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43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
#include "SkeletonStatelessFF.h"
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#include "moses/ScoreComponentCollection.h"
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#include <vector>
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using namespace std;
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namespace Moses
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{
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void SkeletonStatelessFF::Evaluate(const Phrase &source
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, const TargetPhrase &targetPhrase
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, ScoreComponentCollection &scoreBreakdown
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, ScoreComponentCollection &estimatedFutureScore) const
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{
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// dense scores
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vector<float> newScores(m_numScoreComponents);
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newScores[0] = 1.5;
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newScores[1] = 0.3;
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scoreBreakdown.PlusEquals(this, newScores);
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// sparse scores
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scoreBreakdown.PlusEquals(this, "sparse-name", 2.4);
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}
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void SkeletonStatelessFF::Evaluate(const InputType &input
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, const InputPath &inputPath
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, const TargetPhrase &targetPhrase
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, const StackVec *stackVec
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, ScoreComponentCollection &scoreBreakdown
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, ScoreComponentCollection *estimatedFutureScore) const
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{}
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void SkeletonStatelessFF::Evaluate(const Hypothesis& hypo,
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ScoreComponentCollection* accumulator) const
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{}
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void SkeletonStatelessFF::EvaluateChart(const ChartHypothesis &hypo,
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ScoreComponentCollection* accumulator) const
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{}
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}
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