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39 lines
1001 B
C++
39 lines
1001 B
C++
#include "Data.h"
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#include "Scorer.h"
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#include "ScorerFactory.h"
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#define BOOST_TEST_MODULE MertData
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#include <boost/test/unit_test.hpp>
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#include <boost/scoped_ptr.hpp>
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//very basic test of sharding
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BOOST_AUTO_TEST_CASE(shard_basic) {
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boost::scoped_ptr<Scorer> scorer(ScorerFactory::getScorer("BLEU", ""));
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Data data(*scorer);
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FeatureArray fa1, fa2, fa3, fa4;
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ScoreArray sa1, sa2, sa3, sa4;
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fa1.setIndex("1");
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fa2.setIndex("2");
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fa3.setIndex("3");
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fa4.setIndex("4");
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sa1.setIndex("1");
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sa2.setIndex("2");
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sa3.setIndex("3");
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sa4.setIndex("4");
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data.getFeatureData()->add(fa1);
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data.getFeatureData()->add(fa2);
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data.getFeatureData()->add(fa3);
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data.getFeatureData()->add(fa4);
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data.getScoreData()->add(sa1);
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data.getScoreData()->add(sa2);
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data.getScoreData()->add(sa3);
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data.getScoreData()->add(sa4);
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vector<Data> shards;
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data.createShards(2,0,"",shards);
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BOOST_CHECK_EQUAL(shards.size(),2);
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BOOST_CHECK_EQUAL(shards[1].getFeatureData()->size(),2);
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}
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