mosesdecoder/contrib/other-builds/moses2/Manager.h

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/*
* Manager.h
*
* Created on: 23 Oct 2015
* Author: hieu
*/
#pragma once
#include <cstddef>
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#include <string>
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#include <vector>
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#include "InputPaths.h"
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#include "Stack.h"
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#include "TargetPhrase.h"
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#include "moses/Bitmaps.h"
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#include "util/pool.hh"
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class System;
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class Phrase;
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class SearchNormal;
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class Manager {
public:
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Manager(System &system, const std::string &inputStr);
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virtual ~Manager();
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util::Pool &GetPool()
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{ return m_pool; }
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const System &GetSystem() const
{ return m_system; }
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Moses::Bitmaps &GetBitmaps()
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{ return *m_bitmaps; }
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const InputPaths &GetInputPaths() const
{ return m_inputPaths; }
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const Hypothesis *GetBestHypothesis() const;
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void Decode();
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protected:
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util::Pool &m_pool;
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const System &m_system;
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Phrase *m_input;
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InputPaths m_inputPaths;
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Moses::Bitmaps *m_bitmaps;
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Moses::Range m_initRange;
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TargetPhrase m_initPhrase;
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std::vector<Stack> m_stacks;
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SearchNormal *m_search;
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};