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fix(wheel): throw on wheel access in mobile WebKit (#10946)
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@ -149,6 +149,8 @@ export class RawMouseImpl implements input.RawMouse {
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}
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async wheel(x: number, y: number, buttons: Set<types.MouseButton>, modifiers: Set<types.KeyboardModifier>, deltaX: number, deltaY: number): Promise<void> {
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if (this._page?._browserContext._options.isMobile)
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throw new Error('Mouse wheel is not supported in mobile WebKit');
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await this._session!.send('Page.updateScrollingState');
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// Wheel events hit the compositor first, so wait one frame for it to be synced.
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await this._page!.mainFrame().evaluateExpression(`new Promise(requestAnimationFrame)`, false, false, 'utility');
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@ -112,7 +112,6 @@ it('should work when the event is canceled', async ({ page }) => {
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contextTest('should scroll when emulating a mobile viewport', async ({ contextFactory, server, browserName }) => {
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contextTest.skip(browserName === 'firefox');
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contextTest.fixme(browserName === 'webkit');
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const context = await contextFactory({
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viewport: { 'width': 1000, 'height': 600 },
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isMobile: true,
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@ -120,7 +119,10 @@ contextTest('should scroll when emulating a mobile viewport', async ({ contextFa
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const page = await context.newPage();
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await page.goto(server.PREFIX + '/input/scrollable.html');
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await page.mouse.move(50, 60);
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await page.mouse.wheel(0, 100);
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const error = await page.mouse.wheel(0, 100).catch(e => e);
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if (browserName === 'webkit')
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expect(error.message).toContain('Mouse wheel is not supported in mobile WebKit');
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else
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await page.waitForFunction('window.scrollY === 100');
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});
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