// $Id$ /*********************************************************************** Moses - factored phrase-based language decoder Copyright (C) 2006 University of Edinburgh This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ***********************************************************************/ #pragma once #include #include #include #include #include #include "Phrase.h" #include "TargetPhrase.h" #include "Dictionary.h" #include "TargetPhraseCollection.h" #include "FeatureFunction.h" namespace Moses { class StaticData; class InputType; class WordsRange; /** abstract base class for phrase table classes */ class PhraseDictionary : public Dictionary, public StatelessFeatureFunction { protected: size_t m_tableLimit; std::string m_filePath; // just for debugging purposes public: PhraseDictionary(size_t numScoreComponent); virtual ~PhraseDictionary(); DecodeType GetDecodeType() const { return Translate; } //! table limit number. size_t GetTableLimit() const { return m_tableLimit; } //! Overriden by load on demand phrase tables classes to load data for each input virtual void InitializeForInput(InputType const &/*source*/) {} std::string GetScoreProducerDescription() const; size_t GetNumScoreComponents() const; size_t GetNumInputScores() const; virtual bool ComputeValueInTranslationOption() const; /** set/change translation weights and recalc weighted score for each translation. * TODO This may be redundant now we use ScoreCollection */ virtual void SetWeightTransModel(const std::vector &weightT)=0; //! find list of translations that can translates src. Only for phrase input virtual const TargetPhraseCollection *GetTargetPhraseCollection(const Phrase& src) const=0; //! find list of translations that can translates a portion of src. Used by confusion network decoding virtual const TargetPhraseCollection *GetTargetPhraseCollection(InputType const& src,WordsRange const& range) const; //! Create entry for translation of source to targetPhrase virtual void AddEquivPhrase(const Phrase &source, const TargetPhrase &targetPhrase)=0; }; }