playwright/test/click-timeout-3.spec.ts
Dmitry Gozman b3497b333e
fix(actions): wait for some time before retrying the action (#4001)
This saves some CPU cycles while waiting for the page to
change the state, e.g. for animations to complete.

Note that retrying logic is only applicable in rare
circumstances like unexpected scroll in the middle of an
action, or some overlay blocking the click. Usually,
action times out in this cases while retrying.
2020-09-29 10:28:19 -07:00

89 lines
3.6 KiB
TypeScript

/**
* Copyright 2018 Google Inc. All rights reserved.
* Modifications copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { it, expect } from './fixtures';
it('should fail when element jumps during hit testing', (test, { wire }) => {
test.skip(wire);
}, async ({page}) => {
await page.setContent('<button>Click me</button>');
let clicked = false;
const handle = await page.$('button');
const __testHookBeforeHitTarget = () => page.evaluate(() => {
const margin = parseInt(document.querySelector('button').style.marginLeft || '0', 10) + 100;
document.querySelector('button').style.marginLeft = margin + 'px';
});
const promise = handle.click({ timeout: 5000, __testHookBeforeHitTarget } as any).then(() => clicked = true).catch(e => e);
const error = await promise;
expect(clicked).toBe(false);
expect(await page.evaluate('window.clicked')).toBe(undefined);
expect(error.message).toContain('elementHandle.click: Timeout 5000ms exceeded.');
expect(error.message).toContain('<body>…</body> intercepts pointer events');
expect(error.message).toContain('retrying click action');
});
it('should timeout waiting for hit target', async ({page, server}) => {
await page.goto(server.PREFIX + '/input/button.html');
const button = await page.$('button');
await page.evaluate(() => {
document.body.style.position = 'relative';
const blocker = document.createElement('div');
blocker.id = 'blocker';
blocker.style.position = 'absolute';
blocker.style.width = '400px';
blocker.style.height = '20px';
blocker.style.left = '0';
blocker.style.top = '0';
document.body.appendChild(blocker);
});
const error = await button.click({ timeout: 5000 }).catch(e => e);
expect(error.message).toContain('elementHandle.click: Timeout 5000ms exceeded.');
expect(error.message).toContain('<div id="blocker"></div> intercepts pointer events');
expect(error.message).toContain('retrying click action');
expect(error.message).toContain('waiting 500ms');
});
it('should report wrong hit target subtree', async ({page, server}) => {
await page.goto(server.PREFIX + '/input/button.html');
const button = await page.$('button');
await page.evaluate(() => {
document.body.style.position = 'relative';
const blocker = document.createElement('div');
blocker.id = 'blocker';
blocker.style.position = 'absolute';
blocker.style.width = '400px';
blocker.style.height = '20px';
blocker.style.left = '0';
blocker.style.top = '0';
document.body.appendChild(blocker);
const inner = document.createElement('div');
inner.id = 'inner';
inner.style.position = 'absolute';
inner.style.left = '0';
inner.style.top = '0';
inner.style.right = '0';
inner.style.bottom = '0';
blocker.appendChild(inner);
});
const error = await button.click({ timeout: 5000 }).catch(e => e);
expect(error.message).toContain('elementHandle.click: Timeout 5000ms exceeded.');
expect(error.message).toContain('<div id="inner"></div> from <div id="blocker">…</div> subtree intercepts pointer events');
expect(error.message).toContain('retrying click action');
});