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https://github.com/moses-smt/mosesdecoder.git
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Fix memory leaks.
- The Scorer and ScoreData objects allocated by the new operator are now released using the ScopedVector class. - Add 'virtual' to inherited functions from the Scorer class.
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parent
3b847f2025
commit
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@ -1,4 +1,3 @@
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#include "Scorer.h"
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#include "ScorerFactory.h"
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#include "InterpolatedScorer.h"
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#include "Util.h"
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@ -50,7 +49,7 @@ InterpolatedScorer::InterpolatedScorer (const string& name, const string& config
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*it /= tot;
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}
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}
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if (_scorers.size() != _scorerWeights.size()) {
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throw runtime_error("The number of weights does not equal the number of scorers!");
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}
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@ -60,15 +59,13 @@ InterpolatedScorer::InterpolatedScorer (const string& name, const string& config
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cerr << *it << " " ;
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}
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cerr <<endl;
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}
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void InterpolatedScorer::setScoreData(ScoreData* data)
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{
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size_t last = 0;
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m_score_data = data;
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for (vector<Scorer*>::iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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for (ScopedVector<Scorer>::iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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int numScoresScorer = (*itsc)->NumberOfScores();
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ScoreData* newData =new ScoreData(**itsc);
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for (size_t i = 0; i < data->size(); i++) {
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@ -95,6 +92,11 @@ void InterpolatedScorer::setScoreData(ScoreData* data)
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newData->add(newScoreArray);
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}
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//newData->dump();
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// NOTE: This class takes the ownership of the heap allocated
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// ScoreData objects to avoid the memory leak issues.
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m_scorers_score_data.push_back(newData);
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(*itsc)->setScoreData(newData);
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last += numScoresScorer;
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}
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@ -104,12 +106,11 @@ void InterpolatedScorer::setScoreData(ScoreData* data)
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/** The interpolated scorer calls a vector of scorers and combines them with
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weights **/
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void InterpolatedScorer::score(const candidates_t& candidates, const diffs_t& diffs,
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statscores_t& scores) const
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statscores_t& scores) const
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{
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//cout << "*******InterpolatedScorer::score" << endl;
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size_t scorerNum = 0;
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for (vector<Scorer*>::const_iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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for (ScopedVector<Scorer>::const_iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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//int numScores = (*itsc)->NumberOfScores();
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statscores_t tscores;
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(*itsc)->score(candidates,diffs,tscores);
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@ -138,7 +139,7 @@ void InterpolatedScorer::score(const candidates_t& candidates, const diffs_t& di
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void InterpolatedScorer::setReferenceFiles(const vector<string>& referenceFiles)
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{
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for (vector<Scorer *>::iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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for (ScopedVector<Scorer>::iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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(*itsc)->setReferenceFiles(referenceFiles);
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}
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}
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@ -147,7 +148,7 @@ void InterpolatedScorer::prepareStats(size_t sid, const string& text, ScoreStats
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{
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stringstream buff;
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int i=0;
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for (vector<Scorer*>::iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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for (ScopedVector<Scorer>::iterator itsc = _scorers.begin(); itsc!=_scorers.end(); itsc++) {
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ScoreStats tempEntry;
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(*itsc)->prepareStats(sid, text, tempEntry);
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if (i > 0) buff << " ";
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@ -158,4 +159,3 @@ void InterpolatedScorer::prepareStats(size_t sid, const string& text, ScoreStats
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string str = buff.str();
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entry.set(str);
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}
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@ -14,25 +14,27 @@
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#include "Types.h"
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#include "ScoreData.h"
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#include "Scorer.h"
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#include "ScopedVector.h"
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/**
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* Class that includes other scorers eg.
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* Interpolated HAMMING and BLEU scorer **/
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class InterpolatedScorer : public Scorer
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{
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public:
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// name would be: "HAMMING,BLEU" or similar
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InterpolatedScorer(const string& name, const string& config);
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virtual ~InterpolatedScorer() {};
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virtual void score(const candidates_t& candidates, const diffs_t& diffs,
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statscores_t& scores) const;
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virtual ~InterpolatedScorer() {}
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virtual void score(const candidates_t& candidates, const diffs_t& diffs,
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statscores_t& scores) const;
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virtual void setReferenceFiles(const vector<string>& referenceFiles);
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virtual void prepareStats(size_t sid, const string& text, ScoreStats& entry);
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void setReferenceFiles(const vector<string>& referenceFiles);
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void prepareStats(size_t sid, const string& text, ScoreStats& entry);
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virtual size_t NumberOfScores() const {
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size_t sz=0;
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for (vector<Scorer*>::const_iterator itsc = _scorers.begin(); itsc < _scorers.end(); itsc++) {
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for (ScopedVector<Scorer>::const_iterator itsc = _scorers.begin(); itsc != _scorers.end(); itsc++) {
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sz += (*itsc)->NumberOfScores();
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}
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return sz;
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@ -41,7 +43,12 @@ public:
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virtual void setScoreData(ScoreData* data);
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protected:
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vector<Scorer*> _scorers;
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ScopedVector<Scorer> _scorers;
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// Take the ownership of the heap-allocated the objects
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// by Scorer objects.
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ScopedVector<ScoreData> m_scorers_score_data;
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vector<float> _scorerWeights;
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};
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