#!/bin/bash set -e set +x if [[ ("$1" == "-h") || ("$1" == "--help") ]]; then echo "usage: $(basename "$0") [output-absolute-path]" echo echo "Generate distributable .zip archive from Firefox checkout folder that was previously built." echo exit 0 fi ZIP_PATH=$1 if [[ $ZIP_PATH != /* ]]; then echo "ERROR: path $ZIP_PATH is not absolute" exit 1 fi if [[ $ZIP_PATH != *.zip ]]; then echo "ERROR: path $ZIP_PATH must have .zip extension" exit 1 fi if [[ -f $ZIP_PATH ]]; then echo "ERROR: path $ZIP_PATH exists; can't do anything." exit 1 fi if ! [[ -d $(dirname "$ZIP_PATH") ]]; then echo "ERROR: folder for path $($ZIP_PATH) does not exist." exit 1 fi trap "cd $(pwd -P)" EXIT cd "$(dirname "$0")" SCRIPT_FOLDER="$(pwd -P)" source "${SCRIPT_FOLDER}/../utils.sh" if [[ -z "${FF_CHECKOUT_PATH}" ]]; then FF_CHECKOUT_PATH="$HOME/firefox" fi OBJ_FOLDER="${FF_CHECKOUT_PATH}/obj-build-playwright" cd "${FF_CHECKOUT_PATH}" export MH_BRANCH=mozilla-beta export MOZ_BUILD_DATE=$(date +%Y%m%d%H%M%S) ./mach package node "${SCRIPT_FOLDER}/install-preferences.js" "${OBJ_FOLDER}/dist/firefox" if ! [[ -d "$OBJ_FOLDER/dist/firefox" ]]; then echo "ERROR: cannot find $OBJ_FOLDER/dist/firefox folder in the firefox checkout. Did you build?" exit 1; fi if is_win; then # Bundle vcruntime14_1.dll - see https://github.com/microsoft/playwright/issues/9974 cd "$(printMSVCRedistDir)" cp -t "${OBJ_FOLDER}/dist/firefox" vcruntime140_1.dll fi # tar resulting directory and cleanup TMP. cd "${OBJ_FOLDER}/dist" zip -r "$ZIP_PATH" firefox