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https://github.com/microsoft/playwright.git
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654446a757
Turns out MINGW environment doesn't support Python-for-Windows through shebang. Call python explicitly.
133 lines
4.0 KiB
Bash
Executable File
133 lines
4.0 KiB
Bash
Executable File
#!/bin/bash
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set -e
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set +x
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trap "cd $(pwd -P)" EXIT
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cd "$(dirname $0)"
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SCRIPT_PATH=$(pwd -P)
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main() {
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if [[ ("$1" == "-h") || ("$1" == "--help") ]]; then
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echo "usage: $(basename $0) [output-absolute-path]"
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echo
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echo "Generate distributable .zip archive from ./output folder that was previously downloaded."
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echo
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exit 0
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fi
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ZIP_PATH=$1
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if [[ $ZIP_PATH != /* ]]; then
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echo "ERROR: path $ZIP_PATH is not absolute"
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exit 1
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fi
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if [[ $ZIP_PATH != *.zip ]]; then
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echo "ERROR: path $ZIP_PATH must have .zip extension"
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exit 1
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fi
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if [[ -f $ZIP_PATH ]]; then
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echo "ERROR: path $ZIP_PATH exists; can't do anything."
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exit 1
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fi
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if ! [[ -d $(dirname $ZIP_PATH) ]]; then
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echo "ERROR: folder for path $($ZIP_PATH) does not exist."
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exit 1
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fi
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BUILD_TYPE=$2
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if [[ "${BUILD_TYPE}" == "--compile"* ]]; then
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archive_compiled_chromium "${BUILD_TYPE}"
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elif [[ "${BUILD_TYPE}" == "--mirror"* ]]; then
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archive_mirrored_chromium "${BUILD_TYPE}"
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else
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echo "ERROR: unknown build type - ${BUILD_TYPE}"
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exit 1
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fi
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cd "${SCRIPT_PATH}"
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cp output/build.zip $ZIP_PATH
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}
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function archive_compiled_chromium() {
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CHROMIUM_FOLDER_NAME=""
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CHROMIUM_FILES_TO_ARCHIVE=()
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if [[ $1 == "--compile-mac"* ]]; then
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CHROMIUM_FOLDER_NAME="chrome-mac"
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CHROMIUM_FILES_TO_ARCHIVE=("Chromium.app")
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elif [[ $1 == "--compile-linux" ]]; then
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CHROMIUM_FOLDER_NAME="chrome-linux"
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# Run python script and convert output to array.
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IFS=$'\n' CHROMIUM_FILES_TO_ARCHIVE=($(python "${SCRIPT_PATH}/compute_files_to_archive.py" 64bit "${CR_CHECKOUT_PATH}/src/chrome/tools/build/linux/FILES.cfg"))
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unset IFS
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elif [[ $1 == "--compile-win32" ]]; then
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CHROMIUM_FOLDER_NAME="chrome-win"
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IFS=$'\n\r' CHROMIUM_FILES_TO_ARCHIVE=($(python "${SCRIPT_PATH}/compute_files_to_archive.py" 32bit "${CR_CHECKOUT_PATH}/src/chrome/tools/build/win/FILES.cfg"))
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unset IFS
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elif [[ $1 == "--compile-win64" ]]; then
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CHROMIUM_FOLDER_NAME="chrome-win"
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IFS=$'\n\r' CHROMIUM_FILES_TO_ARCHIVE=($(python "${SCRIPT_PATH}/compute_files_to_archive.py" 64bit "${CR_CHECKOUT_PATH}/src/chrome/tools/build/win/FILES.cfg"))
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unset IFS
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else
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echo "ERROR: unknown command, use --help for details"
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exit 1
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fi
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# Prepare resulting archive.
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cd "$SCRIPT_PATH"
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rm -rf output
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mkdir -p "output/${CHROMIUM_FOLDER_NAME}"
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# On Mac, use 'ditto' to copy directories instead of 'cp'.
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COPY_COMMAND="cp -R"
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if [[ $(uname) == "Darwin" ]]; then
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COPY_COMMAND="ditto"
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fi
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for ((i = 0; i < ${#CHROMIUM_FILES_TO_ARCHIVE[@]}; i++)) do
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file="${CHROMIUM_FILES_TO_ARCHIVE[$i]}"
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mkdir -p "output/${CHROMIUM_FOLDER_NAME}/$(dirname "${file}")"
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$COPY_COMMAND "${CR_CHECKOUT_PATH}/src/out/Default/${file}" "output/${CHROMIUM_FOLDER_NAME}/${file}"
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done
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if [[ $1 == "--compile-win"* ]]; then
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$COPY_COMMAND "${CR_CHECKOUT_PATH}/src/out/Default/"*.manifest "output/${CHROMIUM_FOLDER_NAME}/"
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# See https://github.com/microsoft/playwright/issues/6390
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node "${SCRIPT_PATH}/fix_windows_swiftshader.js" "output/${CHROMIUM_FOLDER_NAME}/vk_swiftshader_icd.json"
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fi
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cd output
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zip --symlinks -r build.zip "${CHROMIUM_FOLDER_NAME}"
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}
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archive_mirrored_chromium() {
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cd "${SCRIPT_PATH}/output"
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CHROMIUM_FOLDER_NAME=""
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CHROMIUM_FILES_TO_REMOVE=()
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PLATFORM="$1"
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if [[ "${PLATFORM}" == "--mirror-win32" ]]; then
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CHROMIUM_FOLDER_NAME="chrome-win"
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CHROMIUM_FILES_TO_REMOVE+=("chrome-win/interactive_ui_tests.exe")
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elif [[ "${PLATFORM}" == "--mirror-win64" ]]; then
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CHROMIUM_FOLDER_NAME="chrome-win"
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CHROMIUM_FILES_TO_REMOVE+=("chrome-win/interactive_ui_tests.exe")
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elif [[ "${PLATFORM}" == "--mirror-mac" ]]; then
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CHROMIUM_FOLDER_NAME="chrome-mac"
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elif [[ "${PLATFORM}" == "--mirror-linux" ]]; then
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CHROMIUM_FOLDER_NAME="chrome-linux"
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else
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echo "ERROR: unknown platform to build: $PLATFORM"
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exit 1
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fi
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for file in ${CHROMIUM_FILES_TO_REMOVE[@]}; do
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rm -f "${file}"
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done
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zip --symlinks -r build.zip "${CHROMIUM_FOLDER_NAME}"
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}
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main "$@"
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