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https://github.com/moses-smt/mosesdecoder.git
synced 2025-01-06 19:49:41 +03:00
don't store pointer to TrellisNode
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fa4b673211
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@ -15,7 +15,7 @@ namespace Moses2 {
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std::ostream& operator<<(std::ostream &out, const TrellishNode &node)
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{
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out << "arcList=" << node.arcList.size() << " " << node.ind;
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out << "arcList=" << node.arcList->size() << " " << node.ind;
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return out;
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}
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@ -49,7 +49,7 @@ void TrellisPath::AddNodes(const Hypothesis *hypo, const ArcLists &arcLists)
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//cerr << *hypo << endl;
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const ArcList *list = arcLists.GetArcList(hypo);
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assert(list);
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TrellishNode *node = new TrellishNode(*list, 0);
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TrellishNode node(*list, 0);
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nodes.push_back(node);
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// add prev hypos
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@ -62,8 +62,8 @@ void TrellisPath::OutputToStream(std::ostream &out, const System &system) const
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{
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//cerr << "path=" << this << " " << nodes.size() << endl;
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for (int i = nodes.size() - 1; i >= 0; --i) {
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const TrellishNode *node = nodes[i];
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const Hypothesis *hypo = static_cast<const Hypothesis*>(node->arcList[node->ind]);
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const TrellishNode &node = nodes[i];
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const Hypothesis *hypo = static_cast<const Hypothesis*>((*node.arcList)[node.ind]);
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//cerr << "hypo=" << hypo << " " << *hypo << endl;
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hypo->GetTargetPhrase().OutputToStream(out);
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out << " ";
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@ -78,9 +78,9 @@ void TrellisPath::CreateDeviantPaths(TrellisPaths &paths) const
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const size_t sizePath = nodes.size();
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for (size_t currEdge = prevEdgeChanged + 1 ; currEdge < sizePath ; currEdge++) {
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const TrellishNode &node = *nodes[currEdge];
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const TrellishNode &node = nodes[currEdge];
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assert(node.ind == 0);
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const ArcList &arcList = node.arcList;
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const ArcList &arcList = *node.arcList;
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for (size_t i = 1; i < arcList.size(); ++i) {
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const Hypothesis *arcReplace = static_cast<const Hypothesis *>(arcList[i]);
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@ -21,23 +21,23 @@ class TrellishNode
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friend std::ostream& operator<<(std::ostream &, const TrellishNode &);
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public:
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const ArcList &arcList;
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const ArcList *arcList;
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size_t ind;
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TrellishNode(const ArcList &varcList, size_t vind)
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:arcList(varcList)
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:arcList(&varcList)
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,ind(vind)
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{}
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};
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class TrellisPath {
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public:
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std::vector<const TrellishNode *> nodes;
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int prevEdgeChanged;
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/**< the last node that was wiggled to create this path
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std::vector<TrellishNode> nodes;
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int prevEdgeChanged;
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/**< the last node that was wiggled to create this path
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, or NOT_FOUND if this path is the best trans so consist of only hypos
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*/
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TrellisPath(const Hypothesis *hypo, const ArcLists &arcLists);
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/** create path from another path, deviate at edgeIndex by using arc instead,
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