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https://github.com/moses-smt/mosesdecoder.git
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100 lines
2.4 KiB
C++
100 lines
2.4 KiB
C++
#pragma once
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#include <string>
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#include <map>
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#include "StatefulFeatureFunction.h"
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#include "FFState.h"
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#include "moses/Phrase.h"
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namespace Moses
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{
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enum ControlRecombinationType {
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// when to recombine
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SameOutput = 1,
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Never = 2
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};
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class ControlRecombination;
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class ControlRecombinationState : public FFState
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{
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public:
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ControlRecombinationState(const ControlRecombination &ff)
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:m_ff(ff)
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{}
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ControlRecombinationState(const Hypothesis &hypo, const ControlRecombination &ff);
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ControlRecombinationState(const ChartHypothesis &hypo, const ControlRecombination &ff);
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int Compare(const FFState& other) const;
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const Phrase &GetPhrase() const {
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return m_outputPhrase;
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}
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protected:
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Phrase m_outputPhrase;
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const ControlRecombination &m_ff;
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const void *m_hypo;
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};
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//////////////////////////////////////////////////////////////////
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// only allow recombination for the same output
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class ControlRecombination : public StatefulFeatureFunction
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{
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public:
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ControlRecombination(const std::string &line)
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:StatefulFeatureFunction(0, line)
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,m_type(SameOutput)
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{
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m_tuneable = false;
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ReadParameters();
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}
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bool IsUseable(const FactorMask &mask) const {
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return true;
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}
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void Evaluate(const Phrase &source
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, const TargetPhrase &targetPhrase
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, ScoreComponentCollection &scoreBreakdown
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, ScoreComponentCollection &estimatedFutureScore) const
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{}
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void Evaluate(const InputType &input
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, const InputPath &inputPath
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, const TargetPhrase &targetPhrase
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, const StackVec *stackVec
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, ScoreComponentCollection &scoreBreakdown
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, ScoreComponentCollection *estimatedFutureScore = NULL) const
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{}
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FFState* Evaluate(
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const Hypothesis& cur_hypo,
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const FFState* prev_state,
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ScoreComponentCollection* accumulator) const;
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FFState* EvaluateChart(
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const ChartHypothesis& /* cur_hypo */,
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int /* featureID - used to index the state in the previous hypotheses */,
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ScoreComponentCollection* accumulator) const;
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virtual const FFState* EmptyHypothesisState(const InputType &input) const {
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return new ControlRecombinationState(*this);
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}
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std::vector<float> DefaultWeights() const;
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void SetParameter(const std::string& key, const std::string& value);
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ControlRecombinationType GetType() const {
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return m_type;
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}
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protected:
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ControlRecombinationType m_type;
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};
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}
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