mirror of
https://github.com/moses-smt/mosesdecoder.git
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131 lines
4.0 KiB
C++
131 lines
4.0 KiB
C++
#ifndef UTIL_SIZED_ITERATOR__
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#define UTIL_SIZED_ITERATOR__
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#include "util/proxy_iterator.hh"
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#include <algorithm>
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#include <functional>
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#include <string>
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#include <stdint.h>
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#include <string.h>
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namespace util {
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class SizedInnerIterator {
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public:
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SizedInnerIterator() {}
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SizedInnerIterator(void *ptr, std::size_t size) : ptr_(static_cast<uint8_t*>(ptr)), size_(size) {}
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bool operator==(const SizedInnerIterator &other) const {
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return ptr_ == other.ptr_;
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}
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bool operator<(const SizedInnerIterator &other) const {
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return ptr_ < other.ptr_;
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}
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SizedInnerIterator &operator+=(std::ptrdiff_t amount) {
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ptr_ += amount * size_;
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return *this;
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}
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std::ptrdiff_t operator-(const SizedInnerIterator &other) const {
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return (ptr_ - other.ptr_) / size_;
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}
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const void *Data() const { return ptr_; }
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void *Data() { return ptr_; }
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std::size_t EntrySize() const { return size_; }
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friend inline void swap(SizedInnerIterator &first, SizedInnerIterator &second) {
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std::swap(first.ptr_, second.ptr_);
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std::swap(first.size_, second.size_);
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}
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private:
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uint8_t *ptr_;
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std::size_t size_;
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};
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class SizedProxy {
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public:
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SizedProxy() {}
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SizedProxy(void *ptr, std::size_t size) : inner_(ptr, size) {}
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operator std::string() const {
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return std::string(reinterpret_cast<const char*>(inner_.Data()), inner_.EntrySize());
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}
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SizedProxy &operator=(const SizedProxy &from) {
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memcpy(inner_.Data(), from.inner_.Data(), inner_.EntrySize());
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return *this;
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}
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SizedProxy &operator=(const std::string &from) {
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memcpy(inner_.Data(), from.data(), inner_.EntrySize());
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return *this;
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}
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const void *Data() const { return inner_.Data(); }
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void *Data() { return inner_.Data(); }
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/**
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// TODO: this (deep) swap was recently added. why? if any std heap sort etc
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// algs are using swap, that's going to be worse performance than using
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// =. i'm not sure why we *want* a deep swap. if C++11 compilers are
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// choosing between move constructor and swap, then we'd better implement a
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// (deep) move constructor. it may also be that this is moot since i made
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// ProxyIterator a reference and added a shallow ProxyIterator swap? (I
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// need Ken or someone competent to judge whether that's correct also. -
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// let me know at graehl@gmail.com
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*/
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friend void swap(SizedProxy &first, SizedProxy &second) {
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std::swap_ranges(
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static_cast<char*>(first.inner_.Data()),
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static_cast<char*>(first.inner_.Data()) + first.inner_.EntrySize(),
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static_cast<char*>(second.inner_.Data()));
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}
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private:
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friend class util::ProxyIterator<SizedProxy>;
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typedef std::string value_type;
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typedef SizedInnerIterator InnerIterator;
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InnerIterator &Inner() { return inner_; }
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const InnerIterator &Inner() const { return inner_; }
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InnerIterator inner_;
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};
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typedef ProxyIterator<SizedProxy> SizedIterator;
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inline SizedIterator SizedIt(void *ptr, std::size_t size) { return SizedIterator(SizedProxy(ptr, size)); }
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// Useful wrapper for a comparison function i.e. sort.
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template <class Delegate, class Proxy = SizedProxy> class SizedCompare : public std::binary_function<const Proxy &, const Proxy &, bool> {
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public:
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explicit SizedCompare(const Delegate &delegate = Delegate()) : delegate_(delegate) {}
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bool operator()(const Proxy &first, const Proxy &second) const {
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return delegate_(first.Data(), second.Data());
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}
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bool operator()(const Proxy &first, const std::string &second) const {
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return delegate_(first.Data(), second.data());
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}
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bool operator()(const std::string &first, const Proxy &second) const {
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return delegate_(first.data(), second.Data());
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}
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bool operator()(const std::string &first, const std::string &second) const {
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return delegate_(first.data(), second.data());
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}
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const Delegate &GetDelegate() const { return delegate_; }
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private:
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const Delegate delegate_;
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};
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} // namespace util
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#endif // UTIL_SIZED_ITERATOR__
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