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https://github.com/moses-smt/mosesdecoder.git
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116 lines
2.5 KiB
C++
116 lines
2.5 KiB
C++
#ifndef MERT_TIMER_H_
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#define MERT_TIMER_H_
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#include <ostream>
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#include <string>
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#include <stdint.h>
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namespace MosesTuning
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{
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class Timer
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{
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private:
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// Time values are stored in microseconds.
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struct CPUTime {
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uint64_t user_time; // user CPU time
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uint64_t sys_time; // system CPU time
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CPUTime() : user_time(0), sys_time(0) { }
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};
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void GetCPUTimeMicroSeconds(CPUTime* cpu_time) const;
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bool m_is_running;
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uint64_t m_wall; // wall-clock time in microseconds
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CPUTime m_start_time;
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// No copying allowed
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Timer(const Timer&);
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void operator=(const Timer&);
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public:
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/**
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* 'm_is_running' is initially false. A timer needs to be explicitly started
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* using 'start'.
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*/
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Timer()
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: m_is_running(false),
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m_wall(0),
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m_start_time() {}
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~Timer() {}
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/**
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* Start a timer. If it is already running, let it continue running.
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* Print an optional message.
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*/
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void start(const char* msg = 0);
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/**
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* Restart the timer iff the timer is already running.
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* if the timer is not running, just start the timer.
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*/
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void restart(const char* msg = 0);
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/**
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* Print out an optional message followed by the current timer timing.
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*/
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void check(const char* msg = 0);
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/**
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*/
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bool is_running() const {
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return m_is_running;
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}
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/**
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* Return the total time in seconds that the timer has been in the
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* "running" state since it was first "started" or last "restarted".
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* For "short" time periods (less than an hour), the actual cpu time
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* used is reported instead of the elapsed time.
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*/
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double get_elapsed_cpu_time() const;
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/**
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* Return the total time in microseconds.
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*/
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uint64_t get_elapsed_cpu_time_microseconds() const;
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/**
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* Get elapsed wall-clock time in seconds.
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*/
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double get_elapsed_wall_time() const;
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/**
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* Get elapsed wall-clock time in microseconds.
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*/
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uint64_t get_elapsed_wall_time_microseconds() const;
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/**
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* Return a string that has the user CPU time, system time, and total time.
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*/
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std::string ToString() const;
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};
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/**
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* Allow timers to be printed to ostreams using the syntax 'os << t'
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* for an ostream 'os' and a timer 't'. For example, "cout << t" will
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* print out the total amount of time 't' has been "running".
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*/
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inline std::ostream& operator<<(std::ostream& os, const Timer& t)
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{
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if (t.is_running()) {
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os << t.ToString();
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} else {
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os << "timer is not running.";
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}
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return os;
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}
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}
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#endif // MERT_TIMER_H_
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