mosesdecoder/contrib/other-builds/moses2/SkeletonStatefulFF.cpp
2015-10-30 15:23:36 +00:00

59 lines
1.3 KiB
C++

/*
* SkeletonStatefulFF.cpp
*
* Created on: 27 Oct 2015
* Author: hieu
*/
#include "SkeletonStatefulFF.h"
class SkeletonState : public Moses::FFState
{
int m_targetLen;
public:
SkeletonState(int targetLen)
:m_targetLen(targetLen) {
}
virtual size_t hash() const {
return (size_t) m_targetLen;
}
virtual bool operator==(const Moses::FFState& o) const {
const SkeletonState& other = static_cast<const SkeletonState&>(o);
return m_targetLen == other.m_targetLen;
}
};
////////////////////////////////////////////////////////////////////////////////////////
SkeletonStatefulFF::SkeletonStatefulFF(size_t startInd, const std::string &line)
:StatefulFeatureFunction(startInd, line)
{
ReadParameters();
}
SkeletonStatefulFF::~SkeletonStatefulFF() {
// TODO Auto-generated destructor stub
}
const Moses::FFState* SkeletonStatefulFF::EmptyHypothesisState(const Manager &mgr, const Phrase &input) const
{
return new SkeletonState(0);
}
void
SkeletonStatefulFF::EvaluateInIsolation(const System &system,
const PhraseBase &source, const TargetPhrase &targetPhrase,
Scores &scores,
Scores *estimatedFutureScores) const
{
}
Moses::FFState* SkeletonStatefulFF::EvaluateWhenApplied(const Manager &mgr,
const Hypothesis &hypo,
const Moses::FFState &prevState,
Scores &scores) const
{
}