#!/bin/bash set -e set +x if [[ ("$1" == "-h") || ("$1" == "--help") ]]; then echo "usage: $(basename "$0") [output-absolute-path]" echo echo "Generate distributable .zip archive from ./checkout folder that was previously built." echo exit 0 fi ZIP_PATH=$1 if [[ $ZIP_PATH != /* ]]; then echo "ERROR: path $ZIP_PATH is not absolute" exit 1 fi if [[ $ZIP_PATH != *.zip ]]; then echo "ERROR: path $ZIP_PATH must have .zip extension" exit 1 fi if [[ -f $ZIP_PATH ]]; then echo "ERROR: path $ZIP_PATH exists; can't do anything." exit 1 fi if ! [[ -d $(dirname "$ZIP_PATH") ]]; then echo "ERROR: folder for path $($ZIP_PATH) does not exist." exit 1 fi trap "cd $(pwd -P)" EXIT cd "$(dirname "$0")" SCRIPT_FOLDER="$(pwd -P)" if [[ ! -z "${FF_CHECKOUT_PATH}" ]]; then cd "${FF_CHECKOUT_PATH}" echo "WARNING: checkout path from FF_CHECKOUT_PATH env: ${FF_CHECKOUT_PATH}" else cd "checkout" fi OBJ_FOLDER="obj-build-playwright" ./mach package node "${SCRIPT_FOLDER}"/install-preferences.js "$PWD"/$OBJ_FOLDER/dist/firefox if ! [[ -d $OBJ_FOLDER/dist/firefox ]]; then echo "ERROR: cannot find $OBJ_FOLDER/dist/firefox folder in the checkout/. Did you build?" exit 1; fi # Copy the libstdc++ version we linked against. # TODO(aslushnikov): this won't be needed with official builds. if [[ "$(uname)" == "Linux" ]]; then cp /usr/lib/x86_64-linux-gnu/libstdc++.so.6 $OBJ_FOLDER/dist/firefox/libstdc++.so.6 fi # tar resulting directory and cleanup TMP. cd $OBJ_FOLDER/dist zip -r "$ZIP_PATH" firefox