playwright/third_party/ffmpeg/README.md

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# Binary Files
<!-- GEN:toc-top-level -->
- [Building `ffmpeg-mac`](#building-ffmpeg-mac)
- [Building `ffmpeg-win64.exe`](#building-ffmpeg-win64exe)
- [Building `ffmpeg-win32.exe`](#building-ffmpeg-win32exe)
<!-- GEN:stop -->
## Building `ffmpeg-mac`
> FFMPEG: [`n4.3.1`](https://github.com/FFmpeg/FFmpeg/releases/tag/n4.3.1)
> libvpx: [`v1.9.0`](https://github.com/webmproject/libvpx/releases/tag/v1.9.0)
I mostly followed steps at https://trac.ffmpeg.org/wiki/CompilationGuide/macOS
1. Clone repo & checkout release tag (we're building release v4.3.1)
```sh
~$ git clone https://git.ffmpeg.org/ffmpeg.git ffmpeg
~$ cd ffmpeg
~/ffmpeg$ git checkout n4.3.1
```
2. Install brew dependencies
```sh
~/ffmpeg$ brew install automake fdk-aac git lame libass libtool libvorbis libvpx \
opus sdl shtool texi2html theora wget x264 x265 xvid nasm
```
3. Prepare output folders
```sh
~/ffmpeg$ mkdir -p output/bin
```
4. Configure with vpx
```sh
~/ffmpeg$ ./configure --prefix=$PWD/output \
--pkg-config-flags="--static" \
--bindir=$PWD/output/bin \
--disable-everything \
--enable-ffmpeg \
--enable-protocol=pipe \
--enable-protocol=file \
--enable-parser=mjpeg \
--enable-decoder=mjpeg \
--enable-demuxer=image2pipe \
--enable-filter=pad \
--enable-filter=crop \
--enable-filter=scale \
--enable-muxer=webm \
--enable-encoder=libvpx_vp8 \
--enable-libvpx \
--enable-static
```
5. Make & install to the `output/bin`
```sh
~/ffmpeg$ make && make install
```
## Building `ffmpeg-win64.exe`
> FFMPEG: [`n4.3.1`](https://github.com/FFmpeg/FFmpeg/releases/tag/n4.3.1)
> libvpx: [`d1a7897`](https://github.com/webmproject/libvpx/commit/d1a78971ebcfd728c9c73b0cfbee69f470d4dc72)
1. Install `MSYS2` from `https://www.msys2.org` and install to `c:\msys64`
2. Launch `c:\msys64\mingw64` to launch a shell with a proper environment.
3. `MSYS2` uses `pacman` to install dependencies. Run the following commands to update & install packages:
```sh
$ pacman -Syu
$ pacman -Su
$ pacman -S make pkgconf diffutils yasm
$ pacman -S mingw-w64-x86_64-nasm mingw-w64-x86_64-gcc mingw-w64-x86_64-SDL2
```
notes:
- `yasm` is needed for `libvpx`
- the rest is a general compilation toolchain
4. Clone `libvpx` of proper version, compile manually and install to a well-known location (prefix):
```sh
$ cd /c/
$ git clone https://chromium.googlesource.com/webm/libvpx
$ cd libvpx
$ git checkout d1a78971ebcfd728c9c73b0cfbee69f470d4dc72
$ ./configure --prefix=/eee64 --target=x86_64-win64-gcc --enable-static --disable-shared --disable-docs --disable-tools --disable-unit-tests --disable-examples
$ make && make install
```
Note: `libvpx` has a useful readme: https://chromium.googlesource.com/webm/libvpx/+/master/README
5. Once `libvpx` is compiled, compile `ffmpeg` using the just-compiled `libvpx`:
```sh
$ cd /c/
$ git clone git://source.ffmpeg.org/ffmpeg.git
$ cd ffmpeg
$ git checkout n4.3.1
$ ./configure --extra-cflags="-I/eee64/include" \
--extra-ldflags="-L/eee64/lib -static" \
--prefix=/eee64 \
--pkg-config-flags="--static" \
--bindir=$PWD/output/bin \
--disable-everything \
--enable-ffmpeg \
--enable-protocol=pipe \
--enable-protocol=file \
--enable-parser=mjpeg \
--enable-decoder=mjpeg \
--enable-demuxer=image2pipe \
--enable-filter=pad \
--enable-filter=crop \
--enable-filter=scale \
--enable-muxer=webm \
--enable-libvpx \
--enable-static \
--enable-encoder=libvpx_vp8 \
--disable-pthreads \
--disable-zlib \
--disable-iconv \
--disable-bzlib \
--disable-w32threads
$ make && make install
```
note: the following resources helped me to deal with some dynamic dependencies in the resulting `ffmpeg.exe`:
- https://stackoverflow.com/questions/13768515/how-to-do-static-linking-of-libwinpthread-1-dll-in-mingw
## Building `ffmpeg-win32.exe`
> FFMPEG: [`n4.3.1`](https://github.com/FFmpeg/FFmpeg/releases/tag/n4.3.1)
> libvpx: [`d1a7897`](https://github.com/webmproject/libvpx/commit/d1a78971ebcfd728c9c73b0cfbee69f470d4dc72)
> NOTE: these steps assume that `ffmpeg-win64.exe` was just built on the machine.
1. Launch `c:\msys64\mingw32` to launch a shell with a proper environment. Not sure if this is required or everything could be done from `mingw64` - but it worked.
2. Update libraries for mingw32
```sh
$ pacman -Syu
$ pacman -Su
```
3. Uninstall the `x86_64` compilers that we installed to build win64 version:
```sh
$ pacman -R mingw-w64-x86_64-nasm mingw-w64-x86_64-gcc mingw-w64-x86_64-SDL2
```
4. Install the i686 compilers instead of their x86_64 counterparts:
```sh
$ pacman -S mingw-w64-i686-nasm mingw-w64-i686-gcc mingw-w64-i686-SDL2
```
5. Remove all old source folders - we'll re-clone everything later for simplicity
```sh
$ rm -rf /c/ffmpeg && rm -rf /c/libvpx
```
6. Clone & compile libvpx. Notice a change: `--target=x86-win32-gcc`
```sh
$ cd /c/
$ git clone https://chromium.googlesource.com/webm/libvpx
$ cd libvpx
$ ./configure --prefix=/eee32 --target=x86-win32-gcc --enable-static --disable-shared --disable-docs --disable-tools --disable-unit-tests --disable-examples
$ make && make install
```
7. Clone & compile ffmpeg
```sh
$ cd /c/
$ git clone git://source.ffmpeg.org/ffmpeg.git
$ cd ffmpeg
$ git checkout n4.3.1
$ ./configure --extra-cflags="-I/eee32/include" \
--extra-ldflags="-L/eee32/lib -static" \
--prefix=/eee32 \
--pkg-config-flags="--static" \
--bindir=$PWD/output/bin \
--disable-everything \
--enable-ffmpeg \
--enable-protocol=pipe \
--enable-protocol=file \
--enable-parser=mjpeg \
--enable-decoder=mjpeg \
--enable-demuxer=image2pipe \
--enable-filter=pad \
--enable-filter=crop \
--enable-filter=scale \
--enable-muxer=webm \
--enable-libvpx \
--enable-static \
--enable-encoder=libvpx_vp8 \
--disable-pthreads \
--disable-zlib \
--disable-iconv \
--disable-bzlib \
--disable-w32threads
$ make && make install
```
note: using `-j` for make somehow breaks compilation - so I'd suggest compiling everything in one thread.