playwright/browser_patches/winldd/PrintDeps.sln
Andrey Lushnikov fda31dfca2
devops: build winldd on buildbots (#3917)
This patch:
- moves PrintDepsWindows folder to `//browser_patches/winldd`
- adds `build.sh`, `archive.sh`, `clean.sh` and `BUILD_NUMBER` to
  power builds on buildbots
- starts building `winldd-win64` on windows buildbot
2020-09-18 09:43:43 -07:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30320.27
MinimumVisualStudioVersion = 10.0.40219.1
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Global
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Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
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{90C6CF9B-BED7-41E9-904D-50BD303BACC8}.Debug|x64.Build.0 = Debug|x64
{90C6CF9B-BED7-41E9-904D-50BD303BACC8}.Debug|x86.ActiveCfg = Debug|Win32
{90C6CF9B-BED7-41E9-904D-50BD303BACC8}.Debug|x86.Build.0 = Debug|Win32
{90C6CF9B-BED7-41E9-904D-50BD303BACC8}.Release|x64.ActiveCfg = Release|x64
{90C6CF9B-BED7-41E9-904D-50BD303BACC8}.Release|x64.Build.0 = Release|x64
{90C6CF9B-BED7-41E9-904D-50BD303BACC8}.Release|x86.ActiveCfg = Release|Win32
{90C6CF9B-BED7-41E9-904D-50BD303BACC8}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
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HideSolutionNode = FALSE
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GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {BD2E80ED-0995-43D3-918A-976F61655AD7}
EndGlobalSection
EndGlobal