mosesdecoder/moses/TranslationModel/CYKPlusParser/CompletedRuleCollection.cpp
Matthias Huck a19aaada06 formatting
2014-06-06 20:16:40 +01:00

81 lines
2.8 KiB
C++

/***********************************************************************
Moses - factored phrase-based language decoder
Copyright (C) 2014 University of Edinburgh
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
***********************************************************************/
#include <iostream>
#include "CompletedRuleCollection.h"
#include "moses/StaticData.h"
using namespace std;
namespace Moses
{
CompletedRuleCollection::CompletedRuleCollection() : m_ruleLimit(StaticData::Instance().GetRuleLimit())
{
m_scoreThreshold = numeric_limits<float>::infinity();
}
// copies some functionality (pruning) from ChartTranslationOptionList::Add
void CompletedRuleCollection::Add(const TargetPhraseCollection &tpc,
const StackVec &stackVec,
const ChartParserCallback &outColl)
{
if (tpc.IsEmpty()) {
return;
}
const TargetPhrase &targetPhrase = **(tpc.begin());
float score = targetPhrase.GetFutureScore();
for (StackVec::const_iterator p = stackVec.begin(); p != stackVec.end(); ++p) {
float stackScore = (*p)->GetBestScore(&outColl);
score += stackScore;
}
// If the rule limit has already been reached then don't add the option
// unless it is better than at least one existing option.
if (m_ruleLimit && m_collection.size() > m_ruleLimit && score < m_scoreThreshold) {
return;
}
CompletedRule *completedRule = new CompletedRule(tpc, stackVec, score);
m_collection.push_back(completedRule);
// If the rule limit hasn't been exceeded then update the threshold.
if (!m_ruleLimit || m_collection.size() <= m_ruleLimit) {
m_scoreThreshold = (score < m_scoreThreshold) ? score : m_scoreThreshold;
}
// Prune if bursting
if (m_ruleLimit && m_collection.size() == m_ruleLimit * 2) {
NTH_ELEMENT4(m_collection.begin(),
m_collection.begin() + m_ruleLimit - 1,
m_collection.end(),
CompletedRuleOrdered());
m_scoreThreshold = m_collection[m_ruleLimit-1]->GetScoreEstimate();
for (size_t i = 0 + m_ruleLimit; i < m_collection.size(); i++) {
delete m_collection[i];
}
m_collection.resize(m_ruleLimit);
}
}
}