These methods are the only users of waitForNavigation and
waitForLoadState on the server side. This refactor lifts the
Progress wrapper to the top-most goBack/goForward/reload call
and leaves waitForNavigation/waitForLoadState as internal helpers.
This way we get a single Progress for the actual api call.
We now use 'launch' under the hood, which erroneously throws
when 'port' is present.
Instead, moved validation to the client side where it belongs,
added tests for validation errors.
Sometimes, we are unable to take a frame snapshot. The most common
example would be "frame is stuck during the navigation in Chromium",
where we cannot evaluate until the frame is done navigating.
In this case, use all other frames and just stub the failing ones
with "Snapshot is not available". Chances are, noone will even see
this frame because it's an invisible tracking iframe.
- Fill and click actions pass metadata to Progress.
- Progress reports success/failure through instrumentation.
- Tracer consumes ActionResult and ActionMetadata and records them.
Currently, only click and fill actions pass metadata to
contain the size of the change. Everything else should follow.
- Print parentGuid when it is not available for __create__.
Some bots show generic "something is undefined" error - let's
get better information about the failure.
- Ignore events on disposed objects outside of tests.
Some bots show this happening for "previewUpdated" - let's see
whether there are more important events that misbehave.
- We do not need the public BrowserType different from BrowserTypeBase anymore.
- Removing 'logName' parameter from runAbortableTask - it will
be used for metadata instead.
This patch:
- removes `--enable-gpl` and `--enable-version3` flags. This defaults
builds to LGPL2 license
- includes `--disable-autodetect` to ensure determenism
- includes extra version suffix to link from binary files back to these
build scripts
This patch moves FFMPEG building to buildbots:
- `ffmpeg-mac.zip` is built on Mac 10.14 machine
- `ffmpeg-win32.zip` and `ffmpeg-win64.zip` are cross-compiled on
Ubuntu 20.04 machine
All builds across the platforms share the same config:
- the same versions of `ffmpeg` and `libvpx`
- the same build configuration for both `ffmpeg` and `libvpx`
The config could be found in the `//browser_patches/ffmpeg/CONFIG.sh`.
The builds will be then copied manually and committed to the git
repository.