mirror of
https://github.com/microsoft/playwright.git
synced 2024-12-14 21:53:35 +03:00
2357f0b562
The command --no-interactive moved and broke our build. See https://bugzilla.mozilla.org/show_bug.cgi?id=1695272
127 lines
4.5 KiB
Bash
Executable File
127 lines
4.5 KiB
Bash
Executable File
#!/bin/bash
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set -e
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set +x
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RUST_VERSION="1.49.0"
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CBINDGEN_VERSION="0.16.0"
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# Certain minimal SDK Version is required by firefox
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MACOS_SDK_VERSION="10.12"
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# XCode version can be determined from https://en.wikipedia.org/wiki/Xcode
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XCODE_VERSION_WITH_REQUIRED_SDK_VERSION="8.3.3"
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trap "cd $(pwd -P)" EXIT
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cd "$(dirname $0)"
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SCRIPT_FOLDER="$(pwd -P)"
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if [[ ! -z "${FF_CHECKOUT_PATH}" ]]; then
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cd "${FF_CHECKOUT_PATH}"
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echo "WARNING: checkout path from FF_CHECKOUT_PATH env: ${FF_CHECKOUT_PATH}"
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else
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cd "checkout"
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fi
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rm -rf .mozconfig
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if [[ "$(uname)" == "Darwin" ]]; then
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if [[ $(uname -m) == "arm64" ]]; then
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# Building on Apple Silicon requires XCode12.2 and does not require any extra SDKs.
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if ! [[ -d "/Applications/Xcode12.2.app" ]]; then
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echo "As of Jan 2021, building Firefox on Apple Silicon requires XCode 12.2"
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echo "Make sure there's an /Applications/Xcode12.2.app"
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echo "Download XCode from https://developer.apple.com/download/more/"
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echo ""
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exit 1
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fi
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export DEVELOPER_DIR=/Applications/Xcode12.2.app/Contents/Developer
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else
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# Firefox currently does not build on 10.15 out of the box - it requires SDK for 10.12.
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# Make sure the SDK is out there.
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if ! [[ -d $HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk ]]; then
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echo "As of Dec 2020, Firefox does not build on Mac without ${MACOS_SDK_VERSION} SDK."
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echo "Download XCode ${XCODE_VERSION_WITH_REQUIRED_SDK_VERSION} from https://developer.apple.com/download/more/ and"
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echo "extract SDK to $HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk"
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echo ""
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echo "More info: https://firefox-source-docs.mozilla.org/setup/macos_build.html"
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exit 1
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else
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echo "-- configuting .mozconfig with ${MACOS_SDK_VERSION} SDK path"
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echo "ac_add_options --with-macos-sdk=$HOME/SDK-archive/MacOSX${MACOS_SDK_VERSION}.sdk/" >> .mozconfig
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fi
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fi
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echo "-- building on Mac"
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elif [[ "$(uname)" == "Linux" ]]; then
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echo "-- building on Linux"
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echo "ac_add_options --disable-av1" >> .mozconfig
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elif [[ "$(uname)" == MINGW* ]]; then
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echo "ac_add_options --disable-update-agent" >> .mozconfig
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echo "ac_add_options --disable-default-browser-agent" >> .mozconfig
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DLL_FILE=""
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if [[ $1 == "--win64" ]]; then
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echo "-- building win64 build on MINGW"
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echo "ac_add_options --target=x86_64-pc-mingw32" >> .mozconfig
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echo "ac_add_options --host=x86_64-pc-mingw32" >> .mozconfig
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DLL_FILE=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x64\**\vcruntime140.dll')
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else
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echo "-- building win32 build on MINGW"
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DLL_FILE=$("C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -find '**\Redist\MSVC\*\x86\**\vcruntime140.dll')
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fi
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WIN32_REDIST_DIR=$(dirname "$DLL_FILE")
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if ! [[ -d $WIN32_REDIST_DIR ]]; then
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echo "ERROR: cannot find MS VS C++ redistributable $WIN32_REDIST_DIR"
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exit 1;
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fi
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else
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echo "ERROR: cannot upload on this platform!" 1>&2
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exit 1;
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fi
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OBJ_FOLDER="obj-build-playwright"
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echo "mk_add_options MOZ_OBJDIR=@TOPSRCDIR@/${OBJ_FOLDER}" >> .mozconfig
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echo "ac_add_options --disable-crashreporter" >> .mozconfig
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if [[ $1 == "--full" || $2 == "--full" ]]; then
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if [[ "$(uname)" == "Darwin" && "$(uname -m)" == "arm64" ]]; then
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./mach artifact toolchain --from-build macosx64-node
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rm -rf "$HOME/.mozbuild/node"
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mv node "$HOME/.mozbuild/"
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elif [[ "$(uname)" == "Darwin" || "$(uname)" == "Linux" ]]; then
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SHELL=/bin/sh ./mach --no-interactive bootstrap --application-choice=browser --no-system-changes
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fi
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if [[ ! -z "${WIN32_REDIST_DIR}" ]]; then
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# Having this option in .mozconfig kills incremental compilation.
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echo "export WIN32_REDIST_DIR=\"$WIN32_REDIST_DIR\"" >> .mozconfig
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fi
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fi
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if ! [[ -f "$HOME/.mozbuild/_virtualenvs/mach/bin/python" ]]; then
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./mach create-mach-environment
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fi
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if [[ $1 == "--juggler" ]]; then
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./mach build faster
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else
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# TODO: rustup is not in the PATH on Windows
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if command -v rustup >/dev/null; then
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# We manage Rust version ourselves.
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echo "-- Using rust v${RUST_VERSION}"
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rustup install "${RUST_VERSION}"
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rustup default "${RUST_VERSION}"
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fi
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# TODO: cargo is not in the PATH on Windows
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if command -v cargo >/dev/null; then
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echo "-- Using cbindgen v${CBINDGEN_VERSION}"
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cargo install cbindgen --version "${CBINDGEN_VERSION}"
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fi
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./mach build
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fi
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if [[ "$(uname)" == "Darwin" ]]; then
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node "${SCRIPT_FOLDER}"/install-preferences.js $PWD/${OBJ_FOLDER}/dist
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else
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node "${SCRIPT_FOLDER}"/install-preferences.js $PWD/${OBJ_FOLDER}/dist/bin
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fi
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