mosesdecoder/mert/TimerTest.cpp
Jeroen Vermeulen 1083999d3e Adapt test to poor Windows timer resolution.
TimerTest fails on Windows unless the sleep time is set to at least a
millisecond (1,000 microseconds).  Keep it nice and low for other platforms
though, because the sleep time is wasted.
2015-04-22 12:45:41 +07:00

44 lines
1.3 KiB
C++

#include "Timer.h"
#define BOOST_TEST_MODULE TimerTest
#include <boost/test/unit_test.hpp>
#include <string>
#include <unistd.h>
using namespace MosesTuning;
BOOST_AUTO_TEST_CASE(timer_basic_test)
{
Timer timer;
// Sleep time. The test will sleep for this number of microseconds, and
// expect the elapsed time to be noticeable.
// Keep this number low to avoid wasting test time sleeping, but at least as
// high as the Boost timer's resolution. Tests must pass consistently, not
// just on lucky runs.
#if defined(WIN32)
// Timer resolution on Windows seems to be a millisecond. Anything less and
// the test fails consistently.
const int sleep_time_microsec = 1000;
#else
// Unix-like systems seem to have more fine-grained clocks.
const int sleep_time_microsec = 40;
#endif
timer.start();
BOOST_REQUIRE(timer.is_running());
BOOST_REQUIRE(usleep(sleep_time_microsec) == 0);
BOOST_CHECK(timer.get_elapsed_wall_time() > 0.0);
BOOST_CHECK(timer.get_elapsed_wall_time_microseconds() > 0);
timer.restart();
BOOST_REQUIRE(timer.is_running());
BOOST_REQUIRE(usleep(sleep_time_microsec) == 0);
BOOST_CHECK(timer.get_elapsed_wall_time() > 0.0);
BOOST_CHECK(timer.get_elapsed_wall_time_microseconds() > 0);
const std::string s = timer.ToString();
BOOST_CHECK(!s.empty());
}