mosesdecoder/moses/TranslationModel/Scope3Parser/VarSpanTrieBuilder.cpp

110 lines
3.4 KiB
C++
Raw Normal View History

/***********************************************************************
Moses - statistical machine translation system
Copyright (C) 2006-2012 University of Edinburgh
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
***********************************************************************/
2012-11-12 23:56:18 +04:00
#include "VarSpanTrieBuilder.h"
2012-11-12 23:56:18 +04:00
#include "ApplicableRuleTrie.h"
#include "IntermediateVarSpanNode.h"
#include "VarSpanNode.h"
#include <algorithm>
#include <vector>
namespace Moses
{
std::auto_ptr<VarSpanNode> VarSpanTrieBuilder::Build(
2013-05-29 21:16:15 +04:00
ApplicableRuleTrie &root)
{
std::auto_ptr<VarSpanNode> vstRoot(new VarSpanNode());
NodeVec vec;
const std::vector<ApplicableRuleTrie*> &children = root.m_children;
for (std::vector<ApplicableRuleTrie*>::const_iterator p = children.begin();
p != children.end(); ++p) {
Build(**p, vec, *(vstRoot.get()));
}
return vstRoot;
}
void VarSpanTrieBuilder::Build(ApplicableRuleTrie &artNode,
NodeVec &vec,
VarSpanNode &vstRoot)
{
typedef IntermediateVarSpanNode::Range Range;
// Record enough information about vec that any changes made during this
// function call can be undone at the end.
NodeVecState state;
RecordState(vec, state);
if (artNode.m_end == -1) {
if (!vec.empty() && vec.back().isOpen()) {
++(vec.back().m_numSplitPoints);
++(vec.back().m_end.first);
} else if (artNode.m_start == -1) {
Range start(0, -1);
Range end(0, -1);
vec.push_back(IntermediateVarSpanNode(start, end));
} else {
Range start(artNode.m_start, artNode.m_start);
Range end(artNode.m_start, -1);
vec.push_back(IntermediateVarSpanNode(start, end));
}
} else if (!vec.empty() && vec.back().isOpen()) {
vec.back().m_end = Range(artNode.m_start-1, artNode.m_start-1);
if (vec.back().m_start.second == -1) {
size_t s = artNode.m_start - (vec.back().m_numSplitPoints + 1);
vec.back().m_start.second = s;
}
}
if (artNode.m_node->HasRules()) {
artNode.m_vstNode = &(vstRoot.Insert(vec));
}
const std::vector<ApplicableRuleTrie*> &children = artNode.m_children;
for (std::vector<ApplicableRuleTrie*>::const_iterator p = children.begin();
p != children.end(); ++p) {
Build(**p, vec, vstRoot);
}
// Return vec to its original value.
RestoreState(state, vec);
}
void VarSpanTrieBuilder::RecordState(const NodeVec &vec, NodeVecState &state)
{
state.m_size = vec.size();
if (!vec.empty()) {
state.m_lastNode = vec.back();
}
}
void VarSpanTrieBuilder::RestoreState(const NodeVecState &state, NodeVec &vec)
{
assert(state.m_size == vec.size() || state.m_size+1 == vec.size());
if (state.m_size < vec.size()) {
vec.resize(state.m_size);
} else if (!vec.empty()) {
vec.back() = state.m_lastNode;
}
}
}