#pragma once #include #include #include "Forest.h" namespace MosesTraining { namespace Syntax { namespace PostprocessEgretForests { struct SplitPoint { int tokenPos; int charPos; std::string connector; }; void MarkSplitPoints(const std::vector &, Forest &); void MarkSplitPoints(const std::vector &, std::string &); } // namespace PostprocessEgretForests } // namespace Syntax } // namespace MosesTraining