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b6c2b32b53
This patch introduces 109 "#smoke" tests - a subset of tests that makes sure that basic Playwright functionality works. This set is loosely defined; feel free to add/remove tests to the set. The only goal is to keep this set minimal & fast to run. I tried to pick tests so that various parts of Playwright functionality are exercised.
92 lines
3.3 KiB
TypeScript
92 lines
3.3 KiB
TypeScript
/**
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* Copyright 2017 Google Inc. All rights reserved.
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* Modifications copyright (c) Microsoft Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { contextTest as it, expect } from './config/browserTest';
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it('should close browser with beforeunload page', async ({ server, browserType }) => {
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const browser = await browserType.launch();
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const page = await browser.newPage();
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await page.goto(server.PREFIX + '/beforeunload.html');
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// We have to interact with a page so that 'beforeunload' handlers
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// fire.
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await page.click('body');
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await browser.close();
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});
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it('should close browsercontext with beforeunload page', async ({ server, page, context }) => {
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await page.goto(server.PREFIX + '/beforeunload.html');
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// We have to interact with a page so that 'beforeunload' handlers
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// fire.
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await page.click('body');
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await context.close();
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});
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it('should be able to navigate away from page with beforeunload', async ({ server, page, context }) => {
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await page.goto(server.PREFIX + '/beforeunload.html');
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// We have to interact with a page so that 'beforeunload' handlers
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// fire.
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await page.click('body');
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await page.goto(server.EMPTY_PAGE);
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});
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it('should close page with beforeunload listener', async ({ context, server }) => {
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const newPage = await context.newPage();
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await newPage.goto(server.PREFIX + '/beforeunload.html');
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// We have to interact with a page so that 'beforeunload' handlers
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// fire.
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await newPage.click('body');
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await newPage.close();
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});
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it('should run beforeunload if asked for #smoke', async ({ context, server, browserName }) => {
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const newPage = await context.newPage();
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await newPage.goto(server.PREFIX + '/beforeunload.html');
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// We have to interact with a page so that 'beforeunload' handlers
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// fire.
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await newPage.click('body');
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const [dialog] = await Promise.all([
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newPage.waitForEvent('dialog'),
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newPage.close({ runBeforeUnload: true })
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]);
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expect(dialog.type()).toBe('beforeunload');
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expect(dialog.defaultValue()).toBe('');
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if (browserName === 'chromium')
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expect(dialog.message()).toBe('');
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else if (browserName === 'webkit')
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expect(dialog.message()).toBe('Leave?');
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else
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expect(dialog.message()).toContain('This page is asking you to confirm that you want to leave');
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await Promise.all([
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dialog.accept(),
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newPage.waitForEvent('close'),
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]);
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});
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it('should access page after beforeunload', async ({ page, server }) => {
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await page.goto(server.PREFIX + '/beforeunload.html');
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// We have to interact with a page so that 'beforeunload' handlers
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// fire.
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await page.click('body');
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const [dialog] = await Promise.all([
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page.waitForEvent('dialog'),
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page.close({ runBeforeUnload: true }),
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]);
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await dialog.dismiss();
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await page.evaluate(() => document.title);
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});
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