playwright/test/http.fixtures.ts
2020-10-13 22:40:25 -07:00

67 lines
2.0 KiB
TypeScript

/**
* Copyright Microsoft Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { folio as base } from 'folio';
import path from 'path';
import { TestServer } from '../utils/testserver';
type HttpWorkerFixtures = {
asset: (path: string) => string;
httpService: { server: TestServer, httpsServer: TestServer };
};
type HttpTestFixtures = {
server: TestServer;
httpsServer: TestServer;
};
const fixtures = base.extend<HttpTestFixtures, HttpWorkerFixtures>();
fixtures.httpService.init(async ({ testWorkerIndex }, test) => {
const assetsPath = path.join(__dirname, 'assets');
const cachedPath = path.join(__dirname, 'assets', 'cached');
const port = 8907 + testWorkerIndex * 2;
const server = await TestServer.create(assetsPath, port);
server.enableHTTPCache(cachedPath);
const httpsPort = port + 1;
const httpsServer = await TestServer.createHTTPS(assetsPath, httpsPort);
httpsServer.enableHTTPCache(cachedPath);
await test({ server, httpsServer });
await Promise.all([
server.stop(),
httpsServer.stop(),
]);
}, { scope: 'worker' });
fixtures.asset.init(async ({ }, test) => {
await test(p => path.join(__dirname, `assets`, p));
}, { scope: 'worker' });
fixtures.server.init(async ({ httpService }, test) => {
httpService.server.reset();
await test(httpService.server);
});
fixtures.httpsServer.init(async ({ httpService }, test) => {
httpService.httpsServer.reset();
await test(httpService.httpsServer);
});
export const folio = fixtures.build();