playwright/browser_patches/firefox/build.sh
Andrey Lushnikov 34777853f7
devops: enforce hard xcode version match for browser builds (#7591)
Browsers require particular xcode versions to be installed on the host
machine to produce successful build.

This patch starts using explicit xcode versions for all mac browser
builds.
2021-07-13 18:12:53 -07:00

128 lines
4.5 KiB
Bash
Executable File

#!/bin/bash
set -e
set +x
RUST_VERSION="1.49.0"
CBINDGEN_VERSION="0.19.0"
# Certain minimal SDK Version is required by firefox
MACOS_SDK_VERSION="10.12"
# XCode version can be determined from https://en.wikipedia.org/wiki/Xcode
XCODE_VERSION_WITH_REQUIRED_SDK_VERSION="8.3.3"
trap "cd $(pwd -P)" EXIT
cd "$(dirname $0)"
SCRIPT_FOLDER="$(pwd -P)"
source "${SCRIPT_FOLDER}/../utils.sh"
if [[ ! -z "${FF_CHECKOUT_PATH}" ]]; then
cd "${FF_CHECKOUT_PATH}"
echo "WARNING: checkout path from FF_CHECKOUT_PATH env: ${FF_CHECKOUT_PATH}"
else
cd "checkout"
fi
rm -rf .mozconfig
if [[ "$(uname)" == "Darwin" ]]; then
CURRENT_HOST_OS_VERSION=$(getMacVersion)
if [[ "${CURRENT_HOST_OS_VERSION}" == "10.14" ]]; then
selectXcodeVersionOrDie "11.3.1"
elif [[ "${CURRENT_HOST_OS_VERSION}" == "11."* ]]; then
# As of Jan 2021, building Firefox on Apple Silicon requires XCode 12.2
selectXcodeVersionOrDie "12.2"
else
echo "ERROR: ${CURRENT_HOST_OS_VERSION} is not supported"
exit 1
fi
if [[ "${CURRENT_HOST_OS_VERSION}" == "10."* ]]; then
# Firefox currently does not build on 10.14 or 10.15 out of the box - it requires SDK for 10.12.
# Make sure the SDK is out there.
if ! [[ -d $HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk ]]; then
echo "As of Dec 2020, Firefox does not build on Mac ${CURRENT_HOST_OS_VERSION} without ${MACOS_SDK_VERSION} SDK."
echo "Download XCode ${XCODE_VERSION_WITH_REQUIRED_SDK_VERSION} from https://developer.apple.com/download/more/ and"
echo "extract SDK to $HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk"
echo ""
echo "More info: https://firefox-source-docs.mozilla.org/setup/macos_build.html"
exit 1
else
echo "-- configuting .mozconfig with ${MACOS_SDK_VERSION} SDK path"
echo "ac_add_options --with-macos-sdk=$HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk/" >> .mozconfig
fi
fi
echo "-- building on Mac"
elif [[ "$(uname)" == "Linux" ]]; then
echo "-- building on Linux"
echo "ac_add_options --disable-av1" >> .mozconfig
elif [[ "$(uname)" == MINGW* ]]; then
echo "ac_add_options --disable-update-agent" >> .mozconfig
echo "ac_add_options --disable-default-browser-agent" >> .mozconfig
DLL_FILE=""
if [[ $1 == "--win64" ]]; then
echo "-- building win64 build on MINGW"
echo "ac_add_options --target=x86_64-pc-mingw32" >> .mozconfig
echo "ac_add_options --host=x86_64-pc-mingw32" >> .mozconfig
DLL_FILE=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x64\**\vcruntime140.dll')
else
echo "-- building win32 build on MINGW"
DLL_FILE=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x86\**\vcruntime140.dll')
fi
WIN32_REDIST_DIR=$(dirname "$DLL_FILE")
if ! [[ -d $WIN32_REDIST_DIR ]]; then
echo "ERROR: cannot find MS VS C++ redistributable $WIN32_REDIST_DIR"
exit 1;
fi
else
echo "ERROR: cannot upload on this platform!" 1>&2
exit 1;
fi
OBJ_FOLDER="obj-build-playwright"
echo "mk_add_options MOZ_OBJDIR=@TOPSRCDIR@/${OBJ_FOLDER}" >> .mozconfig
echo "ac_add_options --disable-crashreporter" >> .mozconfig
if [[ $1 == "--full" || $2 == "--full" ]]; then
if [[ "$(uname)" == "Darwin" && "$(uname -m)" == "arm64" ]]; then
./mach artifact toolchain --from-build macosx64-node
rm -rf "$HOME/.mozbuild/node"
mv node "$HOME/.mozbuild/"
elif [[ "$(uname)" == "Darwin" || "$(uname)" == "Linux" ]]; then
SHELL=/bin/sh ./mach --no-interactive bootstrap --application-choice=browser
fi
if [[ ! -z "${WIN32_REDIST_DIR}" ]]; then
# Having this option in .mozconfig kills incremental compilation.
echo "export WIN32_REDIST_DIR=\"$WIN32_REDIST_DIR\"" >> .mozconfig
fi
fi
if ! [[ -f "$HOME/.mozbuild/_virtualenvs/mach/bin/python" ]]; then
./mach create-mach-environment
fi
if [[ $1 == "--juggler" ]]; then
./mach build faster
else
# TODO: rustup is not in the PATH on Windows
if command -v rustup >/dev/null; then
# We manage Rust version ourselves.
echo "-- Using rust v${RUST_VERSION}"
rustup install "${RUST_VERSION}"
rustup default "${RUST_VERSION}"
fi
# TODO: cargo is not in the PATH on Windows
if command -v cargo >/dev/null; then
echo "-- Using cbindgen v${CBINDGEN_VERSION}"
cargo install cbindgen --version "${CBINDGEN_VERSION}"
fi
./mach build
fi
if [[ "$(uname)" == "Darwin" ]]; then
node "${SCRIPT_FOLDER}"/install-preferences.js $PWD/${OBJ_FOLDER}/dist
else
node "${SCRIPT_FOLDER}"/install-preferences.js $PWD/${OBJ_FOLDER}/dist/bin
fi