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114 lines
2.4 KiB
TypeScript
114 lines
2.4 KiB
TypeScript
/* eslint-disable notice/notice */
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import { defineConfig, devices } from '@playwright/test';
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/**
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* See https://playwright.dev/docs/test-configuration.
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*/
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export default defineConfig({
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testDir: './tests',
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/* Maximum time one test can run for. */
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timeout: 30 * 1000,
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expect: {
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/**
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* Maximum time expect() should wait for the condition to be met.
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* For example in `await expect(locator).toHaveText();`
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*/
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timeout: 5000
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},
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/* Fail the build on CI if you accidentally left test.only in the source code. */
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forbidOnly: !!process.env.CI,
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/* Retry on CI only */
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retries: process.env.CI ? 2 : 0,
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/* Opt out of parallel tests on CI. */
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workers: process.env.CI ? 1 : undefined,
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/* Reporter to use. See https://playwright.dev/docs/test-reporters */
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reporter: 'html',
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/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
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use: {
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/* Maximum time each action such as `click()` can take. Defaults to 0 (no limit). */
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actionTimeout: 0,
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/* Base URL to use in actions like `await page.goto('/')`. */
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// baseURL: 'http://localhost:3000',
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/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
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trace: 'on-first-retry',
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acceptDownloads: true,
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},
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/* Configure projects for major browsers */
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projects: [
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{
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name: 'chromium',
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/* Project-specific settings. */
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use: {
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...devices['Desktop Chrome'],
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},
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},
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{
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name: 'firefox',
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use: {
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...devices['Desktop Firefox'],
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},
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},
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{
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name: 'webkit',
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use: {
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...devices['Desktop Safari'],
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},
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},
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/* Test against mobile viewports. */
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// {
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// name: 'Mobile Chrome',
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// use: {
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// ...devices['Pixel 5'],
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// },
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// },
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// {
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// name: 'Mobile Safari',
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// use: {
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// ...devices['iPhone 12'],
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// },
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// },
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/* Test against branded browsers. */
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// {
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// name: 'Microsoft Edge',
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// use: {
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// channel: 'msedge',
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// },
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// },
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// {
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// name: 'Google Chrome',
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// use: {
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// channel: 'chrome',
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// },
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// },
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],
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/* Folder for test artifacts such as screenshots, videos, traces, etc. */
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// outputDir: 'test-results/',
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/* Run your local dev server before starting the tests */
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// webServer: {
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// command: 'npm run start',
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// port: 3000,
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// },
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});
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