mosesdecoder/moses/FF/PhrasePenalty.h

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#pragma once
#include "StatelessFeatureFunction.h"
namespace Moses
{
class PhrasePenalty : public StatelessFeatureFunction
{
public:
PhrasePenalty(const std::string &line);
bool IsUseable(const FactorMask &mask) const {
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return true;
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}
virtual void Evaluate(const Phrase &source
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, const TargetPhrase &targetPhrase
, ScoreComponentCollection &scoreBreakdown
, ScoreComponentCollection &estimatedFutureScore) const;
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};
} //namespace