boolean; };
/**
* Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
*/
timeout?: number;
}): Promise<APIResponse>;
/**
* Returns storage state for this request context, contains current cookies and local storage snapshot if it was passed to
* the constructor.
* @param options
*/
storageState(options?: {
/**
* The file path to save the storage state to. If `path` is a relative path, then it is resolved relative to current
* working directory. If no path is provided, storage state is still returned, but won't be saved to the disk.
*/
path?: string;
}): Promise<{
cookies: Array<{
name: string;
value: string;
domain: string;
path: string;
/**
* Unix time in seconds.
*/
expires: number;
httpOnly: boolean;
secure: boolean;
sameSite: "Strict"|"Lax"|"None";
}>;
origins: Array<{
origin: string;
localStorage: Array<{
name: string;
value: string;
}>;
}>;
}>;
}
/**
* [APIResponse] class represents responses returned by
* [apiRequestContext.get(url[, options])](https://playwright.dev/docs/api/class-apirequestcontext#api-request-context-get)
* and similar methods.
*
*/
export interface APIResponse {
/**
* Returns the buffer with response body.
*/
body(): Promise<Buffer>;
/**
* Disposes the body of this response. If not called then the body will stay in memory until the context closes.
*/
dispose(): Promise<void>;
/**
* An object with all the response HTTP headers associated with this response.
*/
headers(): { [key: string]: string; };
/**
* An array with all the request HTTP headers associated with this response. Header names are not lower-cased. Headers with
* multiple entries, such as `Set-Cookie`, appear in the array multiple times.
*/
headersArray(): Array<{
/**
* Name of the header.
*/
name: string;
/**
* Value of the header.
*/
value: string;
}>;
/**
* Returns the JSON representation of response body.
*
* This method will throw if the response body is not parsable via `JSON.parse`.
*/
json(): Promise<Serializable>;
/**
* Contains a boolean stating whether the response was successful (status in the range 200-299) or not.
*/
ok(): boolean;
/**
* Contains the status code of the response (e.g., 200 for a success).
*/
status(): number;
/**
* Contains the status text of the response (e.g. usually an "OK" for a success).
*/
statusText(): string;
/**
* Returns the text representation of response body.
*/
text(): Promise<string>;
/**
* Contains the URL of the response.
*/
url(): string;
}
/**
* - extends: [EventEmitter]
*
* A Browser is created via
* [browserType.launch([options])](https://playwright.dev/docs/api/class-browsertype#browser-type-launch). An example of
* using a [Browser] to create a [Page]:
*
* ```js
* const { firefox } = require('playwright'); // Or 'chromium' or 'webkit'.
*
* (async () => {
* const browser = await firefox.launch();
* const page = await browser.newPage();
* await page.goto('https://example.com');
* await browser.close();
* })();
* ```
*
*/
export interface Browser extends EventEmitter {
/**
* Emitted when Browser gets disconnected from the browser application. This might happen because of one of the following:
* - Browser application is closed or crashed.
* - The [browser.close()](https://playwright.dev/docs/api/class-browser#browser-close) method was called.
*/
on(event: 'disconnected', listener: (browser: Browser) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'disconnected', listener: (browser: Browser) => void): this;
/**
* Emitted when Browser gets disconnected from the browser application. This might happen because of one of the following:
* - Browser application is closed or crashed.
* - The [browser.close()](https://playwright.dev/docs/api/class-browser#browser-close) method was called.
*/
addListener(event: 'disconnected', listener: (browser: Browser) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'disconnected', listener: (browser: Browser) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'disconnected', listener: (browser: Browser) => void): this;
/**
* In case this browser is obtained using
* [browserType.launch([options])](https://playwright.dev/docs/api/class-browsertype#browser-type-launch), closes the
* browser and all of its pages (if any were opened).
*
* In case this browser is connected to, clears all created contexts belonging to this browser and disconnects from the
* browser server.
*
* The [Browser] object itself is considered to be disposed and cannot be used anymore.
*/
close(): Promise<void>;
/**
* Returns an array of all open browser contexts. In a newly created browser, this will return zero browser contexts.
*
* ```js
* const browser = await pw.webkit.launch();
* console.log(browser.contexts().length); // prints `0`
*
* const context = await browser.newContext();
* console.log(browser.contexts().length); // prints `1`
* ```
*
*/
contexts(): Array<BrowserContext>;
/**
* Indicates that the browser is connected.
*/
isConnected(): boolean;
/**
* > NOTE: CDP Sessions are only supported on Chromium-based browsers.
*
* Returns the newly created browser session.
*/
newBrowserCDPSession(): Promise<CDPSession>;
/**
* Creates a new browser context. It won't share cookies/cache with other browser contexts.
*
* ```js
* (async () => {
* const browser = await playwright.firefox.launch(); // Or 'chromium' or 'webkit'.
* // Create a new incognito browser context.
* const context = await browser.newContext();
* // Create a new page in a pristine context.
* const page = await context.newPage();
* await page.goto('https://example.com');
* })();
* ```
*
* @param options
*/
newContext(options?: BrowserContextOptions): Promise<BrowserContext>;
/**
* Creates a new page in a new browser context. Closing this page will close the context as well.
*
* This is a convenience API that should only be used for the single-page scenarios and short snippets. Production code and
* testing frameworks should explicitly create
* [browser.newContext([options])](https://playwright.dev/docs/api/class-browser#browser-new-context) followed by the
* [browserContext.newPage()](https://playwright.dev/docs/api/class-browsercontext#browser-context-new-page) to control
* their exact life times.
* @param options
*/
newPage(options?: {
/**
* Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
*/
acceptDownloads?: boolean;
/**
* When using [page.goto(url[, options])](https://playwright.dev/docs/api/class-page#page-goto),
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route),
* [page.waitForURL(url[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-url),
* [page.waitForRequest(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-request), or
* [page.waitForResponse(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-response) it
* takes the base URL in consideration by using the [`URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL)
* constructor for building the corresponding URL. Examples:
* - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
* - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in `http://localhost:3000/foo/bar.html`
* - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
* `http://localhost:3000/bar.html`
*/
baseURL?: string;
/**
* Toggles bypassing page's Content-Security-Policy.
*/
bypassCSP?: boolean;
/**
* Emulates `'prefers-colors-scheme'` media feature, supported values are `'light'`, `'dark'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'light'`.
*/
colorScheme?: "light"|"dark"|"no-preference";
/**
* Specify device scale factor (can be thought of as dpr). Defaults to `1`.
*/
deviceScaleFactor?: number;
/**
* An object containing additional HTTP headers to be sent with every request.
*/
extraHTTPHeaders?: { [key: string]: string; };
/**
* Emulates `'forced-colors'` media feature, supported values are `'active'`, `'none'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'none'`.
*
* > NOTE: It's not supported in WebKit, see [here](https://bugs.webkit.org/show_bug.cgi?id=225281) in their issue tracker.
*/
forcedColors?: "active"|"none";
geolocation?: {
/**
* Latitude between -90 and 90.
*/
latitude: number;
/**
* Longitude between -180 and 180.
*/
longitude: number;
/**
* Non-negative accuracy value. Defaults to `0`.
*/
accuracy?: number;
};
/**
* Specifies if viewport supports touch events. Defaults to false.
*/
hasTouch?: boolean;
/**
* Credentials for [HTTP authentication](https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication).
*/
httpCredentials?: {
username: string;
password: string;
};
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Whether the `meta viewport` tag is taken into account and touch events are enabled. Defaults to `false`. Not supported
* in Firefox.
*/
isMobile?: boolean;
/**
* Whether or not to enable JavaScript in the context. Defaults to `true`.
*/
javaScriptEnabled?: boolean;
/**
* Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value, `Accept-Language`
* request header value as well as number and date formatting rules.
*/
locale?: string;
/**
* Logger sink for Playwright logging.
*/
logger?: Logger;
/**
* Whether to emulate network being offline. Defaults to `false`.
*/
offline?: boolean;
/**
* A list of permissions to grant to all pages in this context. See
* [browserContext.grantPermissions(permissions[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-grant-permissions)
* for more details.
*/
permissions?: Array<string>;
/**
* Network proxy settings to use with this context.
*
* > NOTE: For Chromium on Windows the browser needs to be launched with the global proxy for this option to work. If all
* contexts override the proxy, global proxy will be never used and can be any string, for example `launch({ proxy: {
* server: 'http://per-context' } })`.
*/
proxy?: {
/**
* Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
* `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
*/
server: string;
/**
* Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
*/
bypass?: string;
/**
* Optional username to use if HTTP proxy requires authentication.
*/
username?: string;
/**
* Optional password to use if HTTP proxy requires authentication.
*/
password?: string;
};
/**
* Enables [HAR](http://www.softwareishard.com/blog/har-12-spec) recording for all pages into `recordHar.path` file. If not
* specified, the HAR is not recorded. Make sure to await
* [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for the HAR to be
* saved.
*/
recordHar?: {
/**
* Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
*/
omitContent?: boolean;
/**
* Path on the filesystem to write the HAR file to.
*/
path: string;
};
/**
* Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded. Make
* sure to await [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for
* videos to be saved.
*/
recordVideo?: {
/**
* Path to the directory to put videos into.
*/
dir: string;
/**
* Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to fit
* into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of each page
* will be scaled down if necessary to fit the specified size.
*/
size?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
};
/**
* Emulates `'prefers-reduced-motion'` media feature, supported values are `'reduce'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'no-preference'`.
*/
reducedMotion?: "reduce"|"no-preference";
/**
* Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the `viewport`
* is set.
*/
screen?: {
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
/**
* Populates context with given storage state. This option can be used to initialize context with logged-in information
* obtained via
* [browserContext.storageState([options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-storage-state).
* Either a path to the file with saved storage, or an object with the following fields:
*/
storageState?: string|{
/**
* cookies to set for context
*/
cookies: Array<{
name: string;
value: string;
/**
* domain and path are required
*/
domain: string;
/**
* domain and path are required
*/
path: string;
/**
* Unix time in seconds.
*/
expires: number;
httpOnly: boolean;
secure: boolean;
/**
* sameSite flag
*/
sameSite: "Strict"|"Lax"|"None";
}>;
/**
* localStorage to set for context
*/
origins: Array<{
origin: string;
localStorage: Array<{
name: string;
value: string;
}>;
}>;
};
/**
* It specified, enables strict selectors mode for this context. In the strict selectors mode all operations on selectors
* that imply single target DOM element will throw when more than one element matches the selector. See [Locator] to learn
* more about the strict mode.
*/
strictSelectors?: boolean;
/**
* Changes the timezone of the context. See
* [ICU's metaZones.txt](https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1)
* for a list of supported timezone IDs.
*/
timezoneId?: string;
/**
* Specific user agent to use in this context.
*/
userAgent?: string;
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videoSize?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videosPath?: string;
/**
* Emulates consistent viewport for each page. Defaults to an 1280x720 viewport. `null` disables the default viewport.
*/
viewport?: null|{
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
}): Promise<Page>;
/**
* > NOTE: This API controls [Chromium Tracing](https://www.chromium.org/developers/how-tos/trace-event-profiling-tool)
* which is a low-level chromium-specific debugging tool. API to control [Playwright Tracing](https://playwright.dev/docs/trace-viewer) could be
* found [here](https://playwright.dev/docs/api/class-tracing).
*
* You can use [browser.startTracing([page, options])](https://playwright.dev/docs/api/class-browser#browser-start-tracing)
* and [browser.stopTracing()](https://playwright.dev/docs/api/class-browser#browser-stop-tracing) to create a trace file
* that can be opened in Chrome DevTools performance panel.
*
* ```js
* await browser.startTracing(page, {path: 'trace.json'});
* await page.goto('https://www.google.com');
* await browser.stopTracing();
* ```
*
* @param page Optional, if specified, tracing includes screenshots of the given page.
* @param options
*/
startTracing(page?: Page, options?: {
/**
* specify custom categories to use instead of default.
*/
categories?: Array<string>;
/**
* A path to write the trace file to.
*/
path?: string;
/**
* captures screenshots in the trace.
*/
screenshots?: boolean;
}): Promise<void>;
/**
* > NOTE: This API controls [Chromium Tracing](https://www.chromium.org/developers/how-tos/trace-event-profiling-tool)
* which is a low-level chromium-specific debugging tool. API to control [Playwright Tracing](https://playwright.dev/docs/trace-viewer) could be
* found [here](https://playwright.dev/docs/api/class-tracing).
*
* Returns the buffer with trace data.
*/
stopTracing(): Promise<Buffer>;
/**
* Returns the browser version.
*/
version(): string;
}
export interface BrowserServer {
/**
* Emitted when the browser server closes.
*/
on(event: 'close', listener: () => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: () => void): this;
/**
* Emitted when the browser server closes.
*/
addListener(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: () => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: () => void): this;
/**
* Closes the browser gracefully and makes sure the process is terminated.
*/
close(): Promise<void>;
/**
* Kills the browser process and waits for the process to exit.
*/
kill(): Promise<void>;
/**
* Spawned browser application process.
*/
process(): ChildProcess;
/**
* Browser websocket url.
*
* Browser websocket endpoint which can be used as an argument to
* [browserType.connect(wsEndpoint[, options])](https://playwright.dev/docs/api/class-browsertype#browser-type-connect) to
* establish connection to the browser.
*/
wsEndpoint(): string;
}
/**
* [ConsoleMessage] objects are dispatched by page via the
* [page.on('console')](https://playwright.dev/docs/api/class-page#page-event-console) event. For each console messages
* logged in the page there will be corresponding event in the Playwright context.
*
* ```js
* // Listen for all console logs
* page.on('console', msg => console.log(msg.text()))
*
* // Listen for all console events and handle errors
* page.on('console', msg => {
* if (msg.type() === 'error')
* console.log(`Error text: "${msg.text()}"`);
* });
*
* // Get the next console log
* const [msg] = await Promise.all([
* page.waitForEvent('console'),
* // Issue console.log inside the page
* page.evaluate(() => {
* console.log('hello', 42, { foo: 'bar' });
* }),
* ]);
*
* // Deconstruct console log arguments
* await msg.args[0].jsonValue() // hello
* await msg.args[1].jsonValue() // 42
* ```
*
*/
export interface ConsoleMessage {
/**
* List of arguments passed to a `console` function call. See also
* [page.on('console')](https://playwright.dev/docs/api/class-page#page-event-console).
*/
args(): Array<JSHandle>;
location(): {
/**
* URL of the resource.
*/
url: string;
/**
* 0-based line number in the resource.
*/
lineNumber: number;
/**
* 0-based column number in the resource.
*/
columnNumber: number;
};
/**
* The text of the console message.
*/
text(): string;
/**
* One of the following values: `'log'`, `'debug'`, `'info'`, `'error'`, `'warning'`, `'dir'`, `'dirxml'`, `'table'`,
* `'trace'`, `'clear'`, `'startGroup'`, `'startGroupCollapsed'`, `'endGroup'`, `'assert'`, `'profile'`, `'profileEnd'`,
* `'count'`, `'timeEnd'`.
*/
type(): string;
}
/**
* Coverage gathers information about parts of JavaScript and CSS that were used by the page.
*
* An example of using JavaScript coverage to produce Istanbul report for page load:
*
* > NOTE: Coverage APIs are only supported on Chromium-based browsers.
*
* ```js
* const { chromium } = require('playwright');
* const v8toIstanbul = require('v8-to-istanbul');
*
* (async() => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* await page.coverage.startJSCoverage();
* await page.goto('https://chromium.org');
* const coverage = await page.coverage.stopJSCoverage();
* for (const entry of coverage) {
* const converter = v8toIstanbul('', 0, { source: entry.source });
* await converter.load();
* converter.applyCoverage(entry.functions);
* console.log(JSON.stringify(converter.toIstanbul()));
* }
* await browser.close();
* })();
* ```
*
*/
export interface Coverage {
/**
* Returns coverage is started
* @param options
*/
startCSSCoverage(options?: {
/**
* Whether to reset coverage on every navigation. Defaults to `true`.
*/
resetOnNavigation?: boolean;
}): Promise<void>;
/**
* Returns coverage is started
*
* > NOTE: Anonymous scripts are ones that don't have an associated url. These are scripts that are dynamically created on
* the page using `eval` or `new Function`. If `reportAnonymousScripts` is set to `true`, anonymous scripts will have
* `__playwright_evaluation_script__` as their URL.
* @param options
*/
startJSCoverage(options?: {
/**
* Whether anonymous scripts generated by the page should be reported. Defaults to `false`.
*/
reportAnonymousScripts?: boolean;
/**
* Whether to reset coverage on every navigation. Defaults to `true`.
*/
resetOnNavigation?: boolean;
}): Promise<void>;
/**
* Returns the array of coverage reports for all stylesheets
*
* > NOTE: CSS Coverage doesn't include dynamically injected style tags without sourceURLs.
*/
stopCSSCoverage(): Promise<Array<{
/**
* StyleSheet URL
*/
url: string;
/**
* StyleSheet content, if available.
*/
text?: string;
/**
* StyleSheet ranges that were used. Ranges are sorted and non-overlapping.
*/
ranges: Array<{
/**
* A start offset in text, inclusive
*/
start: number;
/**
* An end offset in text, exclusive
*/
end: number;
}>;
}>>;
/**
* Returns the array of coverage reports for all scripts
*
* > NOTE: JavaScript Coverage doesn't include anonymous scripts by default. However, scripts with sourceURLs are reported.
*/
stopJSCoverage(): Promise<Array<{
/**
* Script URL
*/
url: string;
/**
* Script ID
*/
scriptId: string;
/**
* Script content, if applicable.
*/
source?: string;
/**
* V8-specific coverage format.
*/
functions: Array<{
functionName: string;
isBlockCoverage: boolean;
ranges: Array<{
count: number;
startOffset: number;
endOffset: number;
}>;
}>;
}>>;
}
/**
* [Dialog] objects are dispatched by page via the
* [page.on('dialog')](https://playwright.dev/docs/api/class-page#page-event-dialog) event.
*
* An example of using `Dialog` class:
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch();
* const page = await browser.newPage();
* page.on('dialog', async dialog => {
* console.log(dialog.message());
* await dialog.dismiss();
* });
* await page.evaluate(() => alert('1'));
* await browser.close();
* })();
* ```
*
* > NOTE: Dialogs are dismissed automatically, unless there is a
* [page.on('dialog')](https://playwright.dev/docs/api/class-page#page-event-dialog) listener. When listener is present, it
* **must** either [dialog.accept([promptText])](https://playwright.dev/docs/api/class-dialog#dialog-accept) or
* [dialog.dismiss()](https://playwright.dev/docs/api/class-dialog#dialog-dismiss) the dialog - otherwise the page will
* [freeze](https://developer.mozilla.org/en-US/docs/Web/JavaScript/EventLoop#never_blocking) waiting for the dialog, and
* actions like click will never finish.
*/
export interface Dialog {
/**
* Returns when the dialog has been accepted.
* @param promptText A text to enter in prompt. Does not cause any effects if the dialog's `type` is not prompt. Optional.
*/
accept(promptText?: string): Promise<void>;
/**
* If dialog is prompt, returns default prompt value. Otherwise, returns empty string.
*/
defaultValue(): string;
/**
* Returns when the dialog has been dismissed.
*/
dismiss(): Promise<void>;
/**
* A message displayed in the dialog.
*/
message(): string;
/**
* Returns dialog's type, can be one of `alert`, `beforeunload`, `confirm` or `prompt`.
*/
type(): string;
}
/**
* [Download] objects are dispatched by page via the
* [page.on('download')](https://playwright.dev/docs/api/class-page#page-event-download) event.
*
* All the downloaded files belonging to the browser context are deleted when the browser context is closed.
*
* Download event is emitted once the download starts. Download path becomes available once download completes:
*
* ```js
* // Note that Promise.all prevents a race condition
* // between clicking and waiting for the download.
* const [ download ] = await Promise.all([
* // It is important to call waitForEvent before click to set up waiting.
* page.waitForEvent('download'),
* // Triggers the download.
* page.locator('text=Download file').click(),
* ]);
* // wait for download to complete
* const path = await download.path();
* ```
*
*/
export interface Download {
/**
* Cancels a download. Will not fail if the download is already finished or canceled. Upon successful cancellations,
* `download.failure()` would resolve to `'canceled'`.
*/
cancel(): Promise<void>;
/**
* Returns readable stream for current download or `null` if download failed.
*/
createReadStream(): Promise<null|Readable>;
/**
* Deletes the downloaded file. Will wait for the download to finish if necessary.
*/
delete(): Promise<void>;
/**
* Returns download error if any. Will wait for the download to finish if necessary.
*/
failure(): Promise<null|string>;
/**
* Get the page that the download belongs to.
*/
page(): Page;
/**
* Returns path to the downloaded file in case of successful download. The method will wait for the download to finish if
* necessary. The method throws when connected remotely.
*
* Note that the download's file name is a random GUID, use
* [download.suggestedFilename()](https://playwright.dev/docs/api/class-download#download-suggested-filename) to get
* suggested file name.
*/
path(): Promise<null|string>;
/**
* Copy the download to a user-specified path. It is safe to call this method while the download is still in progress. Will
* wait for the download to finish if necessary.
* @param path Path where the download should be copied.
*/
saveAs(path: string): Promise<void>;
/**
* Returns suggested filename for this download. It is typically computed by the browser from the
* [`Content-Disposition`](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Disposition) response header
* or the `download` attribute. See the spec on [whatwg](https://html.spec.whatwg.org/#downloading-resources). Different
* browsers can use different logic for computing it.
*/
suggestedFilename(): string;
/**
* Returns downloaded url.
*/
url(): string;
}
/**
* Playwright has **experimental** support for Electron automation. You can access electron namespace via:
*
* ```js
* const { _electron } = require('playwright');
* ```
*
* An example of the Electron automation script would be:
*
* ```js
* const { _electron: electron } = require('playwright');
*
* (async () => {
* // Launch Electron app.
* const electronApp = await electron.launch({ args: ['main.js'] });
*
* // Evaluation expression in the Electron context.
* const appPath = await electronApp.evaluate(async ({ app }) => {
* // This runs in the main Electron process, parameter here is always
* // the result of the require('electron') in the main app script.
* return app.getAppPath();
* });
* console.log(appPath);
*
* // Get the first window that the app opens, wait if necessary.
* const window = await electronApp.firstWindow();
* // Print the title.
* console.log(await window.title());
* // Capture a screenshot.
* await window.screenshot({ path: 'intro.png' });
* // Direct Electron console to Node terminal.
* window.on('console', console.log);
* // Click button.
* await window.click('text=Click me');
* // Exit app.
* await electronApp.close();
* })();
* ```
*
* Note that since you don't need Playwright to install web browsers when testing Electron, you can omit browser download
* via setting the following environment variable when installing Playwright:
*
* ```bash js
* PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD=1 npm i -D playwright
* ```
*
* **Supported Electron versions are:**
* - v12.2.0+
* - v13.4.0+
* - v14+
*/
export interface Electron {
/**
* Launches electron application specified with the `executablePath`.
* @param options
*/
launch(options?: {
/**
* Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
*/
acceptDownloads?: boolean;
/**
* Additional arguments to pass to the application when launching. You typically pass the main script name here.
*/
args?: Array<string>;
/**
* Toggles bypassing page's Content-Security-Policy.
*/
bypassCSP?: boolean;
/**
* Emulates `'prefers-colors-scheme'` media feature, supported values are `'light'`, `'dark'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'light'`.
*/
colorScheme?: "light"|"dark"|"no-preference";
/**
* Current working directory to launch application from.
*/
cwd?: string;
/**
* Specifies environment variables that will be visible to Electron. Defaults to `process.env`.
*/
env?: { [key: string]: string; };
/**
* Launches given Electron application. If not specified, launches the default Electron executable installed in this
* package, located at `node_modules/.bin/electron`.
*/
executablePath?: string;
/**
* An object containing additional HTTP headers to be sent with every request.
*/
extraHTTPHeaders?: { [key: string]: string; };
geolocation?: {
/**
* Latitude between -90 and 90.
*/
latitude: number;
/**
* Longitude between -180 and 180.
*/
longitude: number;
/**
* Non-negative accuracy value. Defaults to `0`.
*/
accuracy?: number;
};
/**
* Credentials for [HTTP authentication](https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication).
*/
httpCredentials?: {
username: string;
password: string;
};
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value, `Accept-Language`
* request header value as well as number and date formatting rules.
*/
locale?: string;
/**
* Whether to emulate network being offline. Defaults to `false`.
*/
offline?: boolean;
/**
* Enables [HAR](http://www.softwareishard.com/blog/har-12-spec) recording for all pages into `recordHar.path` file. If not
* specified, the HAR is not recorded. Make sure to await
* [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for the HAR to be
* saved.
*/
recordHar?: {
/**
* Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
*/
omitContent?: boolean;
/**
* Path on the filesystem to write the HAR file to.
*/
path: string;
};
/**
* Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded. Make
* sure to await [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for
* videos to be saved.
*/
recordVideo?: {
/**
* Path to the directory to put videos into.
*/
dir: string;
/**
* Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to fit
* into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of each page
* will be scaled down if necessary to fit the specified size.
*/
size?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
};
/**
* Maximum time in milliseconds to wait for the application to start. Defaults to `30000` (30 seconds). Pass `0` to disable
* timeout.
*/
timeout?: number;
/**
* Changes the timezone of the context. See
* [ICU's metaZones.txt](https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1)
* for a list of supported timezone IDs.
*/
timezoneId?: string;
}): Promise<ElectronApplication>;
}
/**
* [FileChooser] objects are dispatched by the page in the
* [page.on('filechooser')](https://playwright.dev/docs/api/class-page#page-event-file-chooser) event.
*
* ```js
* // Note that Promise.all prevents a race condition
* // between clicking and waiting for the file chooser.
* const [fileChooser] = await Promise.all([
* // It is important to call waitForEvent before click to set up waiting.
* page.waitForEvent('filechooser'),
* // Opens the file chooser.
* page.locator('text=Upload').click(),
* ]);
* await fileChooser.setFiles('myfile.pdf');
* ```
*
*/
export interface FileChooser {
/**
* Returns input element associated with this file chooser.
*/
element(): ElementHandle;
/**
* Returns whether this file chooser accepts multiple files.
*/
isMultiple(): boolean;
/**
* Returns page this file chooser belongs to.
*/
page(): Page;
/**
* Sets the value of the file input this chooser is associated with. If some of the `filePaths` are relative paths, then
* they are resolved relative to the the current working directory. For empty array, clears the selected files.
* @param files
* @param options
*/
setFiles(files: string|Array<string>|{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}|Array<{
/**
* File name
*/
name: string;
/**
* File type
*/
mimeType: string;
/**
* File content
*/
buffer: Buffer;
}>, options?: {
/**
* Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can
* opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to
* inaccessible pages. Defaults to `false`.
*/
noWaitAfter?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}): Promise<void>;
}
/**
* FrameLocator represents a view to the `iframe` on the page. It captures the logic sufficient to retrieve the `iframe`
* and locate elements in that iframe. FrameLocator can be created with either
* [page.frameLocator(selector)](https://playwright.dev/docs/api/class-page#page-frame-locator) or
* [locator.frameLocator(selector)](https://playwright.dev/docs/api/class-locator#locator-frame-locator) method.
*
* ```js
* const locator = page.frameLocator('#my-frame').locator('text=Submit');
* await locator.click();
* ```
*
* **Strictness**
*
* Frame locators are strict. This means that all operations on frame locators will throw if more than one element matches
* given selector.
*
* ```js
* // Throws if there are several frames in DOM:
* await page.frameLocator('.result-frame').locator('button').click();
*
* // Works because we explicitly tell locator to pick the first frame:
* await page.frameLocator('.result-frame').first().locator('button').click();
* ```
*
* **Converting Locator to FrameLocator**
*
* If you have a [Locator] object pointing to an `iframe` it can be converted to [FrameLocator] using
* [`:scope`](https://developer.mozilla.org/en-US/docs/Web/CSS/:scope) CSS selector:
*
* ```js
* const frameLocator = locator.frameLocator(':scope');
* ```
*
*/
export interface FrameLocator {
/**
* Returns locator to the first matching frame.
*/
first(): FrameLocator;
/**
* When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements in
* that iframe.
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
*/
frameLocator(selector: string): FrameLocator;
/**
* Returns locator to the last matching frame.
*/
last(): FrameLocator;
/**
* The method finds an element matching the specified selector in the FrameLocator's subtree.
* @param selector A selector to use when resolving DOM element. See [working with selectors](https://playwright.dev/docs/selectors) for more details.
* @param options
*/
locator(selector: string, options?: {
/**
* Matches elements containing an element that matches an inner locator. Inner locator is queried against the outer one.
* For example, `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
*
* Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
*/
has?: Locator;
/**
* Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When passed a
* [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
* `<article><div>Playwright</div></article>`.
*/
hasText?: string|RegExp;
}): Locator;
/**
* Returns locator to the n-th matching frame. It's zero based, `nth(0)` selects the first frame.
* @param index
*/
nth(index: number): FrameLocator;
}
/**
* Keyboard provides an api for managing a virtual keyboard. The high level api is
* [keyboard.type(text[, options])](https://playwright.dev/docs/api/class-keyboard#keyboard-type), which takes raw
* characters and generates proper keydown, keypress/input, and keyup events on your page.
*
* For finer control, you can use [keyboard.down(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-down),
* [keyboard.up(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-up), and
* [keyboard.insertText(text)](https://playwright.dev/docs/api/class-keyboard#keyboard-insert-text) to manually fire events
* as if they were generated from a real keyboard.
*
* An example of holding down `Shift` in order to select and delete some text:
*
* ```js
* await page.keyboard.type('Hello World!');
* await page.keyboard.press('ArrowLeft');
*
* await page.keyboard.down('Shift');
* for (let i = 0; i < ' World'.length; i++)
* await page.keyboard.press('ArrowLeft');
* await page.keyboard.up('Shift');
*
* await page.keyboard.press('Backspace');
* // Result text will end up saying 'Hello!'
* ```
*
* An example of pressing uppercase `A`
*
* ```js
* await page.keyboard.press('Shift+KeyA');
* // or
* await page.keyboard.press('Shift+A');
* ```
*
* An example to trigger select-all with the keyboard
*
* ```js
* // on Windows and Linux
* await page.keyboard.press('Control+A');
* // on macOS
* await page.keyboard.press('Meta+A');
* ```
*
*/
export interface Keyboard {
/**
* Dispatches a `keydown` event.
*
* `key` can specify the intended [keyboardEvent.key](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key)
* value or a single character to generate the text for. A superset of the `key` values can be found
* [here](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
*
* `F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`,
* `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
*
* Following modification shortcuts are also supported: `Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.
*
* Holding down `Shift` will type the text that corresponds to the `key` in the upper case.
*
* If `key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective
* texts.
*
* If `key` is a modifier key, `Shift`, `Meta`, `Control`, or `Alt`, subsequent key presses will be sent with that modifier
* active. To release the modifier key, use [keyboard.up(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-up).
*
* After the key is pressed once, subsequent calls to
* [keyboard.down(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-down) will have
* [repeat](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/repeat) set to true. To release the key, use
* [keyboard.up(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-up).
*
* > NOTE: Modifier keys DO influence `keyboard.down`. Holding down `Shift` will type the text in upper case.
* @param key Name of the key to press or a character to generate, such as `ArrowLeft` or `a`.
*/
down(key: string): Promise<void>;
/**
* Dispatches only `input` event, does not emit the `keydown`, `keyup` or `keypress` events.
*
* ```js
* page.keyboard.insertText('嗨');
* ```
*
* > NOTE: Modifier keys DO NOT effect `keyboard.insertText`. Holding down `Shift` will not type the text in upper case.
* @param text Sets input to the specified text value.
*/
insertText(text: string): Promise<void>;
/**
* `key` can specify the intended [keyboardEvent.key](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key)
* value or a single character to generate the text for. A superset of the `key` values can be found
* [here](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
*
* `F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`,
* `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
*
* Following modification shortcuts are also supported: `Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.
*
* Holding down `Shift` will type the text that corresponds to the `key` in the upper case.
*
* If `key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective
* texts.
*
* Shortcuts such as `key: "Control+o"` or `key: "Control+Shift+T"` are supported as well. When specified with the
* modifier, modifier is pressed and being held while the subsequent key is being pressed.
*
* ```js
* const page = await browser.newPage();
* await page.goto('https://keycode.info');
* await page.keyboard.press('A');
* await page.screenshot({ path: 'A.png' });
* await page.keyboard.press('ArrowLeft');
* await page.screenshot({ path: 'ArrowLeft.png' });
* await page.keyboard.press('Shift+O');
* await page.screenshot({ path: 'O.png' });
* await browser.close();
* ```
*
* Shortcut for [keyboard.down(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-down) and
* [keyboard.up(key)](https://playwright.dev/docs/api/class-keyboard#keyboard-up).
* @param key Name of the key to press or a character to generate, such as `ArrowLeft` or `a`.
* @param options
*/
press(key: string, options?: {
/**
* Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
*/
delay?: number;
}): Promise<void>;
/**
* Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text.
*
* To press a special key, like `Control` or `ArrowDown`, use
* [keyboard.press(key[, options])](https://playwright.dev/docs/api/class-keyboard#keyboard-press).
*
* ```js
* await page.keyboard.type('Hello'); // Types instantly
* await page.keyboard.type('World', {delay: 100}); // Types slower, like a user
* ```
*
* > NOTE: Modifier keys DO NOT effect `keyboard.type`. Holding down `Shift` will not type the text in upper case.
* > NOTE: For characters that are not on a US keyboard, only an `input` event will be sent.
* @param text A text to type into a focused element.
* @param options
*/
type(text: string, options?: {
/**
* Time to wait between key presses in milliseconds. Defaults to 0.
*/
delay?: number;
}): Promise<void>;
/**
* Dispatches a `keyup` event.
* @param key Name of the key to press or a character to generate, such as `ArrowLeft` or `a`.
*/
up(key: string): Promise<void>;
}
/**
* Playwright generates a lot of logs and they are accessible via the pluggable logger sink.
*
* ```js
* const { chromium } = require('playwright'); // Or 'firefox' or 'webkit'.
*
* (async () => {
* const browser = await chromium.launch({
* logger: {
* isEnabled: (name, severity) => name === 'browser',
* log: (name, severity, message, args) => console.log(`${name} ${message}`)
* }
* });
* ...
* })();
* ```
*
*/
export interface Logger {
/**
* Determines whether sink is interested in the logger with the given name and severity.
* @param name logger name
* @param severity
*/
isEnabled(name: string, severity: "verbose"|"info"|"warning"|"error"): boolean;
/**
* @param name logger name
* @param severity
* @param message log message format
* @param args message arguments
* @param hints optional formatting hints
*/
log(name: string, severity: "verbose"|"info"|"warning"|"error", message: string|Error, args: Array<Object>, hints: {
/**
* Optional preferred logger color.
*/
color?: string;
}): void;
}
/**
* The Mouse class operates in main-frame CSS pixels relative to the top-left corner of the viewport.
*
* Every `page` object has its own Mouse, accessible with
* [page.mouse](https://playwright.dev/docs/api/class-page#page-mouse).
*
* ```js
* // Using page.mouse to trace a 100x100 square.
* await page.mouse.move(0, 0);
* await page.mouse.down();
* await page.mouse.move(0, 100);
* await page.mouse.move(100, 100);
* await page.mouse.move(100, 0);
* await page.mouse.move(0, 0);
* await page.mouse.up();
* ```
*
*/
export interface Mouse {
/**
* Shortcut for [mouse.move(x, y[, options])](https://playwright.dev/docs/api/class-mouse#mouse-move),
* [mouse.down([options])](https://playwright.dev/docs/api/class-mouse#mouse-down),
* [mouse.up([options])](https://playwright.dev/docs/api/class-mouse#mouse-up).
* @param x
* @param y
* @param options
*/
click(x: number, y: number, options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* defaults to 1. See [UIEvent.detail].
*/
clickCount?: number;
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
}): Promise<void>;
/**
* Shortcut for [mouse.move(x, y[, options])](https://playwright.dev/docs/api/class-mouse#mouse-move),
* [mouse.down([options])](https://playwright.dev/docs/api/class-mouse#mouse-down),
* [mouse.up([options])](https://playwright.dev/docs/api/class-mouse#mouse-up),
* [mouse.down([options])](https://playwright.dev/docs/api/class-mouse#mouse-down) and
* [mouse.up([options])](https://playwright.dev/docs/api/class-mouse#mouse-up).
* @param x
* @param y
* @param options
*/
dblclick(x: number, y: number, options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
*/
delay?: number;
}): Promise<void>;
/**
* Dispatches a `mousedown` event.
* @param options
*/
down(options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* defaults to 1. See [UIEvent.detail].
*/
clickCount?: number;
}): Promise<void>;
/**
* Dispatches a `mousemove` event.
* @param x
* @param y
* @param options
*/
move(x: number, y: number, options?: {
/**
* Defaults to 1. Sends intermediate `mousemove` events.
*/
steps?: number;
}): Promise<void>;
/**
* Dispatches a `mouseup` event.
* @param options
*/
up(options?: {
/**
* Defaults to `left`.
*/
button?: "left"|"right"|"middle";
/**
* defaults to 1. See [UIEvent.detail].
*/
clickCount?: number;
}): Promise<void>;
/**
* Dispatches a `wheel` event.
*
* > NOTE: Wheel events may cause scrolling if they are not handled, and this method does not wait for the scrolling to
* finish before returning.
* @param deltaX Pixels to scroll horizontally.
* @param deltaY Pixels to scroll vertically.
*/
wheel(deltaX: number, deltaY: number): Promise<void>;
}
/**
* This object can be used to launch or connect to Chromium, returning instances of [Browser].
*/
export const chromium: BrowserType;
/**
* This object can be used to launch or connect to Firefox, returning instances of [Browser].
*/
export const firefox: BrowserType;
/**
* Exposes API that can be used for the Web API testing.
*/
export const request: APIRequest;
/**
* Selectors can be used to install custom selector engines. See [Working with selectors](https://playwright.dev/docs/selectors) for more
* information.
*/
export const selectors: Selectors;
/**
* This object can be used to launch or connect to WebKit, returning instances of [Browser].
*/
export const webkit: BrowserType;
/**
* Whenever the page sends a request for a network resource the following sequence of events are emitted by [Page]:
* - [page.on('request')](https://playwright.dev/docs/api/class-page#page-event-request) emitted when the request is
* issued by the page.
* - [page.on('response')](https://playwright.dev/docs/api/class-page#page-event-response) emitted when/if the response
* status and headers are received for the request.
* - [page.on('requestfinished')](https://playwright.dev/docs/api/class-page#page-event-request-finished) emitted when
* the response body is downloaded and the request is complete.
*
* If request fails at some point, then instead of `'requestfinished'` event (and possibly instead of 'response' event),
* the [page.on('requestfailed')](https://playwright.dev/docs/api/class-page#page-event-request-failed) event is emitted.
*
* > NOTE: HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will
* complete with `'requestfinished'` event.
*
* If request gets a 'redirect' response, the request is successfully finished with the 'requestfinished' event, and a new
* request is issued to a redirected url.
*/
export interface Request {
/**
* An object with all the request HTTP headers associated with this request. The header names are lower-cased.
*/
allHeaders(): Promise<{ [key: string]: string; }>;
/**
* The method returns `null` unless this request has failed, as reported by `requestfailed` event.
*
* Example of logging of all the failed requests:
*
* ```js
* page.on('requestfailed', request => {
* console.log(request.url() + ' ' + request.failure().errorText);
* });
* ```
*
*/
failure(): null|{
/**
* Human-readable error message, e.g. `'net::ERR_FAILED'`.
*/
errorText: string;
};
/**
* Returns the [Frame] that initiated this request.
*/
frame(): Frame;
/**
* **DEPRECATED** Incomplete list of headers as seen by the rendering engine. Use
* [request.allHeaders()](https://playwright.dev/docs/api/class-request#request-all-headers) instead.
* @deprecated
*/
headers(): { [key: string]: string; };
/**
* An array with all the request HTTP headers associated with this request. Unlike
* [request.allHeaders()](https://playwright.dev/docs/api/class-request#request-all-headers), header names are NOT
* lower-cased. Headers with multiple entries, such as `Set-Cookie`, appear in the array multiple times.
*/
headersArray(): Promise<Array<{
/**
* Name of the header.
*/
name: string;
/**
* Value of the header.
*/
value: string;
}>>;
/**
* Returns the value of the header matching the name. The name is case insensitive.
* @param name Name of the header.
*/
headerValue(name: string): Promise<null|string>;
/**
* Whether this request is driving frame's navigation.
*/
isNavigationRequest(): boolean;
/**
* Request's method (GET, POST, etc.)
*/
method(): string;
/**
* Request's post body, if any.
*/
postData(): null|string;
/**
* Request's post body in a binary form, if any.
*/
postDataBuffer(): null|Buffer;
/**
* Returns parsed request's body for `form-urlencoded` and JSON as a fallback if any.
*
* When the response is `application/x-www-form-urlencoded` then a key/value object of the values will be returned.
* Otherwise it will be parsed as JSON.
*/
postDataJSON(): null|Serializable;
/**
* Request that was redirected by the server to this one, if any.
*
* When the server responds with a redirect, Playwright creates a new [Request] object. The two requests are connected by
* `redirectedFrom()` and `redirectedTo()` methods. When multiple server redirects has happened, it is possible to
* construct the whole redirect chain by repeatedly calling `redirectedFrom()`.
*
* For example, if the website `http://example.com` redirects to `https://example.com`:
*
* ```js
* const response = await page.goto('http://example.com');
* console.log(response.request().redirectedFrom().url()); // 'http://example.com'
* ```
*
* If the website `https://google.com` has no redirects:
*
* ```js
* const response = await page.goto('https://google.com');
* console.log(response.request().redirectedFrom()); // null
* ```
*
*/
redirectedFrom(): null|Request;
/**
* New request issued by the browser if the server responded with redirect.
*
* This method is the opposite of
* [request.redirectedFrom()](https://playwright.dev/docs/api/class-request#request-redirected-from):
*
* ```js
* console.log(request.redirectedFrom().redirectedTo() === request); // true
* ```
*
*/
redirectedTo(): null|Request;
/**
* Contains the request's resource type as it was perceived by the rendering engine. ResourceType will be one of the
* following: `document`, `stylesheet`, `image`, `media`, `font`, `script`, `texttrack`, `xhr`, `fetch`, `eventsource`,
* `websocket`, `manifest`, `other`.
*/
resourceType(): string;
/**
* Returns the matching [Response] object, or `null` if the response was not received due to error.
*/
response(): Promise<null|Response>;
/**
* Returns resource size information for given request.
*/
sizes(): Promise<{
/**
* Size of the request body (POST data payload) in bytes. Set to 0 if there was no body.
*/
requestBodySize: number;
/**
* Total number of bytes from the start of the HTTP request message until (and including) the double CRLF before the body.
*/
requestHeadersSize: number;
/**
* Size of the received response body (encoded) in bytes.
*/
responseBodySize: number;
/**
* Total number of bytes from the start of the HTTP response message until (and including) the double CRLF before the body.
*/
responseHeadersSize: number;
}>;
/**
* Returns resource timing information for given request. Most of the timing values become available upon the response,
* `responseEnd` becomes available when request finishes. Find more information at
* [Resource Timing API](https://developer.mozilla.org/en-US/docs/Web/API/PerformanceResourceTiming).
*
* ```js
* const [request] = await Promise.all([
* page.waitForEvent('requestfinished'),
* page.goto('http://example.com')
* ]);
* console.log(request.timing());
* ```
*
*/
timing(): {
/**
* Request start time in milliseconds elapsed since January 1, 1970 00:00:00 UTC
*/
startTime: number;
/**
* Time immediately before the browser starts the domain name lookup for the resource. The value is given in milliseconds
* relative to `startTime`, -1 if not available.
*/
domainLookupStart: number;
/**
* Time immediately after the browser starts the domain name lookup for the resource. The value is given in milliseconds
* relative to `startTime`, -1 if not available.
*/
domainLookupEnd: number;
/**
* Time immediately before the user agent starts establishing the connection to the server to retrieve the resource. The
* value is given in milliseconds relative to `startTime`, -1 if not available.
*/
connectStart: number;
/**
* Time immediately before the browser starts the handshake process to secure the current connection. The value is given in
* milliseconds relative to `startTime`, -1 if not available.
*/
secureConnectionStart: number;
/**
* Time immediately before the user agent starts establishing the connection to the server to retrieve the resource. The
* value is given in milliseconds relative to `startTime`, -1 if not available.
*/
connectEnd: number;
/**
* Time immediately before the browser starts requesting the resource from the server, cache, or local resource. The value
* is given in milliseconds relative to `startTime`, -1 if not available.
*/
requestStart: number;
/**
* Time immediately after the browser starts requesting the resource from the server, cache, or local resource. The value
* is given in milliseconds relative to `startTime`, -1 if not available.
*/
responseStart: number;
/**
* Time immediately after the browser receives the last byte of the resource or immediately before the transport connection
* is closed, whichever comes first. The value is given in milliseconds relative to `startTime`, -1 if not available.
*/
responseEnd: number;
};
/**
* URL of the request.
*/
url(): string;
}
/**
* [Response] class represents responses which are received by page.
*/
export interface Response {
/**
* An object with all the response HTTP headers associated with this response.
*/
allHeaders(): Promise<{ [key: string]: string; }>;
/**
* Returns the buffer with response body.
*/
body(): Promise<Buffer>;
/**
* Waits for this response to finish, returns always `null`.
*/
finished(): Promise<null|Error>;
/**
* Returns the [Frame] that initiated this response.
*/
frame(): Frame;
/**
* **DEPRECATED** Incomplete list of headers as seen by the rendering engine. Use
* [response.allHeaders()](https://playwright.dev/docs/api/class-response#response-all-headers) instead.
* @deprecated
*/
headers(): { [key: string]: string; };
/**
* An array with all the request HTTP headers associated with this response. Unlike
* [response.allHeaders()](https://playwright.dev/docs/api/class-response#response-all-headers), header names are NOT
* lower-cased. Headers with multiple entries, such as `Set-Cookie`, appear in the array multiple times.
*/
headersArray(): Promise<Array<{
/**
* Name of the header.
*/
name: string;
/**
* Value of the header.
*/
value: string;
}>>;
/**
* Returns the value of the header matching the name. The name is case insensitive. If multiple headers have the same name
* (except `set-cookie`), they are returned as a list separated by `, `. For `set-cookie`, the `\n` separator is used. If
* no headers are found, `null` is returned.
* @param name Name of the header.
*/
headerValue(name: string): Promise<null|string>;
/**
* Returns all values of the headers matching the name, for example `set-cookie`. The name is case insensitive.
* @param name Name of the header.
*/
headerValues(name: string): Promise<Array<string>>;
/**
* Returns the JSON representation of response body.
*
* This method will throw if the response body is not parsable via `JSON.parse`.
*/
json(): Promise<Serializable>;
/**
* Contains a boolean stating whether the response was successful (status in the range 200-299) or not.
*/
ok(): boolean;
/**
* Returns the matching [Request] object.
*/
request(): Request;
/**
* Returns SSL and other security information.
*/
securityDetails(): Promise<null|{
/**
* Common Name component of the Issuer field. from the certificate. This should only be used for informational purposes.
* Optional.
*/
issuer?: string;
/**
* The specific TLS protocol used. (e.g. `TLS 1.3`). Optional.
*/
protocol?: string;
/**
* Common Name component of the Subject field from the certificate. This should only be used for informational purposes.
* Optional.
*/
subjectName?: string;
/**
* Unix timestamp (in seconds) specifying when this cert becomes valid. Optional.
*/
validFrom?: number;
/**
* Unix timestamp (in seconds) specifying when this cert becomes invalid. Optional.
*/
validTo?: number;
}>;
/**
* Returns the IP address and port of the server.
*/
serverAddr(): Promise<null|{
/**
* IPv4 or IPV6 address of the server.
*/
ipAddress: string;
port: number;
}>;
/**
* Contains the status code of the response (e.g., 200 for a success).
*/
status(): number;
/**
* Contains the status text of the response (e.g. usually an "OK" for a success).
*/
statusText(): string;
/**
* Returns the text representation of response body.
*/
text(): Promise<string>;
/**
* Contains the URL of the response.
*/
url(): string;
}
/**
* Whenever a network route is set up with
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route) or
* [browserContext.route(url, handler[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-route),
* the `Route` object allows to handle the route.
*/
export interface Route {
/**
* Aborts the route's request.
* @param errorCode Optional error code. Defaults to `failed`, could be one of the following: - `'aborted'` - An operation was aborted (due to user action)
* - `'accessdenied'` - Permission to access a resource, other than the network, was denied
* - `'addressunreachable'` - The IP address is unreachable. This usually means that there is no route to the specified
* host or network.
* - `'blockedbyclient'` - The client chose to block the request.
* - `'blockedbyresponse'` - The request failed because the response was delivered along with requirements which are not
* met ('X-Frame-Options' and 'Content-Security-Policy' ancestor checks, for instance).
* - `'connectionaborted'` - A connection timed out as a result of not receiving an ACK for data sent.
* - `'connectionclosed'` - A connection was closed (corresponding to a TCP FIN).
* - `'connectionfailed'` - A connection attempt failed.
* - `'connectionrefused'` - A connection attempt was refused.
* - `'connectionreset'` - A connection was reset (corresponding to a TCP RST).
* - `'internetdisconnected'` - The Internet connection has been lost.
* - `'namenotresolved'` - The host name could not be resolved.
* - `'timedout'` - An operation timed out.
* - `'failed'` - A generic failure occurred.
*/
abort(errorCode?: string): Promise<void>;
/**
* Continues route's request with optional overrides.
*
* ```js
* await page.route('**\/*', (route, request) => {
* // Override headers
* const headers = {
* ...request.headers(),
* foo: 'bar', // set "foo" header
* origin: undefined, // remove "origin" header
* };
* route.continue({headers});
* });
* ```
*
* @param options
*/
continue(options?: {
/**
* If set changes the request HTTP headers. Header values will be converted to a string.
*/
headers?: { [key: string]: string; };
/**
* If set changes the request method (e.g. GET or POST)
*/
method?: string;
/**
* If set changes the post data of request
*/
postData?: string|Buffer;
/**
* If set changes the request URL. New URL must have same protocol as original one.
*/
url?: string;
}): Promise<void>;
/**
* Fulfills route's request with given response.
*
* An example of fulfilling all requests with 404 responses:
*
* ```js
* await page.route('**\/*', route => {
* route.fulfill({
* status: 404,
* contentType: 'text/plain',
* body: 'Not Found!'
* });
* });
* ```
*
* An example of serving static file:
*
* ```js
* await page.route('**\/xhr_endpoint', route => route.fulfill({ path: 'mock_data.json' }));
* ```
*
* @param options
*/
fulfill(options?: {
/**
* Response body.
*/
body?: string|Buffer;
/**
* If set, equals to setting `Content-Type` response header.
*/
contentType?: string;
/**
* Response headers. Header values will be converted to a string.
*/
headers?: { [key: string]: string; };
/**
* File path to respond with. The content type will be inferred from file extension. If `path` is a relative path, then it
* is resolved relative to the current working directory.
*/
path?: string;
/**
* [APIResponse] to fulfill route's request with. Individual fields of the response (such as headers) can be overridden
* using fulfill options.
*/
response?: APIResponse;
/**
* Response status code, defaults to `200`.
*/
status?: number;
}): Promise<void>;
/**
* A request to be routed.
*/
request(): Request;
}
/**
* Selectors can be used to install custom selector engines. See [Working with selectors](https://playwright.dev/docs/selectors) for more
* information.
*/
export interface Selectors {
/**
* An example of registering selector engine that queries elements based on a tag name:
*
* ```js
* const { selectors, firefox } = require('playwright'); // Or 'chromium' or 'webkit'.
*
* (async () => {
* // Must be a function that evaluates to a selector engine instance.
* const createTagNameEngine = () => ({
* // Returns the first element matching given selector in the root's subtree.
* query(root, selector) {
* return root.querySelector(selector);
* },
*
* // Returns all elements matching given selector in the root's subtree.
* queryAll(root, selector) {
* return Array.from(root.querySelectorAll(selector));
* }
* });
*
* // Register the engine. Selectors will be prefixed with "tag=".
* await selectors.register('tag', createTagNameEngine);
*
* const browser = await firefox.launch();
* const page = await browser.newPage();
* await page.setContent(`<div><button>Click me</button></div>`);
*
* // Use the selector prefixed with its name.
* const button = page.locator('tag=button');
* // Combine it with other selector engines.
* await page.click('tag=div >> text="Click me"');
* // Can use it in any methods supporting selectors.
* const buttonCount = await page.locator('tag=button').count();
*
* await browser.close();
* })();
* ```
*
* @param name Name that is used in selectors as a prefix, e.g. `{name: 'foo'}` enables `foo=myselectorbody` selectors. May only contain `[a-zA-Z0-9_]` characters.
* @param script Script that evaluates to a selector engine instance.
* @param options
*/
register(name: string, script: Function|string|{
/**
* Path to the JavaScript file. If `path` is a relative path, then it is resolved relative to the current working
* directory. Optional.
*/
path?: string;
/**
* Raw script content. Optional.
*/
content?: string;
}, options?: {
/**
* Whether to run this selector engine in isolated JavaScript environment. This environment has access to the same DOM, but
* not any JavaScript objects from the frame's scripts. Defaults to `false`. Note that running as a content script is not
* guaranteed when this engine is used together with other registered engines.
*/
contentScript?: boolean;
}): Promise<void>;
}
/**
* The Touchscreen class operates in main-frame CSS pixels relative to the top-left corner of the viewport. Methods on the
* touchscreen can only be used in browser contexts that have been initialized with `hasTouch` set to true.
*/
export interface Touchscreen {
/**
* Dispatches a `touchstart` and `touchend` event with a single touch at the position (`x`,`y`).
* @param x
* @param y
*/
tap(x: number, y: number): Promise<void>;
}
/**
* API for collecting and saving Playwright traces. Playwright traces can be opened in [Trace Viewer](https://playwright.dev/docs/trace-viewer)
* after Playwright script runs.
*
* Start recording a trace before performing actions. At the end, stop tracing and save it to a file.
*
* ```js
* const browser = await chromium.launch();
* const context = await browser.newContext();
* await context.tracing.start({ screenshots: true, snapshots: true });
* const page = await context.newPage();
* await page.goto('https://playwright.dev');
* await context.tracing.stop({ path: 'trace.zip' });
* ```
*
*/
export interface Tracing {
/**
* Start tracing.
*
* ```js
* await context.tracing.start({ screenshots: true, snapshots: true });
* const page = await context.newPage();
* await page.goto('https://playwright.dev');
* await context.tracing.stop({ path: 'trace.zip' });
* ```
*
* @param options
*/
start(options?: {
/**
* If specified, the trace is going to be saved into the file with the given name inside the `tracesDir` folder specified
* in [browserType.launch([options])](https://playwright.dev/docs/api/class-browsertype#browser-type-launch).
*/
name?: string;
/**
* Whether to capture screenshots during tracing. Screenshots are used to build a timeline preview.
*/
screenshots?: boolean;
/**
* If this option is true tracing will
* - capture DOM snapshot on every action
* - record network activity
*/
snapshots?: boolean;
/**
* Whether to include source files for trace actions.
*/
sources?: boolean;
/**
* Trace name to be shown in the Trace Viewer.
*/
title?: string;
}): Promise<void>;
/**
* Start a new trace chunk. If you'd like to record multiple traces on the same [BrowserContext], use
* [tracing.start([options])](https://playwright.dev/docs/api/class-tracing#tracing-start) once, and then create multiple
* trace chunks with [tracing.startChunk([options])](https://playwright.dev/docs/api/class-tracing#tracing-start-chunk) and
* [tracing.stopChunk([options])](https://playwright.dev/docs/api/class-tracing#tracing-stop-chunk).
*
* ```js
* await context.tracing.start({ screenshots: true, snapshots: true });
* const page = await context.newPage();
* await page.goto('https://playwright.dev');
*
* await context.tracing.startChunk();
* await page.click('text=Get Started');
* // Everything between startChunk and stopChunk will be recorded in the trace.
* await context.tracing.stopChunk({ path: 'trace1.zip' });
*
* await context.tracing.startChunk();
* await page.goto('http://example.com');
* // Save a second trace file with different actions.
* await context.tracing.stopChunk({ path: 'trace2.zip' });
* ```
*
* @param options
*/
startChunk(options?: {
/**
* Trace name to be shown in the Trace Viewer.
*/
title?: string;
}): Promise<void>;
/**
* Stop tracing.
* @param options
*/
stop(options?: {
/**
* Export trace into the file with the given path.
*/
path?: string;
}): Promise<void>;
/**
* Stop the trace chunk. See
* [tracing.startChunk([options])](https://playwright.dev/docs/api/class-tracing#tracing-start-chunk) for more details
* about multiple trace chunks.
* @param options
*/
stopChunk(options?: {
/**
* Export trace collected since the last
* [tracing.startChunk([options])](https://playwright.dev/docs/api/class-tracing#tracing-start-chunk) call into the file
* with the given path.
*/
path?: string;
}): Promise<void>;
}
/**
* When browser context is created with the `recordVideo` option, each page has a video object associated with it.
*
* ```js
* console.log(await page.video().path());
* ```
*
*/
export interface Video {
/**
* Deletes the video file. Will wait for the video to finish if necessary.
*/
delete(): Promise<void>;
/**
* Returns the file system path this video will be recorded to. The video is guaranteed to be written to the filesystem
* upon closing the browser context. This method throws when connected remotely.
*/
path(): Promise<string>;
/**
* Saves the video to a user-specified path. It is safe to call this method while the video is still in progress, or after
* the page has closed. This method waits until the page is closed and the video is fully saved.
* @param path Path where the video should be saved.
*/
saveAs(path: string): Promise<void>;
}
/**
* The [WebSocket] class represents websocket connections in the page.
*/
export interface WebSocket {
/**
* Fired when the websocket closes.
*/
on(event: 'close', listener: (webSocket: WebSocket) => void): this;
/**
* Fired when the websocket receives a frame.
*/
on(event: 'framereceived', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Fired when the websocket sends a frame.
*/
on(event: 'framesent', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Fired when the websocket has an error.
*/
on(event: 'socketerror', listener: (string: String) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'close', listener: (webSocket: WebSocket) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'framereceived', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'framesent', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Adds an event listener that will be automatically removed after it is triggered once. See `addListener` for more information about this event.
*/
once(event: 'socketerror', listener: (string: String) => void): this;
/**
* Fired when the websocket closes.
*/
addListener(event: 'close', listener: (webSocket: WebSocket) => void): this;
/**
* Fired when the websocket receives a frame.
*/
addListener(event: 'framereceived', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Fired when the websocket sends a frame.
*/
addListener(event: 'framesent', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Fired when the websocket has an error.
*/
addListener(event: 'socketerror', listener: (string: String) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'close', listener: (webSocket: WebSocket) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'framereceived', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'framesent', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
removeListener(event: 'socketerror', listener: (string: String) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'close', listener: (webSocket: WebSocket) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'framereceived', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'framesent', listener: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => void): this;
/**
* Removes an event listener added by `on` or `addListener`.
*/
off(event: 'socketerror', listener: (string: String) => void): this;
/**
* Indicates that the web socket has been closed.
*/
isClosed(): boolean;
/**
* Contains the URL of the WebSocket.
*/
url(): string;
/**
* Fired when the websocket closes.
*/
waitForEvent(event: 'close', optionsOrPredicate?: { predicate?: (webSocket: WebSocket) => boolean | Promise<boolean>, timeout?: number } | ((webSocket: WebSocket) => boolean | Promise<boolean>)): Promise<WebSocket>;
/**
* Fired when the websocket receives a frame.
*/
waitForEvent(event: 'framereceived', optionsOrPredicate?: { predicate?: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => boolean | Promise<boolean>, timeout?: number } | ((data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => boolean | Promise<boolean>)): Promise<{
/**
* frame payload
*/
payload: string|Buffer;
}>;
/**
* Fired when the websocket sends a frame.
*/
waitForEvent(event: 'framesent', optionsOrPredicate?: { predicate?: (data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => boolean | Promise<boolean>, timeout?: number } | ((data: {
/**
* frame payload
*/
payload: string|Buffer;
}) => boolean | Promise<boolean>)): Promise<{
/**
* frame payload
*/
payload: string|Buffer;
}>;
/**
* Fired when the websocket has an error.
*/
waitForEvent(event: 'socketerror', optionsOrPredicate?: { predicate?: (string: String) => boolean | Promise<boolean>, timeout?: number } | ((string: String) => boolean | Promise<boolean>)): Promise<String>;
}
export interface BrowserContextOptions {
/**
* Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
*/
acceptDownloads?: boolean;
/**
* When using [page.goto(url[, options])](https://playwright.dev/docs/api/class-page#page-goto),
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route),
* [page.waitForURL(url[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-url),
* [page.waitForRequest(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-request), or
* [page.waitForResponse(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-response) it
* takes the base URL in consideration by using the [`URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL)
* constructor for building the corresponding URL. Examples:
* - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
* - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in `http://localhost:3000/foo/bar.html`
* - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
* `http://localhost:3000/bar.html`
*/
baseURL?: string;
/**
* Toggles bypassing page's Content-Security-Policy.
*/
bypassCSP?: boolean;
/**
* Emulates `'prefers-colors-scheme'` media feature, supported values are `'light'`, `'dark'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'light'`.
*/
colorScheme?: "light"|"dark"|"no-preference";
/**
* Specify device scale factor (can be thought of as dpr). Defaults to `1`.
*/
deviceScaleFactor?: number;
/**
* An object containing additional HTTP headers to be sent with every request.
*/
extraHTTPHeaders?: { [key: string]: string; };
/**
* Emulates `'forced-colors'` media feature, supported values are `'active'`, `'none'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'none'`.
*
* > NOTE: It's not supported in WebKit, see [here](https://bugs.webkit.org/show_bug.cgi?id=225281) in their issue tracker.
*/
forcedColors?: "active"|"none";
geolocation?: Geolocation;
/**
* Specifies if viewport supports touch events. Defaults to false.
*/
hasTouch?: boolean;
/**
* Credentials for [HTTP authentication](https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication).
*/
httpCredentials?: HTTPCredentials;
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean;
/**
* Whether the `meta viewport` tag is taken into account and touch events are enabled. Defaults to `false`. Not supported
* in Firefox.
*/
isMobile?: boolean;
/**
* Whether or not to enable JavaScript in the context. Defaults to `true`.
*/
javaScriptEnabled?: boolean;
/**
* Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value, `Accept-Language`
* request header value as well as number and date formatting rules.
*/
locale?: string;
/**
* Logger sink for Playwright logging.
*/
logger?: Logger;
/**
* Whether to emulate network being offline. Defaults to `false`.
*/
offline?: boolean;
/**
* A list of permissions to grant to all pages in this context. See
* [browserContext.grantPermissions(permissions[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-grant-permissions)
* for more details.
*/
permissions?: Array<string>;
/**
* Network proxy settings to use with this context.
*
* > NOTE: For Chromium on Windows the browser needs to be launched with the global proxy for this option to work. If all
* contexts override the proxy, global proxy will be never used and can be any string, for example `launch({ proxy: {
* server: 'http://per-context' } })`.
*/
proxy?: {
/**
* Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
* `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
*/
server: string;
/**
* Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
*/
bypass?: string;
/**
* Optional username to use if HTTP proxy requires authentication.
*/
username?: string;
/**
* Optional password to use if HTTP proxy requires authentication.
*/
password?: string;
};
/**
* Enables [HAR](http://www.softwareishard.com/blog/har-12-spec) recording for all pages into `recordHar.path` file. If not
* specified, the HAR is not recorded. Make sure to await
* [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for the HAR to be
* saved.
*/
recordHar?: {
/**
* Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
*/
omitContent?: boolean;
/**
* Path on the filesystem to write the HAR file to.
*/
path: string;
};
/**
* Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded. Make
* sure to await [browserContext.close()](https://playwright.dev/docs/api/class-browsercontext#browser-context-close) for
* videos to be saved.
*/
recordVideo?: {
/**
* Path to the directory to put videos into.
*/
dir: string;
/**
* Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to fit
* into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of each page
* will be scaled down if necessary to fit the specified size.
*/
size?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
};
/**
* Emulates `'prefers-reduced-motion'` media feature, supported values are `'reduce'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'no-preference'`.
*/
reducedMotion?: "reduce"|"no-preference";
/**
* Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the `viewport`
* is set.
*/
screen?: {
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
};
/**
* Populates context with given storage state. This option can be used to initialize context with logged-in information
* obtained via
* [browserContext.storageState([options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-storage-state).
* Either a path to the file with saved storage, or an object with the following fields:
*/
storageState?: string|{
/**
* cookies to set for context
*/
cookies: Array<{
name: string;
value: string;
/**
* domain and path are required
*/
domain: string;
/**
* domain and path are required
*/
path: string;
/**
* Unix time in seconds.
*/
expires: number;
httpOnly: boolean;
secure: boolean;
/**
* sameSite flag
*/
sameSite: "Strict"|"Lax"|"None";
}>;
/**
* localStorage to set for context
*/
origins: Array<{
origin: string;
localStorage: Array<{
name: string;
value: string;
}>;
}>;
};
/**
* It specified, enables strict selectors mode for this context. In the strict selectors mode all operations on selectors
* that imply single target DOM element will throw when more than one element matches the selector. See [Locator] to learn
* more about the strict mode.
*/
strictSelectors?: boolean;
/**
* Changes the timezone of the context. See
* [ICU's metaZones.txt](https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1)
* for a list of supported timezone IDs.
*/
timezoneId?: string;
/**
* Specific user agent to use in this context.
*/
userAgent?: string;
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videoSize?: {
/**
* Video frame width.
*/
width: number;
/**
* Video frame height.
*/
height: number;
};
/**
* **DEPRECATED** Use `recordVideo` instead.
* @deprecated
*/
videosPath?: string;
/**
* Emulates consistent viewport for each page. Defaults to an 1280x720 viewport. `null` disables the default viewport.
*/
viewport?: null|ViewportSize;
}
export interface ViewportSize {
/**
* page width in pixels.
*/
width: number;
/**
* page height in pixels.
*/
height: number;
}
export interface HTTPCredentials {
username: string;
password: string;
}
export interface Geolocation {
/**
* Latitude between -90 and 90.
*/
latitude: number;
/**
* Longitude between -180 and 180.
*/
longitude: number;
/**
* Non-negative accuracy value. Defaults to `0`.
*/
accuracy?: number;
}
interface AccessibilitySnapshotOptions {
/**
* Prune uninteresting nodes from the tree. Defaults to `true`.
*/
interestingOnly?: boolean;
/**
* The root DOM element for the snapshot. Defaults to the whole page.
*/
root?: ElementHandle;
}
export interface LaunchOptions {
/**
* Additional arguments to pass to the browser instance. The list of Chromium flags can be found
* [here](http://peter.sh/experiments/chromium-command-line-switches/).
*/
args?: Array<string>;
/**
* Browser distribution channel. Supported values are "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge",
* "msedge-beta", "msedge-dev", "msedge-canary". Read more about using
* [Google Chrome and Microsoft Edge](https://playwright.dev/docs/browsers#google-chrome--microsoft-edge).
*/
channel?: string;
/**
* Enable Chromium sandboxing. Defaults to `false`.
*/
chromiumSandbox?: boolean;
/**
* **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the `headless`
* option will be set `false`.
*/
devtools?: boolean;
/**
* If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and is
* deleted when browser is closed. In either case, the downloads are deleted when the browser context they were created in
* is closed.
*/
downloadsPath?: string;
/**
* Specify environment variables that will be visible to the browser. Defaults to `process.env`.
*/
env?: { [key: string]: string|number|boolean; };
/**
* Path to a browser executable to run instead of the bundled one. If `executablePath` is a relative path, then it is
* resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium, Firefox
* or WebKit, use at your own risk.
*/
executablePath?: string;
/**
* Firefox user preferences. Learn more about the Firefox user preferences at
* [`about:config`](https://support.mozilla.org/en-US/kb/about-config-editor-firefox).
*/
firefoxUserPrefs?: { [key: string]: string|number|boolean; };
/**
* Close the browser process on SIGHUP. Defaults to `true`.
*/
handleSIGHUP?: boolean;
/**
* Close the browser process on Ctrl-C. Defaults to `true`.
*/
handleSIGINT?: boolean;
/**
* Close the browser process on SIGTERM. Defaults to `true`.
*/
handleSIGTERM?: boolean;
/**
* Whether to run browser in headless mode. More details for
* [Chromium](https://developers.google.com/web/updates/2017/04/headless-chrome) and
* [Firefox](https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Headless_mode). Defaults to `true` unless the
* `devtools` option is `true`.
*/
headless?: boolean;
/**
* If `true`, Playwright does not pass its own configurations args and only uses the ones from `args`. If an array is
* given, then filters out the given default arguments. Dangerous option; use with care. Defaults to `false`.
*/
ignoreDefaultArgs?: boolean|Array<string>;
/**
* Logger sink for Playwright logging.
*/
logger?: Logger;
/**
* Network proxy settings.
*/
proxy?: {
/**
* Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
* `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
*/
server: string;
/**
* Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
*/
bypass?: string;
/**
* Optional username to use if HTTP proxy requires authentication.
*/
username?: string;
/**
* Optional password to use if HTTP proxy requires authentication.
*/
password?: string;
};
/**
* Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going on.
*/
slowMo?: number;
/**
* Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0` to
* disable timeout.
*/
timeout?: number;
/**
* If specified, traces are saved into this directory.
*/
tracesDir?: string;
}
export interface ConnectOverCDPOptions {
/**
* Deprecated, use the first argument instead. Optional.
*/
endpointURL?: string;
/**
* Additional HTTP headers to be sent with connect request. Optional.
*/
headers?: { [key: string]: string; };
/**
* Logger sink for Playwright logging. Optional.
*/
logger?: Logger;
/**
* Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going on.
* Defaults to 0.
*/
slowMo?: number;
/**
* Maximum time in milliseconds to wait for the connection to be established. Defaults to `30000` (30 seconds). Pass `0` to
* disable timeout.
*/
timeout?: number;
}
export interface ConnectOptions {
/**
* Additional HTTP headers to be sent with web socket connect request. Optional.
*/
headers?: { [key: string]: string; };
/**
* Logger sink for Playwright logging. Optional.
*/
logger?: Logger;
/**
* Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going on.
* Defaults to 0.
*/
slowMo?: number;
/**
* Maximum time in milliseconds to wait for the connection to be established. Defaults to `0` (no timeout).
*/
timeout?: number;
}
export interface LocatorScreenshotOptions {
/**
* When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different treatment
* depending on their duration:
* - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
* - infinite animations are canceled to initial state, and then played over after the screenshot.
*
* Defaults to `"allow"` that leaves animations untouched.
*/
animations?: "disabled"|"allow";
/**
* When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be changed.
* Defaults to `"hide"`.
*/
caret?: "hide"|"initial";
/**
* When set to `"ready"`, screenshot will wait for
* [`document.fonts.ready`](https://developer.mozilla.org/en-US/docs/Web/API/FontFaceSet/ready) promise to resolve in all
* frames. Defaults to `"nowait"`.
*/
fonts?: "ready"|"nowait";
/**
* Specify locators that should be masked when the screenshot is taken. Masked elements will be overlayed with a pink box
* `#FF00FF` that completely covers its bounding box.
*/
mask?: Array<Locator>;
/**
* Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
* Defaults to `false`.
*/
omitBackground?: boolean;
/**
* The file path to save the image to. The screenshot type will be inferred from file extension. If `path` is a relative
* path, then it is resolved relative to the current working directory. If no path is provided, the image won't be saved to
* the disk.
*/
path?: string;
/**
* The quality of the image, between 0-100. Not applicable to `png` images.
*/
quality?: number;
/**
* When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this will
* keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so screenhots of
* high-dpi devices will be twice as large or even larger. Defaults to `"device"`.
*/
scale?: "css"|"device";
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* Specify screenshot type, defaults to `png`.
*/
type?: "png"|"jpeg";
}
interface ElementHandleWaitForSelectorOptions {
/**
* Defaults to `'visible'`. Can be either:
* - `'attached'` - wait for element to be present in DOM.
* - `'detached'` - wait for element to not be present in DOM.
* - `'visible'` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element without
* any content or with `display:none` has an empty bounding box and is not considered visible.
* - `'hidden'` - wait for element to be either detached from DOM, or have an empty bounding box or `visibility:hidden`.
* This is opposite to the `'visible'` option.
*/
state?: "attached"|"detached"|"visible"|"hidden";
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}
export interface Cookie {
name: string;
value: string;
domain: string;
path: string;
/**
* Unix time in seconds.
*/
expires: number;
httpOnly: boolean;
secure: boolean;
sameSite: "Strict"|"Lax"|"None";
}
interface PageWaitForSelectorOptions {
/**
* Defaults to `'visible'`. Can be either:
* - `'attached'` - wait for element to be present in DOM.
* - `'detached'` - wait for element to not be present in DOM.
* - `'visible'` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element without
* any content or with `display:none` has an empty bounding box and is not considered visible.
* - `'hidden'` - wait for element to be either detached from DOM, or have an empty bounding box or `visibility:hidden`.
* This is opposite to the `'visible'` option.
*/
state?: "attached"|"detached"|"visible"|"hidden";
/**
* When true, the call requires selector to resolve to a single element. If given selector resolves to more then one
* element, the call throws an exception.
*/
strict?: boolean;
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
}
interface PageWaitForFunctionOptions {
/**
* If `polling` is `'raf'`, then `pageFunction` is constantly executed in `requestAnimationFrame` callback. If `polling` is
* a number, then it is treated as an interval in milliseconds at which the function would be executed. Defaults to `raf`.
*/
polling?: number|"raf";
/**
* maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default
* value can be changed by using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout).
*/
timeout?: number;
}
export interface PageScreenshotOptions {
/**
* When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different treatment
* depending on their duration:
* - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
* - infinite animations are canceled to initial state, and then played over after the screenshot.
*
* Defaults to `"allow"` that leaves animations untouched.
*/
animations?: "disabled"|"allow";
/**
* When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be changed.
* Defaults to `"hide"`.
*/
caret?: "hide"|"initial";
/**
* An object which specifies clipping of the resulting image. Should have the following fields:
*/
clip?: {
/**
* x-coordinate of top-left corner of clip area
*/
x: number;
/**
* y-coordinate of top-left corner of clip area
*/
y: number;
/**
* width of clipping area
*/
width: number;
/**
* height of clipping area
*/
height: number;
};
/**
* When set to `"ready"`, screenshot will wait for
* [`document.fonts.ready`](https://developer.mozilla.org/en-US/docs/Web/API/FontFaceSet/ready) promise to resolve in all
* frames. Defaults to `"nowait"`.
*/
fonts?: "ready"|"nowait";
/**
* When true, takes a screenshot of the full scrollable page, instead of the currently visible viewport. Defaults to
* `false`.
*/
fullPage?: boolean;
/**
* Specify locators that should be masked when the screenshot is taken. Masked elements will be overlayed with a pink box
* `#FF00FF` that completely covers its bounding box.
*/
mask?: Array<Locator>;
/**
* Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
* Defaults to `false`.
*/
omitBackground?: boolean;
/**
* The file path to save the image to. The screenshot type will be inferred from file extension. If `path` is a relative
* path, then it is resolved relative to the current working directory. If no path is provided, the image won't be saved to
* the disk.
*/
path?: string;
/**
* The quality of the image, between 0-100. Not applicable to `png` images.
*/
quality?: number;
/**
* When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this will
* keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so screenhots of
* high-dpi devices will be twice as large or even larger. Defaults to `"device"`.
*/
scale?: "css"|"device";
/**
* Maximum time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by
* using the
* [browserContext.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-browsercontext#browser-context-set-default-timeout)
* or [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout) methods.
*/
timeout?: number;
/**
* Specify screenshot type, defaults to `png`.
*/
type?: "png"|"jpeg";
}
type Devices = {
"Blackberry PlayBook": DeviceDescriptor;
"Blackberry PlayBook landscape": DeviceDescriptor;
"BlackBerry Z30": DeviceDescriptor;
"BlackBerry Z30 landscape": DeviceDescriptor;
"Galaxy Note 3": DeviceDescriptor;
"Galaxy Note 3 landscape": DeviceDescriptor;
"Galaxy Note II": DeviceDescriptor;
"Galaxy Note II landscape": DeviceDescriptor;
"Galaxy S III": DeviceDescriptor;
"Galaxy S III landscape": DeviceDescriptor;
"Galaxy S5": DeviceDescriptor;
"Galaxy S5 landscape": DeviceDescriptor;
"Galaxy S8": DeviceDescriptor;
"Galaxy S8 landscape": DeviceDescriptor;
"Galaxy S9+": DeviceDescriptor;
"Galaxy S9+ landscape": DeviceDescriptor;
"Galaxy Tab S4": DeviceDescriptor;
"Galaxy Tab S4 landscape": DeviceDescriptor;
"iPad (gen 6)": DeviceDescriptor;
"iPad (gen 6) landscape": DeviceDescriptor;
"iPad (gen 7)": DeviceDescriptor;
"iPad (gen 7) landscape": DeviceDescriptor;
"iPad Mini": DeviceDescriptor;
"iPad Mini landscape": DeviceDescriptor;
"iPad Pro 11": DeviceDescriptor;
"iPad Pro 11 landscape": DeviceDescriptor;
"iPhone 6": DeviceDescriptor;
"iPhone 6 landscape": DeviceDescriptor;
"iPhone 6 Plus": DeviceDescriptor;
"iPhone 6 Plus landscape": DeviceDescriptor;
"iPhone 7": DeviceDescriptor;
"iPhone 7 landscape": DeviceDescriptor;
"iPhone 7 Plus": DeviceDescriptor;
"iPhone 7 Plus landscape": DeviceDescriptor;
"iPhone 8": DeviceDescriptor;
"iPhone 8 landscape": DeviceDescriptor;
"iPhone 8 Plus": DeviceDescriptor;
"iPhone 8 Plus landscape": DeviceDescriptor;
"iPhone SE": DeviceDescriptor;
"iPhone SE landscape": DeviceDescriptor;
"iPhone X": DeviceDescriptor;
"iPhone X landscape": DeviceDescriptor;
"iPhone XR": DeviceDescriptor;
"iPhone XR landscape": DeviceDescriptor;
"iPhone 11": DeviceDescriptor;
"iPhone 11 landscape": DeviceDescriptor;
"iPhone 11 Pro": DeviceDescriptor;
"iPhone 11 Pro landscape": DeviceDescriptor;
"iPhone 11 Pro Max": DeviceDescriptor;
"iPhone 11 Pro Max landscape": DeviceDescriptor;
"iPhone 12": DeviceDescriptor;
"iPhone 12 landscape": DeviceDescriptor;
"iPhone 12 Pro": DeviceDescriptor;
"iPhone 12 Pro landscape": DeviceDescriptor;
"iPhone 12 Pro Max": DeviceDescriptor;
"iPhone 12 Pro Max landscape": DeviceDescriptor;
"iPhone 12 Mini": DeviceDescriptor;
"iPhone 12 Mini landscape": DeviceDescriptor;
"iPhone 13": DeviceDescriptor;
"iPhone 13 landscape": DeviceDescriptor;
"iPhone 13 Pro": DeviceDescriptor;
"iPhone 13 Pro landscape": DeviceDescriptor;
"iPhone 13 Pro Max": DeviceDescriptor;
"iPhone 13 Pro Max landscape": DeviceDescriptor;
"iPhone 13 Mini": DeviceDescriptor;
"iPhone 13 Mini landscape": DeviceDescriptor;
"JioPhone 2": DeviceDescriptor;
"JioPhone 2 landscape": DeviceDescriptor;
"Kindle Fire HDX": DeviceDescriptor;
"Kindle Fire HDX landscape": DeviceDescriptor;
"LG Optimus L70": DeviceDescriptor;
"LG Optimus L70 landscape": DeviceDescriptor;
"Microsoft Lumia 550": DeviceDescriptor;
"Microsoft Lumia 550 landscape": DeviceDescriptor;
"Microsoft Lumia 950": DeviceDescriptor;
"Microsoft Lumia 950 landscape": DeviceDescriptor;
"Nexus 10": DeviceDescriptor;
"Nexus 10 landscape": DeviceDescriptor;
"Nexus 4": DeviceDescriptor;
"Nexus 4 landscape": DeviceDescriptor;
"Nexus 5": DeviceDescriptor;
"Nexus 5 landscape": DeviceDescriptor;
"Nexus 5X": DeviceDescriptor;
"Nexus 5X landscape": DeviceDescriptor;
"Nexus 6": DeviceDescriptor;
"Nexus 6 landscape": DeviceDescriptor;
"Nexus 6P": DeviceDescriptor;
"Nexus 6P landscape": DeviceDescriptor;
"Nexus 7": DeviceDescriptor;
"Nexus 7 landscape": DeviceDescriptor;
"Nokia Lumia 520": DeviceDescriptor;
"Nokia Lumia 520 landscape": DeviceDescriptor;
"Nokia N9": DeviceDescriptor;
"Nokia N9 landscape": DeviceDescriptor;
"Pixel 2": DeviceDescriptor;
"Pixel 2 landscape": DeviceDescriptor;
"Pixel 2 XL": DeviceDescriptor;
"Pixel 2 XL landscape": DeviceDescriptor;
"Pixel 3": DeviceDescriptor;
"Pixel 3 landscape": DeviceDescriptor;
"Pixel 4": DeviceDescriptor;
"Pixel 4 landscape": DeviceDescriptor;
"Pixel 4a (5G)": DeviceDescriptor;
"Pixel 4a (5G) landscape": DeviceDescriptor;
"Pixel 5": DeviceDescriptor;
"Pixel 5 landscape": DeviceDescriptor;
"Moto G4": DeviceDescriptor;
"Moto G4 landscape": DeviceDescriptor;
"Desktop Chrome HiDPI": DeviceDescriptor;
"Desktop Edge HiDPI": DeviceDescriptor;
"Desktop Firefox HiDPI": DeviceDescriptor;
"Desktop Safari": DeviceDescriptor;
"Desktop Chrome": DeviceDescriptor;
"Desktop Edge": DeviceDescriptor;
"Desktop Firefox": DeviceDescriptor;
[key: string]: DeviceDescriptor;
}
export interface ChromiumBrowserContext extends BrowserContext { }
export interface ChromiumBrowser extends Browser { }
export interface FirefoxBrowser extends Browser { }
export interface WebKitBrowser extends Browser { }
export interface ChromiumCoverage extends Coverage { }
}
declare module '@playwright/test' {
// This file is generated by /utils/generate_types/index.js
/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { APIRequestContext, Browser, BrowserContext, BrowserContextOptions, Page, LaunchOptions, ViewportSize, Geolocation, HTTPCredentials, Locator, APIResponse } from 'playwright-core';
export * from 'playwright-core';
export type ReporterDescription =
['dot'] |
['line'] |
['list'] |
['github'] |
['junit'] | ['junit', { outputFile?: string, stripANSIControlSequences?: boolean }] |
['json'] | ['json', { outputFile?: string }] |
['html'] | ['html', { outputFolder?: string, open?: 'always' | 'never' | 'on-failure' }] |
['null'] |
[string] | [string, any];
export type Shard = { total: number, current: number } | null;
export type ReportSlowTests = { max: number, threshold: number } | null;
export type PreserveOutput = 'always' | 'never' | 'failures-only';
export type UpdateSnapshots = 'all' | 'none' | 'missing';
type UseOptions<TestArgs, WorkerArgs> = { [K in keyof WorkerArgs]?: WorkerArgs[K] } & { [K in keyof TestArgs]?: TestArgs[K] };
type ExpectSettings = {
/**
* Default timeout for async expect matchers in milliseconds, defaults to 5000ms.
*/
timeout?: number;
toMatchSnapshot?: {
/** An acceptable perceived color difference in the [YIQ color space](https://en.wikipedia.org/wiki/YIQ) between pixels in compared images, between zero (strict) and one (lax). Defaults to `0.2`.
*/
threshold?: number,
/**
* An acceptable amount of pixels that could be different, unset by default.
*/
maxDiffPixels?: number,
/**
* An acceptable ratio of pixels that are different to the total amount of pixels, between `0` and `1` , unset by default.
*/
maxDiffPixelRatio?: number,
}
};
/**
* Playwright Test supports running multiple test projects at the same time. This is useful for running tests in multiple
* configurations. For example, consider running tests against multiple browsers.
*
* `TestProject` encapsulates configuration specific to a single project. Projects are configured in
* [testConfig.projects](https://playwright.dev/docs/api/class-testconfig#test-config-projects) specified in the
* [configuration file](https://playwright.dev/docs/test-configuration). Note that all properties of [TestProject] are available in the top-level
* [TestConfig], in which case they are shared between all projects.
*
* Here is an example configuration that runs every test in Chromium, Firefox and WebKit, both Desktop and Mobile versions.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* // Options shared for all projects.
* timeout: 30000,
* use: {
* ignoreHTTPSErrors: true,
* },
*
* // Options specific to each project.
* projects: [
* {
* name: 'Desktop Chromium',
* use: {
* browserName: 'chromium',
* viewport: { width: 1280, height: 720 },
* },
* },
* {
* name: 'Desktop Safari',
* use: {
* browserName: 'webkit',
* viewport: { width: 1280, height: 720 },
* }
* },
* {
* name: 'Desktop Firefox',
* use: {
* browserName: 'firefox',
* viewport: { width: 1280, height: 720 },
* }
* },
* {
* name: 'Mobile Chrome',
* use: devices['Pixel 5'],
* },
* {
* name: 'Mobile Safari',
* use: devices['iPhone 12'],
* },
* ],
* };
* export default config;
* ```
*
*/
interface TestProject {
/**
* Configuration for the `expect` assertion library.
*
* Use [testConfig.expect](https://playwright.dev/docs/api/class-testconfig#test-config-expect) to change this option for
* all projects.
*/
expect?: ExpectSettings;
/**
* Playwright Test runs tests in parallel. In order to achieve that, it runs several worker processes that run at the same
* time. By default, **test files** are run in parallel. Tests in a single file are run in order, in the same worker
* process.
*
* You can configure entire test project to concurrently run all tests in all files using this option.
*/
fullyParallel?: boolean;
/**
* Filter to only run tests with a title matching one of the patterns. For example, passing `grep: /cart/` should only run
* tests with "cart" in the title. Also available globally and in the [command line](https://playwright.dev/docs/test-cli) with the `-g` option.
*
* `grep` option is also useful for [tagging tests](https://playwright.dev/docs/test-annotations#tag-tests).
*/
grep?: RegExp | RegExp[];
/**
* Filter to only run tests with a title **not** matching one of the patterns. This is the opposite of
* [testProject.grep](https://playwright.dev/docs/api/class-testproject#test-project-grep). Also available globally and in
* the [command line](https://playwright.dev/docs/test-cli) with the `--grep-invert` option.
*
* `grepInvert` option is also useful for [tagging tests](https://playwright.dev/docs/test-annotations#tag-tests).
*/
grepInvert?: RegExp | RegExp[] | null;
/**
* Any JSON-serializable metadata that will be put directly to the test report.
*/
metadata?: any;
/**
* Project name is visible in the report and during test execution.
*/
name?: string;
/**
* The base directory, relative to the config file, for snapshot files created with `toMatchSnapshot`. Defaults to
* [testProject.testDir](https://playwright.dev/docs/api/class-testproject#test-project-test-dir).
*
* The directory for each test can be accessed by
* [testInfo.snapshotDir](https://playwright.dev/docs/api/class-testinfo#test-info-snapshot-dir) and
* [testInfo.snapshotPath(...pathSegments)](https://playwright.dev/docs/api/class-testinfo#test-info-snapshot-path).
*
* This path will serve as the base directory for each test file snapshot directory. Setting `snapshotDir` to
* `'snapshots'`, the [testInfo.snapshotDir](https://playwright.dev/docs/api/class-testinfo#test-info-snapshot-dir) would
* resolve to `snapshots/a.spec.js-snapshots`.
*/
snapshotDir?: string;
/**
* The output directory for files created during test execution. Defaults to `<package.json-directory>/test-results`.
*
* This directory is cleaned at the start. When running a test, a unique subdirectory inside the
* [testProject.outputDir](https://playwright.dev/docs/api/class-testproject#test-project-output-dir) is created,
* guaranteeing that test running in parallel do not conflict. This directory can be accessed by
* [testInfo.outputDir](https://playwright.dev/docs/api/class-testinfo#test-info-output-dir) and
* [testInfo.outputPath(...pathSegments)](https://playwright.dev/docs/api/class-testinfo#test-info-output-path).
*
* Here is an example that uses
* [testInfo.outputPath(...pathSegments)](https://playwright.dev/docs/api/class-testinfo#test-info-output-path) to create a
* temporary file.
*
* ```ts
* import { test, expect } from '@playwright/test';
* import fs from 'fs';
*
* test('example test', async ({}, testInfo) => {
* const file = testInfo.outputPath('temporary-file.txt');
* await fs.promises.writeFile(file, 'Put some data to the file', 'utf8');
* });
* ```
*
* Use [testConfig.outputDir](https://playwright.dev/docs/api/class-testconfig#test-config-output-dir) to change this
* option for all projects.
*/
outputDir?: string;
/**
* The number of times to repeat each test, useful for debugging flaky tests.
*
* Use [testConfig.repeatEach](https://playwright.dev/docs/api/class-testconfig#test-config-repeat-each) to change this
* option for all projects.
*/
repeatEach?: number;
/**
* The maximum number of retry attempts given to failed tests. Learn more about [test retries](https://playwright.dev/docs/test-retries#retries).
*
* Use [testConfig.retries](https://playwright.dev/docs/api/class-testconfig#test-config-retries) to change this option for
* all projects.
*/
retries?: number;
/**
* Directory that will be recursively scanned for test files. Defaults to the directory of the configuration file.
*
* Each project can use a different directory. Here is an example that runs smoke tests in three browsers and all other
* tests in stable Chrome browser.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* projects: [
* {
* name: 'Smoke Chromium',
* testDir: './smoke-tests',
* use: {
* browserName: 'chromium',
* }
* },
* {
* name: 'Smoke WebKit',
* testDir: './smoke-tests',
* use: {
* browserName: 'webkit',
* }
* },
* {
* name: 'Smoke Firefox',
* testDir: './smoke-tests',
* use: {
* browserName: 'firefox',
* }
* },
* {
* name: 'Chrome Stable',
* testDir: './',
* use: {
* browserName: 'chromium',
* channel: 'chrome',
* }
* },
* ],
* };
* export default config;
* ```
*
* Use [testConfig.testDir](https://playwright.dev/docs/api/class-testconfig#test-config-test-dir) to change this option
* for all projects.
*/
testDir?: string;
/**
* Files matching one of these patterns are not executed as test files. Matching is performed against the absolute file
* path. Strings are treated as glob patterns.
*
* For example, `'**\/test-assets/**'` will ignore any files in the `test-assets` directory.
*
* Use [testConfig.testIgnore](https://playwright.dev/docs/api/class-testconfig#test-config-test-ignore) to change this
* option for all projects.
*/
testIgnore?: string | RegExp | (string | RegExp)[];
/**
* Only the files matching one of these patterns are executed as test files. Matching is performed against the absolute
* file path. Strings are treated as glob patterns.
*
* By default, Playwright Test looks for files matching `.*(test|spec)\.(js|ts|mjs)`.
*
* Use [testConfig.testMatch](https://playwright.dev/docs/api/class-testconfig#test-config-test-match) to change this
* option for all projects.
*/
testMatch?: string | RegExp | (string | RegExp)[];
/**
* Timeout for each test in milliseconds. Defaults to 30 seconds.
*
* This is a base timeout for all tests. In addition, each test can configure its own timeout with
* [test.setTimeout(timeout)](https://playwright.dev/docs/api/class-test#test-set-timeout).
*
* Use [testConfig.timeout](https://playwright.dev/docs/api/class-testconfig#test-config-timeout) to change this option for
* all projects.
*/
timeout?: number;
}
/**
* Playwright Test supports running multiple test projects at the same time. This is useful for running tests in multiple
* configurations. For example, consider running tests against multiple browsers.
*
* `TestProject` encapsulates configuration specific to a single project. Projects are configured in
* [testConfig.projects](https://playwright.dev/docs/api/class-testconfig#test-config-projects) specified in the
* [configuration file](https://playwright.dev/docs/test-configuration). Note that all properties of [TestProject] are available in the top-level
* [TestConfig], in which case they are shared between all projects.
*
* Here is an example configuration that runs every test in Chromium, Firefox and WebKit, both Desktop and Mobile versions.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* // Options shared for all projects.
* timeout: 30000,
* use: {
* ignoreHTTPSErrors: true,
* },
*
* // Options specific to each project.
* projects: [
* {
* name: 'Desktop Chromium',
* use: {
* browserName: 'chromium',
* viewport: { width: 1280, height: 720 },
* },
* },
* {
* name: 'Desktop Safari',
* use: {
* browserName: 'webkit',
* viewport: { width: 1280, height: 720 },
* }
* },
* {
* name: 'Desktop Firefox',
* use: {
* browserName: 'firefox',
* viewport: { width: 1280, height: 720 },
* }
* },
* {
* name: 'Mobile Chrome',
* use: devices['Pixel 5'],
* },
* {
* name: 'Mobile Safari',
* use: devices['iPhone 12'],
* },
* ],
* };
* export default config;
* ```
*
*/
export interface Project<TestArgs = {}, WorkerArgs = {}> extends TestProject {
/**
* Options for all tests in this project, for example
* [testOptions.browserName](https://playwright.dev/docs/api/class-testoptions#test-options-browser-name). Learn more about
* [configuration](https://playwright.dev/docs/test-configuration) and see [available options][TestOptions].
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* projects: [
* {
* name: 'Chromium',
* use: {
* browserName: 'chromium',
* },
* },
* ],
* };
* export default config;
* ```
*
* Use [testConfig.use](https://playwright.dev/docs/api/class-testconfig#test-config-use) to change this option for all
* projects.
*/
use?: UseOptions<TestArgs, WorkerArgs>;
}
export type FullProject<TestArgs = {}, WorkerArgs = {}> = Required<Project<PlaywrightTestOptions & TestArgs, PlaywrightWorkerOptions & WorkerArgs>>;
export type WebServerConfig = {
/**
* Shell command to start. For example `npm run start`.
*/
command: string,
/**
* The port that your http server is expected to appear on. It does wait until it accepts connections.
* Exactly one of `port` or `url` is required.
*/
port?: number,
/**
* The url on your http server that is expected to return a 2xx status code when the server is ready to accept connections.
* Exactly one of `port` or `url` is required.
*/
url?: string,
/**
* Whether to ignore HTTPS errors when fetching the `url`. Defaults to `false`.
*/
ignoreHTTPSErrors?: boolean,
/**
* How long to wait for the process to start up and be available in milliseconds. Defaults to 60000.
*/
timeout?: number,
/**
* If true, it will re-use an existing server on the port or url when available. If no server is running
* on that port or url, it will run the command to start a new server.
* If false, it will throw if an existing process is listening on the port or url.
* This should commonly set to !process.env.CI to allow the local dev server when running tests locally.
*/
reuseExistingServer?: boolean
/**
* Environment variables, process.env by default
*/
env?: Record<string, string>,
/**
* Current working directory of the spawned process. Default is process.cwd().
*/
cwd?: string,
};
type LiteralUnion<T extends U, U = string> = T | (U & { zz_IGNORE_ME?: never });
/**
* Playwright Test provides many options to configure how your tests are collected and executed, for example `timeout` or
* `testDir`. These options are described in the [TestConfig] object in the [configuration file](https://playwright.dev/docs/test-configuration).
*
* Playwright Test supports running multiple test projects at the same time. Project-specific options should be put to
* [testConfig.projects](https://playwright.dev/docs/api/class-testconfig#test-config-projects), but top-level [TestConfig]
* can also define base options shared between all projects.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* timeout: 30000,
* globalTimeout: 600000,
* reporter: 'list',
* testDir: './tests',
* };
* export default config;
* ```
*
*/
interface TestConfig {
/**
* Whether to exit with an error if any tests or groups are marked as
* [test.only(title, testFunction)](https://playwright.dev/docs/api/class-test#test-only) or
* [test.describe.only(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-only). Useful on CI.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* forbidOnly: !!process.env.CI,
* };
* export default config;
* ```
*
*/
forbidOnly?: boolean;
/**
* Playwright Test runs tests in parallel. In order to achieve that, it runs several worker processes that run at the same
* time. By default, **test files** are run in parallel. Tests in a single file are run in order, in the same worker
* process.
*
* You can configure entire test run to concurrently execute all tests in all files using this option.
*/
fullyParallel?: boolean;
/**
* Path to the global setup file. This file will be required and run before all the tests. It must export a single function
* that takes a [`TestConfig`] argument.
*
* Learn more about [global setup and teardown](https://playwright.dev/docs/test-advanced#global-setup-and-teardown).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* globalSetup: './global-setup',
* };
* export default config;
* ```
*
*/
globalSetup?: string;
/**
* Path to the global teardown file. This file will be required and run after all the tests. It must export a single
* function. See also [testConfig.globalSetup](https://playwright.dev/docs/api/class-testconfig#test-config-global-setup).
*
* Learn more about [global setup and teardown](https://playwright.dev/docs/test-advanced#global-setup-and-teardown).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* globalTeardown: './global-teardown',
* };
* export default config;
* ```
*
*/
globalTeardown?: string;
/**
* Maximum time in milliseconds the whole test suite can run. Zero timeout (default) disables this behavior. Useful on CI
* to prevent broken setup from running too long and wasting resources. Learn more about
* [various timeouts](https://playwright.dev/docs/test-timeouts).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* globalTimeout: process.env.CI ? 60 * 60 * 1000 : undefined,
* };
* export default config;
* ```
*
*/
globalTimeout?: number;
/**
* Filter to only run tests with a title matching one of the patterns. For example, passing `grep: /cart/` should only run
* tests with "cart" in the title. Also available in the [command line](https://playwright.dev/docs/test-cli) with the `-g` option.
*
* `grep` option is also useful for [tagging tests](https://playwright.dev/docs/test-annotations#tag-tests).
*/
grep?: RegExp | RegExp[];
/**
* Filter to only run tests with a title **not** matching one of the patterns. This is the opposite of
* [testConfig.grep](https://playwright.dev/docs/api/class-testconfig#test-config-grep). Also available in the
* [command line](https://playwright.dev/docs/test-cli) with the `--grep-invert` option.
*
* `grepInvert` option is also useful for [tagging tests](https://playwright.dev/docs/test-annotations#tag-tests).
*/
grepInvert?: RegExp | RegExp[];
/**
* The maximum number of test failures for the whole test suite run. After reaching this number, testing will stop and exit
* with an error. Setting to zero (default) disables this behavior.
*
* Also available in the [command line](https://playwright.dev/docs/test-cli) with the `--max-failures` and `-x` options.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* maxFailures: process.env.CI ? 1 : 0,
* };
* export default config;
* ```
*
*/
maxFailures?: number;
/**
* Whether to preserve test output in the
* [testConfig.outputDir](https://playwright.dev/docs/api/class-testconfig#test-config-output-dir). Defaults to `'always'`.
* - `'always'` - preserve output for all tests;
* - `'never'` - do not preserve output for any tests;
* - `'failures-only'` - only preserve output for failed tests.
*/
preserveOutput?: PreserveOutput;
/**
* Playwright Test supports running multiple test projects at the same time. See [TestProject] for more information.
*/
projects?: Project[];
/**
* Whether to suppress stdio and stderr output from the tests.
*/
quiet?: boolean;
/**
* The list of reporters to use. Each reporter can be:
* - A builtin reporter name like `'list'` or `'json'`.
* - A module name like `'my-awesome-reporter'`.
* - A relative path to the reporter like `'./reporters/my-awesome-reporter.js'`.
*
* You can pass options to the reporter in a tuple like `['json', { outputFile: './report.json' }]`.
*
* Learn more in the [reporters guide](https://playwright.dev/docs/test-reporters).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* reporter: 'line',
* };
* export default config;
* ```
*
*/
reporter?: LiteralUnion<'list'|'dot'|'line'|'github'|'json'|'junit'|'null'|'html', string> | ReporterDescription[];
/**
* Whether to report slow test files. Pass `null` to disable this feature.
*
* Test files that took more than `threshold` milliseconds are considered slow, and the slowest ones are reported, no more
* than `max` number of them. Passing zero as `max` reports all test files that exceed the threshold.
*/
reportSlowTests?: ReportSlowTests;
/**
* Shard tests and execute only the selected shard. Specify in the one-based form like `{ total: 5, current: 2 }`.
*
* Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel) with Playwright Test.
*/
shard?: Shard;
/**
* Whether to update expected snapshots with the actual results produced by the test run. Defaults to `'missing'`.
* - `'all'` - All tests that are executed will update snapshots.
* - `'none'` - No snapshots are updated.
* - `'missing'` - Missing snapshots are created, for example when authoring a new test and running it for the first
* time. This is the default.
*
* Learn more about [snapshots](https://playwright.dev/docs/test-snapshots).
*/
updateSnapshots?: UpdateSnapshots;
/**
* Launch a development web server during the tests.
*
* If the port is specified, the server will wait for it to be available on `127.0.0.1` or `::1`, before running the tests.
* If the url is specified, the server will wait for the URL to return a 2xx status code before running the tests.
*
* For continuous integration, you may want to use the `reuseExistingServer: !process.env.CI` option which does not use an
* existing server on the CI. To see the stdout, you can set the `DEBUG=pw:webserver` environment variable.
*
* The `port` (but not the `url`) gets passed over to Playwright as a
* [testOptions.baseURL](https://playwright.dev/docs/api/class-testoptions#test-options-base-url). For example port `8080`
* produces `baseURL` equal `http://localhost:8080`.
*
* > NOTE: It is also recommended to specify
* [testOptions.baseURL](https://playwright.dev/docs/api/class-testoptions#test-options-base-url) in the config, so that
* tests could use relative urls.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
* const config: PlaywrightTestConfig = {
* webServer: {
* command: 'npm run start',
* port: 3000,
* timeout: 120 * 1000,
* reuseExistingServer: !process.env.CI,
* },
* use: {
* baseURL: 'http://localhost:3000/',
* },
* };
* export default config;
* ```
*
* Now you can use a relative path when navigating the page:
*
* ```ts
* // test.spec.ts
* import { test } from '@playwright/test';
*
* test('test', async ({ page }) => {
* // This will result in http://localhost:3000/foo
* await page.goto('/foo');
* });
* ```
*
*/
webServer?: WebServerConfig;
/**
* The maximum number of concurrent worker processes to use for parallelizing tests.
*
* Playwright Test uses worker processes to run tests. There is always at least one worker process, but more can be used to
* speed up test execution.
*
* Defaults to one half of the number of CPU cores. Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel) with
* Playwright Test.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* workers: 3,
* };
* export default config;
* ```
*
*/
workers?: number;
/**
* Configuration for the `expect` assertion library. Learn more about [various timeouts](https://playwright.dev/docs/test-timeouts).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* expect: {
* timeout: 10000,
* toMatchSnapshot: {
* maxDiffPixels: 10,
* },
* },
* };
* export default config;
* ```
*
*/
expect?: ExpectSettings;
/**
* Any JSON-serializable metadata that will be put directly to the test report.
*/
metadata?: any;
/**
* Config name is visible in the report and during test execution, unless overridden by
* [testProject.name](https://playwright.dev/docs/api/class-testproject#test-project-name).
*/
name?: string;
/**
* The base directory, relative to the config file, for snapshot files created with `toMatchSnapshot`. Defaults to
* [testConfig.testDir](https://playwright.dev/docs/api/class-testconfig#test-config-test-dir).
*
* The directory for each test can be accessed by
* [testInfo.snapshotDir](https://playwright.dev/docs/api/class-testinfo#test-info-snapshot-dir) and
* [testInfo.snapshotPath(...pathSegments)](https://playwright.dev/docs/api/class-testinfo#test-info-snapshot-path).
*
* This path will serve as the base directory for each test file snapshot directory. Setting `snapshotDir` to
* `'snapshots'`, the [testInfo.snapshotDir](https://playwright.dev/docs/api/class-testinfo#test-info-snapshot-dir) would
* resolve to `snapshots/a.spec.js-snapshots`.
*/
snapshotDir?: string;
/**
* The output directory for files created during test execution. Defaults to `<package.json-directory>/test-results`.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* outputDir: './test-results',
* };
* export default config;
* ```
*
* This directory is cleaned at the start. When running a test, a unique subdirectory inside the
* [testConfig.outputDir](https://playwright.dev/docs/api/class-testconfig#test-config-output-dir) is created, guaranteeing
* that test running in parallel do not conflict. This directory can be accessed by
* [testInfo.outputDir](https://playwright.dev/docs/api/class-testinfo#test-info-output-dir) and
* [testInfo.outputPath(...pathSegments)](https://playwright.dev/docs/api/class-testinfo#test-info-output-path).
*
* Here is an example that uses
* [testInfo.outputPath(...pathSegments)](https://playwright.dev/docs/api/class-testinfo#test-info-output-path) to create a
* temporary file.
*
* ```ts
* import { test, expect } from '@playwright/test';
* import fs from 'fs';
*
* test('example test', async ({}, testInfo) => {
* const file = testInfo.outputPath('temporary-file.txt');
* await fs.promises.writeFile(file, 'Put some data to the file', 'utf8');
* });
* ```
*
*/
outputDir?: string;
/**
* The number of times to repeat each test, useful for debugging flaky tests.
*/
repeatEach?: number;
/**
* The maximum number of retry attempts given to failed tests. By default failing tests are not retried. Learn more about
* [test retries](https://playwright.dev/docs/test-retries#retries).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* retries: 2,
* };
* export default config;
* ```
*
*/
retries?: number;
/**
* Directory that will be recursively scanned for test files. Defaults to the directory of the configuration file.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* testDir: './tests/playwright',
* };
* export default config;
* ```
*
*/
testDir?: string;
/**
* Files matching one of these patterns are not executed as test files. Matching is performed against the absolute file
* path. Strings are treated as glob patterns.
*
* For example, `'**\/test-assets/**'` will ignore any files in the `test-assets` directory.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* testIgnore: '**\/test-assets/**',
* };
* export default config;
* ```
*
*/
testIgnore?: string | RegExp | (string | RegExp)[];
/**
* Only the files matching one of these patterns are executed as test files. Matching is performed against the absolute
* file path. Strings are treated as glob patterns.
*
* By default, Playwright Test looks for files matching `.*(test|spec)\.(js|ts|mjs)`.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* testMatch: /.*\.e2e\.js/,
* };
* export default config;
* ```
*
*/
testMatch?: string | RegExp | (string | RegExp)[];
/**
* Timeout for each test in milliseconds. Defaults to 30 seconds.
*
* This is a base timeout for all tests. In addition, each test can configure its own timeout with
* [test.setTimeout(timeout)](https://playwright.dev/docs/api/class-test#test-set-timeout). Learn more about
* [various timeouts](https://playwright.dev/docs/test-timeouts).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* timeout: 5 * 60 * 1000,
* };
* export default config;
* ```
*
*/
timeout?: number;
}
/**
* Playwright Test provides many options to configure how your tests are collected and executed, for example `timeout` or
* `testDir`. These options are described in the [TestConfig] object in the [configuration file](https://playwright.dev/docs/test-configuration).
*
* Playwright Test supports running multiple test projects at the same time. Project-specific options should be put to
* [testConfig.projects](https://playwright.dev/docs/api/class-testconfig#test-config-projects), but top-level [TestConfig]
* can also define base options shared between all projects.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* timeout: 30000,
* globalTimeout: 600000,
* reporter: 'list',
* testDir: './tests',
* };
* export default config;
* ```
*
*/
export interface Config<TestArgs = {}, WorkerArgs = {}> extends TestConfig {
/**
* Playwright Test supports running multiple test projects at the same time. See [TestProject] for more information.
*/
projects?: Project<TestArgs, WorkerArgs>[];
/**
* Global options for all tests, for example
* [testOptions.browserName](https://playwright.dev/docs/api/class-testoptions#test-options-browser-name). Learn more about
* [configuration](https://playwright.dev/docs/test-configuration) and see [available options][TestOptions].
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* use: {
* browserName: 'chromium',
* },
* };
* export default config;
* ```
*
*/
use?: UseOptions<TestArgs, WorkerArgs>;
}
/**
* Playwright Test provides many options to configure how your tests are collected and executed, for example `timeout` or
* `testDir`. These options are described in the [TestConfig] object in the [configuration file](https://playwright.dev/docs/test-configuration).
*
* Playwright Test supports running multiple test projects at the same time. Project-specific options should be put to
* [testConfig.projects](https://playwright.dev/docs/api/class-testconfig#test-config-projects), but top-level [TestConfig]
* can also define base options shared between all projects.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* timeout: 30000,
* globalTimeout: 600000,
* reporter: 'list',
* testDir: './tests',
* };
* export default config;
* ```
*
*/
export interface FullConfig<TestArgs = {}, WorkerArgs = {}> {
/**
* Whether to exit with an error if any tests or groups are marked as
* [test.only(title, testFunction)](https://playwright.dev/docs/api/class-test#test-only) or
* [test.describe.only(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-only). Useful on CI.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* forbidOnly: !!process.env.CI,
* };
* export default config;
* ```
*
*/
forbidOnly: boolean;
/**
* Playwright Test runs tests in parallel. In order to achieve that, it runs several worker processes that run at the same
* time. By default, **test files** are run in parallel. Tests in a single file are run in order, in the same worker
* process.
*
* You can configure entire test run to concurrently execute all tests in all files using this option.
*/
fullyParallel: boolean;
/**
* Path to the global setup file. This file will be required and run before all the tests. It must export a single function
* that takes a [`TestConfig`] argument.
*
* Learn more about [global setup and teardown](https://playwright.dev/docs/test-advanced#global-setup-and-teardown).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* globalSetup: './global-setup',
* };
* export default config;
* ```
*
*/
globalSetup: string | null;
/**
* Path to the global teardown file. This file will be required and run after all the tests. It must export a single
* function. See also [testConfig.globalSetup](https://playwright.dev/docs/api/class-testconfig#test-config-global-setup).
*
* Learn more about [global setup and teardown](https://playwright.dev/docs/test-advanced#global-setup-and-teardown).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* globalTeardown: './global-teardown',
* };
* export default config;
* ```
*
*/
globalTeardown: string | null;
/**
* Maximum time in milliseconds the whole test suite can run. Zero timeout (default) disables this behavior. Useful on CI
* to prevent broken setup from running too long and wasting resources. Learn more about
* [various timeouts](https://playwright.dev/docs/test-timeouts).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* globalTimeout: process.env.CI ? 60 * 60 * 1000 : undefined,
* };
* export default config;
* ```
*
*/
globalTimeout: number;
/**
* Filter to only run tests with a title matching one of the patterns. For example, passing `grep: /cart/` should only run
* tests with "cart" in the title. Also available in the [command line](https://playwright.dev/docs/test-cli) with the `-g` option.
*
* `grep` option is also useful for [tagging tests](https://playwright.dev/docs/test-annotations#tag-tests).
*/
grep: RegExp | RegExp[];
/**
* Filter to only run tests with a title **not** matching one of the patterns. This is the opposite of
* [testConfig.grep](https://playwright.dev/docs/api/class-testconfig#test-config-grep). Also available in the
* [command line](https://playwright.dev/docs/test-cli) with the `--grep-invert` option.
*
* `grepInvert` option is also useful for [tagging tests](https://playwright.dev/docs/test-annotations#tag-tests).
*/
grepInvert: RegExp | RegExp[] | null;
/**
* The maximum number of test failures for the whole test suite run. After reaching this number, testing will stop and exit
* with an error. Setting to zero (default) disables this behavior.
*
* Also available in the [command line](https://playwright.dev/docs/test-cli) with the `--max-failures` and `-x` options.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* maxFailures: process.env.CI ? 1 : 0,
* };
* export default config;
* ```
*
*/
maxFailures: number;
version: string;
/**
* Whether to preserve test output in the
* [testConfig.outputDir](https://playwright.dev/docs/api/class-testconfig#test-config-output-dir). Defaults to `'always'`.
* - `'always'` - preserve output for all tests;
* - `'never'` - do not preserve output for any tests;
* - `'failures-only'` - only preserve output for failed tests.
*/
preserveOutput: PreserveOutput;
/**
* Playwright Test supports running multiple test projects at the same time. See [TestProject] for more information.
*/
projects: FullProject<TestArgs, WorkerArgs>[];
/**
* The list of reporters to use. Each reporter can be:
* - A builtin reporter name like `'list'` or `'json'`.
* - A module name like `'my-awesome-reporter'`.
* - A relative path to the reporter like `'./reporters/my-awesome-reporter.js'`.
*
* You can pass options to the reporter in a tuple like `['json', { outputFile: './report.json' }]`.
*
* Learn more in the [reporters guide](https://playwright.dev/docs/test-reporters).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* reporter: 'line',
* };
* export default config;
* ```
*
*/
reporter: ReporterDescription[];
/**
* Whether to report slow test files. Pass `null` to disable this feature.
*
* Test files that took more than `threshold` milliseconds are considered slow, and the slowest ones are reported, no more
* than `max` number of them. Passing zero as `max` reports all test files that exceed the threshold.
*/
reportSlowTests: ReportSlowTests;
rootDir: string;
/**
* Whether to suppress stdio and stderr output from the tests.
*/
quiet: boolean;
/**
* Shard tests and execute only the selected shard. Specify in the one-based form like `{ total: 5, current: 2 }`.
*
* Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel) with Playwright Test.
*/
shard: Shard;
/**
* Whether to update expected snapshots with the actual results produced by the test run. Defaults to `'missing'`.
* - `'all'` - All tests that are executed will update snapshots.
* - `'none'` - No snapshots are updated.
* - `'missing'` - Missing snapshots are created, for example when authoring a new test and running it for the first
* time. This is the default.
*
* Learn more about [snapshots](https://playwright.dev/docs/test-snapshots).
*/
updateSnapshots: UpdateSnapshots;
/**
* The maximum number of concurrent worker processes to use for parallelizing tests.
*
* Playwright Test uses worker processes to run tests. There is always at least one worker process, but more can be used to
* speed up test execution.
*
* Defaults to one half of the number of CPU cores. Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel) with
* Playwright Test.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* workers: 3,
* };
* export default config;
* ```
*
*/
workers: number;
/**
* Launch a development web server during the tests.
*
* If the port is specified, the server will wait for it to be available on `127.0.0.1` or `::1`, before running the tests.
* If the url is specified, the server will wait for the URL to return a 2xx status code before running the tests.
*
* For continuous integration, you may want to use the `reuseExistingServer: !process.env.CI` option which does not use an
* existing server on the CI. To see the stdout, you can set the `DEBUG=pw:webserver` environment variable.
*
* The `port` (but not the `url`) gets passed over to Playwright as a
* [testOptions.baseURL](https://playwright.dev/docs/api/class-testoptions#test-options-base-url). For example port `8080`
* produces `baseURL` equal `http://localhost:8080`.
*
* > NOTE: It is also recommended to specify
* [testOptions.baseURL](https://playwright.dev/docs/api/class-testoptions#test-options-base-url) in the config, so that
* tests could use relative urls.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
* const config: PlaywrightTestConfig = {
* webServer: {
* command: 'npm run start',
* port: 3000,
* timeout: 120 * 1000,
* reuseExistingServer: !process.env.CI,
* },
* use: {
* baseURL: 'http://localhost:3000/',
* },
* };
* export default config;
* ```
*
* Now you can use a relative path when navigating the page:
*
* ```ts
* // test.spec.ts
* import { test } from '@playwright/test';
*
* test('test', async ({ page }) => {
* // This will result in http://localhost:3000/foo
* await page.goto('/foo');
* });
* ```
*
*/
webServer: WebServerConfig | null;
}
export type TestStatus = 'passed' | 'failed' | 'timedOut' | 'skipped';
/**
* `WorkerInfo` contains information about the worker that is running tests. It is available to
* [test.beforeAll(hookFunction)](https://playwright.dev/docs/api/class-test#test-before-all) and
* [test.afterAll(hookFunction)](https://playwright.dev/docs/api/class-test#test-after-all) hooks and worker-scoped
* fixtures.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.beforeAll(async ({ browserName }, workerInfo) => {
* console.log(`Running ${browserName} in worker #${workerInfo.workerIndex}`);
* });
* ```
*
*/
export interface WorkerInfo {
/**
* Processed configuration from the [configuration file](https://playwright.dev/docs/test-configuration).
*/
config: FullConfig;
/**
* Processed project configuration from the [configuration file](https://playwright.dev/docs/test-configuration).
*/
project: FullProject;
/**
* The index of the worker between `0` and `workers - 1`. It is guaranteed that workers running at the same time have a
* different `parallelIndex`. When a worker is restarted, for example after a failure, the new worker process has the same
* `parallelIndex`.
*
* Also available as `process.env.TEST_PARALLEL_INDEX`. Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel)
* with Playwright Test.
*/
parallelIndex: number;
/**
* The unique index of the worker process that is running the test. When a worker is restarted, for example after a
* failure, the new worker process gets a new unique `workerIndex`.
*
* Also available as `process.env.TEST_WORKER_INDEX`. Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel) with
* Playwright Test.
*/
workerIndex: number;}
/**
* `TestInfo` contains information about currently running test. It is available to any test function,
* [test.beforeEach(hookFunction)](https://playwright.dev/docs/api/class-test#test-before-each) and
* [test.afterEach(hookFunction)](https://playwright.dev/docs/api/class-test#test-after-each) hooks and test-scoped
* fixtures. `TestInfo` provides utilities to control test execution: attach files, update test timeout, determine which
* test is currently running and whether it was retried, etc.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({ page }, testInfo) => {
* expect(testInfo.title).toBe('basic test');
* await page.screenshot(testInfo.outputPath('screenshot.png'));
* });
* ```
*
*/
export interface TestInfo {
/**
* Processed configuration from the [configuration file](https://playwright.dev/docs/test-configuration).
*/
config: FullConfig;
/**
* Processed project configuration from the [configuration file](https://playwright.dev/docs/test-configuration).
*/
project: FullProject;
/**
* Expected status for the currently running test. This is usually `'passed'`, except for a few cases:
* - `'skipped'` for skipped tests, e.g. with [test.skip()](https://playwright.dev/docs/api/class-test#test-skip-2);
* - `'failed'` for tests marked as failed with [test.fail()](https://playwright.dev/docs/api/class-test#test-fail-1).
*
* Expected status is usually compared with the actual
* [testInfo.status](https://playwright.dev/docs/api/class-testinfo#test-info-status):
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.afterEach(async ({}, testInfo) => {
* if (testInfo.status !== testInfo.expectedStatus)
* console.log(`${testInfo.title} did not run as expected!`);
* });
* ```
*
*/
expectedStatus: TestStatus;
/**
* Actual status for the currently running test. Available after the test has finished in
* [test.afterEach(hookFunction)](https://playwright.dev/docs/api/class-test#test-after-each) hook and fixtures.
*
* Status is usually compared with the
* [testInfo.expectedStatus](https://playwright.dev/docs/api/class-testinfo#test-info-expected-status):
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.afterEach(async ({}, testInfo) => {
* if (testInfo.status !== testInfo.expectedStatus)
* console.log(`${testInfo.title} did not run as expected!`);
* });
* ```
*
*/
status?: TestStatus;
/**
* The list of annotations applicable to the current test. Includes annotations from the test, annotations from all
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) groups the test belongs to
* and file-level annotations for the test file.
*
* Learn more about [test annotations](https://playwright.dev/docs/test-annotations).
*/
annotations: Array<{
/**
* Annotation type, for example `'skip'` or `'fail'`.
*/
type: string;
/**
* Optional description.
*/
description?: string;
}>;
/**
* The list of files or buffers attached to the current test. Some reporters show test attachments.
*
* To add an attachment, use
* [testInfo.attach(name[, options])](https://playwright.dev/docs/api/class-testinfo#test-info-attach) instead of directly
* pushing onto this array.
*/
attachments: Array<{
/**
* Attachment name.
*/
name: string;
/**
* Content type of this attachment to properly present in the report, for example `'application/json'` or `'image/png'`.
*/
contentType: string;
/**
* Optional path on the filesystem to the attached file.
*/
path?: string;
/**
* Optional attachment body used instead of a file.
*/
body?: Buffer;
}>;
/**
* Attach a value or a file from disk to the current test. Some reporters show test attachments. Either `path` or `body`
* must be specified, but not both.
*
* For example, you can attach a screenshot to the test:
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({ page }, testInfo) => {
* await page.goto('https://playwright.dev');
* const screenshot = await page.screenshot();
* await testInfo.attach('screenshot', { body: screenshot, contentType: 'image/png' });
* });
* ```
*
* Or you can attach files returned by your APIs:
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({}, testInfo) => {
* const { download } = require('./my-custom-helpers');
* const tmpPath = await download('a');
* await testInfo.attach('downloaded', { path: tmpPath });
* });
* ```
*
* > NOTE: [testInfo.attach(name[, options])](https://playwright.dev/docs/api/class-testinfo#test-info-attach)
* automatically takes care of copying attached files to a location that is accessible to reporters. You can safely remove
* the attachment after awaiting the attach call.
* @param name
* @param options
*/
attach(name: string, options?: {
body?: string|Buffer;
contentType?: string;
path?: string;
}): void;
/**
* Column number where the currently running test is declared.
*/
column: number;
/**
* The number of milliseconds the test took to finish. Always zero before the test finishes, either successfully or not.
* Can be used in [test.afterEach(hookFunction)](https://playwright.dev/docs/api/class-test#test-after-each) hook.
*/
duration: number;
/**
* First error thrown during test execution, if any. This is equal to the first element in
* [testInfo.errors](https://playwright.dev/docs/api/class-testinfo#test-info-errors).
*/
error?: TestError;
/**
* Errors thrown during test execution, if any.
*/
errors: Array<TestError>;
/**
* Marks the currently running test as "should fail". Playwright Test runs this test and ensures that it is actually
* failing. This is useful for documentation purposes to acknowledge that some functionality is broken until it is fixed.
* This is similar to [test.fail()](https://playwright.dev/docs/api/class-test#test-fail-1).
*/
fail(): void;
/**
* Conditionally mark the currently running test as "should fail" with an optional description. This is similar to
* [test.fail(condition[, description])](https://playwright.dev/docs/api/class-test#test-fail-2).
* @param condition Test is marked as "should fail" when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
fail(condition: boolean, description?: string): void;
/**
* Absolute path to a file where the currently running test is declared.
*/
file: string;
/**
* Mark a test as "fixme", with the intention to fix it. Test is immediately aborted. This is similar to
* [test.fixme()](https://playwright.dev/docs/api/class-test#test-fixme-2).
*/
fixme(): void;
/**
* Conditionally mark the currently running test as "fixme" with an optional description. This is similar to
* [test.fixme(condition[, description])](https://playwright.dev/docs/api/class-test#test-fixme-3).
* @param condition Test is marked as "fixme" when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
fixme(condition: boolean, description?: string): void;
/**
* Test function as passed to `test(title, testFunction)`.
*/
fn: Function;
/**
* Line number where the currently running test is declared.
*/
line: number;
/**
* Absolute path to the snapshot output directory for this specific test. Each test suite gets its own directory so they
* cannot conflict.
*/
snapshotDir: string;
/**
* Absolute path to the output directory for this specific test run. Each test run gets its own directory so they cannot
* conflict.
*/
outputDir: string;
/**
* Returns a path inside the [testInfo.outputDir](https://playwright.dev/docs/api/class-testinfo#test-info-output-dir)
* where the test can safely put a temporary file. Guarantees that tests running in parallel will not interfere with each
* other.
*
* ```ts
* import { test, expect } from '@playwright/test';
* import fs from 'fs';
*
* test('example test', async ({}, testInfo) => {
* const file = testInfo.outputPath('dir', 'temporary-file.txt');
* await fs.promises.writeFile(file, 'Put some data to the dir/temporary-file.txt', 'utf8');
* });
* ```
*
* > Note that `pathSegments` accepts path segments to the test output directory such as `testInfo.outputPath('relative',
* 'path', 'to', 'output')`.
* > However, this path must stay within the
* [testInfo.outputDir](https://playwright.dev/docs/api/class-testinfo#test-info-output-dir) directory for each test (i.e.
* `test-results/a-test-title`), otherwise it will throw.
* @param pathSegments Path segments to append at the end of the resulting path.
*/
outputPath(...pathSegments: Array<string>): string;
/**
* The index of the worker between `0` and `workers - 1`. It is guaranteed that workers running at the same time have a
* different `parallelIndex`. When a worker is restarted, for example after a failure, the new worker process has the same
* `parallelIndex`.
*
* Also available as `process.env.TEST_PARALLEL_INDEX`. Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel)
* with Playwright Test.
*/
parallelIndex: number;
/**
* Specifies a unique repeat index when running in "repeat each" mode. This mode is enabled by passing `--repeat-each` to
* the [command line](https://playwright.dev/docs/test-cli).
*/
repeatEachIndex: number;
/**
* Specifies the retry number when the test is retried after a failure. The first test run has
* [testInfo.retry](https://playwright.dev/docs/api/class-testinfo#test-info-retry) equal to zero, the first retry has it
* equal to one, and so on. Learn more about [retries](https://playwright.dev/docs/test-retries#retries).
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.beforeEach(async ({}, testInfo) => {
* // You can access testInfo.retry in any hook or fixture.
* if (testInfo.retry > 0)
* console.log(`Retrying!`);
* });
*
* test('my test', async ({ page }, testInfo) => {
* // Here we clear some server-side state when retrying.
* if (testInfo.retry)
* await cleanSomeCachesOnTheServer();
* // ...
* });
* ```
*
*/
retry: number;
/**
* Changes the timeout for the currently running test. Zero means no timeout. Learn more about
* [various timeouts](https://playwright.dev/docs/test-timeouts).
*
* Timeout is usually specified in the [configuration file](https://playwright.dev/docs/test-configuration), but it could be useful to change the
* timeout in certain scenarios:
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.beforeEach(async ({ page }, testInfo) => {
* // Extend timeout for all tests running this hook by 30 seconds.
* testInfo.setTimeout(testInfo.timeout + 30000);
* });
* ```
*
* @param timeout Timeout in milliseconds.
*/
setTimeout(timeout: number): void;
/**
* Unconditionally skip the currently running test. Test is immediately aborted. This is similar to
* [test.skip()](https://playwright.dev/docs/api/class-test#test-skip-2).
*/
skip(): void;
/**
* Conditionally skips the currently running test with an optional description. This is similar to
* [test.skip(condition[, description])](https://playwright.dev/docs/api/class-test#test-skip-3).
* @param condition A skip condition. Test is skipped when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
skip(condition: boolean, description?: string): void;
/**
* Marks the currently running test as "slow", giving it triple the default timeout. This is similar to
* [test.slow()](https://playwright.dev/docs/api/class-test#test-slow-1).
*/
slow(): void;
/**
* Conditionally mark the currently running test as "slow" with an optional description, giving it triple the default
* timeout. This is similar to
* [test.slow(condition[, description])](https://playwright.dev/docs/api/class-test#test-slow-2).
* @param condition Test is marked as "slow" when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
slow(condition: boolean, description?: string): void;
/**
* Returns a path to a snapshot file with the given `pathSegments`. Learn more about [snapshots](https://playwright.dev/docs/test-snapshots).
*
* > Note that `pathSegments` accepts path segments to the snapshot file such as `testInfo.snapshotPath('relative', 'path',
* 'to', 'snapshot.png')`.
* > However, this path must stay within the snapshots directory for each test file (i.e. `a.spec.js-snapshots`), otherwise
* it will throw.
* @param pathSegments The name of the snapshot or the path segments to define the snapshot file path. Snapshots with the same name in the same test file are expected to be the same.
*/
snapshotPath(...pathSegments: Array<string>): string;
/**
* Suffix used to differentiate snapshots between multiple test configurations. For example, if snapshots depend on the
* platform, you can set `testInfo.snapshotSuffix` equal to `process.platform`. In this case
* `expect(value).toMatchSnapshot(snapshotName)` will use different snapshots depending on the platform. Learn more about
* [snapshots](https://playwright.dev/docs/test-snapshots).
*/
snapshotSuffix: string;
/**
* Output written to `process.stderr` or `console.error` during the test execution.
*/
stderr: Array<string|Buffer>;
/**
* Output written to `process.stdout` or `console.log` during the test execution.
*/
stdout: Array<string|Buffer>;
/**
* Timeout in milliseconds for the currently running test. Zero means no timeout. Learn more about
* [various timeouts](https://playwright.dev/docs/test-timeouts).
*
* Timeout is usually specified in the [configuration file](https://playwright.dev/docs/test-configuration)
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.beforeEach(async ({ page }, testInfo) => {
* // Extend timeout for all tests running this hook by 30 seconds.
* testInfo.setTimeout(testInfo.timeout + 30000);
* });
* ```
*
*/
timeout: number;
/**
* The title of the currently running test as passed to `test(title, testFunction)`.
*/
title: string;
/**
* The full title path starting with the project.
*/
titlePath: Array<string>;
/**
* The unique index of the worker process that is running the test. When a worker is restarted, for example after a
* failure, the new worker process gets a new unique `workerIndex`.
*
* Also available as `process.env.TEST_WORKER_INDEX`. Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel) with
* Playwright Test.
*/
workerIndex: number;}
/**
* `GlobalInfo` contains information on the overall test run. The information spans projects and tests. Some reporters show
* global info.
*
* You can write to GlobalInfo via your Global Setup hook, and read from it in a [Custom Reporter](https://playwright.dev/docs/test-reporters):
*
* ```ts
* // global-setup.ts
* import { chromium, FullConfig, GlobalInfo } from '@playwright/test';
*
* async function globalSetup(config: FullConfig, info: GlobalInfo) {
* await info.attach('agent.config.txt', { path: './agent.config.txt' });
* }
*
* export default globalSetup;
* ```
*
* Access the attachments from the Root Suite in the Reporter:
*
* ```ts
* // my-awesome-reporter.ts
* import { Reporter } from '@playwright/test/reporter';
*
* class MyReporter implements Reporter {
* private _suite;
*
* onBegin(config, suite) {
* this._suite = suite;
* }
*
* onEnd(result) {
* console.log(`Finished the run with ${this._suite.attachments.length} global attachments!`);
* }
* }
* export default MyReporter;
* ```
*
* Finally, specify `globalSetup` in the configuration file and `reporter`:
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* globalSetup: require.resolve('./global-setup'),
* reporter: require.resolve('./my-awesome-reporter'),
* };
* export default config;
* ```
*
* See [`TestInfo`](https://playwright.dev/docs/api/class-testinfo) for related attachment functionality scoped to the test-level.
*/
export interface GlobalInfo {
/**
* The list of files or buffers attached to the overall test run. Some reporters show global attachments.
*
* To add an attachment, use
* [globalInfo.attach(name[, options])](https://playwright.dev/docs/api/class-globalinfo#global-info-attach). See
* [testInfo.attachments](https://playwright.dev/docs/api/class-testinfo#test-info-attachments) if you are looking for
* test-scoped attachments.
*/
attachments(): { name: string, path?: string, body?: Buffer, contentType: string }[];
/**
* Attach a value or a file from disk to the overall test run. Some reporters show global attachments. Either `path` or
* `body` must be specified, but not both.
*
* See [testInfo.attach(name[, options])](https://playwright.dev/docs/api/class-testinfo#test-info-attach) if you are
* looking for test-scoped attachments.
*
* > NOTE: [globalInfo.attach(name[, options])](https://playwright.dev/docs/api/class-globalinfo#global-info-attach)
* automatically takes care of copying attached files to a location that is accessible to reporters. You can safely remove
* the attachment after awaiting the attach call.
* @param name
* @param options
*/
attach(name: string, options?: { contentType?: string, path?: string, body?: string | Buffer }): Promise<void>;
}
interface SuiteFunction {
(title: string, callback: () => void): void;
}
interface TestFunction<TestArgs> {
(title: string, testFunction: (args: TestArgs, testInfo: TestInfo) => Promise<void> | void): void;
}
/**
* Playwright Test provides a `test` function to declare tests and [`expect` function](https://jestjs.io/docs/expect) to
* write assertions.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({ page }) => {
* await page.goto('https://playwright.dev/');
* const name = await page.innerText('.navbar__title');
* expect(name).toBe('Playwright');
* });
* ```
*
*/
export interface TestType<TestArgs extends KeyValue, WorkerArgs extends KeyValue> extends TestFunction<TestArgs & WorkerArgs> {
/**
* Declares a focused test. If there are some focused tests or suites, all of them will be run but nothing else.
*
* ```ts
* test.only('focus this test', async ({ page }) => {
* // Run only focused tests in the entire project.
* });
* ```
*
* @param title Test title.
* @param testFunction Test function that takes one or two arguments: an object with fixtures and optional [TestInfo].
*/
only: TestFunction<TestArgs & WorkerArgs>;
/**
* Declares a group of tests.
*
* ```ts
* test.describe('two tests', () => {
* test('one', async ({ page }) => {
* // ...
* });
*
* test('two', async ({ page }) => {
* // ...
* });
* });
* ```
*
* @param title Group title.
* @param callback A callback that is run immediately when calling [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe). Any tests added in this
* callback will belong to the group.
*/
describe: SuiteFunction & {
/**
* Declares a focused group of tests. If there are some focused tests or suites, all of them will be run but nothing else.
*
* ```ts
* test.describe.only('focused group', () => {
* test('in the focused group', async ({ page }) => {
* // This test will run
* });
* });
* test('not in the focused group', async ({ page }) => {
* // This test will not run
* });
* ```
*
* @param title Group title.
* @param callback A callback that is run immediately when calling [test.describe.only(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-only). Any tests added in
* this callback will belong to the group.
*/
only: SuiteFunction;
/**
* Declares a skipped test group, similarly to
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe). Tests in the skipped group
* are never run.
*
* ```ts
* test.describe.skip('skipped group', () => {
* test('example', async ({ page }) => {
* // This test will not run
* });
* });
* ```
*
* @param title Group title.
* @param callback A callback that is run immediately when calling [test.describe.skip(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-skip). Any tests added in
* this callback will belong to the group, and will not be run.
*/
skip: SuiteFunction;
/**
* Declares a group of tests that should always be run serially. If one of the tests fails, all subsequent tests are
* skipped. All tests in a group are retried together.
*
* > NOTE: See [test.describe.configure([options])](https://playwright.dev/docs/api/class-test#test-describe-configure) for
* the preferred way of configuring the execution mode.
* > NOTE: Using serial is not recommended. It is usually better to make your tests isolated, so they can be run
* independently.
*
* ```ts
* test.describe.serial('group', () => {
* test('runs first', async ({ page }) => {});
* test('runs second', async ({ page }) => {});
* });
* ```
*
* @param title Group title.
* @param callback A callback that is run immediately when calling [test.describe.serial(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-serial). Any tests
* added in this callback will belong to the group.
*/
serial: SuiteFunction & {
/**
* Declares a focused group of tests that should always be run serially. If one of the tests fails, all subsequent tests
* are skipped. All tests in a group are retried together. If there are some focused tests or suites, all of them will be
* run but nothing else.
*
* > NOTE: Using serial is not recommended. It is usually better to make your tests isolated, so they can be run
* independently.
*
* ```ts
* test.describe.serial.only('group', () => {
* test('runs first', async ({ page }) => {
* });
* test('runs second', async ({ page }) => {
* });
* });
* ```
*
* @param title Group title.
* @param callback A callback that is run immediately when calling [test.describe.serial.only(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-serial-only). Any
* tests added in this callback will belong to the group.
*/
only: SuiteFunction;
};
/**
* Declares a group of tests that could be run in parallel. By default, tests in a single test file run one after another,
* but using [test.describe.parallel(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-parallel)
* allows them to run in parallel.
*
* > NOTE: See [test.describe.configure([options])](https://playwright.dev/docs/api/class-test#test-describe-configure) for
* the preferred way of configuring the execution mode.
*
* ```ts
* test.describe.parallel('group', () => {
* test('runs in parallel 1', async ({ page }) => {});
* test('runs in parallel 2', async ({ page }) => {});
* });
* ```
*
* Note that parallel tests are executed in separate processes and cannot share any state or global variables. Each of the
* parallel tests executes all relevant hooks.
* @param title Group title.
* @param callback A callback that is run immediately when calling [test.describe.parallel(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-parallel). Any tests
* added in this callback will belong to the group.
*/
parallel: SuiteFunction & {
/**
* Declares a focused group of tests that could be run in parallel. This is similar to
* [test.describe.parallel(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-parallel), but
* focuses the group. If there are some focused tests or suites, all of them will be run but nothing else.
* @param title Group title.
* @param callback A callback that is run immediately when calling [test.describe.parallel.only(title, callback)](https://playwright.dev/docs/api/class-test#test-describe-parallel-only).
* Any tests added in this callback will belong to the group.
*/
only: SuiteFunction;
};
/**
* Set execution mode of execution for the enclosing scope. Can be executed either on the top level or inside a describe.
* Configuration applies to the entire scope, regardless of whether it run before or after the test declaration.
*
* Learn more about the execution modes [here](https://playwright.dev/docs/test-parallel).
*
* Running tests in parallel:
*
* ```ts
* // Run all the tests in the file concurrently using parallel workers.
* test.describe.configure({ mode: 'parallel' });
* test('runs in parallel 1', async ({ page }) => {});
* test('runs in parallel 2', async ({ page }) => {});
* ```
*
* Running tests sequentially:
*
* ```ts
* // Annotate tests as inter-dependent.
* test.describe.configure({ mode: 'serial' });
* test('runs first', async ({ page }) => {});
* test('runs second', async ({ page }) => {});
* ```
*
* @param options
*/
configure: (options: { mode?: 'parallel' | 'serial' }) => void;
};
/**
* Declares a skipped test, similarly to
* [test.(call)(title, testFunction)](https://playwright.dev/docs/api/class-test#test-call). Skipped test is never run.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.skip('broken test', async ({ page }) => {
* // ...
* });
* ```
*
* @param title Test title.
* @param testFunction Test function that takes one or two arguments: an object with fixtures and optional [TestInfo].
*/
skip(title: string, testFunction: (args: TestArgs & WorkerArgs, testInfo: TestInfo) => Promise<void> | void): void;
/**
* Unconditionally skip a test. Test is immediately aborted when you call
* [test.skip()](https://playwright.dev/docs/api/class-test#test-skip-2).
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('skipped test', async ({ page }) => {
* test.skip();
* // ...
* });
* ```
*
* Unconditionally skip all tests in a file or
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group:
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.skip();
*
* test('skipped test 1', async ({ page }) => {
* // ...
* });
* test('skipped test 2', async ({ page }) => {
* // ...
* });
* ```
*
*/
skip(): void;
/**
* Conditionally skip a test with an optional description.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('skip in WebKit', async ({ page, browserName }) => {
* test.skip(browserName === 'webkit', 'This feature is not implemented for Mac');
* // ...
* });
* ```
*
* Skip from [test.beforeEach(hookFunction)](https://playwright.dev/docs/api/class-test#test-before-each) hook:
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.beforeEach(async ({ page }) => {
* test.skip(process.env.APP_VERSION === 'v1', 'There are no settings in v1');
* await page.goto('/settings');
* });
* ```
*
* @param condition A skip condition. Test is skipped when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
skip(condition: boolean, description?: string): void;
/**
* Conditionally skips all tests in a file or
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.skip(({ browserName }) => browserName === 'webkit');
*
* test('skip in WebKit 1', async ({ page }) => {
* // ...
* });
* test('skip in WebKit 2', async ({ page }) => {
* // ...
* });
* ```
*
* @param callback A function that returns whether to skip, based on test fixtures. Test or tests are skipped when the return value is `true`.
* @param description Optional description that will be reflected in a test report.
*/
skip(callback: (args: TestArgs & WorkerArgs) => boolean, description?: string): void;
/**
* Declares a test to be fixed, similarly to
* [test.(call)(title, testFunction)](https://playwright.dev/docs/api/class-test#test-call). This test will not be run.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.fixme('test to be fixed', async ({ page }) => {
* // ...
* });
* ```
*
* @param title Test title.
* @param testFunction Test function that takes one or two arguments: an object with fixtures and optional [TestInfo].
*/
fixme(title: string, testFunction: (args: TestArgs & WorkerArgs, testInfo: TestInfo) => Promise<void> | void): void;
/**
* Mark a test as "fixme", with the intention to fix it. Test is immediately aborted when you call
* [test.fixme()](https://playwright.dev/docs/api/class-test#test-fixme-2).
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('test to be fixed', async ({ page }) => {
* test.fixme();
* // ...
* });
* ```
*
* Mark all tests in a file or [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe)
* group as "fixme".
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.fixme();
*
* test('test to be fixed 1', async ({ page }) => {
* // ...
* });
* test('test to be fixed 2', async ({ page }) => {
* // ...
* });
* ```
*
*/
fixme(): void;
/**
* Conditionally mark a test as "fixme" with an optional description.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('broken in WebKit', async ({ page, browserName }) => {
* test.fixme(browserName === 'webkit', 'This feature is not implemented on Mac yet');
* // ...
* });
* ```
*
* @param condition Test is marked as "fixme" when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
fixme(condition: boolean, description?: string): void;
/**
* Conditionally mark all tests in a file or
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group as "fixme".
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.fixme(({ browserName }) => browserName === 'webkit');
*
* test('broken in WebKit 1', async ({ page }) => {
* // ...
* });
* test('broken in WebKit 2', async ({ page }) => {
* // ...
* });
* ```
*
* @param callback A function that returns whether to mark as "fixme", based on test fixtures. Test or tests are marked as "fixme" when the return value is `true`.
* @param description Optional description that will be reflected in a test report.
*/
fixme(callback: (args: TestArgs & WorkerArgs) => boolean, description?: string): void;
/**
* Unconditonally marks a test as "should fail". Playwright Test runs this test and ensures that it is actually failing.
* This is useful for documentation purposes to acknowledge that some functionality is broken until it is fixed.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('not yet ready', async ({ page }) => {
* test.fail();
* // ...
* });
* ```
*
*/
fail(): void;
/**
* Conditionally mark a test as "should fail" with an optional description.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('fail in WebKit', async ({ page, browserName }) => {
* test.fail(browserName === 'webkit', 'This feature is not implemented for Mac yet');
* // ...
* });
* ```
*
* @param condition Test is marked as "should fail" when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
fail(condition: boolean, description?: string): void;
/**
* Conditionally mark all tests in a file or
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group as "should fail".
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.fail(({ browserName }) => browserName === 'webkit');
*
* test('fail in WebKit 1', async ({ page }) => {
* // ...
* });
* test('fail in WebKit 2', async ({ page }) => {
* // ...
* });
* ```
*
* @param callback A function that returns whether to mark as "should fail", based on test fixtures. Test or tests are marked as "should fail" when the return value is `true`.
* @param description Optional description that will be reflected in a test report.
*/
fail(callback: (args: TestArgs & WorkerArgs) => boolean, description?: string): void;
/**
* Unconditionally marks a test as "slow". Slow test will be given triple the default timeout.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('slow test', async ({ page }) => {
* test.slow();
* // ...
* });
* ```
*
*/
slow(): void;
/**
* Conditionally mark a test as "slow" with an optional description. Slow test will be given triple the default timeout.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('slow in WebKit', async ({ page, browserName }) => {
* test.slow(browserName === 'webkit', 'This feature is slow on Mac');
* // ...
* });
* ```
*
* @param condition Test is marked as "slow" when the condition is `true`.
* @param description Optional description that will be reflected in a test report.
*/
slow(condition: boolean, description?: string): void;
/**
* Conditionally mark all tests in a file or
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group as "slow". Slow tests
* will be given triple the default timeout.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.slow(({ browserName }) => browserName === 'webkit');
*
* test('slow in WebKit 1', async ({ page }) => {
* // ...
* });
* test('fail in WebKit 2', async ({ page }) => {
* // ...
* });
* ```
*
* @param callback A function that returns whether to mark as "slow", based on test fixtures. Test or tests are marked as "slow" when the return value is `true`.
* @param description Optional description that will be reflected in a test report.
*/
slow(callback: (args: TestArgs & WorkerArgs) => boolean, description?: string): void;
/**
* Changes the timeout for the test. Zero means no timeout. Learn more about [various timeouts](https://playwright.dev/docs/test-timeouts).
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('very slow test', async ({ page }) => {
* test.setTimeout(120000);
* // ...
* });
* ```
*
* Changing timeout from a slow hook:
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.beforeEach(async ({ page }, testInfo) => {
* // Extend timeout for all tests running this hook by 30 seconds.
* test.setTimeout(testInfo.timeout + 30000);
* });
* ```
*
* Timeout for the currently running test is available through
* [testInfo.timeout](https://playwright.dev/docs/api/class-testinfo#test-info-timeout).
* @param timeout Timeout in milliseconds.
*/
setTimeout(timeout: number): void;
/**
* Declares a `beforeEach` hook that is executed before each test. When called in the scope of a test file, runs before
* each test in the file. When called inside a
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group, runs before each test
* in the group. If multiple `beforeEach` hooks are added, they will run in the order of their registration.
*
* You can access all the same [Fixtures] as the test function itself, and also the [TestInfo] object that gives a lot of
* useful information. For example, you can navigate the page before starting the test.
*
* ```ts
* // example.spec.ts
* import { test, expect } from '@playwright/test';
*
* test.beforeEach(async ({ page }, testInfo) => {
* console.log(`Running ${testInfo.title}`);
* await page.goto('https://my.start.url/');
* });
*
* test('my test', async ({ page }) => {
* expect(page.url()).toBe('https://my.start.url/');
* });
* ```
*
* You can use [test.afterEach(hookFunction)](https://playwright.dev/docs/api/class-test#test-after-each) to teardown any
* resources set up in `beforeEach`.
* @param hookFunction Hook function that takes one or two arguments: an object with fixtures and optional [TestInfo].
*/
beforeEach(inner: (args: TestArgs & WorkerArgs, testInfo: TestInfo) => Promise<any> | any): void;
/**
* Declares an `afterEach` hook that is executed after each test. When called in the scope of a test file, runs after each
* test in the file. When called inside a
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group, runs after each test
* in the group. If multiple `afterEach` hooks are added, they will run in the order of their registration.
*
* You can access all the same [Fixtures] as the test function itself, and also the [TestInfo] object that gives a lot of
* useful information. For example, you can check whether the test succeeded or failed.
*
* ```ts
* // example.spec.ts
* import { test, expect } from '@playwright/test';
*
* test.afterEach(async ({ page }, testInfo) => {
* console.log(`Finished ${testInfo.title} with status ${testInfo.status}`);
*
* if (testInfo.status !== testInfo.expectedStatus)
* console.log(`Did not run as expected, ended up at ${page.url()}`);
* });
*
* test('my test', async ({ page }) => {
* // ...
* });
* ```
*
* @param hookFunction Hook function that takes one or two arguments: an object with fixtures and optional [TestInfo].
*/
afterEach(inner: (args: TestArgs & WorkerArgs, testInfo: TestInfo) => Promise<any> | any): void;
/**
* Declares a `beforeAll` hook that is executed once per worker process before all tests. When called in the scope of a
* test file, runs before all tests in the file. When called inside a
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group, runs before all tests
* in the group. If multiple `beforeAll` hooks are added, they will run in the order of their registration.
*
* ```ts
* // example.spec.ts
* import { test, expect } from '@playwright/test';
*
* test.beforeAll(async () => {
* console.log('Before tests');
* });
*
* test.afterAll(async () => {
* console.log('After tests');
* });
*
* test('my test', async ({ page }) => {
* // ...
* });
* ```
*
* Note that worker process is restarted on test failures, and `beforeAll` hook runs again in the new worker. Learn more
* about [workers and failures](https://playwright.dev/docs/test-retries).
*
* You can use [test.afterAll(hookFunction)](https://playwright.dev/docs/api/class-test#test-after-all) to teardown any
* resources set up in `beforeAll`.
* @param hookFunction Hook function that takes one or two arguments: an object with worker fixtures and optional [TestInfo].
*/
beforeAll(inner: (args: TestArgs & WorkerArgs, testInfo: TestInfo) => Promise<any> | any): void;
/**
* Declares an `afterAll` hook that is executed once per worker after all tests. When called in the scope of a test file,
* runs after all tests in the file. When called inside a
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group, runs after all tests
* in the group. If multiple `afterAll` hooks are added, they will run in the order of their registration.
*
* Note that worker process is restarted on test failures, and `afterAll` hook runs again in the new worker. Learn more
* about [workers and failures](https://playwright.dev/docs/test-retries).
* @param hookFunction Hook function that takes one or two arguments: an object with worker fixtures and optional [TestInfo].
*/
afterAll(inner: (args: TestArgs & WorkerArgs, testInfo: TestInfo) => Promise<any> | any): void;
/**
* Specifies options or fixtures to use in a single test file or a
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group. Most useful to set an
* option, for example set `locale` to configure `context` fixture. `test.use` can be called either in the global scope or
* inside `test.describe`, it's is an error to call it within `beforeEach` or `beforeAll`.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.use({ locale: 'en-US' });
*
* test('test with locale', async ({ page }) => {
* // Default context and page have locale as specified
* });
* ```
*
* It is also possible to override a fixture by providing a function.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test.use({
* locale: async ({}, use) => {
* // Read locale from some configuration file.
* const locale = await fs.promises.readFile('test-locale', 'utf-8');
* await use(locale);
* },
* });
*
* test('test with locale', async ({ page }) => {
* // Default context and page have locale as specified
* });
* ```
*
* @param options An object with local options.
*/
use(fixtures: Fixtures<{}, {}, TestArgs, WorkerArgs>): void;
/**
* Declares a test step.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('test', async ({ page }) => {
* await test.step('Log in', async () => {
* // ...
* });
* });
* ```
*
* @param title Step name.
* @param body Step body.
*/
step(title: string, body: () => Promise<any>): Promise<any>;
/**
* `expect` function can be used to create test assertions. Read
* [expect library documentation](https://jestjs.io/docs/expect) for more details.
*/
expect: Expect;
/**
* Extends the `test` object by defining fixtures and/or options that can be used in the tests.
*
* First define a fixture and/or an option.
*
* ```ts
* import { test as base } from '@playwright/test';
* import { TodoPage } from './todo-page';
*
* export type Options = { defaultItem: string };
*
* // Extend basic test by providing a "defaultItem" option and a "todoPage" fixture.
* export const test = base.extend<Options & { todoPage: TodoPage }>({
* // Define an option and provide a default value.
* // We can later override it in the config.
* defaultItem: ['Do stuff', { option: true }],
*
* // Define a fixture. Note that it can use built-in fixture "page"
* // and a new option "defaultItem".
* todoPage: async ({ page, defaultItem }, use) => {
* const todoPage = new TodoPage(page);
* await todoPage.goto();
* await todoPage.addToDo(defaultItem);
* await use(todoPage);
* await todoPage.removeAll();
* },
* });
* ```
*
* Then use the fixture in the test.
*
* ```ts
* // example.spec.ts
* import { test } from './my-test';
*
* test('test 1', async ({ todoPage }) => {
* await todoPage.addToDo('my todo');
* // ...
* });
* ```
*
* Configure the option in config file.
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
* import { Options } from './my-test';
*
* const config: PlaywrightTestConfig<Options> = {
* projects: [
* {
* name: 'shopping',
* use: { defaultItem: 'Buy milk' },
* },
* {
* name: 'wellbeing',
* use: { defaultItem: 'Exercise!' },
* },
* ]
* };
* export default config;
* ```
*
* Learn more about [fixtures](https://playwright.dev/docs/test-fixtures) and [parametrizing tests](https://playwright.dev/docs/test-parameterize).
* @param fixtures An object containing fixtures and/or options. Learn more about [fixtures format](https://playwright.dev/docs/test-fixtures).
*/
extend<T extends KeyValue, W extends KeyValue = {}>(fixtures: Fixtures<T, W, TestArgs, WorkerArgs>): TestType<TestArgs & T, WorkerArgs & W>;
/**
* Returns information about the currently running test. This method can only be called during the test execution,
* otherwise it throws.
*/
info(): TestInfo;
}
type KeyValue = { [key: string]: any };
export type TestFixture<R, Args extends KeyValue> = (args: Args, use: (r: R) => Promise<void>, testInfo: TestInfo) => any;
export type WorkerFixture<R, Args extends KeyValue> = (args: Args, use: (r: R) => Promise<void>, workerInfo: WorkerInfo) => any;
type TestFixtureValue<R, Args extends KeyValue> = Exclude<R, Function> | TestFixture<R, Args>;
type WorkerFixtureValue<R, Args extends KeyValue> = Exclude<R, Function> | WorkerFixture<R, Args>;
export type Fixtures<T extends KeyValue = {}, W extends KeyValue = {}, PT extends KeyValue = {}, PW extends KeyValue = {}> = {
[K in keyof PW]?: WorkerFixtureValue<PW[K], W & PW> | [WorkerFixtureValue<PW[K], W & PW>, { scope: 'worker', timeout?: number | undefined }];
} & {
[K in keyof PT]?: TestFixtureValue<PT[K], T & W & PT & PW> | [TestFixtureValue<PT[K], T & W & PT & PW>, { scope: 'test', timeout?: number | undefined }];
} & {
[K in keyof W]?: [WorkerFixtureValue<W[K], W & PW>, { scope: 'worker', auto?: boolean, option?: boolean, timeout?: number | undefined }];
} & {
[K in keyof T]?: TestFixtureValue<T[K], T & W & PT & PW> | [TestFixtureValue<T[K], T & W & PT & PW>, { scope?: 'test', auto?: boolean, option?: boolean, timeout?: number | undefined }];
};
type BrowserName = 'chromium' | 'firefox' | 'webkit';
type BrowserChannel = Exclude<LaunchOptions['channel'], undefined>;
type ColorScheme = Exclude<BrowserContextOptions['colorScheme'], undefined>;
type ExtraHTTPHeaders = Exclude<BrowserContextOptions['extraHTTPHeaders'], undefined>;
type Proxy = Exclude<BrowserContextOptions['proxy'], undefined>;
type StorageState = Exclude<BrowserContextOptions['storageState'], undefined>;
type ConnectOptions = {
/**
* A browser websocket endpoint to connect to.
*/
wsEndpoint: string;
/**
* Additional HTTP headers to be sent with web socket connect request.
*/
headers?: { [key: string]: string; };
/**
* Timeout in milliseconds for the connection to be established. Optional, defaults to no timeout.
*/
timeout?: number;
};
/**
* Playwright Test provides many options to configure test environment, [Browser], [BrowserContext] and more.
*
* These options are usually provided in the [configuration file](https://playwright.dev/docs/test-configuration) through
* [testConfig.use](https://playwright.dev/docs/api/class-testconfig#test-config-use) and
* [testProject.use](https://playwright.dev/docs/api/class-testproject#test-project-use).
*
* ```ts
* import { PlaywrightTestConfig } from '@playwright/test';
* const config: PlaywrightTestConfig = {
* use: {
* headless: false,
* viewport: { width: 1280, height: 720 },
* ignoreHTTPSErrors: true,
* video: 'on-first-retry',
* },
* };
* export default config;
* ```
*
* Alternatively, with [test.use(options)](https://playwright.dev/docs/api/class-test#test-use) you can override some
* options for a file.
*
* ```ts
* // example.spec.ts
* import { test, expect } from '@playwright/test';
*
* // Run tests in this file with portrait-like viewport.
* test.use({ viewport: { width: 600, height: 900 } });
*
* test('my portrait test', async ({ page }) => {
* // ...
* });
* ```
*
*/
export interface PlaywrightWorkerOptions {
/**
* Name of the browser that runs tests. Defaults to `'chromium'`. Most of the time you should set `browserName` in your
* [TestConfig]:
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig, devices } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* use: {
* browserName: 'firefox',
* },
* };
* export default config;
* ```
*
*/
browserName: BrowserName;
defaultBrowserType: BrowserName;
/**
* Whether to run browser in headless mode. More details for
* [Chromium](https://developers.google.com/web/updates/2017/04/headless-chrome) and
* [Firefox](https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Headless_mode). Defaults to `true` unless the
* `devtools` option is `true`.
*/
headless: boolean | undefined;
/**
* Browser distribution channel. Supported values are "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge",
* "msedge-beta", "msedge-dev", "msedge-canary". Read more about using
* [Google Chrome and Microsoft Edge](https://playwright.dev/docs/browsers#google-chrome--microsoft-edge).
*/
channel: BrowserChannel | undefined;
/**
* Options used to launch the browser, as passed to
* [browserType.launch([options])](https://playwright.dev/docs/api/class-browsertype#browser-type-launch). Specific options
* [testOptions.headless](https://playwright.dev/docs/api/class-testoptions#test-options-headless) and
* [testOptions.channel](https://playwright.dev/docs/api/class-testoptions#test-options-channel) take priority over this.
*/
launchOptions: LaunchOptions;
/**
* When connect options are specified, default
* [fixtures.browser](https://playwright.dev/docs/api/class-fixtures#fixtures-browser),
* [fixtures.context](https://playwright.dev/docs/api/class-fixtures#fixtures-context) and
* [fixtures.page](https://playwright.dev/docs/api/class-fixtures#fixtures-page) use the remote browser instead of
* launching a browser locally, and any launch options like
* [testOptions.headless](https://playwright.dev/docs/api/class-testoptions#test-options-headless) or
* [testOptions.channel](https://playwright.dev/docs/api/class-testoptions#test-options-channel) are ignored.
*/
connectOptions: ConnectOptions | undefined;
/**
* Whether to automatically capture a screenshot after each test. Defaults to `'off'`.
* - `'off'`: Do not capture screenshots.
* - `'on'`: Capture screenshot after each test.
* - `'only-on-failure'`: Capture screenshot after each test failure.
*
* Learn more about [automatic screenshots](https://playwright.dev/docs/test-configuration#automatic-screenshots).
*/
screenshot: 'off' | 'on' | 'only-on-failure';
/**
* Whether to record trace for each test. Defaults to `'off'`.
* - `'off'`: Do not record trace.
* - `'on'`: Record trace for each test.
* - `'retain-on-failure'`: Record trace for each test, but remove all traces from successful test runs.
* - `'on-first-retry'`: Record trace only when retrying a test for the first time.
*
* For more control, pass an object that specifies `mode` and trace features to enable.
*
* Learn more about [recording trace](https://playwright.dev/docs/test-configuration#record-test-trace).
*/
trace: TraceMode | /** deprecated */ 'retry-with-trace' | { mode: TraceMode, snapshots?: boolean, screenshots?: boolean, sources?: boolean };
/**
* Whether to record video for each test. Defaults to `'off'`.
* - `'off'`: Do not record video.
* - `'on'`: Record video for each test.
* - `'retain-on-failure'`: Record video for each test, but remove all videos from successful test runs.
* - `'on-first-retry'`: Record video only when retrying a test for the first time.
*
* To control video size, pass an object with `mode` and `size` properties. If video size is not specified, it will be
* equal to [testOptions.viewport](https://playwright.dev/docs/api/class-testoptions#test-options-viewport) scaled down to
* fit into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of each
* page will be scaled down if necessary to fit the specified size.
*
* Learn more about [recording video](https://playwright.dev/docs/test-configuration#record-video).
*/
video: VideoMode | /** deprecated */ 'retry-with-video' | { mode: VideoMode, size?: ViewportSize };
}
export type TraceMode = 'off' | 'on' | 'retain-on-failure' | 'on-first-retry';
export type VideoMode = 'off' | 'on' | 'retain-on-failure' | 'on-first-retry';
/**
* Playwright Test provides many options to configure test environment, [Browser], [BrowserContext] and more.
*
* These options are usually provided in the [configuration file](https://playwright.dev/docs/test-configuration) through
* [testConfig.use](https://playwright.dev/docs/api/class-testconfig#test-config-use) and
* [testProject.use](https://playwright.dev/docs/api/class-testproject#test-project-use).
*
* ```ts
* import { PlaywrightTestConfig } from '@playwright/test';
* const config: PlaywrightTestConfig = {
* use: {
* headless: false,
* viewport: { width: 1280, height: 720 },
* ignoreHTTPSErrors: true,
* video: 'on-first-retry',
* },
* };
* export default config;
* ```
*
* Alternatively, with [test.use(options)](https://playwright.dev/docs/api/class-test#test-use) you can override some
* options for a file.
*
* ```ts
* // example.spec.ts
* import { test, expect } from '@playwright/test';
*
* // Run tests in this file with portrait-like viewport.
* test.use({ viewport: { width: 600, height: 900 } });
*
* test('my portrait test', async ({ page }) => {
* // ...
* });
* ```
*
*/
export interface PlaywrightTestOptions {
/**
* Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
*/
acceptDownloads: boolean | undefined;
/**
* Toggles bypassing page's Content-Security-Policy.
*/
bypassCSP: boolean | undefined;
/**
* Emulates `'prefers-colors-scheme'` media feature, supported values are `'light'`, `'dark'`, `'no-preference'`. See
* [page.emulateMedia([options])](https://playwright.dev/docs/api/class-page#page-emulate-media) for more details. Defaults
* to `'light'`.
*/
colorScheme: ColorScheme | undefined;
/**
* Specify device scale factor (can be thought of as dpr). Defaults to `1`.
*/
deviceScaleFactor: number | undefined;
/**
* An object containing additional HTTP headers to be sent with every request.
*/
extraHTTPHeaders: ExtraHTTPHeaders | undefined;
geolocation: Geolocation | undefined;
/**
* Specifies if viewport supports touch events. Defaults to false.
*/
hasTouch: boolean | undefined;
/**
* Credentials for [HTTP authentication](https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication).
*/
httpCredentials: HTTPCredentials | undefined;
/**
* Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
*/
ignoreHTTPSErrors: boolean | undefined;
/**
* Whether the `meta viewport` tag is taken into account and touch events are enabled. Defaults to `false`. Not supported
* in Firefox.
*/
isMobile: boolean | undefined;
/**
* Whether or not to enable JavaScript in the context. Defaults to `true`.
*/
javaScriptEnabled: boolean | undefined;
/**
* Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value, `Accept-Language`
* request header value as well as number and date formatting rules.
*/
locale: string | undefined;
/**
* Whether to emulate network being offline. Defaults to `false`.
*/
offline: boolean | undefined;
/**
* A list of permissions to grant to all pages in this context. See
* [browserContext.grantPermissions(permissions[, options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-grant-permissions)
* for more details.
*/
permissions: string[] | undefined;
/**
* Network proxy settings.
*/
proxy: Proxy | undefined;
/**
* Populates context with given storage state. This option can be used to initialize context with logged-in information
* obtained via
* [browserContext.storageState([options])](https://playwright.dev/docs/api/class-browsercontext#browser-context-storage-state).
* Either a path to the file with saved storage, or an object with the following fields:
*/
storageState: StorageState | undefined;
/**
* Changes the timezone of the context. See
* [ICU's metaZones.txt](https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1)
* for a list of supported timezone IDs.
*/
timezoneId: string | undefined;
/**
* Specific user agent to use in this context.
*/
userAgent: string | undefined;
/**
* Emulates consistent viewport for each page. Defaults to an 1280x720 viewport. `null` disables the default viewport.
*/
viewport: ViewportSize | null | undefined;
/**
* When using [page.goto(url[, options])](https://playwright.dev/docs/api/class-page#page-goto),
* [page.route(url, handler[, options])](https://playwright.dev/docs/api/class-page#page-route),
* [page.waitForURL(url[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-url),
* [page.waitForRequest(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-request), or
* [page.waitForResponse(urlOrPredicate[, options])](https://playwright.dev/docs/api/class-page#page-wait-for-response) it
* takes the base URL in consideration by using the [`URL()`](https://developer.mozilla.org/en-US/docs/Web/API/URL/URL)
* constructor for building the corresponding URL. Examples:
* - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
* - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in `http://localhost:3000/foo/bar.html`
* - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
* `http://localhost:3000/bar.html`
*/
baseURL: string | undefined;
/**
* Options used to create the context, as passed to
* [browser.newContext([options])](https://playwright.dev/docs/api/class-browser#browser-new-context). Specific options
* like [testOptions.viewport](https://playwright.dev/docs/api/class-testoptions#test-options-viewport) take priority over
* this.
*/
contextOptions: BrowserContextOptions;
/**
* Default timeout for each Playwright action in milliseconds, defaults to 0 (no timeout).
*
* This is a default timeout for all Playwright actions, same as configured via
* [page.setDefaultTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-timeout).
*
* Learn more about [various timeouts](https://playwright.dev/docs/test-timeouts).
*/
actionTimeout: number | undefined;
/**
* Timeout for each navigation action in milliseconds. Defaults to 0 (no timeout).
*
* This is a default navigation timeout, same as configured via
* [page.setDefaultNavigationTimeout(timeout)](https://playwright.dev/docs/api/class-page#page-set-default-navigation-timeout).
*
* Learn more about [various timeouts](https://playwright.dev/docs/test-timeouts).
*/
navigationTimeout: number | undefined;
}
/**
* Playwright Test is based on the concept of the [test fixtures](https://playwright.dev/docs/test-fixtures). Test fixtures are used to establish
* environment for each test, giving the test everything it needs and nothing else.
*
* Playwright Test looks at each test declaration, analyses the set of fixtures the test needs and prepares those fixtures
* specifically for the test. Values prepared by the fixtures are merged into a single object that is available to the
* `test`, hooks, annotations and other fixtures as a first parameter.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({ page }) => {
* // ...
* });
* ```
*
* Given the test above, Playwright Test will set up the `page` fixture before running the test, and tear it down after the
* test has finished. `page` fixture provides a [Page] object that is available to the test.
*
* Playwright Test comes with builtin fixtures listed below, and you can add your own fixtures as well. Playwright Test
* also [provides options][TestOptions] to configure
* [fixtures.browser](https://playwright.dev/docs/api/class-fixtures#fixtures-browser),
* [fixtures.context](https://playwright.dev/docs/api/class-fixtures#fixtures-context) and
* [fixtures.page](https://playwright.dev/docs/api/class-fixtures#fixtures-page).
*/
export interface PlaywrightWorkerArgs {
playwright: typeof import('playwright-core');
/**
* [Browser] instance is shared between all tests in the [same worker](https://playwright.dev/docs/test-parallel) - this makes testing efficient.
* However, each test runs in an isolated [BrowserContext] and gets a fresh environment.
*
* Learn how to [configure browser](https://playwright.dev/docs/test-configuration) and see [available options][TestOptions].
*/
browser: Browser;
}
/**
* Playwright Test is based on the concept of the [test fixtures](https://playwright.dev/docs/test-fixtures). Test fixtures are used to establish
* environment for each test, giving the test everything it needs and nothing else.
*
* Playwright Test looks at each test declaration, analyses the set of fixtures the test needs and prepares those fixtures
* specifically for the test. Values prepared by the fixtures are merged into a single object that is available to the
* `test`, hooks, annotations and other fixtures as a first parameter.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({ page }) => {
* // ...
* });
* ```
*
* Given the test above, Playwright Test will set up the `page` fixture before running the test, and tear it down after the
* test has finished. `page` fixture provides a [Page] object that is available to the test.
*
* Playwright Test comes with builtin fixtures listed below, and you can add your own fixtures as well. Playwright Test
* also [provides options][TestOptions] to configure
* [fixtures.browser](https://playwright.dev/docs/api/class-fixtures#fixtures-browser),
* [fixtures.context](https://playwright.dev/docs/api/class-fixtures#fixtures-context) and
* [fixtures.page](https://playwright.dev/docs/api/class-fixtures#fixtures-page).
*/
export interface PlaywrightTestArgs {
/**
* Isolated [BrowserContext] instance, created for each test. Since contexts are isolated between each other, every test
* gets a fresh environment, even when multiple tests run in a single [Browser] for maximum efficiency.
*
* Learn how to [configure context](https://playwright.dev/docs/test-configuration) and see [available options][TestOptions].
*
* Default [fixtures.page](https://playwright.dev/docs/api/class-fixtures#fixtures-page) belongs to this context.
*/
context: BrowserContext;
/**
* Isolated [Page] instance, created for each test. Pages are isolated between tests due to
* [fixtures.context](https://playwright.dev/docs/api/class-fixtures#fixtures-context) isolation.
*
* This is the most common fixture used in a test.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({ page }) => {
* await page.goto('/signin');
* await page.fill('#username', 'User');
* await page.fill('#password', 'pwd');
* await page.click('text=Sign in');
* // ...
* });
* ```
*
*/
page: Page;
/**
* Isolated [APIRequestContext] instance for each test.
*
* ```ts
* import { test, expect } from '@playwright/test';
*
* test('basic test', async ({ request }) => {
* await request.post('/signin', {
* data: {
* username: 'user',
* password: 'password'
* }
* });
* // ...
* });
* ```
*
*/
request: APIRequestContext;
}
export type PlaywrightTestProject<TestArgs = {}, WorkerArgs = {}> = Project<PlaywrightTestOptions & TestArgs, PlaywrightWorkerOptions & WorkerArgs>;
export type PlaywrightTestConfig<TestArgs = {}, WorkerArgs = {}> = Config<PlaywrightTestOptions & TestArgs, PlaywrightWorkerOptions & WorkerArgs>;
import type * as expectType from 'expect';
type AsymmetricMatcher = Record<string, any>;
type IfAny<T, Y, N> = 0 extends (1 & T) ? Y : N;
type ExtraMatchers<T, Type, Matchers> = T extends Type ? Matchers : IfAny<T, Matchers, {}>;
type BaseMatchers<R, T> = Pick<expectType.Matchers<R>, SupportedExpectProperties> & PlaywrightTest.Matchers<R, T>;
type MakeMatchers<R, T> = BaseMatchers<R, T> & {
/**
* If you know how to test something, `.not` lets you test its opposite.
*/
not: MakeMatchers<R, T>;
/**
* Use resolves to unwrap the value of a fulfilled promise so any other
* matcher can be chained. If the promise is rejected the assertion fails.
*/
resolves: MakeMatchers<Promise<R>, Awaited<T>>;
/**
* Unwraps the reason of a rejected promise so any other matcher can be chained.
* If the promise is fulfilled the assertion fails.
*/
rejects: MakeMatchers<Promise<R>, Awaited<T>>;
} & ScreenshotAssertions &
ExtraMatchers<T, Page, PageAssertions> &
ExtraMatchers<T, Locator, LocatorAssertions> &
ExtraMatchers<T, APIResponse, APIResponseAssertions>;
export type Expect = {
<T = unknown>(actual: T, messageOrOptions?: string | { message?: string }): MakeMatchers<void, T>;
soft: <T = unknown>(actual: T, messageOrOptions?: string | { message?: string }) => MakeMatchers<void, T>;
poll: <T = unknown>(actual: () => T | Promise<T>, messageOrOptions?: string | { message?: string, timeout?: number }) => BaseMatchers<Promise<void>, T> & {
/**
* If you know how to test something, `.not` lets you test its opposite.
*/
not: BaseMatchers<Promise<void>, T>;
};
extend(arg0: any): void;
getState(): expectType.MatcherState;
setState(state: Partial<expectType.MatcherState>): void;
any(expectedObject: any): AsymmetricMatcher;
anything(): AsymmetricMatcher;
arrayContaining(sample: Array<unknown>): AsymmetricMatcher;
objectContaining(sample: Record<string, unknown>): AsymmetricMatcher;
stringContaining(expected: string): AsymmetricMatcher;
stringMatching(expected: string | RegExp): AsymmetricMatcher;
/**
* Removed following methods because they rely on a test-runner integration from Jest which we don't support:
* - assertions()
* - extractExpectedAssertionsErrors()
* hasAssertions()
*/
};
type Awaited<T> = T extends PromiseLike<infer U> ? U : T;
/**
* Removed methods require the jest.fn() integration from Jest to spy on function calls which we don't support:
* - lastCalledWith()
* - lastReturnedWith()
* - nthCalledWith()
* - nthReturnedWith()
* - toBeCalled()
* - toBeCalledTimes()
* - toBeCalledWith()
* - toHaveBeenCalled()
* - toHaveBeenCalledTimes()
* - toHaveBeenCalledWith()
* - toHaveBeenLastCalledWith()
* - toHaveBeenNthCalledWith()
* - toHaveLastReturnedWith()
* - toHaveNthReturnedWith()
* - toHaveReturned()
* - toHaveReturnedTimes()
* - toHaveReturnedWith()
* - toReturn()
* - toReturnTimes()
* - toReturnWith()
* - toThrowErrorMatchingSnapshot()
* - toThrowErrorMatchingInlineSnapshot()
*/
type SupportedExpectProperties =
'toBe' |
'toBeCloseTo' |
'toBeDefined' |
'toBeFalsy' |
'toBeGreaterThan' |
'toBeGreaterThanOrEqual' |
'toBeInstanceOf' |
'toBeLessThan' |
'toBeLessThanOrEqual' |
'toBeNaN' |
'toBeNull' |
'toBeTruthy' |
'toBeUndefined' |
'toContain' |
'toContainEqual' |
'toEqual' |
'toHaveLength' |
'toHaveProperty' |
'toMatch' |
'toMatchObject' |
'toStrictEqual' |
'toThrow' |
'toThrowError'
/**
* These tests are executed in Playwright environment that launches the browser
* and provides a fresh page to each test.
*/
export const test: TestType<PlaywrightTestArgs & PlaywrightTestOptions, PlaywrightWorkerArgs & PlaywrightWorkerOptions>;
export default test;
export const _baseTest: TestType<{}, {}>;
export const expect: Expect;
// This is required to not export everything by default. See https://github.com/Microsoft/TypeScript/issues/19545#issuecomment-340490459
export {};
/**
* The [APIResponseAssertions] class provides assertion methods that can be used to make assertions about the [APIResponse]
* in the tests. A new instance of [APIResponseAssertions] is created by calling
* [expect(response)](https://playwright.dev/docs/api/class-playwrightassertions#playwright-assertions-expect-api-response):
*
* ```js
* import { test, expect } from '@playwright/test';
*
* test('navigates to login', async ({ page }) => {
* // ...
* const response = await page.request.get('https://playwright.dev');
* await expect(response).toBeOK();
* });
* ```
*
*/
interface APIResponseAssertions {
/**
* Makes the assertion check for the opposite condition. For example, this code tests that the response status is not
* successful:
*
* ```js
* await expect(response).not.toBeOK();
* ```
*
*/
not: APIResponseAssertions;
/**
* Ensures the response status code is within [200..299] range.
*
* ```js
* await expect(response).toBeOK();
* ```
*
*/
toBeOK(): Promise<void>;
}
/**
* The [LocatorAssertions] class provides assertion methods that can be used to make assertions about the [Locator] state
* in the tests. A new instance of [LocatorAssertions] is created by calling
* [expect(locator)](https://playwright.dev/docs/api/class-playwrightassertions#playwright-assertions-expect-locator):
*
* ```js
* import { test, expect } from '@playwright/test';
*
* test('status becomes submitted', async ({ page }) => {
* // ...
* await page.click('#submit-button');
* await expect(page.locator('.status')).toHaveText('Submitted');
* });
* ```
*
*/
interface LocatorAssertions {
/**
* Makes the assertion check for the opposite condition. For example, this code tests that the Locator doesn't contain text
* `"error"`:
*
* ```js
* await expect(locator).not.toContainText('error');
* ```
*
*/
not: LocatorAssertions;
/**
* Ensures the [Locator] points to a checked input.
*
* ```js
* const locator = page.locator('.subscribe');
* await expect(locator).toBeChecked();
* ```
*
* @param options
*/
toBeChecked(options?: {
checked?: boolean;
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to a disabled element.
*
* ```js
* const locator = page.locator('button.submit');
* await expect(locator).toBeDisabled();
* ```
*
* @param options
*/
toBeDisabled(options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an editable element.
*
* ```js
* const locator = page.locator('input');
* await expect(locator).toBeEditable();
* ```
*
* @param options
*/
toBeEditable(options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an empty editable element or to a DOM node that has no text.
*
* ```js
* const locator = page.locator('div.warning');
* await expect(locator).toBeEmpty();
* ```
*
* @param options
*/
toBeEmpty(options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an enabled element.
*
* ```js
* const locator = page.locator('button.submit');
* await expect(locator).toBeEnabled();
* ```
*
* @param options
*/
toBeEnabled(options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to a focused DOM node.
*
* ```js
* const locator = page.locator('input');
* await expect(locator).toBeFocused();
* ```
*
* @param options
*/
toBeFocused(options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to a hidden DOM node, which is the opposite of [visible](https://playwright.dev/docs/api/actionability#visible).
*
* ```js
* const locator = page.locator('.my-element');
* await expect(locator).toBeHidden();
* ```
*
* @param options
*/
toBeHidden(options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to a [visible](https://playwright.dev/docs/api/actionability#visible) DOM node.
*
* ```js
* const locator = page.locator('.my-element');
* await expect(locator).toBeVisible();
* ```
*
* @param options
*/
toBeVisible(options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an element that contains the given text. You can use regular expressions for the value
* as well.
*
* ```js
* const locator = page.locator('.title');
* await expect(locator).toContainText('substring');
* await expect(locator).toContainText(/\d messages/);
* ```
*
* Note that if array is passed as an expected value, entire lists of elements can be asserted:
*
* ```js
* const locator = page.locator('list > .list-item');
* await expect(locator).toContainText(['Text 1', 'Text 4', 'Text 5']);
* ```
*
* @param expected Expected substring or RegExp or a list of those.
* @param options
*/
toContainText(expected: string|RegExp|Array<string|RegExp>, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
/**
* Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
*/
useInnerText?: boolean;
}): Promise<void>;
/**
* Ensures the [Locator] points to an element with given attribute.
*
* ```js
* const locator = page.locator('input');
* await expect(locator).toHaveAttribute('type', 'text');
* ```
*
* @param name Attribute name.
* @param value Expected attribute value.
* @param options
*/
toHaveAttribute(name: string, value: string|RegExp, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an element with given CSS class.
*
* ```js
* const locator = page.locator('#component');
* await expect(locator).toHaveClass(/selected/);
* ```
*
* Note that if array is passed as an expected value, entire lists of elements can be asserted:
*
* ```js
* const locator = page.locator('list > .component');
* await expect(locator).toHaveClass(['component', 'component selected', 'component']);
* ```
*
* @param expected Expected class or RegExp or a list of those.
* @param options
*/
toHaveClass(expected: string|RegExp|Array<string|RegExp>, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] resolves to an exact number of DOM nodes.
*
* ```js
* const list = page.locator('list > .component');
* await expect(list).toHaveCount(3);
* ```
*
* @param count Expected count.
* @param options
*/
toHaveCount(count: number, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] resolves to an element with the given computed CSS style.
*
* ```js
* const locator = page.locator('button');
* await expect(locator).toHaveCSS('display', 'flex');
* ```
*
* @param name CSS property name.
* @param value CSS property value.
* @param options
*/
toHaveCSS(name: string, value: string|RegExp, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an element with the given DOM Node ID.
*
* ```js
* const locator = page.locator('input');
* await expect(locator).toHaveId('lastname');
* ```
*
* @param id Element id.
* @param options
*/
toHaveId(id: string|RegExp, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an element with given JavaScript property. Note that this property can be of a primitive
* type as well as a plain serializable JavaScript object.
*
* ```js
* const locator = page.locator('.component');
* await expect(locator).toHaveJSProperty('loaded', true);
* ```
*
* @param name Property name.
* @param value Property value.
* @param options
*/
toHaveJSProperty(name: string, value: any, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the [Locator] points to an element with the given text. You can use regular expressions for the value as well.
*
* ```js
* const locator = page.locator('.title');
* await expect(locator).toHaveText(/Welcome, Test User/);
* await expect(locator).toHaveText(/Welcome, .*\/);
* ```
*
* Note that if array is passed as an expected value, entire lists of elements can be asserted:
*
* ```js
* const locator = page.locator('list > .component');
* await expect(locator).toHaveText(['Text 1', 'Text 2', 'Text 3']);
* ```
*
* @param expected Expected substring or RegExp or a list of those.
* @param options
*/
toHaveText(expected: string|RegExp|Array<string|RegExp>, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
/**
* Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
*/
useInnerText?: boolean;
}): Promise<void>;
/**
* Ensures the [Locator] points to an element with the given input value. You can use regular expressions for the value as
* well.
*
* ```js
* const locator = page.locator('input[type=number]');
* await expect(locator).toHaveValue(/[0-9]/);
* ```
*
* @param value Expected value.
* @param options
*/
toHaveValue(value: string|RegExp, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
}
/**
* The [PageAssertions] class provides assertion methods that can be used to make assertions about the [Page] state in the
* tests. A new instance of [PageAssertions] is created by calling
* [expect(page)](https://playwright.dev/docs/api/class-playwrightassertions#playwright-assertions-expect-page):
*
* ```js
* import { test, expect } from '@playwright/test';
*
* test('navigates to login', async ({ page }) => {
* // ...
* await page.click('#login');
* await expect(page).toHaveURL(/.*\/login/);
* });
* ```
*
*/
interface PageAssertions {
/**
* Makes the assertion check for the opposite condition. For example, this code tests that the page URL doesn't contain
* `"error"`:
*
* ```js
* await expect(page).not.toHaveURL('error');
* ```
*
*/
not: PageAssertions;
/**
* Ensures the page has the given title.
*
* ```js
* await expect(page).toHaveTitle(/.*checkout/);
* ```
*
* @param titleOrRegExp Expected title or RegExp.
* @param options
*/
toHaveTitle(titleOrRegExp: string|RegExp, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
/**
* Ensures the page is navigated to the given URL.
*
* ```js
* await expect(page).toHaveURL(/.*checkout/);
* ```
*
* @param urlOrRegExp Expected substring or RegExp.
* @param options
*/
toHaveURL(urlOrRegExp: string|RegExp, options?: {
/**
* Time to retry the assertion for. Defaults to `timeout` in `TestConfig.expect`.
*/
timeout?: number;
}): Promise<void>;
}
/**
* Playwright provides methods for comparing page and element screenshots with expected values stored in files.
*
* ```js
* expect(screenshot).toMatchSnapshot('landing-page.png');
* ```
*
*/
interface ScreenshotAssertions {
/**
* Ensures that passed value, either a [string] or a [Buffer], matches the expected snapshot stored in the test snapshots
* directory.
*
* ```js
* // Basic usage.
* expect(await page.screenshot()).toMatchSnapshot('landing-page.png');
*
* // Pass options to customize the snapshot comparison and have a generated name.
* expect(await page.screenshot()).toMatchSnapshot('landing-page.png', {
* maxDiffPixels: 27, // allow no more than 27 different pixels.
* });
*
* // Configure image matching threshold.
* expect(await page.screenshot()).toMatchSnapshot('landing-page.png', { threshold: 0.3 });
*
* // Bring some structure to your snapshot files by passing file path segments.
* expect(await page.screenshot()).toMatchSnapshot(['landing', 'step2.png']);
* expect(await page.screenshot()).toMatchSnapshot(['landing', 'step3.png']);
* ```
*
* Learn more about [visual comparisons](https://playwright.dev/docs/api/test-snapshots).
* @param name Snapshot name.
* @param options
*/
toMatchSnapshot(name: string|Array<string>, options?: {
/**
* An acceptable ratio of pixels that are different to the total amount of pixels, between `0` and `1`. Default is
* configurable with `TestConfig.expect`. Unset by default.
*/
maxDiffPixelRatio?: number;
/**
* An acceptable amount of pixels that could be different, default is configurable with `TestConfig.expect`. Default is
* configurable with `TestConfig.expect`. Unset by default.
*/
maxDiffPixels?: number;
/**
* An acceptable perceived color difference in the [YIQ color space](https://en.wikipedia.org/wiki/YIQ) between the same
* pixel in compared images, between zero (strict) and one (lax), default is configurable with `TestConfig.expect`.
* Defaults to `0.2`.
*/
threshold?: number;
}): void;
/**
* Ensures that passed value, either a [string] or a [Buffer], matches the expected snapshot stored in the test snapshots
* directory.
*
* ```js
* // Basic usage and the file name is derived from the test name.
* expect(await page.screenshot()).toMatchSnapshot();
*
* // Pass options to customize the snapshot comparison and have a generated name.
* expect(await page.screenshot()).toMatchSnapshot({
* maxDiffPixels: 27, // allow no more than 27 different pixels.
* });
*
* // Configure image matching threshold and snapshot name.
* expect(await page.screenshot()).toMatchSnapshot({
* name: 'landing-page.png',
* threshold: 0.3,
* });
* ```
*
* Learn more about [visual comparisons](https://playwright.dev/docs/api/test-snapshots).
* @param options
*/
toMatchSnapshot(options?: {
/**
* An acceptable ratio of pixels that are different to the total amount of pixels, between `0` and `1`. Default is
* configurable with `TestConfig.expect`. Unset by default.
*/
maxDiffPixelRatio?: number;
/**
* An acceptable amount of pixels that could be different, default is configurable with `TestConfig.expect`. Default is
* configurable with `TestConfig.expect`. Unset by default.
*/
maxDiffPixels?: number;
/**
* Snapshot name. If not passed, the test name and ordinals are used when called multiple times.
*/
name?: string|Array<string>;
/**
* An acceptable perceived color difference in the [YIQ color space](https://en.wikipedia.org/wiki/YIQ) between the same
* pixel in compared images, between zero (strict) and one (lax), default is configurable with `TestConfig.expect`.
* Defaults to `0.2`.
*/
threshold?: number;
}): void;
}
/**
* Information about an error thrown during test execution.
*/
export interface TestError {
/**
* Error message. Set when [Error] (or its subclass) has been thrown.
*/
message?: string;
/**
* Error stack. Set when [Error] (or its subclass) has been thrown.
*/
stack?: string;
/**
* The value that was thrown. Set when anything except the [Error] (or its subclass) has been thrown.
*/
value?: string;
}
}
declare module '@playwright/test/reporter' {
// This file is generated by /utils/generate_types/index.js
/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { FullConfig, FullProject, TestStatus, TestError } from '@playwright/test';
export type { FullConfig, TestStatus, TestError } from '@playwright/test';
/**
* `Suite` is a group of tests. All tests in Playwright Test form the following hierarchy:
* - Root suite has a child suite for each [TestProject].
* - Project suite #1. Has a child suite for each test file in the project.
* - File suite #1
* - [TestCase] #1
* - [TestCase] #2
* - Suite corresponding to a
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) group
* - [TestCase] #1 in a group
* - [TestCase] #2 in a group
* - < more test cases ... >
* - File suite #2
* - < more file suites ... >
* - Project suite #2
* - < more project suites ... >
*
* Reporter is given a root suite in the
* [reporter.onBegin(config, suite)](https://playwright.dev/docs/api/class-reporter#reporter-on-begin) method.
*/
export interface Suite {
/**
* Configuration of the project this suite belongs to, or [void] for the root suite.
*/
project(): FullProject | undefined;
/**
* Returns the list of all test cases in this suite and its descendants, as opposite to
* [suite.tests](https://playwright.dev/docs/api/class-suite#suite-tests).
*/
allTests(): Array<TestCase>;
/**
* Location in the source where the suite is defined. Missing for root and project suites.
*/
location?: Location;
/**
* Parent suite, missing for the root suite.
*/
parent?: Suite;
/**
* Child suites. See [Suite] for the hierarchy of suites.
*/
suites: Array<Suite>;
/**
* Test cases in the suite. Note that only test cases defined directly in this suite are in the list. Any test cases
* defined in nested [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) groups are
* listed in the child [suite.suites](https://playwright.dev/docs/api/class-suite#suite-suites).
*/
tests: Array<TestCase>;
/**
* Suite title.
* - Empty for root suite.
* - Project name for project suite.
* - File path for file suite.
* - Title passed to [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) for a
* group suite.
*/
title: string;
/**
* Returns a list of titles from the root down to this suite.
*/
titlePath(): Array<string>;
/**
* The list of files or buffers attached to the suite. Root suite has attachments populated by
* [globalInfo.attach(name[, options])](https://playwright.dev/docs/api/class-globalinfo#global-info-attach).
*/
attachments: Array<{
/**
* Attachment name.
*/
name: string;
/**
* Content type of this attachment to properly present in the report, for example `'application/json'` or `'image/png'`.
*/
contentType: string;
/**
* Optional path on the filesystem to the attached file.
*/
path?: string;
/**
* Optional attachment body used instead of a file.
*/
body?: Buffer;
}>;}
/**
* `TestCase` corresponds to every [test.(call)(title, testFunction)](https://playwright.dev/docs/api/class-test#test-call)
* call in a test file. When a single
* [test.(call)(title, testFunction)](https://playwright.dev/docs/api/class-test#test-call) is running in multiple projects
* or repeated multiple times, it will have multiple `TestCase` objects in corresponding projects' suites.
*/
export interface TestCase {
/**
* Expected test status.
* - Tests marked as [test.skip(title, testFunction)](https://playwright.dev/docs/api/class-test#test-skip-1) or
* [test.fixme(title, testFunction)](https://playwright.dev/docs/api/class-test#test-fixme-1) are expected to be
* `'skipped'`.
* - Tests marked as [test.fail()](https://playwright.dev/docs/api/class-test#test-fail-1) are expected to be `'failed'`.
* - Other tests are expected to be `'passed'`.
*
* See also [testResult.status](https://playwright.dev/docs/api/class-testresult#test-result-status) for the actual status.
*/
expectedStatus: TestStatus;
/**
* The list of annotations applicable to the current test. Includes annotations from the test, annotations from all
* [test.describe(title, callback)](https://playwright.dev/docs/api/class-test#test-describe) groups the test belongs to
* and file-level annotations for the test file.
*
* Annotations are available during test execution through
* [testInfo.annotations](https://playwright.dev/docs/api/class-testinfo#test-info-annotations).
*
* Learn more about [test annotations](https://playwright.dev/docs/test-annotations).
*/
annotations: Array<{
/**
* Annotation type, for example `'skip'` or `'fail'`.
*/
type: string;
/**
* Optional description.
*/
description?: string;
}>;
/**
* Location in the source where the test is defined.
*/
location: Location;
/**
* Whether the test is considered running fine. Non-ok tests fail the test run with non-zero exit code.
*/
ok(): boolean;
/**
* Testing outcome for this test. Note that outcome is not the same as
* [testResult.status](https://playwright.dev/docs/api/class-testresult#test-result-status):
* - Test that is expected to fail and actually fails is `'expected'`.
* - Test that passes on a second retry is `'flaky'`.
*/
outcome(): "skipped"|"expected"|"unexpected"|"flaky";
/**
* Suite this test case belongs to.
*/
parent: Suite;
/**
* Contains the repeat index when running in "repeat each" mode. This mode is enabled by passing `--repeat-each` to the
* [command line](https://playwright.dev/docs/test-cli).
*/
repeatEachIndex: number;
/**
* Results for each run of this test.
*/
results: Array<TestResult>;
/**
* The maximum number of retries given to this test in the configuration.
*
* Learn more about [test retries](https://playwright.dev/docs/test-retries#retries).
*/
retries: number;
/**
* The timeout given to the test. Affected by
* [testConfig.timeout](https://playwright.dev/docs/api/class-testconfig#test-config-timeout),
* [testProject.timeout](https://playwright.dev/docs/api/class-testproject#test-project-timeout),
* [test.setTimeout(timeout)](https://playwright.dev/docs/api/class-test#test-set-timeout),
* [test.slow()](https://playwright.dev/docs/api/class-test#test-slow-1) and
* [testInfo.setTimeout(timeout)](https://playwright.dev/docs/api/class-testinfo#test-info-set-timeout).
*/
timeout: number;
/**
* Test title as passed to the [test.(call)(title, testFunction)](https://playwright.dev/docs/api/class-test#test-call)
* call.
*/
title: string;
/**
* Returns a list of titles from the root down to this test.
*/
titlePath(): Array<string>;}
/**
* A result of a single [TestCase] run.
*/
export interface TestResult {
/**
* The status of this test result. See also
* [testCase.expectedStatus](https://playwright.dev/docs/api/class-testcase#test-case-expected-status).
*/
status: TestStatus;
/**
* The list of files or buffers attached during the test execution through
* [testInfo.attachments](https://playwright.dev/docs/api/class-testinfo#test-info-attachments).
*/
attachments: Array<{
/**
* Attachment name.
*/
name: string;
/**
* Content type of this attachment to properly present in the report, for example `'application/json'` or `'image/png'`.
*/
contentType: string;
/**
* Optional path on the filesystem to the attached file.
*/
path?: string;
/**
* Optional attachment body used instead of a file.
*/
body?: Buffer;
}>;
/**
* Running time in milliseconds.
*/
duration: number;
/**
* First error thrown during test execution, if any. This is equal to the first element in
* [testResult.errors](https://playwright.dev/docs/api/class-testresult#test-result-errors).
*/
error?: TestError;
/**
* Errors thrown during the test execution.
*/
errors: Array<TestError>;
/**
* When test is retries multiple times, each retry attempt is given a sequential number.
*
* Learn more about [test retries](https://playwright.dev/docs/test-retries#retries).
*/
retry: number;
/**
* Start time of this particular test run.
*/
startTime: Date;
/**
* Anything written to the standard error during the test run.
*/
stderr: Array<string|Buffer>;
/**
* Anything written to the standard output during the test run.
*/
stdout: Array<string|Buffer>;
/**
* List of steps inside this test run.
*/
steps: Array<TestStep>;
/**
* Index of the worker where the test was run. If the test was not run a single time, for example when the user interrupted
* testing, the only result will have a `workerIndex` equal to `-1`.
*
* Learn more about [parallelism and sharding](https://playwright.dev/docs/test-parallel) with Playwright Test.
*/
workerIndex: number;}
/**
* Result of the full test run.
*/
export interface FullResult {
/**
* Status:
* - 'passed' - everything went as expected.
* - 'failed' - any test has failed.
* - 'timedout' - the global time has been reached.
* - 'interrupted' - interrupted by the user.
*/
status: 'passed' | 'failed' | 'timedout' | 'interrupted';
}
/**
* Test runner notifies the reporter about various events during test execution. All methods of the reporter are optional.
*
* You can create a custom reporter by implementing a class with some of the reporter methods. Make sure to export this
* class as default.
*
* ```ts
* // my-awesome-reporter.ts
* import { Reporter } from '@playwright/test/reporter';
*
* class MyReporter implements Reporter {
* onBegin(config, suite) {
* console.log(`Starting the run with ${suite.allTests().length} tests`);
* }
*
* onTestBegin(test) {
* console.log(`Starting test ${test.title}`);
* }
*
* onTestEnd(test, result) {
* console.log(`Finished test ${test.title}: ${result.status}`);
* }
*
* onEnd(result) {
* console.log(`Finished the run: ${result.status}`);
* }
* }
* export default MyReporter;
* ```
*
* Now use this reporter with [testConfig.reporter](https://playwright.dev/docs/api/class-testconfig#test-config-reporter).
* Learn more about [using reporters](https://playwright.dev/docs/test-reporters).
*
* ```ts
* // playwright.config.ts
* import { PlaywrightTestConfig } from '@playwright/test';
*
* const config: PlaywrightTestConfig = {
* reporter: './my-awesome-reporter.ts',
* };
* export default config;
* ```
*
* Here is a typical order of reporter calls:
* - [reporter.onBegin(config, suite)](https://playwright.dev/docs/api/class-reporter#reporter-on-begin) is called once
* with a root suite that contains all other suites and tests. Learn more about [suites hierarchy][Suite].
* - [reporter.onTestBegin(test, result)](https://playwright.dev/docs/api/class-reporter#reporter-on-test-begin) is
* called for each test run. It is given a [TestCase] that is executed, and a [TestResult] that is almost empty. Test
* result will be populated while the test runs (for example, with steps and stdio) and will get final `status` once
* the test finishes.
* - [reporter.onStepBegin(test, result, step)](https://playwright.dev/docs/api/class-reporter#reporter-on-step-begin)
* and [reporter.onStepEnd(test, result, step)](https://playwright.dev/docs/api/class-reporter#reporter-on-step-end)
* are called for each executed step inside the test. When steps are executed, test run has not finished yet.
* - [reporter.onTestEnd(test, result)](https://playwright.dev/docs/api/class-reporter#reporter-on-test-end) is called
* when test run has finished. By this time, [TestResult] is complete and you can use
* [testResult.status](https://playwright.dev/docs/api/class-testresult#test-result-status),
* [testResult.error](https://playwright.dev/docs/api/class-testresult#test-result-error) and more.
* - [reporter.onEnd(result)](https://playwright.dev/docs/api/class-reporter#reporter-on-end) is called once after all
* tests that should run had finished.
*
* Additionally,
* [reporter.onStdOut(chunk, test, result)](https://playwright.dev/docs/api/class-reporter#reporter-on-std-out) and
* [reporter.onStdErr(chunk, test, result)](https://playwright.dev/docs/api/class-reporter#reporter-on-std-err) are called
* when standard output is produced in the worker process, possibly during a test execution, and
* [reporter.onError(error)](https://playwright.dev/docs/api/class-reporter#reporter-on-error) is called when something
* went wrong outside of the test execution.
*/
export interface Reporter {
/**
* Called once before running tests. All tests have been already discovered and put into a hierarchy of [Suite]s.
* @param config Resolved configuration.
* @param suite The root suite that contains all projects, files and test cases.
*/
onBegin?(config: FullConfig, suite: Suite): void;
/**
* Called after all tests has been run, or testing has been interrupted. Note that this method may return a [Promise] and
* Playwright Test will await it.
* @param result Result of the full test run. - `'passed'` - Everything went as expected.
* - `'failed'` - Any test has failed.
* - `'timedout'` - The
* [testConfig.globalTimeout](https://playwright.dev/docs/api/class-testconfig#test-config-global-timeout) has been
* reached.
* - `'interrupted'` - Interrupted by the user.
*/
onEnd?(result: FullResult): void | Promise<void>;
/**
* Called on some global error, for example unhandled exception in the worker process.
* @param error The error.
*/
onError?(error: TestError): void;
/**
* Called when something has been written to the standard error in the worker process.
* @param chunk Output chunk.
* @param test Test that was running. Note that output may happen when no test is running, in which case this will be [void].
* @param result Result of the test run, this object gets populated while the test runs.
*/
onStdErr?(chunk: string|Buffer, test: void|TestCase, result: void|TestResult): void;
/**
* Called when something has been written to the standard output in the worker process.
* @param chunk Output chunk.
* @param test Test that was running. Note that output may happen when no test is running, in which case this will be [void].
* @param result Result of the test run, this object gets populated while the test runs.
*/
onStdOut?(chunk: string|Buffer, test: void|TestCase, result: void|TestResult): void;
/**
* Called when a test step started in the worker process.
* @param test Test that the step belongs to.
* @param result Result of the test run, this object gets populated while the test runs.
* @param step Test step instance that has started.
*/
onStepBegin?(test: TestCase, result: TestResult, step: TestStep): void;
/**
* Called when a test step finished in the worker process.
* @param test Test that the step belongs to.
* @param result Result of the test run.
* @param step Test step instance that has finished.
*/
onStepEnd?(test: TestCase, result: TestResult, step: TestStep): void;
/**
* Called after a test has been started in the worker process.
* @param test Test that has been started.
* @param result Result of the test run, this object gets populated while the test runs.
*/
onTestBegin?(test: TestCase, result: TestResult): void;
/**
* Called after a test has been finished in the worker process.
* @param test Test that has been finished.
* @param result Result of the test run.
*/
onTestEnd?(test: TestCase, result: TestResult): void;
/**
* Whether this reporter uses stdio for reporting. When it does not, Playwright Test could add some output to enhance user
* experience.
*/
printsToStdio?(): boolean;}
// This is required to not export everything by default. See https://github.com/Microsoft/TypeScript/issues/19545#issuecomment-340490459
export {};
/**
* Represents a location in the source code where [TestCase] or [Suite] is defined.
*/
export interface Location {
/**
* Path to the source file.
*/
file: string;
/**
* Line number in the source file.
*/
line: number;
/**
* Column number in the source file.
*/
column: number;
}
/**
* Represents a step in the [TestRun].
*/
export interface TestStep {
/**
* Step category to differentiate steps with different origin and verbosity. Built-in categories are:
* - `hook` for fixtures and hooks initialization and teardown
* - `expect` for expect calls
* - `pw:api` for Playwright API calls.
* - `test.step` for test.step API calls.
*/
category: string;
/**
* Running time in milliseconds.
*/
duration: number;
/**
* Optional location in the source where the step is defined.
*/
location?: Location;
/**
* Error thrown during the step execution, if any.
*/
error?: TestError;
/**
* Parent step, if any.
*/
parent?: TestStep;
/**
* Start time of this particular test step.
*/
startTime: Date;
/**
* List of steps inside this step.
*/
steps: Array<TestStep>;
/**
* User-friendly test step title.
*/
title: string;
/**
* Returns a list of step titles from the root step down to this step.
*/
titlePath(): Array<string>;
}
}