This way we control the timeout error message from the runner,
so that later on we can differentiate between test timeout, fixture
timeout and hook timeout.
This patch prepares for the `toHaveScreenshot` implementation
by splitting common parts from `toMatchSnapshot`.
Drive-by: fix default extension generation from `.bin` to `.dat`
for unknown buffers.
This patch adds additional options to `toMatchSnapshot` method:
- `pixelCount` - acceptable number of pixels that differ to still
consider images equal. Unset by default.
- `pixelRatio` - acceptable ratio of all image pixels (from 0 to 1) that differ to still
consider images equal. Unset by default.
Fixes#12167, #10219
In experimental ESM mode a child process is forked in order to run the tests. Currently the exit code of this child process is not propagated to the exit code of the parent process, which means that the process exits with a status code of `0` even if some of the tests failed.
This makes it difficult to use Playwright in CI in experimental mode, as the CI pipeline as a whole will pass despite the test failures.
This change addresses this by propagating the exit code in the case where it is non-zero.
This changes PlaywrigtServer to serve connections like `ws://localhost:3333/?browser=chromium`:
- launches the browser;
- talks `browserType.connect`-style protocol over websocket;
- compatible with `connectOptions` fixture.
```js
await playwright.chromium.connect({ wsEndpoint: 'ws://localhost:3333/?browser=chrome' });
```
The new (as of 1.18) `async testInfo.attach(…)` API handles this
gracefully (and is part of the reason for the new API's existence).
However, for the foreseeable future, it's still possible to manually
push onto the attachments array where we can't validate the contents
until it's too late, so this change ensures more graceful handling in
that case.
Fixes#11565
Consider the scenario:
- First test starts a remote server, connects to it and does not close.
- Remote server fixture stops the server in teardown. Meanwhile,
the connected browser did not get notified about disconnect just yet.
- Second test starts and sets up tracing in the old connected browser.
- Tracing fails because the browser now realises it has disconnected.
This option stops all kinds of CSS animations while doing screenshot:
- CSS animations
- CSS transitions
- Web Animations
Animations get different treatment depending on animation duration:
- finite animations are fast-forwarded to its end, issuing the
`transitionend` event.
- Infinite animations are resetted to its beginning, and then
resumed after the screenshot.
References #9938, fixes#11912