The code uses two mechanisms for generating random numbers: srand()/rand(),
which is not thread-safe, and srandom()/random(), which is POSIX-specific.
Here I add a util/random.cc module that centralizes these calls, and unifies
some common usage patterns. If the implementation is not good enough, we can
now change it in a single place.
To keep things simple, this uses the portable srand()/rand() but protects them
with a lock to avoid concurrency problems.
The hard part was to keep the regression tests passing: they rely on fixed
sequences of random numbers, so a small code change could break them very
thoroughly. Util::rand(), for wide types like size_t, calls std::rand() not
once but twice. This behaviour was generalized into utils::wide_rand() and
friends.
Some places in mert use srandom()/random(), but these are POSIX-specific.
The standard alternative, srand()/rand(), is not thread-safe. This module
wraps srand()/rand() in mutexes (very short-lived, so should not cost much)
so that it relies on just Boost and the C standard library, not on a Unix-like
environment.
This may reduce the width of the random numbers on some platforms: it goes
from "long int" to just "int". If that is a problem, we may have to use
Boost's randomizer utilities, or eventually, the C++ ones.