#!/bin/bash set -e set +x RUST_VERSION="1.49.0" CBINDGEN_VERSION="0.15.0" # Certain minimal SDK Version is required by firefox MACOS_SDK_VERSION="10.12" # XCode version can be determined from https://en.wikipedia.org/wiki/Xcode XCODE_VERSION_WITH_REQUIRED_SDK_VERSION="8.3.3" trap "cd $(pwd -P)" EXIT cd "$(dirname $0)" SCRIPT_FOLDER="$(pwd -P)" if [[ ! -z "${FF_CHECKOUT_PATH}" ]]; then cd "${FF_CHECKOUT_PATH}" echo "WARNING: checkout path from FF_CHECKOUT_PATH env: ${FF_CHECKOUT_PATH}" else cd "checkout" fi if [[ "$(uname)" == "Darwin" ]]; then if [[ $(uname -m) == "arm64" ]]; then # Building on Apple Silicon requires XCode12.2 and does not require any extra SDKs. if ! [[ -d "/Applications/Xcode12.2.app" ]]; then echo "As of Jan 2021, building Firefox on Apple Silicon requires XCode 12.2" echo "Make sure there's an /Applications/Xcode12.2.app" echo "Download XCode from https://developer.apple.com/download/more/" echo "" exit 1 fi export DEVELOPER_DIR=/Applications/Xcode12.2.app/Contents/Developer else # Firefox currently does not build on 10.15 out of the box - it requires SDK for 10.12. # Make sure the SDK is out there. if ! [[ -d $HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk ]]; then echo "As of Dec 2020, Firefox does not build on Mac without ${MACOS_SDK_VERSION} SDK." echo "Download XCode ${XCODE_VERSION_WITH_REQUIRED_SDK_VERSION} from https://developer.apple.com/download/more/ and" echo "extract SDK to $HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk" echo "" echo "More info: https://firefox-source-docs.mozilla.org/setup/macos_build.html" exit 1 else echo "-- configuting .mozconfig with ${MACOS_SDK_VERSION} SDK path" echo "ac_add_options --with-macos-sdk=$HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk/" > .mozconfig fi fi echo "-- building on Mac" elif [[ "$(uname)" == "Linux" ]]; then echo "-- building on Linux" echo "ac_add_options --disable-av1" > .mozconfig elif [[ "$(uname)" == MINGW* ]]; then DLL_FILE="" if [[ $1 == "--win64" ]]; then echo "-- building win64 build on MINGW" echo "ac_add_options --target=x86_64-pc-mingw32" > .mozconfig echo "ac_add_options --host=x86_64-pc-mingw32" >> .mozconfig DLL_FILE=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x64\**\vcruntime140.dll') else echo "-- building win32 build on MINGW" DLL_FILE=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x86\**\vcruntime140.dll') fi WIN32_REDIST_DIR=$(dirname "$DLL_FILE") if ! [[ -d $WIN32_REDIST_DIR ]]; then echo "ERROR: cannot find MS VS C++ redistributable $WIN32_REDIST_DIR" exit 1; fi echo "export WIN32_REDIST_DIR=\"$WIN32_REDIST_DIR\"" >> .mozconfig else echo "ERROR: cannot upload on this platform!" 1>&2 exit 1; fi OBJ_FOLDER="obj-build-playwright" echo "mk_add_options MOZ_OBJDIR=@TOPSRCDIR@/${OBJ_FOLDER}" >> .mozconfig if ! [[ -f "$HOME/.mozbuild/_virtualenvs/mach/bin/python" ]]; then ./mach create-mach-environment fi if [[ $1 == "--juggler" ]]; then ./mach build faster else # TODO: rustup is not in the PATH on Windows if command -v rustup >/dev/null; then # We manage Rust version ourselves. echo "-- Using rust v${RUST_VERSION}" rustup install "${RUST_VERSION}" rustup default "${RUST_VERSION}" fi # TODO: cargo is not in the PATH on Windows if command -v cargo >/dev/null; then echo "-- Using cbindgen v${CBINDGEN_VERSION}" cargo install cbindgen --version "${CBINDGEN_VERSION}" fi ./mach build fi if [[ "$(uname)" == "Darwin" ]]; then node "${SCRIPT_FOLDER}"/install-preferences.js $PWD/${OBJ_FOLDER}/dist else node "${SCRIPT_FOLDER}"/install-preferences.js $PWD/${OBJ_FOLDER}/dist/bin fi