playwright/browser_patches/winldd/archive.sh
Andrey Lushnikov fda31dfca2
devops: build winldd on buildbots (#3917)
This patch:
- moves PrintDepsWindows folder to `//browser_patches/winldd`
- adds `build.sh`, `archive.sh`, `clean.sh` and `BUILD_NUMBER` to
  power builds on buildbots
- starts building `winldd-win64` on windows buildbot
2020-09-18 09:43:43 -07:00

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#!/bin/bash
set -e
set +x
if [[ ("$1" == "-h") || ("$1" == "--help") ]]; then
echo "usage: $(basename $0) [output-absolute-path]"
echo
echo "Generate distributable .zip archive from ./x64 folder that was previously built."
echo
exit 0
fi
if [[ "$(uname)" != MINGW* ]]; then
echo "ERROR: this script only supports MINGW (windows)"
exit 1
fi
ZIP_PATH=$1
if [[ $ZIP_PATH != /* ]]; then
echo "ERROR: path $ZIP_PATH is not absolute"
exit 1
fi
if [[ $ZIP_PATH != *.zip ]]; then
echo "ERROR: path $ZIP_PATH must have .zip extension"
exit 1
fi
if [[ -f $ZIP_PATH ]]; then
echo "ERROR: path $ZIP_PATH exists; can't do anything."
exit 1
fi
if ! [[ -d $(dirname $ZIP_PATH) ]]; then
echo "ERROR: folder for path $($ZIP_PATH) does not exist."
exit 1
fi
trap "cd $(pwd -P)" EXIT
cd "$(dirname "$0")"
# create a TMP directory to copy all necessary files
cd ./x64/Release
zip $ZIP_PATH ./PrintDeps.exe