mirror of
https://github.com/microsoft/playwright.git
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30 lines
1.3 KiB
Bash
Executable File
30 lines
1.3 KiB
Bash
Executable File
#!/bin/bash
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set -e
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if [[ -z "${ANDROID_HOME}" ]]; then
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SDKDIR=$PWD/.android-sdk
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export ANDROID_HOME=${SDKDIR}
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export ANDROID_SDK_ROOT=${SDKDIR}
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fi
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bash $PWD/utils/avd_stop.sh
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echo "Starting emulator"
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# On normal macOS GitHub Action runners, the host GPU is not available. So 'swiftshader_indirect' would have to be used.
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# Since we (Playwright) run our tests on a selfhosted mac, the host GPU is available, so we use it.
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nohup ${ANDROID_HOME}/emulator/emulator -avd android33 -no-audio -no-window -gpu host -no-boot-anim -no-snapshot &
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${ANDROID_HOME}/platform-tools/adb wait-for-device shell 'while [[ -z $(getprop sys.boot_completed | tr -d '\r') ]]; do sleep 1; done; input keyevent 82'
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${ANDROID_HOME}/platform-tools/adb devices
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echo "Emulator started"
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echo "Installing Chromium WebView"
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CHROMIUM_ANDROID_REVISION="1030456"
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WEBVIEW_TMP_DIR="$(mktemp -d)"
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WEBVIEW_TMP_FILE="$WEBVIEW_TMP_DIR/chrome-android-zip"
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curl -s -o "${WEBVIEW_TMP_FILE}" "https://storage.googleapis.com/chromium-browser-snapshots/Android/${CHROMIUM_ANDROID_REVISION}/chrome-android.zip"
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unzip -q "${WEBVIEW_TMP_FILE}" -d "${WEBVIEW_TMP_DIR}"
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${ANDROID_HOME}/platform-tools/adb install -r "${WEBVIEW_TMP_DIR}/chrome-android/apks/SystemWebViewShell.apk"
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rm -rf "${WEBVIEW_TMP_DIR}"
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echo "Chromium WebView installed"
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