mosesdecoder/util/sized_iterator.hh
2013-06-24 16:05:47 +01:00

131 lines
4.0 KiB
C++

#ifndef UTIL_SIZED_ITERATOR__
#define UTIL_SIZED_ITERATOR__
#include "util/proxy_iterator.hh"
#include <algorithm>
#include <functional>
#include <string>
#include <stdint.h>
#include <string.h>
namespace util {
class SizedInnerIterator {
public:
SizedInnerIterator() {}
SizedInnerIterator(void *ptr, std::size_t size) : ptr_(static_cast<uint8_t*>(ptr)), size_(size) {}
bool operator==(const SizedInnerIterator &other) const {
return ptr_ == other.ptr_;
}
bool operator<(const SizedInnerIterator &other) const {
return ptr_ < other.ptr_;
}
SizedInnerIterator &operator+=(std::ptrdiff_t amount) {
ptr_ += amount * size_;
return *this;
}
std::ptrdiff_t operator-(const SizedInnerIterator &other) const {
return (ptr_ - other.ptr_) / size_;
}
const void *Data() const { return ptr_; }
void *Data() { return ptr_; }
std::size_t EntrySize() const { return size_; }
friend inline void swap(SizedInnerIterator &first, SizedInnerIterator &second) {
std::swap(first.ptr_, second.ptr_);
std::swap(first.size_, second.size_);
}
private:
uint8_t *ptr_;
std::size_t size_;
};
class SizedProxy {
public:
SizedProxy() {}
SizedProxy(void *ptr, std::size_t size) : inner_(ptr, size) {}
operator std::string() const {
return std::string(reinterpret_cast<const char*>(inner_.Data()), inner_.EntrySize());
}
SizedProxy &operator=(const SizedProxy &from) {
memcpy(inner_.Data(), from.inner_.Data(), inner_.EntrySize());
return *this;
}
SizedProxy &operator=(const std::string &from) {
memcpy(inner_.Data(), from.data(), inner_.EntrySize());
return *this;
}
const void *Data() const { return inner_.Data(); }
void *Data() { return inner_.Data(); }
/**
// TODO: this (deep) swap was recently added. why? if any std heap sort etc
// algs are using swap, that's going to be worse performance than using
// =. i'm not sure why we *want* a deep swap. if C++11 compilers are
// choosing between move constructor and swap, then we'd better implement a
// (deep) move constructor. it may also be that this is moot since i made
// ProxyIterator a reference and added a shallow ProxyIterator swap? (I
// need Ken or someone competent to judge whether that's correct also. -
// let me know at graehl@gmail.com
*/
friend void swap(SizedProxy &first, SizedProxy &second) {
std::swap_ranges(
static_cast<char*>(first.inner_.Data()),
static_cast<char*>(first.inner_.Data()) + first.inner_.EntrySize(),
static_cast<char*>(second.inner_.Data()));
}
private:
friend class util::ProxyIterator<SizedProxy>;
typedef std::string value_type;
typedef SizedInnerIterator InnerIterator;
InnerIterator &Inner() { return inner_; }
const InnerIterator &Inner() const { return inner_; }
InnerIterator inner_;
};
typedef ProxyIterator<SizedProxy> SizedIterator;
inline SizedIterator SizedIt(void *ptr, std::size_t size) { return SizedIterator(SizedProxy(ptr, size)); }
// Useful wrapper for a comparison function i.e. sort.
template <class Delegate, class Proxy = SizedProxy> class SizedCompare : public std::binary_function<const Proxy &, const Proxy &, bool> {
public:
explicit SizedCompare(const Delegate &delegate = Delegate()) : delegate_(delegate) {}
bool operator()(const Proxy &first, const Proxy &second) const {
return delegate_(first.Data(), second.Data());
}
bool operator()(const Proxy &first, const std::string &second) const {
return delegate_(first.Data(), second.data());
}
bool operator()(const std::string &first, const Proxy &second) const {
return delegate_(first.data(), second.Data());
}
bool operator()(const std::string &first, const std::string &second) const {
return delegate_(first.data(), second.data());
}
const Delegate &GetDelegate() const { return delegate_; }
private:
const Delegate delegate_;
};
} // namespace util
#endif // UTIL_SIZED_ITERATOR__